Force guide

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Revision as of 19:10, 3 February 2026 by Tyoske (talk | contribs) (A lot)
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Hello, this is more of a late game guide for Force.

I know early game will be rough and starting off as Force will be very tedious as Fluids will be your main money sink in early game. I don't have much to say on this for early game but I'll maybe try to see if anyone will make a guide on that later or try to create a section for it later.


Force is one of the three in ''Phantasy Star Online Blue Burst''. It consists of four Classes, distinct by their ability to cast level 30 Techniques to greatly impact the parties overall time in a quest. Force having the ability to buff (Shifta/Deband) your teammates, de-buff(Jellen/Zalure) enemies, and heal/cleanse(Resta/Anti) your teammates can significantly affect your clear-times. Force can also Gifoie stack to instant kill certain enemies : Rappy, Gulgus, Sinow Blue, Canadine, Lily, Lizards, and Merissa A (Credits to Matt for Gifoie chart reference). Something Force can do very well in a largely dense spawn is to Crowd Control the enemies with Razonde.pngRazonde to stagger most enemies from attacking/casting abilities. Rabarta.pngRabarta is also very powerful in its ability to freeze enemies with a 40% Proc Rate Pre-Ultimate and 20% Proc Rate in Ultimate. With level 30 techniques you can Gizonde Lock [1] first form of Vol Opt making the first phase irrelevant if you're skilled enough.

Gifoie Chart
Gifoie 29 Gifoie 30
Enemy FOmr FOml FOnm FOnl Fomr FOml FOnm FOnl
El Rappy (E1) 5 6 5 5 5 6 4 5
Gulgus (E1) 5 6 5 5 5 6 5 5
Mothvist (E1) 8 9 7 8 7 9 7 8
Ob Lily (E1) 7 9 7 7 7 8 7 7
Canabin 5 6 5 6 5 6 5 5
Sinow Blue 8 9 7 8 8 9 7 8
Dervant 1 2 1 1 1 2 1 1
Sand Rappy (C) 5 6 5 5 5 6 5 5
Lizard (C) 5 6 5 6 5 6 5 5
Yowie (C) 6 7 6 6 6 7 6 6
Sand Rappy (D) 7 8 6 7 6 7 6 7
Lizard (D) 7 8 7 7 7 8 7 7
Yowie (D) 8 10 8 9 8 10 8 8
Merissa A 7 8 6 7 6 8 6 7

Classes

Class Stats (Max) Tech Boost

30% Attach Tech Damage / 100% Support Tech Range Grants 50% Tech Damage / Megid Pierces

HP TP ATP DFP MST ATA EVP
FOmar 1425 2558 1002 470 1340 163 651 Gifoie.pngGifoieGizonde.pngGizondeGibarta.pngGibartaGrants.pngGrantsShifta.pngShiftaDeband.pngDeband
FOmarl 1523 2474 872 498 1284 170 588 Grants.pngGrantsShifta.pngShiftaDeband.pngDebandResta.pngRestaAnti.pngAnti
FOnewm 1482 2798 814 463 1500 180 679 Gifoie.pngGifoieGizonde.pngGizondeGibarta.pngGibartaRafoie.pngRafoieRazonde.pngRazondeRabarta.pngRabarta
FOnewearl 1398 3173 583 390 1750 186 883 Foie.pngFoieZonde.pngZondeBarta.pngBartaResta.pngRestaAnti.pngAntiMegid.pngMegid

FOmar - Having the highest ATP stat makes him different than the rest of the FOrce class giving him the niche of being more of a battle mage. Biggest problem with this concept would be: limited weapons that you'd have to buy in for specifically this class, and trying to get enough hit % on weapons to land hits as you have the worse ATA of all Classes in the game without access to Proof of Sword-Saint also. FOmar has tech boosts to Gifoie.pngGifoie making him the 2nd strongest in Gifoie Stacking.

FOmarl - This class has a very awkward position in the game as a Force, her stats across the board doesn't shine the greatest but she's still very useful as a support main. She has an interesting set of attack animations that are unique to her, making Accuracy glitch easier with Slicers and faster Shots(Rambling May) animations in her hands. She

FOnewm - If you're in the department purely for nuking, FOnewm is hands down the best with the 30% increase in Tech damage from Gi-techs and Ra-techs making him the strongest regardless of having only the 2nd highest MST.

FOnewearl - Foney is a very powerful nuking class even without having Gi-tech/Ra-tech boosts. She's very powerful in co-op early game with Barta.pngBarta shining as a very powerful tool in early levels as its the only simple tech that can hit multiple enemies and support techs range boost is huge. Biggest downside to Foney is her low hp-stat gain throughout early levels. You'll want to dedicate an unit slot for Heavenly/HP so you don't get one shot from enemies List of fixed-damage attacks.

Starting Weapons

Glide Divine - Mainly used for the increased range of Jellen.pngJellen & Zalure.pngZalure by 100%. After 10mins of being held the special can be used as a Trifluid at cost of reducing hp to 1. I don't recommend doing this because its more important to do other things to help benefit the party in Ultimate.

Striker of Chao - Can be used by all the Force cast to increase range of Shifta.pngShifta & Deband.pngDeband by 100%

Madam's Umbrella - Can only be used by Female class to increase range of Shifta.pngShifta & Deband.pngDeband by 100%.

Tyrell's Parasol - Can only be used by Female class to increase range of Shifta.pngShifta, Deband.pngDeband, & Resta.pngResta by 100%.

Marina's Bag - Can only be used by Female class to increase range of Resta.pngResta & Anti.pngAnti by 100%.

Solferino - All classes can use to increase Resta.pngResta range by 30%.

Club of Laconium - Increases Foie.pngFoie damage by 40%. Very useful against Dark Falz especially in 3rd form when he goes invulnerable to physical attacks.

Club of Zumiuran - Increases Zonde.pngZonde damage by 40%. I don't find this one that useful outside of Pre-Ultimate mode but its very powerful in early levels.

Mace of Adaman - Increases Barta.pngBarta damage by 40%. Very powerful in early game to take out enemies if they're lined up and good against Dark Falz 2nd form.

Fire Scepter: Agni - Increases Foie.pngFoie Gifoie.pngGifoie Rafoie.pngRafoie damage by 20%.

Storm Wand: Indra - Increases Zonde.pngZonde Gizonde.pngGizonde Razonde.pngRazonde damage by 20%.

Ice Staff: Dagon - Increases Barta.pngBarta Gibarta.pngGibarta Rabarta.pngRabarta damage by 20%.

Demonic Fork - Gives piercing to Megid.pngMegid.

Slicer of Fanatic - Very powerful even with no hit on it due to Accuracy glitch with this weapon. Very useful against dense mob spawns, Girtablulu, and Dorphon wave stacks.

Hell Raygun (50H) - Used mostly for ep2 in killing Gee, Merillia, Meriltas, Dolmolm, Dolmdarl, Recobox, and Ul Gibbon. Can use Megid.pngMegid alternatively instead.

End Game Weapons

Magical Piece - Increases Gifoie.pngGifoie Gizonde.pngGizonde Gibarta.pngGibarta damage by 30%. Mostly used for Gifoie stacking. Gizonde has fast animation and barehanded on Male Force is just better in this situation buy female Forces will use Gizonde just fine. Gibarta not doing multiple hits on enemies is unfortunate without any freeze boost making it not a worthwhile technique.

Psycho Wand - Increases Rafoie.pngRafoie Razonde.pngRazonde Rabarta.pngRabarta damage by 30% and reduces TP consumption by 50% at the cost of original TP cost drained from HP. Hands down the the best nuking weapons for all the utility it provides.

Tool tip : if you're using Adept its better to place this below it to reduce the TP and HP drain and further.

Bringer's Rifle (40/50%H) - This unique rifle is able to be wielded by Force. Having rifle range and high ATA on this weapon with Demon's special makes this weapon great for handling elite enemies.

Red Saber (Any Machine%) - Used with Crimson Coat as FOnewearl's high ATP weapon to Gizonde Locking Vol Opt.

Excalibur (More hit Better) - Multi Target Saber with high DPS makes it the strongest weapon for Fonewm to equip and best weapon to use for Gizonde Locking Vol Opt. You can combo kill very consistently with Shifta.pngShifta 30 and Zalure.pngZalure 30 on many enemies with enough Hit.

Galatine (More Hit better) - FOmar's & FOmarl's strong single target weapon. Can use this weapon to CK many enemies and Gizonde Locking Vol Opt.

(Charge/Berserk) Mechgun/Assault/Repeater/Gatling/Vulcan (50%+ Hit) - High burst, multi-hit, single-target, medium-range with long ending animation. Not great against enemies with high defense.