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|image = Anti.png
|image = Anti.png
|imagealt = Anti
|imagealt = Anti
|type = Heal
|type = Recovery
|level = 7
|level = 7
|class = 57577777
|class = 57577777
|desc = Status restoration technique.<br>Helps nearby teammates at higher levels.
|desc = Status restoration technique.<br>Helps nearby teammates at higher levels.
}}
}}
{{Anti}} is a [[Techniques#Recovery techniques|recovery]] [[technique]] that removes [[Status effects|status ailments]]. It cures additional ailments based on its level; unlike other healing and support techniques, {{Anti|n}} only has seven levels, with each level curing additional ailments (while still curing those cured by previous levels).


[[File:Anti.png|16px|link=]] [[Anti]] is a healing [[Technique]] that removes status ailments. It cures additional ailments based on its level; unlike other healing and support Techniques, Anti only has 7 levels, with each level curing additional ailments.
From level two onward, it can also cure other players.  


From level 2 onward, it can also cure other players.  
At level seven, {{Anti|n}} is as effective as a {{Tool|Sol Atomizer}}, capable of removing any status ailment. Unlike a {{Tool|Sol Atomizer|nolink=1}}, however, {{Anti|n}} cannot be used while {{Shocked}} or {{Paralyzed}}. {{Anti|n}} can also not be used while {{Frozen}}, though it can still be used (at level seven) to cure other players of the status.


At level 7, Anti is as effective as a [[Sol Atomizer]], capable of removing any status ailment. Unlike a Sol Atomizer, Anti cannot be used while shocked or paralyzed.
==Technique boosts==
 
===Classes===
==Details==
{{ClassTechBoostHead}}
 
{{ClassTechBoostRow|FOmarl}}
===Boosting Equipment===
{{ClassTechBoostRow|FOnewearl}}
|}


The following items, when equipped, will increase Anti's range.
===Equipment===
{{TechBoostBlurb|Anti|range}}


====Weapons====
{{BoostTechHead}}
{{BoostTechHead}}
{{BoostTechRow|[[Tyrell's Parasol]]|+100% Range|Resta|Shifta|Deband}}
|-
{{BoostTechRow|[[Madam's Parasol]]|+100% Range|Resta||}}
| || ||
{{BoostTechRow|[[Marina's Bag]]|+100% Range|Resta||}}
|-
! colspan="3" |Weapons
{{BoostTechRow|Sword|Madam's Parasol|+100% Range|Resta||}}
{{BoostTechRow|Cane|Marina's Bag|+100% Range|Resta||}}
|-
! colspan="3" |Barriers
{{BoostTechRow|Shield|Anti Merge|+100% Range|None||}}
|}
|}


====Barriers====
==Level progression==
{{BoostTechHead}}
{{Anti|n}}'s level progression is unique. Each level of Anti directly corresponds to another status ailment that the technique will cure. 
{{BoostTechRow|[[Anti Merge]]|+100% Range|None||}}
 
The specific ailments per level are shown below. Each level of {{Anti|n}} will also cure all ailments curable by previous levels.
{{TechLvlProgHeader|Anti}}
{{TechLvlProgRowAnti|1|{{Poison}}|10|85|?|?|?|?}}
{{TechLvlProgRowAnti|2|{{Shock}}|10|111|?|?|?|?}}
{{TechLvlProgRowAnti|3|{{Paralysis}}|11|137|?|?|?|?}}
{{TechLvlProgRowAnti|4|{{Confuse}}|11|163|?|?|?|?}}
{{TechLvlProgRowAnti|5|{{Slow}}|12|189|?|?|?|?}}
{{TechLvlProgRowAnti|6|{{ATP Down}}<br>{{DFP Down}}|12|215|?|?|?|?}}
{{TechLvlProgRowAnti|7|{{Freeze}}|13|241|?|?|?|?}}
|}
|}


===Level Progression===
==Availability==
Anti has a fairly unique level progression compared to other techniques.  Having only 7 levels, each level adds another Status Ailment that the technique can cure. 
===Level 7===
 
{| class="wikitable mw-collapsible mw-collapsed"
The specific ailments per level are shown below.  For reference, each level can cure the ailment for that level, and all ailments from previous levels.
|+ style="white-space:nowrap; text-align:center" colspan="5"|Expand/Collapse:
{| class="wikitable"  
|-
!Section ID
!Difficulty
!Area
!Drop Source
!Drop Rate
|-
| rowspan="41" |All
| rowspan="41" |Ultimate
| rowspan="9" | [[Cave 3]]
|[[Mil Lily]], [[Pouilly Slime]]
|1/8,000
|-
|[[Pan Arms]]
|1/8,889
|-
|[[Nano Dragon]]
|1/14,545
|-
|[[Hidoom]], [[Migium]]
|1/17,778
|-
|[[Govulmer]]
|1/22,857
|-
|[[Vulmer]], [[Item box]]
|1/26,667
|-
|[[Pofuilly Slime]]
|1/29,630
|-
|[[Ob Lily]]
|1/32,000
|-
|[[Melqueek]]
|1/53,333
|-
| rowspan="5" |[[Mine 1]]
|[[Baranz]]
|1/9,412
|-
|[[Sinow Blue]]
|1/13,333
|-
|[[Sinow Red]]
|1/14,545
|-
|[[Canabin]], [[Canune]]
|1/22,857
|-
|[[Gillchich]], [[Dubchich]], [[Item box]]
|1/26,667
|-
| rowspan="5" |[[Mine 2]]
|[[Baranz]]
|1/7,002
|-
|[[Sinow Blue]]
|1/9,920
|-
|[[Sinow Red]]
|1/10,822
|-
|[[Canabin]], [[Canune]]
|1/17,006
|-
|[[Gillchich]], [[Dubchich]], [[Item box]]
|1/19,840
|-
| rowspan="4" |[[Ruins]]
|[[Dark Bringer]]
|1/9,091
|-
|[[Bulclaw]], [[Delsaber]], [[Indi Belra]], [[Dark Gunner]]
|1/17,778
|-
|[[Merlan]], [[Del-D]], [[Gran Sorcerer]], [[Bulk]]
|1/22,857
|-
|[[Arlan]], [[Claw]], [[Item box]]
|1/26,667
|-
| rowspan="5" |[[Central Control Area]] (All)
|[[Gi Gue]], [[Gibbles]], [[Mericarol]], [[Merikle]], [[Mericus]]
|1/10,000
|-
|[[Sinow Spigell]]
|1/17,778
|-
|[[Sinow Berill]]
|1/20,000
|-
|[[Meriltas]], [[Zol Gibbon]]
|1/22,857
|-
|[[Merillia]], [[Gee]], [[Ul Gibbon]], [[Item box]]
|1/26,667
|-
| rowspan="5" | [[Seabed]], [[Control Tower]]
|[[Delbiter]], [[Gi Gue]], [[Gibbles]], [[Mericarol]], [[Merikle]], [[Mericus]]
|1/10,000
|-
|[[Morfos]], [[Deldepth]], [[Ill Gill]]
|1/20,000
|-
|[[Dolmdarl]], [[Sinow Zele]], [[Recobox]], [[Del Lily]]
|1/22,857
|-
|[[Dolmolm]], [[Sinow Zoa]], [[Epsilon]], [[Item box]]
|1/26,667
|-
|[[Recon]]
|1/80,000
|-
|-
! rowspan="2" | Lv
| rowspan="8" |[[Crater]] ([[Crater#Southern Route|South]], [[Crater#Northern Route|North]], [[Crater#Interior|Interior]]), [[Subterranean Desert]]
! rowspan="2" | Tech Power
|[[Sand Rappy]], [[Del Rappy]], [[Pazuzu]], [[Dorphon Eclair]], [[Merissa AA]]
! rowspan="2" | TP Cost
|1/8,000
! colspan="2" | Targeting Range
! colspan="2" | Targeting Angle
|-
|-
| Horizontal
|[[Astark]]
| Vertical
|1/9,412
| Horizontal
| Vertical
|-
|-
| 1
|[[Zu]], [[Dorphon]], [[Girtablulu]]
| style="vertical-align:bottom;" | ?
|1/10,000
| ?
| ?
| ?
| ?
| ?
|-
|-
| 2
|[[Yowie]]
| style="vertical-align:bottom;" | ?
|1/17,778
| ?
| ?
| ?
| ?
| ?
|-
|-
| 3
|[[Ze Boota]]
| style="vertical-align:bottom;" | ?
|1/21,053
| ?
| ?
| ?
| ?
| ?
|-
|-
| 4
|[[Ba Boota]], [[Pyro Goran]], [[Goran Detonator]]
| style="vertical-align:bottom;" | ?
|1/22,857
| ?
| ?
| ?
| ?
| ?
|-
|-
| 5
|[[Satellite Lizard]], [[Boota]], [[Goran]], [[Item box]]
| style="vertical-align:bottom;" | ?
|1/26,667
| ?
| ?
| ?
| ?
| ?
|-
|-
| 6
|[[Merissa A]]
| style="vertical-align:bottom;" | ?
|1/29,630
| ?
| ?
| ?
| ?
| ?
|-
|-
| 7
|}{{Techs}}
| style="vertical-align:bottom;" | ?
[[Category:Techniques]]
| ?
| ?
| ?
| ?
| ?
|}
{{Techs}}

Latest revision as of 22:17, 27 September 2024

Disk icon.pngAnti
アンティ
Anti
Status restoration technique.
Helps nearby teammates at higher levels.
Type
:
Recovery
HUmrHUnlHUctHUcl
5 7 ××
RAmrRAmlRActRAcl
5 7 ××
FOmrFOmlFOnmFOnl
7 7 7 7

Anti.pngAnti is a recovery technique that removes status ailments. It cures additional ailments based on its level; unlike other healing and support techniques, Anti.pngAnti only has seven levels, with each level curing additional ailments (while still curing those cured by previous levels).

From level two onward, it can also cure other players.

At level seven, Anti.pngAnti is as effective as a Tool icon.pngSol Atomizer, capable of removing any status ailment. Unlike a Tool icon.pngSol Atomizer, however, Anti.pngAnti cannot be used while Shock.pngShocked or Paralysis.pngParalyzed. Anti.pngAnti can also not be used while Freeze.pngFrozen, though it can still be used (at level seven) to cure other players of the status.

Technique boosts[edit | edit source]

Classes[edit | edit source]

Class Technique(s) Boost
FOmarl Grants.png +50% damage
Resta.pngAnti.pngShifta.pngDeband.png +100% range
FOnewearl Foie.pngBarta.pngZonde.png +30% damage
Megid.png Pierces
Resta.pngAnti.png +100% range

Equipment[edit | edit source]

The following items, when equipped, will increase Anti.pngAnti's range.

Level progression[edit | edit source]

Anti.pngAnti's level progression is unique. Each level of Anti directly corresponds to another status ailment that the technique will cure.

The specific ailments per level are shown below. Each level of Anti.pngAnti will also cure all ailments curable by previous levels.

Availability[edit | edit source]

Level 7[edit | edit source]

Expand/Collapse:
Section ID Difficulty Area Drop Source Drop Rate
All Ultimate Cave 3 Mil Lily, Pouilly Slime 1/8,000
Pan Arms 1/8,889
Nano Dragon 1/14,545
Hidoom, Migium 1/17,778
Govulmer 1/22,857
Vulmer, Item box 1/26,667
Pofuilly Slime 1/29,630
Ob Lily 1/32,000
Melqueek 1/53,333
Mine 1 Baranz 1/9,412
Sinow Blue 1/13,333
Sinow Red 1/14,545
Canabin, Canune 1/22,857
Gillchich, Dubchich, Item box 1/26,667
Mine 2 Baranz 1/7,002
Sinow Blue 1/9,920
Sinow Red 1/10,822
Canabin, Canune 1/17,006
Gillchich, Dubchich, Item box 1/19,840
Ruins Dark Bringer 1/9,091
Bulclaw, Delsaber, Indi Belra, Dark Gunner 1/17,778
Merlan, Del-D, Gran Sorcerer, Bulk 1/22,857
Arlan, Claw, Item box 1/26,667
Central Control Area (All) Gi Gue, Gibbles, Mericarol, Merikle, Mericus 1/10,000
Sinow Spigell 1/17,778
Sinow Berill 1/20,000
Meriltas, Zol Gibbon 1/22,857
Merillia, Gee, Ul Gibbon, Item box 1/26,667
Seabed, Control Tower Delbiter, Gi Gue, Gibbles, Mericarol, Merikle, Mericus 1/10,000
Morfos, Deldepth, Ill Gill 1/20,000
Dolmdarl, Sinow Zele, Recobox, Del Lily 1/22,857
Dolmolm, Sinow Zoa, Epsilon, Item box 1/26,667
Recon 1/80,000
Crater (South, North, Interior), Subterranean Desert Sand Rappy, Del Rappy, Pazuzu, Dorphon Eclair, Merissa AA 1/8,000
Astark 1/9,412
Zu, Dorphon, Girtablulu 1/10,000
Yowie 1/17,778
Ze Boota 1/21,053
Ba Boota, Pyro Goran, Goran Detonator 1/22,857
Satellite Lizard, Boota, Goran, Item box 1/26,667
Merissa A 1/29,630