Hidoom: Difference between revisions

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{{Enemy|name=Hidoom (E1)}}
{{Enemy|name=Hidoom (E1)}}
{{Enemy|name=Hidoom (E2)}}
{{Enemy|name=Hidoom (E2)}}
[[Category:Enemies]]
==Behavior/Mechanics==
[[Category:Cave Enemies]]
[[Category:VR Spaceship Enemies]]
==Hunting==
===Episode 1===
The following quests are recommended for hunting [[Pan Arms]] in Episode 1:
* [Maximum Attack] [[Random Attack Xrd Stage (E1)|Random Attack Xrd Stage]]: If North, clear 2 rooms (2) / If East, clear 2 rooms (5), continue if North for (9)
* [VR] [[Towards the Future]]: Clear Cave (4)
* [Extermination] [[Sweep-up Operation 2|Sweep-up Operation #2]]: Clear Quest (8)
* [Government] [[2-3:The Mutation]]: Clear Quest (7)
===Episode 2===
The following quests are recommended for hunting [[Pan Arms]] in Episode 2:
* [Extermination] [[Gal Da Val's Darkness]]: Clear Spaceship (18)
* [Event] [[Christmas Fiasco (E2)|Christmas Fiasco]]: Clear Spaceship (16)
* [Solo Only] [[Knight of Coral Advent]]: Clear Spaceship (13)
* [Government] [[6-3:Test/Spaceship 3]]: Clear 4 Rooms (8) / Clear Area 1 (9) / Clear Quest (15)
* [Extermination] [[Sweep-up Operation 6|Sweep-up Operation #6]]: Clear Quest (8)
* [Event] [[Maximum Attack E: Spaceship]]: Clear Quest (8)
 
==Mechanics==
Hidoom is the red half of [[Pan Arms]]. After separating from [[Migium]], it will charge its target and attack with its photon blade, dealing damage. It will then wait for [[Migium]] to do the same, then re-form into [[Pan Arms]].
Hidoom is the red half of [[Pan Arms]]. After separating from [[Migium]], it will charge its target and attack with its photon blade, dealing damage. It will then wait for [[Migium]] to do the same, then re-form into [[Pan Arms]].
==Fixed Damage==
===Fixed Damage===
{| style="width: 19.26%"
{|
|
|
{{#tag:tabber|
{{#tag:tabber|
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<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable sticky"  
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Stab || 35
| Cave || rowspan="2"|Stab || 35
|-
| VR Spaceship || 30
|}
|}
|-|
|-|
One Person=
One Person=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Stab || 30
| Cave || rowspan="2"|Stab || 30
|-
| VR Spaceship || 30
|}
|}
</tabber>
</tabber>
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<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Stab || 106
| Cave || rowspan="2"|Stab || 106
|-
| VR Spaceship || 90
|}
|}
|-|
|-|
One Person=
One Person=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Stab || 90
| Cave || rowspan="2"|Stab || 90
|-
| VR Spaceship || 90
|}
|}
</tabber>
</tabber>
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<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Stab || 184
| Cave || rowspan="2"|Stab || 184
|-
| VR Spaceship || 156
|}
|}
|-|
|-|
One Person=
One Person=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Stab || 156
| Cave || rowspan="2"|Stab || 156
|-
| VR Spaceship || 156
|}
|}
</tabber>
</tabber>
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<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Stab || 444
| Cave || rowspan="2"|Stab || 444
|-
| VR Spaceship || 360
|}
|}
|-|
|-|
One Person=
One Person=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Area
! Attack
! Attack
! Damage
! Damage
|-
|-
| Stab || 360
| Cave || rowspan="2"|Stab || 360
|-
| VR Spaceship || 360
|}
|}
</tabber>
</tabber>
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|-
|-
|}
|}
==Hunting==
===Episode 1===
The following quests are recommended for hunting [[Pan Arms]] in Episode 1:
* [Maximum Attack] [[Random Attack Xrd Stage (E1)|Random Attack Xrd Stage]]: If North, clear 2 rooms (2) / If East, clear 2 rooms (5), continue if North for (9)
* [VR] [[Towards the Future]]: Clear Cave (4)
* [Extermination] [[Sweep-up Operation 2|Sweep-up Operation #2]]: Clear Quest (8)
* [Government] [[2-3:The Mutation]]: Clear Quest (7)
===Episode 2===
The following quests are recommended for hunting [[Pan Arms]] in Episode 2:
* [Extermination] [[Gal Da Val's Darkness]]: Clear Spaceship (18)
* [Event] [[Christmas Fiasco (E2)|Christmas Fiasco]]: Clear Spaceship (16)
* [Solo Only] [[Knight of Coral Advent]]: Clear Spaceship (13)
* [Government] [[6-3:Test/Spaceship 3]]: Clear 4 Rooms (8) / Clear Area 1 (9) / Clear Quest (15)
* [Extermination] [[Sweep-up Operation 6|Sweep-up Operation #6]]: Clear Quest (8)
* [Event] [[Maximum Attack E: Spaceship]]: Clear Quest (8)


==Rare Drops==
==Rare Drops==
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{{EnemyDropTable|Hidoom (E2)}}
{{EnemyDropTable|Hidoom (E2)}}


{{Episode1Enemies}}{{Episode2Enemies}}
{{Episode1Enemies}}
{{Episode2Enemies}}
[[Category:Enemies]]
[[Category:Cave Enemies]]
[[Category:VR Spaceship Enemies]]

Latest revision as of 19:11, 15 May 2025

Hidoom (E1)
ヒドゥーム (E1)
Hidoom (E1).png
Attribute:
A.Beast
Location: Cave 1, Cave 3

HP XP DAR Set Drop Weakness
250 4 40 Sword icon.png Barta
ATPDFPMSTATAEVPLCK
1901509010014
EFREICETHEDKELTESP
8007525255

Hidoom (E2)
ヒドゥーム (E2)
Hidoom (E2).png
Attribute:
A.Beast
Location: VR Spaceship

HP XP DAR Set Drop Weakness
500 9 45 Sword icon.png FoieBartaZondeGrants
ATPDFPMSTATAEVPLCK
29812001501505
EFREICETHEDKELTESP
252525502030

Behavior/Mechanics

Hidoom is the red half of Pan Arms. After separating from Migium, it will charge its target and attack with its photon blade, dealing damage. It will then wait for Migium to do the same, then re-form into Pan Arms.

Fixed Damage

Area Attack Damage
Cave Stab 35
VR Spaceship 30

Hunting

Episode 1

The following quests are recommended for hunting Pan Arms in Episode 1:

Episode 2

The following quests are recommended for hunting Pan Arms in Episode 2:

Rare Drops

Episode 1

Viridia Greenill Skyly Bluefull Purplenum Pinkal Redria Oran Yellowboze Whitill
Normal
Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer
1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44 1/4.44
Hard
DB's Saber Varista DB's Saber DB's Saber Varista Club of Laconium Varista Varista Varista Varista
1/91.4 1/91.4 1/91.4 1/91.4 1/91.4 1/91.4 1/91.4 1/91.4 1/91.4 1/91.4
Very Hard
Meteor Smash Wals-MK2 Last Survivor Vjaya H&S25 Justice Ice Staff: Dagon Diska of Liberator Bloody Art Vjaya H&S25 Justice
1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3
Ultimate
Mahu Elysion DB's Shield Mahu God/Mind Storm Wand: Indra Cure/Confuse Dragon Slayer Alive Aqhu Red Scorpio
1/142 1/700 1/455 1/142 1/1138 1/142 1/700 1/142 1/142 1/700

Episode 2

Viridia Greenill Skyly Bluefull Purplenum Pinkal Redria Oran Yellowboze Whitill
Normal
Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate
1/3.95 1/3.95 1/3.95 1/3.95 1/3.95 1/3.95 1/3.95 1/3.95 1/3.95 1/3.95
Hard
Light Relief Revival Garment Attribute Wall S-Parts ver1.16 S-Parts ver1.16 S-Parts ver1.16 Light Relief S-Parts ver1.16 Light Relief S-Parts ver1.16
1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3
Very Hard
Twin Psychogun Justy-23ST Dragon Slayer Magic Rock "Moola" L&K14 Combat Magic Rock "Moola" God/TP Brave Knuckle Club of Zumiuran Silence Claw
1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3 1/81.3
Ultimate
God/Arm Justy-23ST Combat Gear Magic Rock "Moola" Yasminkov 2000H Magic Rock "Moola" PB/Create Yasminkov 2000H Yasminkov 2000H Yasminkov 2000H
1/1138 1/81.3 1/142 1/700 1/700 1/700 1/700 1/700 1/700 1/700