Endless: Episode 1: Difference between revisions

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Rare enemies are disabled in this quest.
Rare enemies are rolled again when starting a new lap in this quest.


==Room Objectives==
==Room Objectives==
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Time and points added per area is based on the number of penalties the party receives for the current objective.  
Time and points added per area is based on the number of penalties the party receives for the current objective.  


Additionally, areas 5 and 10 each have a '''bonus objective''' on top of their typical objective, which is a task that awards additional points if completed successfully.
Additionally, areas 5 and 15 each have a '''bonus objective''' on top of their typical objective, which is a task that awards additional points if completed successfully.


Boss rooms each have their own static objective, which are the following:
Boss rooms each have their own static objective, which are the following:
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* Dark Falz: Avoid death.
* Dark Falz: Avoid death.


A lap ends after 20 total areas, or 21 if Falz is reached (mentioned in the [https://wiki.pioneer2.net/index.php?title=Endless:_Episode_1#Additional_Area Additional Area] section.)
A lap ends after 20 total areas, or 21 if Falz is reached. ([https://wiki.pioneer2.net/index.php?title=Endless:_Episode_1#Additional_Area Additional Area])
 
==Lap Completion==
==Lap Completion==
After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order:
After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order:
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* Check the current lap number.
* Check the current lap number.
==Invincibility Blessing==
==Invincibility Blessing==
Each non-boss room has a small chance of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.
Each non-boss room has a 15% base chance (reduced by 3% per rank of the [https://wiki.pioneer2.net/w/Endless:_Episode_1#Lap_Completion lap penalty]) of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.
==Additional Area==
==Additional Area==
If the party manages to reach the end of a lap with a low amount of overall penalties (the exact amount is based on the number of party members), Dark Falz (with the "Avoid death" objective) is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.
If the party manages to reach the end of a lap with a low amount of overall penalties (the exact limit is three times the number of party members), Dark Falz is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.
==Coffee Side Quest==
==Coffee Side Quest==
A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found [https://www.youtube.com/watch?v=MK8Dh5OgYmk here.]
A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found [https://www.youtube.com/watch?v=MK8Dh5OgYmk here.]
==Enemy Counts==
==Enemy Counts==
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Forest 1
!colspan=2|[[Forest 1]]
|-
|-
!Enemy
!Enemy
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|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Forest 2
!colspan=2|[[Forest 2]]
|-
|-
!Enemy
!Enemy
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|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Caves 1
!colspan=2|[[Cave 1]]
|-
|-
!Enemy
!Enemy
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|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Caves 2
!colspan=2|[[Cave 2]]
|-
|-
!Enemy
!Enemy
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|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Caves 3
!colspan=2|[[Cave 3]]
|-
|-
!Enemy
!Enemy
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|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Mines 1
!colspan=2|[[Mine 1]]
|-
|-
!Enemy
!Enemy
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|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Mines 2
!colspan=2|[[Mine 2]]
|-
|-
!Enemy
!Enemy
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|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Ruins 1
!colspan=2|[[Ruins 1]]
|-
|-
!Enemy
!Enemy
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|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Ruins 2
!colspan=2|[[Ruins 2]]
|-
|-
!Enemy
!Enemy
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|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Ruins 3
!colspan=2|[[Ruins 3]]
|-
|-
!Enemy
!Enemy
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|}
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Under the Dome
!colspan=2|[[Under the Dome]]
|-
|-
!Enemy
!Enemy
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|1
|1
|-
|-
!colspan=2|Underground Channel
!colspan=2|[[Underground Channel]]
|-
|-
!Enemy
!Enemy
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|1
|1
|-
|-
!colspan=2|Monitor Room
!colspan=2|[[Monitor Room]]
|-
|-
!Enemy
!Enemy
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|1
|1
|-
|-
!colspan=2|???
!colspan=2|[[???]]
|-
!Enemy
!Count
|-
|-
|[[Dark Falz]]
|1
|-
|}
{|class="wikitable" style="display:inline-table;vertical-align:top;"
!colspan=2|Bosses
|-
|-
!Enemy
!Enemy
!Count
!Count
|-
|-
|[[Dragon]]
|1
|-
|-
|[[De Rol Le]]
|1
|-
|-
|[[Vol Opt]]
|1
|-
|-
|-
|-
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!colspan=2|[[Forest 1|Forest 1]]
!colspan=2|[[Forest 1|Forest 1]]
!colspan=2|[[Forest 2|Forest 2]]
!colspan=2|[[Forest 2|Forest 2]]
!colspan=2|[[Caves 1|Caves 1]]
!colspan=2|[[Cave 1|Cave 1]]
!colspan=2|[[Caves 2|Caves 2]]
!colspan=2|[[Cave 2|Cave 2]]
!colspan=2|[[Caves 3|Caves 3]]
!colspan=2|[[Cave 3|Cave 3]]
|-
|-
|[[Box|Box]]
|[[Box|Box]]
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!Count
!Count
|-
|-
!colspan=2|[[Mines 1|Mines 1]]
!colspan=2|[[Mine 1|Mine 1]]
!colspan=2|[[Mines 2|Mines 2]]
!colspan=2|[[Mine 2|Mine 2]]
!colspan=2|[[Ruins 1|Ruins 1]]
!colspan=2|[[Ruins 1|Ruins 1]]
!colspan=2|[[Ruins 2|Ruins 2]]
!colspan=2|[[Ruins 2|Ruins 2]]
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!colspan=2|[[???]]
!colspan=2|[[???]]
|-
|-
|[[Box (Weapon)|Box (Weapon)]]
|[[Box |Box (Weapon)]]
|2
|2
|[[Box (Weapon)|Box (Weapon)]]
|[[Box |Box (Weapon)]]
|2
|2
|[[Box (Weapon)|Box (Weapon)]]
|[[Box |Box (Weapon)]]
|3
|3
|[[Box (Weapon)|Box (Weapon)]]
|[[Box |Box (Weapon)]]
|12
|12
|-
|-
|[[Box (Armor)|Box (Armor)]]
|[[Box |Box (Armor)]]
|2
|2
|[[Box (Armor)|Box (Armor)]]
|[[Box |Box (Armor)]]
|2
|2
|[[Box (Armor)|Box (Armor)]]
|[[Box |Box (Armor)]]
|3
|3
|[[Box (Armor)|Box (Armor)]]
|[[Box |Box (Armor)]]
|9
|9
|-
|-
|[[Box (Meseta)|Box (Meseta)]]
|[[Box |Box (Meseta)]]
|5
|5
|[[Box (Meseta)|Box (Meseta)]]
|[[Box |Box (Meseta)]]
|5
|5
|[[Box (Meseta)|Box (Meseta)]]
|[[Box |Box (Meseta)]]
|3
|3
|[[Box (Meseta)|Box (Meseta)]]
|[[Box |Box (Meseta)]]
|3
|3
|-
|-
|[[Box (Tool)|Box (Tool)]]
|[[Box |Box (Tool)]]
|5
|5
|
|
|
|
|[[Box (Tool)|Box (Tool)]]
|[[Box |Box (Tool)]]
|7
|7
|-
|-
|}
|}
{{Episode1Quests}}

Latest revision as of 21:20, 17 May 2025

Quest icon.pngEndless: Episode 1
Episode 1
Category: Quest category icon.pngVR
Info: A VR simulation designed to test a team's limits!
Reward: ??? Meseta
Author: Alisaryn
Languages: English
Total XP

N H VH U
??? ??? ??? ???

Test the simulator to see how high you can get your score!
- Quest description

Rare enemies are rolled again when starting a new lap in this quest.

Room Objectives

Each room of the quest has one of four objectives, chosen randomly for non-boss areas:

  • Avoid taking damage.
  • Avoid healing.
  • Avoid death.
  • Avoid losing meseta.

Time and points added per area is based on the number of penalties the party receives for the current objective.

Additionally, areas 5 and 15 each have a bonus objective on top of their typical objective, which is a task that awards additional points if completed successfully.

Boss rooms each have their own static objective, which are the following:

  • Dragon: Avoid taking damage.
  • De Rol Le: Avoid healing.
  • Vol Opt: Avoid losing meseta.
  • Dark Falz: Avoid death.

A lap ends after 20 total areas, or 21 if Falz is reached. (Additional Area)

Lap Completion

After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order:

  • Reduced invincibility (blessing) chance. (Max: 5 ranks)
  • Room clear time decrease. (Max: 5 ranks)
  • Stricter penalties (Penalties reduce the room clear time award by additional amounts.) (Max: 4 ranks)
  • Extra time deduction per penalty (x additional seconds are deducted from the timer per penalty, x being the current lap number.) (Max: Infinite ranks)

Quest Board

The Quest Board (Item Pack -> Quest Board) has some optional uses in this quest, allowing the player to:

  • Check their current points.
  • Check the current room's objective.
  • Check the number of objective penalties for the current room.
  • Check the current lap number.

Invincibility Blessing

Each non-boss room has a 15% base chance (reduced by 3% per rank of the lap penalty) of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared.

Additional Area

If the party manages to reach the end of a lap with a low amount of overall penalties (the exact limit is three times the number of party members), Dark Falz is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion.

Coffee Side Quest

A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found here.

Enemy Counts

Mine 2
Enemy Count
Gillchic 32
Dubchic 13
Garanz 3
Sinow Beat 10
Canadine 19
Dubwitch 3
Under the Dome
Enemy Count
Dragon 1
Underground Channel
Enemy Count
De Rol Le 1
Monitor Room
Enemy Count
Vol Opt 1
???
Enemy Count
Dark Falz 1
Bosses
Enemy Count
Dragon 1
De Rol Le 1
Vol Opt 1
Dark Falz 1
Boxes
Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count
Forest 1 Forest 2 Cave 1 Cave 2 Cave 3
Box 20 Box 10 Box 21 Box 4 Box 4
Box Type Count Box Type Count Box Type Count Box Type Count Box Type Count
Mine 1 Mine 2 Ruins 1 Ruins 2 Ruins 3
Box 6 Box 8 Box 5 Box 12 Box 6