FOnewm/Guide: Difference between revisions
(→Material and Mag plans: separated Basic Leveling from Optimized Leveling, and explained up top. added demons & hell raygun, and bringer's rifle breakpoints & ATA requirements. mirror headers to bottom. added blurbs below on ATP stuff, and one additional point against max stats for using RR for MST..) |
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|'''Basic Leveling - Melee'''<br>[[Demon's]] or [[Hell]] {{Gun|Raygun}} by Lv 1 (108 ATA)<br>{{Gun|rare|Bringer's Rifle}} by Lv 17 (140 ATA)<br>{{Sword|rare|Slicer of Fanatic}} by Lv 90 (570 ATP)<br>Max ATA and {{Gun|es|ES Mechgun}} by Lv 123 (180 ATA)<br>{{Sword|rare|Excalibur}} by Lv 163 (800 ATP) | |''Optional'': '''Basic Leveling - Melee'''<br>[[Demon's]] or [[Hell]] {{Gun|Raygun}} by Lv 1 (108 ATA)<br>{{Gun|rare|Bringer's Rifle}} by Lv 17 (140 ATA)<br>{{Sword|rare|Slicer of Fanatic}} by Lv 90 (570 ATP)<br>Max ATA and {{Gun|es|ES Mechgun}} by Lv 123 (180 ATA)<br>{{Sword|rare|Excalibur}} by Lv 163 (800 ATP) | ||
|5/150/45/0 <sub>[[Mags/Guide#Simple POW Mag|Guide]]</sub> | |5/150/45/0 <sub>[[Mags/Guide#Simple POW Mag|Guide]]</sub> | ||
|{{Unit|rare|Heavenly/Battle}}, {{Unit|rare|Smartlink}}, {{Unit|rare|Heavenly/Arms}}, {{Unit|rare|Heavenly/Arms}} | |{{Unit|rare|Heavenly/Battle}}, {{Unit|rare|Smartlink}}, {{Unit|rare|Heavenly/Arms}}, {{Unit|rare|Heavenly/Arms}} |
Revision as of 17:35, 23 February 2025
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FOnewm is a newman Force who boasts the strongest Gi- and Ra-series techniques amongst all the Forces, due to his high MST and extra damage boosts. He is widely considered to be the strongest and most versatile Force, as alongside his unparalleled nuking power, he has enough ATP and ATA to equip various important weapons for physical damage in situations where techniques are not viable.
With his versatility, he can tackle all manners of content effectively and does not have any major drawbacks. While he will not hit as hard with weapons as the human Forces, his ATP is respectable and access to Excalibur allows him to do high damage where necessary, and his 180 ATA allows him to use Demon's
ES Mechgun for very high HP/DFP targets.
Pros and cons
Pros
- Strongest techniques - Due to FOnewm's high MST and +30% boost to the Gi- and Ra-series techniques, FOnewm is the strongest Force for casting techniques
- Extremely powerful solo - As FOnewm is a Force, he is very powerful when alone in Episodes 1 and 4
- High Force ATA - With 180 ATA, FOnewm can hit more reliably than the human forces, and has access to
ES Mechgun for Demon's usage
- Decent melee - While not as strong as FOmar/FOmarl, and despite his lack of access to
Galatine, FOnewm is able to deal decent damage with physical weapons where necessary
Cons
- Low support range - FOnewm does not have any extra range with support techniques, making support hard in parties where a supportive party member may be necessary
Section ID choice
Note that the section ID choices below are merely suggestions, and are not required choices for playing FOnewm. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for FOnewm depending on what type of item coverage is preferred.
Finding items for FOnewm
Pinkal
Pinkal is a staple for FOnewm, as it finds many core Force items in the early game, such as Fire Scepter: Agni,
Ice Staff: Dagon, and
Storm Wand: Indra, along with boosted rates to all amplifiers. Once reaching Ultimate, Pinkal offers useful Force items such as
Slicer of Fanatic,
V801,
Limiter,
Guardianna,
Lame d'Argent, and
Diska of Braveman.
Finding items that FOnewm hunts well
Greenill
Forces are masters of Episode 4, and Greenill has a very powerful Episode 4 with items such as V101,
Heaven Striker, and
Cannon Rouge. Greenill has decent Ruins drops as well, finding both
Red Ring and
Monkey King Bar.
Redria
Like Greenill, Redria finds
Heaven Striker and
Cannon Rouge in Episode 4. Redria also has good Ruins drops, finding both
Red Ring and
Diska of Braveman.
General good ID
Whitill
Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as Bluefull, which focus players into certain areas. Whitill finds many good items such as
V502,
Heaven Striker,
Diska of Braveman,
Frozen Shooter,
Slicer of Fanatic, and more!
Material and Mag plans
Basic Leveling - Recommended for new players.
Optimized Leveling - Maxes important stats as early as possible. Recommended for advanced players looking to optimize their MST and ATA while leveling.
Lv 200 - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.
Max Stats - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended.
Plan | Mag | Units | Shield | Materials | |||||
---|---|---|---|---|---|---|---|---|---|
Power | Def | Mind | Evade | Luck | Unused | ||||
Basic Leveling Plans | |||||||||
Basic Leveling - Nuking Max MST by Lv 160 |
5/0/45/150 Guide | ![]() |
Any Merge | - | - | 150 | - | - | - |
Optional: Basic Leveling - Melee Demon's or Hell ![]() ![]() ![]() Max ATA and ![]() ![]() |
5/150/45/0 Guide | ![]() ![]() ![]() ![]() |
Any | ||||||
Optimized Leveling Plans | |||||||||
Optimized Leveling - Max ATA & MST by Lv 182 |
5/0/109/86 | ![]() ![]() ![]() |
Any | - | - | 150 | - | - | - |
Optimized Leveling - Max ATA & MST by Lv 167 |
5/0/76/119 | ![]() ![]() ![]() ![]() | |||||||
Optimized Leveling - Max MST by Lv 146 |
5/0/45/150 | ![]() ![]() ![]() ![]() | |||||||
Level 200 Plans | |||||||||
Lv 200 - Max ATP, ATA, & MST (General use) |
5/88/61/46 | ![]() ![]() ![]() ![]() |
Any | - | - | 140 | - | - | 10 |
Lv 200 - Max ATP & ATA (Episode 2 build) |
5/93/101/1 | ![]() ![]() ![]() ![]() | |||||||
Lv 200 - Max MST & DFP (Nuking only) |
55/x/x/59 | ![]() |
Any | - | - | 150 | - | - | - |
Lv 200 - Max DFP, ATA & MST (Max ATA & MST by Lv 194) |
40/0/104/56 | ![]() ![]() ![]() | |||||||
Max Stats Plans | |||||||||
Max Stats - Not Recommended |
5/6/20/169 | ![]() ![]() ![]() ![]() |
![]() |
62 | - | - | 42 | 13 | 33 |
Plan | Mag | Units | Shield | Power | Def | Mind | Evade | Luck | Unused |
Materials |
Players leveling FOnewm should aim to maximize his MST stat with Mind Materials and
Units as early as possible, and should pick a mag with a high Mind stat.
As the player gains levels, they can consider creating a new mag or equipping different units to boost their ATA stat. ATA is FOnewm's second most important stat as it allows him to make better use of weapons with Demon's or Hell specials. ATA also helps FOnewm meet the requirement to use weapons such as Bringer's Rifle and
ES Mechgun. As many enemies in Ultimate difficulty Multiplayer scaling have high elemental resistances, FOnewm can first provide support followed by contributing with the aforementioned weapons in these cases.
Although lower priority than MST and ATA, ATP can also be an important stat as FOnewm depends on this stat to equip Slicer of Fanatic,
Excalibur, and
ES J-Cutter or
ES Slicer. Slicer of Fanatic's ATP requirement is low enough to be accessible with a Simple POW Mag very early on in Ultimate difficulty.
Excalibur's high weapon ATP provides FOnewm with his highest damage weapon option, but is only accessible at a very high character level if no Power Materials are used. This is even more true in the case of ES J-Cutter and ES Slicer, which also typically depend on a unit slot being dedicated to
V502 or
V501 to boost the effectiveness of Hell or Arrest special attacks, while FOnewm is also depending on his unit slots to provide battle speed, Smartlink, and additional stats while leveling.
Although DFP is generally an insignificant stat, in certain cases maximizing this stat can help prevent the player from being knocked down. At level 200, there are different Mag stat plans for different scenarios that maximize certain stats and offer different levels of flexibility for Unit selection.
Note that the Max Stats plan is not recommended here; it requires FOnewm to use all four of his unit slots for stats, resulting in him being unable to use various utility units such as Smartlink,
V501,
V502,
V801,
Heavenly/Technique (or lesser Technique unit),
Heavenly/HP (or multiple), or any of the Cure units such as
Cure/Freeze and
Cure/Paralysis. It also depends on
Red Ring to provide MST, but a Technique-boosting barrier would be preferred in this slot for offensive technique damage in addition to max MST without Red Ring.
Equipment progression
Strategy
Recommended endgame equipment
Nuking
Support
Melee
- 3 Targets:
Excalibur
Ranged
- 4 Targets:
Diska of Braveman
- 1 Target Multi-Hit:
Vulcan (Charge, Berserk, Spirit),
M&A60 Vise
Specials
- 4 Targets:
ES J-Cutter /
ES Slicer (Arrest, Hell, Demon's)
- 3 Targets:
Slicer of Fanatic
- 1 Target:
Bringer's Rifle,
Raygun (Arrest, Hell, Demon's),
ES Cards (Hell, Demon's),
Holy Ray
- 1 Target Multi-Hit:
ES Mechgun (Demon's)
Special Purpose
Armors
Shields
Red Ring,
Rafoie Merge,
Gifoie Merge,
Gizonde Merge,
Rabarta Merge,
Anti-Dark Ring,
Resta Merge,
God's Shield "Kouryu",
Three Seals,
Combat Gear
Units