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{{Enemy|name=Hildeblue (E1)}}
{{Enemy|name=Hildeblue (E1)}}
{{Enemy|name=Hildeblue (E2)}}
{{Enemy|name=Hildeblue (E2)}}
[[Category:Enemies]]
A [[Hildebear]] has a 1/500 chance of spawning as a Hildeblue.
[[Category:Forest Enemies]]
==Behavior/Mechanics==
[[Category:VR Temple Enemies]]
Hildeblue are quite dangerous and can kill a weaker character in one hit. At range, they will either spit {{Gibarta}} ({{Megid}} in Ultimate mode) at their targets or leap to them, dealing damage where they land.
[[Category:Rare Enemies]]
===Megid level===
[[Category:Casts Gibarta]]
{|
[[Category:Casts Megid]]
|
[[Category:Inflicts Freeze]]
<tabber>
 
Normal=
==Location / Hunting==
{| class="wikitable" style="text-align:center"
The following quests are a good place to find [[Hildebear]]s:
! Area
* [[Forest of Sorrow]] (16)
! {{Megid}}<br>level
* [[Towards the Future]], 1 in first room and 3 in the next room (4)
! EDK for<br>immunity
* [[Rappy's Holiday]] (75)
|-
* [[Tyrell's Ego]] (50)
| Forest || 30 || 100
|-
| VR Temple || 30 || 100
|}
|-|
One Person=
{| class="wikitable" style="text-align:center"
! Area
! {{Megid}}<br>level
! EDK for<br>immunity
|-
| Forest || 30 || 100
|-
| VR Temple || 1 || 27
|}
</tabber>
|}


==Strategy==
==Strategy==
These strategies are for [[Hildebear]]s, but the general idea should hold out.
===Hunters===
===Hunters===
You can usually strafe back and to their right to dodge their punches, then deliver a normal-hard combo before they spin and punch you again. Usually. Their punches seem to have better coverage on their left, so it's inadvisable to attack from that side. At range, they'll spit Gibarta (EIC ## required to prevent being frozen) or Megid (EDK ## required to prevent death) at you, which are both extremely dangerous.
Hildeblue have worse coverage on their right, so try to attack them from that side. Their punches seem to have better coverage on their left, so it's inadvisable to attack from that side.
===Rangers===
===Rangers===
Once the Hildeblue has closed the gap (which it may do by jumping on you), you can use the same blind spot on their right to continue delivering attacks. If you can maintain range, all you have to worry about are Gibarta and Megid, which are extremely dangerous.
Once the Hildeblue has closed the gap, attacking from its right is a good idea. If range can be maintained, [[Mechguns]] are a good option for quick damage.
===Forces===
===Forces===
Hildeblue in Ep. 1 are weak to Foie until Ultimate, where they are weak to Grants. In Ep.2, they are weak to Foie and Megid in all difficulties.
Hildeblue in Ep. 1 are weak to Foie until Ultimate, where they are weak to Grants. In Ep.2, they are weak to Foie and Megid in all difficulties.


==Rare Spawns==
==Hunting==
A [[Hildebear]] has a 1/512 chance of spawning as a Hildeblue.
===Episode 1===
The following quests are recommended for hunting [[Hildebear|Hildebears]] in Episode 1:
* [Event] [[Maximum Attack E: Forest]]: Clear quest (32)
* [VR] [[Tyrell's Ego]]: Clear Forest (52)
* [Retrieval] [[Rappy's Holiday]]: Clear Forest 2 (75)
* [Maximum Attack] [[Maximum Attack E: Episode 1]]: Clear Forest (17)
* [VR] [[Simulator 2.0]]: Clear Forest (10)
* [Story] [[Forest of Sorrow]]: Clear quest (16)
===Episode 2===
The following quests are recommended for hunting [[Hildebear|Hildebears]] in Episode 2:
* [Maximum Attack] [[MAXIMUM ATTACK 2 Ver2]]: "Beginning of a legacy" route (15)
* [Extermination] [[CAL's Clock Challenge]]: Clear Temple (8)
* [Halloween] [[Hollow Reality: Temple]]: Clear Quest (21)
* [Event] [[Maximum Attack E: Temple]]: Clear Temple (22)
* [Maximum Attack] [[Maximum Attack E: VR]]: Clear Temple (21)
* [Retrieval] [[Lost SHOCK RIFLE]]: Clear Alpha (15) / Clear Quest (41)
 
==Rare Drops==
==Rare Drops==
===Episode 1===
===Episode 1===
{{DropEnemyHead}}
{{EnemyDropTable|Hildeblue (E1)}}
{{DropEnemyDiff|Normal}}
{{DropEnemyRow|Resist/Fire|Power Material|Resist/Fire|General/Mind|General/Legs|Resist/Flame|Resist/Light|General/Mind|Resist/Fire|General/Legs}}
{{DropEnemyRate|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8}}
{{DropEnemyDiff|Hard}}
{{DropEnemyRow|Meteor Smash|Wals-MK2|Last Survivor|Vjaya|H&S25 Justice|Ice Staff: Dagon|Diska of Liberator|Bloody Art|Brave Hammer|Diska of Liberator}}
{{DropEnemyRate|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8}}
{{DropEnemyDiff|Very Hard}}
{{DropEnemyRow|Final Impact|Justy-23ST|Mahu|Victor Axe|L&K14 Combat|Storm Wand: Indra|Victor Axe|Victor Axe|Bloody Art|Diska of Braveman}}
{{DropEnemyRate|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8}}
{{DropEnemyDiff|Ultimate}}
{{DropEnemyRow|Red Saber|Frozen Shooter|Red Saber|Heaven Punisher|Frozen Shooter|Star Amplifier|Magic Stone "Iritista"|Syncesta|Frozen Shooter|Frozen Shooter}}
{{DropEnemyRate|1/2|1/2|1/2|1/204|1/2|1/2|1/21.3|1/21.3|1/2|1/2}}
|}
===Episode 2===
===Episode 2===
{{DropEnemyHead}}
{{EnemyDropTable|Hildeblue (E2)}}
{{DropEnemyDiff|Normal}}
 
{{DropEnemyRow|Resist/Flame|Resist/Freeze|General/ Power|Trigrinder|Resist/Light|Resist/Freeze|AddSlot|Dragon/HP|Scape Doll|General/ Power}}
{{Episode1Enemies}}
{{DropEnemyRate|7/8|7/8|7/8|1/4294967295|7/8|7/8|7/8|7/8|7/8|7/8}}
{{Episode2Enemies}}
{{DropEnemyDiff|Hard}}
[[Category:Enemies]]
{{DropEnemyRow|Meteor Smash|Wals-MK2|Photon Claw|Vjaya|H&S25 Justice|Ice Staff: Dagon|Diska of Liberator|Last Survivor|Kaladbolg|Inferno Bazooka}}
[[Category:Forest Enemies]]
{{DropEnemyRate|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8}}
[[Category:VR Temple Enemies]]
{{DropEnemyDiff|Very Hard}}
[[Category:Rare Enemies]]
{{DropEnemyRow|Final Impact|Elysion|God/Arm|Hildeblue's Head|Hildeblue's Head|Hildeblue's Head|Cure/Shock|Hildeblue's Head|Hildeblue's Head|Diska of Braveman}}
[[Category:Casts Gibarta]]
{{DropEnemyRate|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8|7/8}}
[[Category:Casts Megid]]
{{DropEnemyDiff|Ultimate}}
[[Category:Inflicts Freeze]]
{{DropEnemyRow|Frozen Shooter|Kamui|Heavenly/ Power|Windmill|Kamui|Berdysh|Magic Stone "Iritista"|Syncesta|Flight Cutter|Rage de Feu}}
{{DropEnemyRate|1/2|1/2|1/2|1/2|1/2|1/2|1/21.3|1/21.3|1/2|1/2}}
|}
{{Episode1Enemies}}{{Episode2Enemies}}

Latest revision as of 19:00, 16 May 2025

Hildeblue (E1)
ヒルデブルー (E1)
Hildeblue (E1).png
Attribute:
Native
Location: Forest

HP XP DAR Set Drop Weakness
399 100 100 Sword icon.png Foie
ATPDFPMSTATAEVPLCK
2700010012010
EFREICETHEDKELTESP
08040385025

Hildeblue (E2)
ヒルデブルー (E2)
File:Hildeblue (E2).png
Attribute:
Native
Location: VR Temple

HP XP DAR Set Drop Weakness
565 130 100 Sword icon.png Foie
ATPDFPMSTATAEVPLCK
2700010015010
EFREICETHEDKELTESP
157550385020

A Hildebear has a 1/500 chance of spawning as a Hildeblue.

Behavior/Mechanics

Hildeblue are quite dangerous and can kill a weaker character in one hit. At range, they will either spit Gibarta.pngGibarta (Megid.pngMegid in Ultimate mode) at their targets or leap to them, dealing damage where they land.

Megid level

Area Megid.pngMegid
level
EDK for
immunity
Forest 30 100
VR Temple 30 100

Strategy

Hunters

Hildeblue have worse coverage on their right, so try to attack them from that side. Their punches seem to have better coverage on their left, so it's inadvisable to attack from that side.

Rangers

Once the Hildeblue has closed the gap, attacking from its right is a good idea. If range can be maintained, Mechguns are a good option for quick damage.

Forces

Hildeblue in Ep. 1 are weak to Foie until Ultimate, where they are weak to Grants. In Ep.2, they are weak to Foie and Megid in all difficulties.

Hunting

Episode 1

The following quests are recommended for hunting Hildebears in Episode 1:

Episode 2

The following quests are recommended for hunting Hildebears in Episode 2:

Rare Drops

Episode 1

Episode 2