Monest: Difference between revisions

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==Strategy==
==Strategy==
Monests spawn [[Mothmant]]s, which have quick jabbing attacks, but do very little damage and are fragile. Other than that they are completely stationary and have no attacks of their own. Monests take around 380 frames (over 12 seconds) after reaching zero HP to die for purposes of advancing the quest.
Monests spawn [[Mothmant|Mothmants]], which have quick jabbing attacks, but do very little damage and are fragile. Other than that, they are completely stationary and have no attacks of their own. Monests take around 380 frames (over 12 seconds) after reaching zero HP to die for purposes of advancing the quest.
===Melee===
===Melee===
It is recommended to use a strong single-target weapon to quickly destroy the nest before it spawns extra Mothmants. If necessary, use a wide-range weapon such as Slicers or Swords to attack the nest and any Mothmants at the same time.
It is recommended to use a strong single-target weapon to quickly destroy the nest before it spawns extra Mothmants. If necessary, use a wide-range weapon such as [[Slicers]] or [[Swords]] to attack the nest and any Mothmants at the same time.
===Ranged===
===Ranged===
Spread weapons, such as Shots or Needles, are ideal for controlling the Mothmants while doing damage to the nest.
Spread weapons, such as [[Shots]] or {{Gun|rare|Spread Needle}}, are ideal for controlling the Mothmants while doing damage to the nest.
===Techniques===
===Techniques===
Monests can be defeated quickly on spawn by pre-emptive Gifoie stacks.
Monests can be defeated quickly on spawn by pre-emptive {{Gifoie}} stacks.


If this is not possible, Monests are weak to lightning in Episode 1, and Fire/Dark in Episode 2. Mothmants are weak to lightning in Episode 1, and Ice/Dark in Episode 2.
If this is not possible, Monests are weak to lightning in Episode 1, and Fire/Dark in Episode 2. Mothmants are weak to lightning in Episode 1, and Ice/Dark in Episode 2.
==Mechanics==
In Ultimate difficulty, Mothvists have a 5% chance to inflict poison if their attack will damage or push back a player.


==Rare Drops==
==Rare Drops==

Latest revision as of 16:21, 13 September 2024

Monest (E1)
モネスト (E1)
Monest (E1).png
Attribute:
Native
Location: Forest

HPXPSet DropWeakness
4006-FoieZonde
ATPDFPMSTATAEVPLCK
000000
EFREICETHEDKELTESP
040010200

HPXPSet DropWeakness
3006-FoieZonde
ATPDFPMSTATAEVPLCK
000000
EFREICETHEDKELTESP
030010200

Monest (E1)
モネスト (E1)
Monest (E1).png
Attribute:
Native
Location: Forest

HPXPSet DropWeakness
84343-Zonde
ATPDFPMSTATAEVPLCK
337118060200
EFREICETHEDKELTESP
406030304015

HPXPSet DropWeakness
65043-Zonde
ATPDFPMSTATAEVPLCK
083060220
EFREICETHEDKELTESP
40600302015

Monest (E1)
モネスト (E1)
Monest (E1).png
Attribute:
Native
Location: Forest

HPXPSet DropWeakness
150092-Zonde
ATPDFPMSTATAEVPLCK
6971900135500
EFREICETHEDKELTESP
507040455030

HPXPSet DropWeakness
102592-Zonde
ATPDFPMSTATAEVPLCK
01930135470
EFREICETHEDKELTESP
407010453030

Mothvist (E1)
モスビスト (E1)
Mothvist (E1).png
Attribute:
Native
Location: Forest

HPXPSet DropWeakness
2897270-Zonde
ATPDFPMSTATAEVPLCK
060002103900
EFREICETHEDKELTESP
607545756035

HPXPSet DropWeakness
1931264-Zonde
ATPDFPMSTATAEVPLCK
045102102620
EFREICETHEDKELTESP
607525755030

Monest (E2)
モネスト (E2)
Monest (E2).png
Attribute:
Native
Location: VR Temple

HPXPSet DropWeakness
4207-Foie
ATPDFPMSTATAEVPLCK
000000
EFREICETHEDKELTESP
10502020500

HPXPSet DropWeakness
3507-Foie
ATPDFPMSTATAEVPLCK
000000
EFREICETHEDKELTESP
0502020500

Monest (E2)
モネスト (E2)
Monest (E2).png
Attribute:
Native
Location: VR Temple

HPXPSet DropWeakness
113058-Foie
ATPDFPMSTATAEVPLCK
01000704515
EFREICETHEDKELTESP
455050256015

HPXPSet DropWeakness
85658-Foie
ATPDFPMSTATAEVPLCK
0950703015
EFREICETHEDKELTESP
155025255015

Monest (E2)
モネスト (E2)
Monest (E2).png
Attribute:
Native
Location: VR Temple

HPXPSet DropWeakness
1559126-Foie
ATPDFPMSTATAEVPLCK
024001309030
EFREICETHEDKELTESP
506060307030

HPXPSet DropWeakness
761126-Foie
ATPDFPMSTATAEVPLCK
0220021114250
EFREICETHEDKELTESP
306045306030

Mothvist (E2)
モスビスト (E2)
File:Mothvist (E2).png
Attribute:
Native
Location: VR Temple

HPXPSet DropWeakness
3134397-FoieMegid
ATPDFPMSTATAEVPLCK
0500020030050
EFREICETHEDKELTESP
608070308030

HPXPSet DropWeakness
2375364-FoieMegid
ATPDFPMSTATAEVPLCK
0475018027745
EFREICETHEDKELTESP
457560307530

Hunting[edit | edit source]

Episode 1[edit | edit source]

The following quests are recommended for hunting this enemy in Episode 1:

Episode 2[edit | edit source]

The following quests are recommended for hunting this enemy in Episode 2:

Strategy[edit | edit source]

Monests spawn Mothmants, which have quick jabbing attacks, but do very little damage and are fragile. Other than that, they are completely stationary and have no attacks of their own. Monests take around 380 frames (over 12 seconds) after reaching zero HP to die for purposes of advancing the quest.

Melee[edit | edit source]

It is recommended to use a strong single-target weapon to quickly destroy the nest before it spawns extra Mothmants. If necessary, use a wide-range weapon such as Slicers or Swords to attack the nest and any Mothmants at the same time.

Ranged[edit | edit source]

Spread weapons, such as Shots or Gun icon.pngSpread Needle, are ideal for controlling the Mothmants while doing damage to the nest.

Techniques[edit | edit source]

Monests can be defeated quickly on spawn by pre-emptive Gifoie.pngGifoie stacks.

If this is not possible, Monests are weak to lightning in Episode 1, and Fire/Dark in Episode 2. Mothmants are weak to lightning in Episode 1, and Ice/Dark in Episode 2.

Rare Drops[edit | edit source]

Episode 1[edit | edit source]

Monests do not have any rare drops in Episode 1.

Episode 2[edit | edit source]

Monests do not have any rare drops in Episode 2.