Pan Arms (E1) |
パンアームズ (E1) |
 |
Attribute: |
A.Beast |
Location: |
Cave 1, Cave 3 |
|
Pan Arms (E1) |
パンアームズ (E1) |
 |
Attribute: |
A.Beast |
Location: |
Cave 1, Cave 3 |
|
Pan Arms (E1) |
パンアームズ (E1) |
 |
Attribute: |
A.Beast |
Location: |
Cave 1, Cave 3 |
|
Pan Arms (E1) |
パンアームズ (E1) |
 |
Attribute: |
A.Beast |
Location: |
Cave 1, Cave 3 |
HP |
XP |
DAR |
Set Drop |
Weakness |
3600 |
195 |
90 |
 |
 |
ATP | DFP | MST | ATA | EVP | LCK |
1994 | 1860 | 0 | 219 | 622 | 30 |
EFR | EIC | ETH | EDK | ELT | ESP |
58 | 55 | 57 | 90 | 65 | 40 |
|
|
Pan Arms (E2) |
パンアームズ (E2) |
 |
Attribute: |
A.Beast |
Location: |
VR Spaceship |
|
Pan Arms (E2) |
パンアームズ (E2) |
 |
Attribute: |
A.Beast |
Location: |
VR Spaceship |
|
Pan Arms (E2) |
パンアームズ (E2) |
 |
Attribute: |
A.Beast |
Location: |
VR Spaceship |
HP |
XP |
DAR |
Set Drop |
Weakness |
1922 |
118 |
50 |
 |
 |
ATP | DFP | MST | ATA | EVP | LCK |
866 | 285 | 0 | 279 | 187 | 35 |
EFR | EIC | ETH | EDK | ELT | ESP |
72 | 72 | 72 | 56 | 60 | 35 |
|
Pan Arms (E2) |
パンアームズ (E2) |
 |
Attribute: |
A.Beast |
Location: |
VR Spaceship |
HP |
XP |
DAR |
Set Drop |
Weakness |
3350 |
405 |
50 |
 |
 |
ATP | DFP | MST | ATA | EVP | LCK |
2144 | 807 | 0 | 350 | 720 | 55 |
EFR | EIC | ETH | EDK | ELT | ESP |
80 | 80 | 80 | 75 | 60 | 40 |
|
|
Pan Arms is an enemy native to Cave 1 and Cave 3. It also appears in VR Spaceship.
Behavior/Mechanics
Pan Arms initially spawn underground, making them undetectable to players without the use of the map. After some time, or if approached by a player, Pan Arms will jump out of the ground, then launch two attacks sequentially: a wide, purple, cone-shaped burst with shorter range, and a red laser with longer range. After attacking twice, or after taking too much damage between attacks, Pan Arms will split into Hidoom and Migium. Pan Arms cannot split if they are
Confused or against a wall.
Fixed Damage
Area
|
Attack
|
Damage
|
Cave |
Beam (Red) |
38
|
Spaceship |
36
|
Cave |
Pulse (Blue) |
35
|
Spaceship |
34
|
Area
|
Attack
|
Damage
|
Cave |
Beam (Red) |
32
|
Spaceship |
32
|
Cave |
Pulse (Blue) |
30
|
Spaceship |
30
|
Area
|
Attack
|
Damage
|
Cave |
Beam (Red) |
120
|
Spaceship |
112
|
Cave |
Pulse (Blue) |
100
|
Spaceship |
98
|
Area
|
Attack
|
Damage
|
Cave |
Beam (Red) |
96
|
Spaceship |
96
|
Cave |
Pulse (Blue) |
84
|
Spaceship |
84
|
Area
|
Attack
|
Damage
|
Cave |
Beam (Red) |
200
|
Spaceship |
184
|
Cave |
Pulse (Blue) |
180
|
Spaceship |
170
|
Area
|
Attack
|
Damage
|
Cave |
Beam (Red) |
160
|
Spaceship |
160
|
Cave |
Pulse (Blue) |
146
|
Spaceship |
146
|
Area
|
Attack
|
Damage
|
Cave |
Beam (Red) |
438
|
Spaceship |
440
|
Cave |
Pulse (Blue) |
398
|
Spaceship |
360
|
Area
|
Attack
|
Damage
|
Cave |
Beam (Red) |
380
|
Spaceship |
380
|
Cave |
Pulse (Blue) |
320
|
Spaceship |
320
|
|
Strategy
Pan Arms in Episode 1 are highly resistant to physical attacks due to their colossal DFP. However, they can be damaged with techniques and special attacks like normal. In Episode 2, their DFP is lower, making physical attacks more viable. Their lower EDK in Episode 2 makes using Hell weapons a good strategy for dealing with them.
Hunting
Episode 1
The following quests are recommended for hunting this enemy in Episode 1:
Episode 2
The following quests are recommended for hunting this enemy in Episode 2:
Rare Drops
Episode 1
Episode 2