Blue Barrier: Difference between revisions

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===Box Drops===
===Box Drops===
{{BoxDropTableHead}}
{{BoxDropTableHead}}
{{DropRow|id=Viridia|idspan=5|diff=Normal|Seaside / Central Control Area|1/1170}}
{{DropRow|id=Viridia|idspan=5|diff=Normal|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Hard|diffspan=2|Cave 2|1/1170}}
{{DropRow|diff=Hard|diffspan=2|Cave 2|1/1170}}
{{DropRow|Seaside / Central Control Area|1/1170}}
{{DropRow|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Very Hard|Ruins 1|1/1170}}
{{DropRow|diff=Very Hard|Ruins 1|1/1170}}
{{DropRow|diff=Ultimate|Seaside / Central Control Area|1/1170}}
{{DropRow|diff=Ultimate|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|id=Greenill|idspan=8|diff=Normal|Seaside / Central Control Area|1/1170}}
{{DropRow|id=Greenill|idspan=8|diff=Normal|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Hard|diffspan=4|Cave 2|1/1170}}
{{DropRow|diff=Hard|diffspan=4|Cave 2|1/1170}}
{{DropRow|VR Temple Beta|1/1820}}
{{DropRow|VR Temple Beta|1/1820}}
{{DropRow|VR Spaceship Alpha|1/1820}}
{{DropRow|VR Spaceship Alpha|1/1820}}
{{DropRow|Seaside / Central Control Area|1/1170}}
{{DropRow|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Very Hard|Seaside / Central Control Area|1/1170}}
{{DropRow|diff=Very Hard|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Ultimate|diffspan=2|Cave 2|1/1170}}
{{DropRow|diff=Ultimate|diffspan=2|Cave 2|1/1170}}
{{DropRow|Seaside / Central Control Area|1/1170}}
{{DropRow|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|id=Bluefull|idspan=2|diff=Hard|diffspan=2|VR Temple Beta|1/1820}}
{{DropRow|id=Bluefull|idspan=2|diff=Hard|diffspan=2|VR Temple Beta|1/1820}}
{{DropRow|VR Spaceship Alpha|1/1820}}
{{DropRow|VR Spaceship Alpha|1/1820}}
{{DropRow|id=Purplenum|idspan=4|diff=Normal|Seaside / Central Control Area|1/1170}}
{{DropRow|id=Purplenum|idspan=4|diff=Normal|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Hard|diffspan=2|Cave 2|1/1170}}
{{DropRow|diff=Hard|diffspan=2|Cave 2|1/1170}}
{{DropRow|Seaside / Central Control Area|1/1170}}
{{DropRow|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Very Hard|Seaside / Central Control Area|1/1170}}
{{DropRow|diff=Very Hard|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|id=Pinkal|idspan=8|diff=Normal|Seaside / Central Control Area|1/1170}}
{{DropRow|id=Pinkal|idspan=8|diff=Normal|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Hard|diffspan=4|Cave 2|1/683}}
{{DropRow|diff=Hard|diffspan=4|Cave 2|1/683}}
{{DropRow|VR Temple Beta|1/1820}}
{{DropRow|VR Temple Beta|1/1820}}
{{DropRow|VR Spaceship Alpha|1/1820}}
{{DropRow|VR Spaceship Alpha|1/1820}}
{{DropRow|Seaside / Central Control Area|1/1170}}
{{DropRow|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Very Hard|Seaside / Central Control Area|1/1170}}
{{DropRow|diff=Very Hard|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Ultimate|diffspan=2|Cave 2|1/585}}
{{DropRow|diff=Ultimate|diffspan=2|Cave 2|1/585}}
{{DropRow|Seaside / Central Control Area|1/630}}
{{DropRow|nolink=1|[[Seaside]], [[Central Control Area]]|1/630}}
{{DropRow|id=Redria|idspan=6|diff=Normal|Seaside / Central Control Area|1/1170}}
{{DropRow|id=Redria|idspan=6|diff=Normal|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Hard|diffspan=2|Cave 2|1/1260}}
{{DropRow|diff=Hard|diffspan=2|Cave 2|1/1260}}
{{DropRow|Seaside / Central Control Area|1/1170}}
{{DropRow|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Very Hard|Ruins 1|1/1170}}
{{DropRow|diff=Very Hard|Ruins 1|1/1170}}
{{DropRow|diff=Ultimate|diffspan=2|Cave 2|1/1170}}
{{DropRow|diff=Ultimate|diffspan=2|Cave 2|1/1170}}
{{DropRow|Seaside / Central Control Area|1/1170}}
{{DropRow|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|id=Oran|diff=Hard|Seaside / Central Control Area|1/1170}}
{{DropRow|id=Oran|diff=Hard|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|id=Yellowboze|idspan=9|diff=Normal|Seaside / Central Control Area|1/1170}}
{{DropRow|id=Yellowboze|idspan=9|diff=Normal|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Hard|diffspan=3|Cave 2|1/1170}}
{{DropRow|diff=Hard|diffspan=3|Cave 2|1/1170}}
{{DropRow|Mine 1|1/1820}}
{{DropRow|Mine 1|1/1820}}
{{DropRow|Seaside / Central Control Area|1/1170}}
{{DropRow|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Very Hard|Ruins 1|1/1170}}
{{DropRow|diff=Very Hard|Ruins 1|1/1170}}
{{DropRow|diff=Ultimate|diffspan=4|Cave 2|1/1170}}
{{DropRow|diff=Ultimate|diffspan=4|Cave 2|1/1170}}
{{DropRow|Mine 1|1/1170}}
{{DropRow|Mine 1|1/1170}}
{{DropRow|Mine 2|1/1170}}
{{DropRow|Mine 2|1/1170}}
{{DropRow|Seaside / Central Control Area|1/1170}}
{{DropRow|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|id=Whitill|idspan=7|diff=Normal|Seaside / Central Control Area|1/1170}}
{{DropRow|id=Whitill|idspan=7|diff=Normal|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Hard|diffspan=4|Cave 2|1/1170}}
{{DropRow|diff=Hard|diffspan=4|Cave 2|1/1170}}
{{DropRow|VR Temple Beta|1/1820}}
{{DropRow|VR Temple Beta|1/1820}}
{{DropRow|VR Spaceship Alpha|1/1820}}
{{DropRow|VR Spaceship Alpha|1/1820}}
{{DropRow|Seaside / Central Control Area|1/1170}}
{{DropRow|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Very Hard|Seaside / Central Control Area|1/1170}}
{{DropRow|diff=Very Hard|nolink=1|[[Seaside]], [[Central Control Area]]|1/1170}}
{{DropRow|diff=Ultimate|VR Spaceship Alpha|1/1170}}
{{DropRow|diff=Ultimate|VR Spaceship Alpha|1/1170}}
|}
|}

Latest revision as of 17:14, 25 September 2024

Shield icon.pngBlue Barrier
ブルーバリア
Small shield that evolves when it is equipped with a Barta technique amplifier.
Star normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar empty.png
Type
:
Barrier
Requirement
:
Level 6
DFPEVP
2-725-30
HUmr HUnl HUct HUcl
RAmr RAml RAct RAcl
FOmr FOml FOnm FOnl
Hex
:
01024D

Shield icon.pngBlue Barrier is a Technique barrier. Ice technique amplifiers can be used on it to turn it into Ice Technique Merges:

Availability

Enemy Drops

Section ID Difficulty Enemy Drop Rate
Viridia Normal Claw 1/6502
Greenill Normal Canadine 1/5517
Purplenum Normal Evil Shark 1/6502
Pinkal Normal Dimenian (E1) 1/6502
Redria Normal Pal Shark 1/5689
Yellowboze Normal Pal Shark 1/5689
Whitill Normal Evil Shark 1/6502

Box Drops

Section ID Difficulty Area Drop Rate
Viridia Normal Seaside, Central Control Area 1/1170
Hard Cave 2 1/1170
Seaside, Central Control Area 1/1170
Very Hard Ruins 1 1/1170
Ultimate Seaside, Central Control Area 1/1170
Greenill Normal Seaside, Central Control Area 1/1170
Hard Cave 2 1/1170
VR Temple Beta 1/1820
VR Spaceship Alpha 1/1820
Seaside, Central Control Area 1/1170
Very Hard Seaside, Central Control Area 1/1170
Ultimate Cave 2 1/1170
Seaside, Central Control Area 1/1170
Bluefull Hard VR Temple Beta 1/1820
VR Spaceship Alpha 1/1820
Purplenum Normal Seaside, Central Control Area 1/1170
Hard Cave 2 1/1170
Seaside, Central Control Area 1/1170
Very Hard Seaside, Central Control Area 1/1170
Pinkal Normal Seaside, Central Control Area 1/1170
Hard Cave 2 1/683
VR Temple Beta 1/1820
VR Spaceship Alpha 1/1820
Seaside, Central Control Area 1/1170
Very Hard Seaside, Central Control Area 1/1170
Ultimate Cave 2 1/585
Seaside, Central Control Area 1/630
Redria Normal Seaside, Central Control Area 1/1170
Hard Cave 2 1/1260
Seaside, Central Control Area 1/1170
Very Hard Ruins 1 1/1170
Ultimate Cave 2 1/1170
Seaside, Central Control Area 1/1170
Oran Hard Seaside, Central Control Area 1/1170
Yellowboze Normal Seaside, Central Control Area 1/1170
Hard Cave 2 1/1170
Mine 1 1/1820
Seaside, Central Control Area 1/1170
Very Hard Ruins 1 1/1170
Ultimate Cave 2 1/1170
Mine 1 1/1170
Mine 2 1/1170
Seaside, Central Control Area 1/1170
Whitill Normal Seaside, Central Control Area 1/1170
Hard Cave 2 1/1170
VR Temple Beta 1/1820
VR Spaceship Alpha 1/1820
Seaside, Central Control Area 1/1170
Very Hard Seaside, Central Control Area 1/1170
Ultimate VR Spaceship Alpha 1/1170

Quest Reward

Blue Barrier may be purchased from Paganini in Quest icon.pngGallon's Shop for 20 Tool icon.pngPhoton Drops.