Endless: Episode 1: Difference between revisions

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|episode=1
|episode=1
|category=VR
|category=VR
|info=A new VR simulation designed to test a team's limits!
|desc=Test the simulator to see how high you can get your score!
|info=A VR simulation designed to test a team's limits!
|reward=??? Meseta
|reward=??? Meseta
|author=Alisaryn
|author=Alisaryn
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|uxpoff=???
|uxpoff=???
}}
}}
Rare enemies are rolled again when starting a new lap in this quest.
==Room Objectives==
==Room Objectives==
Each room of the quest has one of four objectives, chosen randomly for non-boss areas:
Each room of the quest has one of four objectives, chosen randomly for non-boss areas:
Line 21: Line 25:
* Avoid healing.
* Avoid healing.
* Avoid death.
* Avoid death.
* Avoid losing meseta.
* Avoid losing {{Meseta}}.
Time and points added per area is based on the number of penalties the party receives for the current objective.  
Time and points added per area is based on the number of penalties the party receives for the current objective.  
Additionally, areas 5 and 15 each have a '''bonus objective''' on top of their typical objective, which is a task that awards additional points if completed successfully.


Boss rooms each have their own static objective, which are the following:
Boss rooms each have their own static objective, which are the following:
* Dragon: Avoid taking damage.
* [[Dragon]]: Avoid taking damage.
* De Rol Le: Avoid healing.
* [[De Rol Le]]: Avoid healing.
* Dark Falz: Avoid death.
* [[Vol Opt]]: Avoid losing meseta.
* [[Dark Falz]]: Avoid death.


The quest ends after 20 total areas, or 21 if Falz is reached (mentioned in the [https://wiki.pioneer2.net/index.php?title=Endless:_Episode_1#Additional_Area Additional Area] section.)
A lap ends after 20 total areas (or 21 if Dark Falz is reached; see [[Endless: Episode 1#Additional Area|Additional Area]] below).
 
==Quest Progress==
On '''Ultimate only''', the timer and point progress of this quest is saved between runs as long as the party is able to complete it within the time limit. Progress is reset if the timer reaches zero, or if the Quest Board option is used (mentioned in the [https://wiki.pioneer2.net/index.php?title=Endless:_Episode_1#Quest_Board Quest Board] section below.)  
 
If more than one player is present, Momoka will ask for one player to talk to the FOnewearl standing next to her in order to sync that player's progress across the entire party and begin the quest.


==Lap Completion==
After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order:
* Reduced invincibility (blessing) chance. (Max: '''5''' ranks)
* Room clear time decrease. (Max: '''5''' ranks)
* Stricter penalties (Penalties reduce the room clear time award by additional amounts.) (Max: '''4''' ranks)
* Extra time deduction per penalty (x additional seconds are deducted from the timer per penalty, x being the current lap number.) (Max: '''Infinite''' ranks)
==Quest Board==
==Quest Board==
The '''Quest Board''' (Item Pack -> Quest Board) has some optional uses in this quest, allowing the player to:
The '''Quest Board''' (Item Pack -> Quest Board) has some optional uses in this quest, allowing the player to:
Line 41: Line 49:
* Check the current room's objective.
* Check the current room's objective.
* Check the number of objective penalties for the current room.
* Check the number of objective penalties for the current room.
* Reset quest progress, and return to the lobby (Ultimate only.)
* Check the current lap number.
==Invincibility Blessing==
==Invincibility Blessing==
Each non-boss room has a small chance of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.
Each non-boss room has a 15% base chance (reduced by 3% per rank of the [[Endless: Episode 1#Lap Completion|lap penalty]]) of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.
 
==Additional Area==
==Additional Area==
If the party manages to reach the end of the quest with three or less overall penalties, Dark Falz (with the "Avoid death" objective) is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.
If the party manages to reach the end of a lap with a low amount of overall penalties (the exact limit is five times the number of party members, or three when solo), Dark Falz is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.
==Coffee Side Quest==
A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found [https://www.youtube.com/watch?v=MK8Dh5OgYmk here].


==Enemy Counts==
==Enemy Counts==
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Forest 1
!colspan=2|[[Forest 1]]
|-
|-
!Enemy
!Enemy
Line 72: Line 83:
|[[Gigobooma]]
|[[Gigobooma]]
|7
|7
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
 
!colspan=2|Forest 2
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Forest 2]]
|-
|-
!Enemy
!Enemy
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|[[Gigobooma]]
|[[Gigobooma]]
|13
|13
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
 
!colspan=2|Caves 1
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Cave 1]]
|-
|-
!Enemy
!Enemy
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|[[Grass Assassin]]
|[[Grass Assassin]]
|3
|3
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
 
!colspan=2|Caves 2
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Cave 2]]
|-
|-
!Enemy
!Enemy
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|[[Pofuilly Slime]]
|[[Pofuilly Slime]]
|2
|2
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
 
!colspan=2|Caves 3
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Cave 3]]
|-
|-
!Enemy
!Enemy
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|[[Nano Dragon]]
|[[Nano Dragon]]
|3
|3
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
 
!colspan=2|Mines 1
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Mine 1]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Mines 2
!colspan=2|[[Mine 2]]
|-
|-
!Enemy
!Enemy
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|[[Dubwitch]]
|[[Dubwitch]]
|3
|3
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
 
!colspan=2|Ruins 1
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Ruins 1]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Ruins 2
!colspan=2|[[Ruins 2]]
|-
|-
!Enemy
!Enemy
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|[[Bulclaw]]
|[[Bulclaw]]
|1
|1
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
 
!colspan=2|Ruins 3
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Ruins 3]]
|-
|-
!Enemy
!Enemy
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|[[Under the Dome]]
|-
!Enemy
!Count
|-
|-
|[[Dragon]]
|1
|-
!colspan=2|[[Underground Channel]]
|-
!Enemy
!Count
|-
|-
|[[De Rol Le]]
|1
|-
!colspan=2|[[Monitor Room]]
|-
!Enemy
!Count
|-
|-
|[[Vol Opt]]
|1
|-
!colspan=2|[[???? (Dark Falz)|????]]
|-
!Enemy
!Count
|-
|-
|[[Dark Falz]]
|1
|-
|}
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=2|Bosses
!colspan=2|Bosses
|-
|-
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|[[Dragon]]
|[[Dragon]]
|1
|1
|-
|-
|-
|[[De Rol Le]]
|[[De Rol Le]]
|1
|1
|-
|-
|[[Vol Opt]]
|1
|-
|-
|-
|[[Dark Falz]]
|[[Dark Falz]]
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|-
|-
|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=26|Boxes
!colspan=4|Total
|-
|-
!Box Type
!Enemy
!Count
!Count
!Box Type
!Enemy
!Count
!Box Type
!Count
!Count
|-
|-
|[[Booma]]
|36
|[[Gobooma]]
|25
|-
|[[Gigobooma]]
|21
|[[Rag Rappy]]
|19
|-
|[[Savage Wolf]]
|23
|[[Barbarous Wolf]]
|7
|-
|[[Hildebear]]
|7
!colspan=2|
|-
!colspan=4|
|-
|[[Evil Shark]]
|75
|[[Pal Shark]]
|61
|-
|[[Guil Shark]]
|30
|[[Pan Arms]]
|15
|-
|[[Poison Lily]]
|29
|[[Nano Dragon]]
|12
|-
|[[Pofuilly Slime]]
|4
|[[Grass Assassin]]
|10
|-
!colspan=4|
|-
|[[Dubchic]]
|12
|[[Dubwitch]]
|3
|-
|[[Gillchic]]
|69
|[[Canadine]]
|31
|-
|[[Canane]]
|2
|[[Sinow Beat]]
|16
|-
|[[Sinow Gold]]
|3
|[[Garanz]]
|3
|-
!colspan=4|
|-
|[[Dimenian]]
|52
|[[La Dimenian]]
|36
|-
|[[So Dimenian]]
|6
|[[Delsaber]]
|59
|-
|[[Claw]]
|64
|[[Bulclaw]]
|3
|-
|[[Chaos Sorcerer]]
|11
|[[Dark Belra]]
|9
|-
|[[Dark Gunner]]
|19
|[[Chaos Bringer]]
|2
|-
|}
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=14|Boxes
|-
!Box Type
!Box Type
!Count
!Count
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!Box Type
!Box Type
!Count
!Count
|-
!colspan=2|[[Forest 1|Forest 1]]
!colspan=2|[[Forest 2|Forest 2]]
!colspan=2|[[Cave 1|Cave 1]]
!colspan=2|[[Cave 2|Cave 2]]
!colspan=2|[[Cave 3|Cave 3]]
|-
|[[Box|Box]]
|20
|[[Box|Box]]
|10
|[[Box|Box]]
|21
|[[Box|Box]]
|4
|[[Box|Box]]
|4
|-
!Box Type
!Box Type
!Count
!Count
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!Count
!Count
|-
|-
!colspan=2|[[Forest 1|Forest 1]]
!colspan=2|[[Mine 1|Mine 1]]
!colspan=2|[[Forest 2|Forest 2]]
!colspan=2|[[Mine 2|Mine 2]]
!colspan=2|[[Caves 1|Caves 1]]
!colspan=2|[[Caves 2|Caves 2]]
!colspan=2|[[Caves 3|Caves 3]]
!colspan=2|[[Mines 1|Mines 1]]
!colspan=2|[[Mines 2|Mines 2]]
!colspan=2|[[Ruins 1|Ruins 1]]
!colspan=2|[[Ruins 1|Ruins 1]]
!colspan=2|[[Ruins 2|Ruins 2]]
!colspan=2|[[Ruins 2|Ruins 2]]
!colspan=2|[[Ruins 3|Ruins 3]]
!colspan=2|[[Ruins 3|Ruins 3]]
!colspan=2|[[Under the Dome|Under the Dome]]
!colspan=2|[[Underground Channel|Underground Channel]]
!colspan=2|[[????|????]]
|-
|-
|[[Box|Box]]
|20
|[[Box|Box]]
|10
|[[Box|Box]]
|21
|[[Box|Box]]
|4
|[[Box|Box]]
|4
|[[Box|Box]]
|[[Box|Box]]
|6
|6
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|[[Box|Box]]
|[[Box|Box]]
|6
|6
|[[Box|Box]]
|-
|14
|}
|[[Box|Box]]
{|class="wikitable questTable" style="display:inline-table;vertical-align:top;"
!colspan=12|Boxes
|-
!Box Type
!Count
!Box Type
!Count
!Box Type
!Count
!Box Type
!Count
|-
!colspan=2|[[Under the Dome]]
!colspan=2|[[Underground Channel]]
!colspan=2|[[Monitor Room]]
!colspan=2|[[???? (Dark Falz)|????]]
|-
|[[Box |Box (Weapon)]]
|2
|[[Box |Box (Weapon)]]
|2
|[[Box |Box (Weapon)]]
|3
|[[Box |Box (Weapon)]]
|12
|-
|[[Box |Box (Armor)]]
|2
|[[Box |Box (Armor)]]
|2
|[[Box |Box (Armor)]]
|3
|[[Box |Box (Armor)]]
|9
|9
|[[Box|Box]]
|-
|24
|[[Box |Box (Meseta)]]
|5
|[[Box |Box (Meseta)]]
|5
|[[Box |Box (Meseta)]]
|3
|[[Box |Box (Meseta)]]
|3
|-
|[[Box |Box (Tool)]]
|5
|
|
|[[Box |Box (Tool)]]
|7
|-
|-
|}
|}
{{Episode1Quests}}

Latest revision as of 01:11, 25 June 2025

Quest icon.pngEndless: Episode 1
Episode 1
Category: Quest category icon.pngVR
Info: A VR simulation designed to test a team's limits!
Reward: ??? Meseta
Author: Alisaryn
Languages: English
Total XP

N H VH U
??? ??? ??? ???

Test the simulator to see how high you can get your score!
- Quest description

Rare enemies are rolled again when starting a new lap in this quest.

Room Objectives

Each room of the quest has one of four objectives, chosen randomly for non-boss areas:

  • Avoid taking damage.
  • Avoid healing.
  • Avoid death.
  • Avoid losing Meseta icon.pngMeseta.

Time and points added per area is based on the number of penalties the party receives for the current objective.

Additionally, areas 5 and 15 each have a bonus objective on top of their typical objective, which is a task that awards additional points if completed successfully.

Boss rooms each have their own static objective, which are the following:

A lap ends after 20 total areas (or 21 if Dark Falz is reached; see Additional Area below).

Lap Completion

After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order:

  • Reduced invincibility (blessing) chance. (Max: 5 ranks)
  • Room clear time decrease. (Max: 5 ranks)
  • Stricter penalties (Penalties reduce the room clear time award by additional amounts.) (Max: 4 ranks)
  • Extra time deduction per penalty (x additional seconds are deducted from the timer per penalty, x being the current lap number.) (Max: Infinite ranks)

Quest Board

The Quest Board (Item Pack -> Quest Board) has some optional uses in this quest, allowing the player to:

  • Check their current points.
  • Check the current room's objective.
  • Check the number of objective penalties for the current room.
  • Check the current lap number.

Invincibility Blessing

Each non-boss room has a 15% base chance (reduced by 3% per rank of the lap penalty) of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.

Additional Area

If the party manages to reach the end of a lap with a low amount of overall penalties (the exact limit is five times the number of party members, or three when solo), Dark Falz is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.

Coffee Side Quest

A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found here.

Enemy Counts

Mine 2
Enemy Count
Gillchic 32
Dubchic 13
Garanz 3
Sinow Beat 10
Canadine 19
Dubwitch 3
Under the Dome
Enemy Count
Dragon 1
Underground Channel
Enemy Count
De Rol Le 1
Monitor Room
Enemy Count
Vol Opt 1
????
Enemy Count
Dark Falz 1
Bosses
Enemy Count
Dragon 1
De Rol Le 1
Vol Opt 1
Dark Falz 1
Boxes
Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count
Forest 1 Forest 2 Cave 1 Cave 2 Cave 3
Box 20 Box 10 Box 21 Box 4 Box 4
Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count
Mine 1 Mine 2 Ruins 1 Ruins 2 Ruins 3
Box 6 Box 8 Box 5 Box 12 Box 6