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[[Megid]] is a [[Master]] [[Offensive]] [[Technique]] that checks the target's [[Dark]] resistance, with a chance to instantly kill them.
{{Item
|title = Megid
|jp = メギド
|romaji = Megido
|icon = Disk
|image = Megid.png
|imagealt = Megid
|type = Hard
|level = 30
|targets = {{Note|By default--see Technique boosts section|1}}
|class = 00003333
|desc = A dark technique.<br>Strikes an enemy with a Curse of Death.
}}
{{Megid}} is a hard attack [[technique]] that has the potential to kill an enemy in one hit. {{Megid|n}}'s chance to instantly kill an enemy is determined by its technique level relative to its target's [[EDK]].


*[[File:Megid.png|30px]] '''Fires a slow moving shadowy projectile that has a chance to instantly kill any enemy that touches it.'''
While it is unreliable on many enemies, strictly useless against others, and has both a slow casting speed and high [[TP]] cost, {{Megid|n}} can still be extremely effective against certain enemies. Notably, both [[Sinow Zele]] and [[Morfos]] are very susceptible to Megid, making it a useful option in [[Seabed]].


Though somewhat unreliable, fairly slow to cast and TP hungry, [[Megid]] can be extremely effective against the right enemy.
==Megid formula==
{{Megid|n}} functions differently than every other attack technique. While it has a base power and power scaling like other attack techniques, {{Megid|n}} does not deal damage. Instead, {{Megid|n}}'s power directly represents its percent chance to instantly kill its target. This chance is reduced by the target's [[EDK]].


[[FOnewerl]], and certain weapons, can make [[Megid]] pierce through and hit multiple enemies, increasing its usefulness.
{{Megid|n}}'s chance to kill follows the linear formula of:
* <code>Success chance = Tech Power - (Resistance)</code>


==Details==
Thus, if level 30 {{Megid|n}} (with a Tech Power of 100) strikes a target with 80 EDK, the success chance will be 20%.


=== Classification ===
==Technique boosts==
Instead of increasing its chance to kill, certain [[Techniques#Weapons|weapons]] and [[Techniques#Frames|frames]] will boost {{Megid|n}} by allowing it to {{Note|continue traveling after striking an enemy rather than terminating|pierce}} enemies, striking more than one at a time. Only one boost to {{Megid|n}} is necessary for this effect; further boosts will not have any effect.


{| class="wikitable" style="font-weight:bold; text-align:center;"
===Classes===
|-
{{ClassTechBoostHead}}
! Class
{{ClassTechBoostRow|FOnewearl}}
! Category
! Type
! colspan="4" | Role
! Targets<br />
! Special
|- style="font-weight:normal;"
| [[Master]]
| [[Offensive]]
| [[Dark]]
| colspan="4" | Single Target
| 1
| [[Instant Kill]]
|}
|}


===Usable By:===
===Equipment===
{| class="wikitable" style="font-weight:bold; text-align:center;"
The following items, when equipped, will allow {{Megid|n}} to pierce enemies.
|-
! colspan="4" style="font-size:medium;" | Hunters
! colspan="4" style="font-size:medium;" | Rangers
! colspan="4" style="font-size:medium;" | Forces
|- style="font-size:small;"
| HUmar
| HUcast
| HUnewerl
| HUcaseal
| RAmar
| RAcast
| RAmarl
| RAcasel
| FOmar
| FOmarl
| FOnewm
| FOnewerl
|- style="font-size:small; background-color:#90ff00;"
| Lv15
| style="background-color:#ff8d8a;" | No
| Lv20
| style="background-color:#ff8d8a;" | No
| Lv15
| style="background-color:#ff8d8a;" | No
| Lv20
| style="background-color:#ff8d8a;" | No
| Lv30
| Lv30
| Lv30
| Lv30
|}


===Level Progression===
{{BoostTechHead}}
{| class="wikitable"
|-
| || ||
|-
|-
! rowspan="2" | Lv
! colspan="3" |Weapons
! rowspan="2" | Tech Power
{{BoostTechRow|Cane|Dark Bridge|Pierces|Grants||}}
! rowspan="2" | TP Cost
{{BoostTechRow|Cane|Demonic Fork|Pierces|None||}}
! colspan="2" | Targeting Range
! colspan="2" | Targeting Angle
|-
|-
| Horizontal
! colspan="3" |Frames
| Vertical
 
| Horizontal
{{BoostTechRow|Frame|Cursed Cloak|Pierces|None||}}
| Vertical
{{BoostTechRow|Frame|Dirty Lifejacket|Pierces|None||}}
|-
|-
| 1
! colspan="3" |Barriers
| style="vertical-align:bottom;" | ?
{{BoostTechRow|Shield|Black Gauntlets|Pierces|None||}}
| ?
|}
| ?
: ''Note: Black Gauntlets are not obtainable on Ephinea.''
| ?
 
| ?
==Level progression==
| ?
{{TechLvlProgBlurb|Megid}}
|-
 
| 2
{{TechLvlProgHeader}}
| style="vertical-align:bottom;" | ?
{{TechLvlProgRow|1|27|30|160|?|?|?|?}}
| ?
{{TechLvlProgRow|2|30|31|188|?|?|?|?}}
| ?
{{TechLvlProgRow|3|33|32|216|?|?|?|?}}
| ?
{{TechLvlProgRow|4|36|33|244|?|?|?|?}}
| ?
{{TechLvlProgRow|5|39|34|272|?|?|?|?}}
| ?
{{TechLvlProgRow|6|42|35|300|?|?|?|?}}
|-
{{TechLvlProgRow|7|45|36|328|?|?|?|?}}
| 3
{{TechLvlProgRow|8|48|37|356|?|?|?|?}}
| style="vertical-align:bottom;" | ?
{{TechLvlProgRow|9|51|38|384|?|?|?|?}}
| ?
{{TechLvlProgRow|10|54|39|412|?|?|?|?}}
| ?
{{TechLvlProgRow|11|57|40|440|?|?|?|?}}
| ?
{{TechLvlProgRow|12|60|41|468|?|?|?|?}}
| ?
{{TechLvlProgRow|13|63|42|496|?|?|?|?}}
| ?
{{TechLvlProgRow|14|66|43|524|?|?|?|?}}
|-
{{TechLvlProgRow|15|69|44|552|?|?|?|?}}
| 4
{{TechLvlProgRow|16|72|45|580|?|?|?|?}}
| style="vertical-align:bottom;" | ?
{{TechLvlProgRow|17|74|46|608|?|?|?|?}}
| ?
{{TechLvlProgRow|18|76|47|636|?|?|?|?}}
| ?
{{TechLvlProgRow|19|78|48|664|?|?|?|?}}
| ?
{{TechLvlProgRow|20|80|49|692|?|?|?|?}}
| ?
{{TechLvlProgRow|21|82|51|720|?|?|?|?}}
| ?
{{TechLvlProgRow|22|84|52|748|?|?|?|?}}
|-
{{TechLvlProgRow|23|86|53|776|?|?|?|?}}
| 5
{{TechLvlProgRow|24|88|54|804|?|?|?|?}}
| style="vertical-align:bottom;" | ?
{{TechLvlProgRow|25|90|55|832|?|?|?|?}}
| ?
{{TechLvlProgRow|26|92|56|860|?|?|?|?}}
| ?
{{TechLvlProgRow|27|94|57|888|?|?|?|?}}
| ?
{{TechLvlProgRow|28|96|58|916|?|?|?|?}}
| ?
{{TechLvlProgRow|29|98|59|944|?|?|?|?}}
| ?
{{TechLvlProgRow|30|100|60|972|?|?|?|?}}
|-
|}
| 6
 
| style="vertical-align:bottom;" | ?
==Availability==
| ?
===Level 30===
| ?
{| class="wikitable"
| ?
|+
| ?
!Section ID
| ?
!Difficulty
|-
!Area
| 7
!Drop Source
| style="vertical-align:bottom;" | ?
!Drop Rate
| ?
| ?
| ?
| ?
| ?
|-
| 8
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|-
| 9
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|-
| 10
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|-
| 11
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|-
| 12
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|-
| 13
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|-
| 14
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|-
| 15
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|-
| 16
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|-
|-
| 17
| rowspan="11" |All
| style="vertical-align:bottom;" | ?
| rowspan="11" |Ultimate
| ?
| rowspan="5" |[[Seabed Lower Levels]], [[Control Tower]]
| ?
|[[Delbiter]], [[Gi Gue]], [[Gibbles]], [[Mericarol]], [[Merikle]], [[Mericus]]
| ?
|1/337,500
| ?
| ?
|-
|-
| 18
|[[Morfos]], [[Deldepth]], [[Ill Gill]]
| style="vertical-align:bottom;" | ?
|1/675,000
| ?
| ?
| ?
| ?
| ?
|-
|-
| 19
|[[Dolmdarl]], [[Sinow Zele]], [[Recobox]], [[Del Lily]]
| style="vertical-align:bottom;" | ?
|1/771,429
| ?
| ?
| ?
| ?
| ?
|-
|-
| 20
|[[Dolmolm]], [[Sinow Zoa]], [[Epsilon]], [[Item box]]
| style="vertical-align:bottom;" | ?
|1/900,000
| ?
| ?
| ?
| ?
| ?
|-
|-
| 21
|[[Recon]]
| style="vertical-align:bottom;" | ?
|1/2,700,000
| ?
| ?
| ?
| ?
| ?
|-
|-
| 22
| rowspan="6" |[[Subterranean Desert 3]]
| style="vertical-align:bottom;" | ?
|[[Sand Rappy]], [[Del Rappy]], [[Pazuzu]], [[Merissa AA]]
| ?
|1/270,000
| ?
| ?
| ?
| ?
|-
|-
| 23
|[[Girtablulu]], [[Zu]]
| style="vertical-align:bottom;" | ?
|1/337,500
| ?
| ?
| ?
| ?
| ?
|-
|-
| 24
|[[Yowie]]
| style="vertical-align:bottom;" | ?
|1/600,000
| ?
| ?
| ?
| ?
| ?
|-
|-
| 25
|[[Pyro Goran]], [[Goran Detonator]]
| style="vertical-align:bottom;" | ?
|1/771,429
| ?
| ?
| ?
| ?
| ?
|-
|-
| 26
|[[Satellite Lizard]], [[Goran]], [[Item box]]
| style="vertical-align:bottom;" | ?
|1/900,000
| ?
| ?
| ?
| ?
| ?
|-
|-
| 27
|[[Merissa A]]
| style="vertical-align:bottom;" | ?
|1/1,000,000
| ?
|}{{Techs}}
| ?
[[Category:Techniques]]
| ?
| ?
| ?
|-
| 28
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|-
| 29
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|-
| 30
| style="vertical-align:bottom;" | ?
| ?
| ?
| ?
| ?
| ?
|}

Latest revision as of 22:17, 27 September 2024

Disk icon.pngMegid
メギド
Megid
A dark technique.
Strikes an enemy with a Curse of Death.
Type
:
Hard
Targets
:
1
HUmrHUnlHUctHUcl
× × ××
RAmrRAmlRActRAcl
× × ××
FOmrFOmlFOnmFOnl
30 30 30 30

Megid.pngMegid is a hard attack technique that has the potential to kill an enemy in one hit. Megid.pngMegid's chance to instantly kill an enemy is determined by its technique level relative to its target's EDK.

While it is unreliable on many enemies, strictly useless against others, and has both a slow casting speed and high TP cost, Megid.pngMegid can still be extremely effective against certain enemies. Notably, both Sinow Zele and Morfos are very susceptible to Megid, making it a useful option in Seabed.

Megid formula[edit | edit source]

Megid.pngMegid functions differently than every other attack technique. While it has a base power and power scaling like other attack techniques, Megid.pngMegid does not deal damage. Instead, Megid.pngMegid's power directly represents its percent chance to instantly kill its target. This chance is reduced by the target's EDK.

Megid.pngMegid's chance to kill follows the linear formula of:

  • Success chance = Tech Power - (Resistance)

Thus, if level 30 Megid.pngMegid (with a Tech Power of 100) strikes a target with 80 EDK, the success chance will be 20%.

Technique boosts[edit | edit source]

Instead of increasing its chance to kill, certain weapons and frames will boost Megid.pngMegid by allowing it to pierce enemies, striking more than one at a time. Only one boost to Megid.pngMegid is necessary for this effect; further boosts will not have any effect.

Classes[edit | edit source]

Class Technique(s) Boost
FOnewearl Foie.pngBarta.pngZonde.png +30% damage
Megid.png Pierces
Resta.pngAnti.png +100% range

Equipment[edit | edit source]

The following items, when equipped, will allow Megid.pngMegid to pierce enemies.

Note: Black Gauntlets are not obtainable on Ephinea.

Level progression[edit | edit source]

Megid.pngMegid's statistics improve when its level increases, but the MST required to learn it and TP required to cast it increase as well.

Availability[edit | edit source]

Level 30[edit | edit source]

Section ID Difficulty Area Drop Source Drop Rate
All Ultimate Seabed Lower Levels, Control Tower Delbiter, Gi Gue, Gibbles, Mericarol, Merikle, Mericus 1/337,500
Morfos, Deldepth, Ill Gill 1/675,000
Dolmdarl, Sinow Zele, Recobox, Del Lily 1/771,429
Dolmolm, Sinow Zoa, Epsilon, Item box 1/900,000
Recon 1/2,700,000
Subterranean Desert 3 Sand Rappy, Del Rappy, Pazuzu, Merissa AA 1/270,000
Girtablulu, Zu 1/337,500
Yowie 1/600,000
Pyro Goran, Goran Detonator 1/771,429
Satellite Lizard, Goran, Item box 1/900,000
Merissa A 1/1,000,000