Rag Rappy

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Rag Rappy (E1)
ラグ・ラッピー (E1)
Rag Rappy (E1).png
Attribute:
Native
Location: Forest

HP XP DAR Set Drop Weakness
56 4 100 Frame icon.png Foie
ATPDFPMSTATAEVPLCK
88100708510
EFREICETHEDKELTESP
0306010450

Rag Rappy (E2)
ラグ・ラッピー (E2)
Rag Rappy (E2).png
Attribute:
Native
Location: VR Temple

HP XP DAR Set Drop Weakness
56 5 100 Frame icon.png FoieBarta
ATPDFPMSTATAEVPLCK
921507010015
EFREICETHEDKELTESP
101040102015

Rag Rappy is an enemy native to the Forest, and also appears in Episode 2's VR Temple.

In Episode 1, a Rag Rappy has a 1/500 chance of spawning as an Al Rappy. In Episode 2, a Rag Rappy can spawn as a Love Rappy with the same probability.

Overview

Rag Rappies will remain stationary until a player is in its nearby vicinity. It will then approach the player directly and attempt to attack the player with a short-ranged strike.

Rag Rappies are unique in that they can never be killed. When their HP is depleted to 0, they will grant the player EXP and play dead on the ground. After a set amount of time, or if there are no players in the nearby vicinity, the Rag Rappy will get up and run off the play field. If struck again while it is running, it will drop an item.

If attacked from far away, the Rag Rappy will immediately begin running and grant no EXP. The Rag Rappy can be struck during this run for a drop as if it had been defeated.

Attack Damage

All attacks by this enemy are based off its ATP.

Special activation

Episode 1

Special Base Rate With Unit icon.pngV501 With Unit icon.pngV502
Paralysis & Freezing
Ice, Bind 32% 48%
Frost, Hold 48% 72%
Freeze, Seize 64% 96%
Blizzard, Arrest 80% 120%
Confusion
Panic 28% 42%
Riot 44% 66%
Havoc 60% 90%
Chaos 76% 114%
Instant kill
Dim 38% 57% 76%
Shadow 56% 84% 112%
Dark 68% 102% 136%
Hell 83% 124.5% 166%

Episode 2

Special Base Rate With Unit icon.pngV501 With Unit icon.pngV502
Paralysis & Freezing
Ice, Bind 17% 25.5%
Frost, Hold 33% 49.5%
Freeze, Seize 49% 73.5%
Blizzard, Arrest 65% 97.5%
Confusion
Panic 13% 19.5%
Riot 29% 43.5%
Havoc 45% 67.5%
Chaos 61% 91.5%
Instant kill
Dim 38% 57% 76%
Shadow 56% 84% 112%
Dark 68% 102% 136%
Hell 83% 124.5% 166%

Strategy

  • Rag Rappies are best dealt with any long-ranged attack to make them run away immediately, followed up with another attack to make them drop items. Examples of this are handgun attacks, Power Maser or techniques such as Gizonde and Rafoie.
  • Rag Rappies do not have any invincibility frames upon spawning in, so they are susceptible to lingering attacks such as Gifoie.
  • A damage trap used under a rappy spawning in from above will cause it to run immediately, as if it had been struck from far. Note that the rappies will still be active on other player clients, but spawns will still progress.
  • In Episode 2, they have low EDK so are also susceptible to Megid and Hell.

Location / Hunting

Episode 1

The following quests are recommended for hunting this enemy in Episode 1:

Episode 2

The following quests are recommended for hunting this enemy in Episode 2:

Rare Drops

Episode 1

Episode 2

Viridia Greenill Skyly Bluefull Purplenum Pinkal Redria Oran Yellowboze Whitill
Normal
Monogrinder Monogrinder Monogrinder - - Monogrinder - Monogrinder Mind Material -
1/1820 1/1820 1/1820 1/1820 1/1820 1/745
Hard
Varista Custom Ray ver.OO Kaladbolg Club of Laconium Club of Laconium Mace of Adaman DB's Saber Club of Laconium DB's Saber Club of Laconium
1/128 1/128 1/128 1/128 1/128 1/128 1/128 1/128 1/128 1/128
Very Hard
Stink Frame Bloody Art Combat Gear Custom Barrier ver.OO H&S25 Justice Ice Staff: Dagon Diska of Liberator Bloody Art Vjaya Diska of Liberator
1/128 1/128 1/128 1/128 1/128 1/128 1/128 1/128 1/128 1/128
Ultimate
Windmill Suppressed Gun Vivienne Suppressed Gun Suppressed Gun Vivienne Rambling May DB's Saber (3070) Cross Scar Rambling May
1/315 1/315 1/1024 1/315 1/315 1/1024 1/1024 1/315 1/64 1/1024