Rag Rappy: Difference between revisions

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* Rag Rappies are best dealt with any long-ranged attack to make them run away immediately, followed up with another attack to make them drop items. Examples of this are handgun attacks, [[Power Maser]] or techniques such as [[Gizonde]] and [[Rafoie]].
* Rag Rappies are best dealt with any long-ranged attack to make them run away immediately, followed up with another attack to make them drop items. Examples of this are handgun attacks, [[Power Maser]] or techniques such as [[Gizonde]] and [[Rafoie]].
* Rag Rappies do not have any invincibility frames upon spawning in, so they are susceptible to lingering attacks such as [[Gifoie]].
* Rag Rappies do not have any invincibility frames upon spawning in, so they are susceptible to lingering attacks such as [[Gifoie]].
* A damage trap used as a rappy is spawning in will cause it to run immediately, as if it had been struck from far. Note that the rappies will still be active on other player clients, but spawns will still progress.
* A damage trap used under a rappy spawning in from above will cause it to run immediately, as if it had been struck from far. Note that the rappies will still be active on other player clients, but spawns will still progress.
* In Episode 2, they have low EDK so are also susceptible to Megid and Hell.
* In Episode 2, they have low EDK so are also susceptible to Megid and Hell.



Revision as of 11:55, 1 August 2021

Rag Rappy (E1)
ラグ・ラッピー (E1)
Rag Rappy (E1).png
Attribute:
Native
Location: Forest

HP XP DAR Set Drop Weakness
56 4 100 Frame icon.png Foie
ATPDFPMSTATAEVPLCK
88100708510
EFREICETHEDKELTESP
0306010450

Rag Rappy (E2)
ラグ・ラッピー (E2)
Rag Rappy (E2).png
Attribute:
Native
Location: VR Temple

HP XP DAR Set Drop Weakness
56 5 100 Frame icon.png FoieBarta
ATPDFPMSTATAEVPLCK
921507010015
EFREICETHEDKELTESP
101040102015

Rag Rappy is an enemy native to the Forest, and also appears in Episode 2's VR Temple.

Overview

Rag Rappies will remain stationary until a player is in its nearby vicinity. It will then approach the player directly and attempt to attack the player with a short-ranged strike.

Rag Rappies are unique in that they can never be killed. When their HP is depleted to 0, they will grant the player EXP and play dead on the ground. After a set amount of time, or if there are no players in the nearby vicinity, the Rag Rappy will get up and run off the play field. If struck again while it is running, it will drop an item.

If attacked from far away, the Rag Rappy will immediately begin running and grant no EXP. The Rag Rappy can be struck during this run for a drop as if it had been defeated.

Attack Damage

All attacks by this enemy are based off its ATP.

Elemental Weakness

  • An enemy which has at least 70% resistance to all 3 basic elements is considered weak to none of them, otherwise it is weak to the lowest of the 3.
  • An enemy is weak to light if its ELT is less than or equal to the lowest EFR, EIC or ETH stat.
  • An enemy is weak to dark if its EDK allows level 30 Megid to have a success rate of at least 30%. Weakness to dark is only considered in Ultimate difficulty.

Episode 1

Fire Lightning Ice Light

Episode 2

Fire Lightning Ice Light

Special Activation

Episode 1

Special Base Rate With Unit icon.pngV501 With Unit icon.pngV502
Paralysis & Freezing
Ice, Bind 32% 48%
Frost, Hold 48% 72%
Freeze, Seize 64% 96%
Blizzard, Arrest 80% 120%
Confusion
Panic 28% 42%
Riot 44% 66%
Havoc 60% 90%
Chaos 76% 114%
Instant kill
Dim 48% 72% 96%
Shadow 66% 99% 132%
Dark 78% 117% 156%
Hell 93% 139.5% 186%

Episode 2

[In Progress]

Strategy

  • Rag Rappies are best dealt with any long-ranged attack to make them run away immediately, followed up with another attack to make them drop items. Examples of this are handgun attacks, Power Maser or techniques such as Gizonde and Rafoie.
  • Rag Rappies do not have any invincibility frames upon spawning in, so they are susceptible to lingering attacks such as Gifoie.
  • A damage trap used under a rappy spawning in from above will cause it to run immediately, as if it had been struck from far. Note that the rappies will still be active on other player clients, but spawns will still progress.
  • In Episode 2, they have low EDK so are also susceptible to Megid and Hell.

Location / Hunting

Episode 1

The following quests are recommended for hunting this enemy in Episode 1:

Episode 2

The following quests are recommended for hunting this enemy in Episode 2:

Rare Spawns

In Episode 1, a Rag Rappy has a 1/500 chance of spawning as an Al Rappy. In Episode 2, a Rag Rappy can spawn as a Love Rappy with the same probability.

Rare Drops

Episode 1

Episode 2