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I know early game will be rough and starting off as Force will be very tedious as Fluids will be your main money sink in early game. I don't have much to say on this for early game but I'll maybe try to see if anyone will make a guide on that later or try to create a section for it later.
I know early game will be rough and starting off as Force will be very tedious as Fluids will be your main money sink in early game. I don't have much to say on this for early game but I'll maybe try to see if anyone will make a guide on that later or try to create a section for it later.
[[Force]] is one of the three  in <nowiki>''Phantasy Star Online Blue Burst''</nowiki>. It consists of four [[Classes]], distinct by their ability to cast level 30 [[Techniques]] to greatly impact the parties overall time in a quest. [[Force]] having the ability to buff ([[Shifta]]/[[Deband]]) your teammates, de-buff([[Jellen]]/[[Zalure]]) enemies, and heal/cleanse([[Resta]]/[[Anti]]) your teammates can significantly affect your clear-times. [[Force]] can also [[Gifoie]] stack to instant kill certain enemies : [[Rappy]], [[Gulgus]], [[Sinow Blue]], [[Canadine]], [[Lily]], [[Lizards]], and [[Merissa A]] (Credits to Matt for Gifoie chart reference). Something Force can do very well in a largely dense spawn is to Crowd Control the enemies with {{Razonde}} to stagger most enemies from attacking/casting abilities. {{Rabarta}} is also very powerful in its ability to freeze enemies with a 40% Proc Rate Pre-Ultimate and 20% Proc Rate in Ultimate. With level 30 techniques you can Gizonde Lock [https://wiki.pioneer2.net/w/Vol_Opt#First_form_damage_glitch] first form of Vol Opt making the first phase irrelevant if you're skilled enough.


==Classes==
==Classes==
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[[FOnewearl]] - Foney is a very powerful nuking class even without having Gi-tech/Ra-tech boosts. She's very powerful in co-op early game with {{Barta}} shining as a very powerful tool in early levels as its the only simple tech that can hit multiple enemies and support techs range boost is huge. Biggest downside to Foney is her low hp-stat gain throughout early levels. You'll want to dedicate an unit slot for [[Heavenly/HP]] so you don't get one shot from enemies [[List of fixed-damage attacks]].  
[[FOnewearl]] - Foney is a very powerful nuking class even without having Gi-tech/Ra-tech boosts. She's very powerful in co-op early game with {{Barta}} shining as a very powerful tool in early levels as its the only simple tech that can hit multiple enemies and support techs range boost is huge. Biggest downside to Foney is her low hp-stat gain throughout early levels. You'll want to dedicate an unit slot for [[Heavenly/HP]] so you don't get one shot from enemies [[List of fixed-damage attacks]].  
==Playstyle/Role==
[[Force]] is one of the three  in <nowiki>''Phantasy Star Online Blue Burst''</nowiki>. It consists of four [[Classes]], distinct by their ability to cast level 30 [[Techniques]] to greatly impact the parties overall time in a quest. [[Force]] having the ability to buff ([[Shifta]]/[[Deband]]) your teammates, de-buff([[Jellen]]/[[Zalure]]) enemies, and heal/cleanse([[Resta]]/[[Anti]]) your teammates can significantly affect your clear-times.
Its important to know that once you hit your character's MST maximum stat page that it cannot be boosted any further from any outside source unlike ATP and ATA.
[[Force]] can also [[Gifoie]] stack to instant kill certain enemies : [[Rappy]], [[Gulgus]], [[Sinow Blue]], [[Canadine]], [[Lily]], [[Lizards]], and [[Merissa A]] (Credits to Matt for Gifoie chart reference).
Something Force can do very well in a largely dense spawn is to Crowd Control the enemies with {{Razonde}} to stagger most enemies from attacking/casting abilities. {{Rabarta}} is also very powerful in its ability to freeze enemies with a 40% Proc Rate Pre-Ultimate and 20% Proc Rate in Ultimate. With level 30 techniques you can Gizonde Lock [https://wiki.pioneer2.net/w/Vol_Opt#First_form_damage_glitch] first form of Vol Opt making the first phase irrelevant if you're skilled enough.
In a party with a [[HUcast]], [[HUcaseal]], [[RAcast]], and [[RAcaseal]] you can have [[Lieutenant Mantle]] equiped and have {{Gifoie}} for them to have traps instantly detonate. It helps them position faster and not need to trap shoot, making it easier for them to kill, especially for people using Dark Flow.
Episode 1 (WIP)
* Forest - {{Rafoie}} - [[Bartle]] & [[Gulgus]], {{Gizonde}}/{{Razonde}} - [[Barble|Barble,]] [[Mothmant]], [[Monest]], [[Gulgus-Gue]], [[Hildelt]], {{Barta}}/{{Rabarta}} - [[Tallow]], {{Grants}} - [[Hildetorr]].
* Caves -
* Mines - {{Gifoie}} spam central. [[Canadine]] and [[Sinow Blue]] are affected by Gifoie stack. Slicer of Fanatic to deal with Gilchichs and Sinows. Bringer's Rifle against Garanz. Definitely start using {{Jellen}} and {{Zalure}} here. Bring a High ATP weapon to try and Gizonde lock Vol Opt.
* Ruins - In ruins the one thing to remember is [[Delsaber]]<nowiki/>s will be lunging at you as their priority target. If, no Rangers are in party [[Chaos Sorcerer]]<nowiki/>s will spawn on top of you. Slicer of Fanatic everything here as they all are pretty tanky against spells. Bringer's Rifle against . Definitely start using {{Jellen}} and {{Zalure}} here.
Episode 2 (WIP)
* Temple
* Spaceship
*
Episode 4 (WIP)
* Crater - [[Lizards]] & [[Dorphon Eclair]] can be killed by {{Megid}}. Definitely start using {{Jellen}} and {{Zalure}} here.
* Desert - Honestly, with [[Damage cancel]] being removed you'll be seeing a lot of FO/DP rooms up now.{{Gifoie}} stack against [[Sand Rappy]], [[Lizards]], and [[Merissa A]], {{Rafoie}} spam against [[Goran]] & [[Merissa A]], {{Rabarta}} against [[Pyro Goran]] & [[Zu]], {{Gizonde}}/{{Razonde}} spam against [[Goran Detonator]], [[Merissa AA]], and [[Pazuzu]]. [[Girtablulu]] can be {{Gizonde}}/{{Grants}} locked solo. If you have enough ATA you can Special Normal Special with Slicer of Fanatic. Definitely start using {{Jellen}} and {{Zalure}} here.


==Starting Weapons==
==Starting Weapons==
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{{Cane|rare|Mercurius Rod}} - Boost {{Grants}} by 30% and can be used to prevent enemy dives, [[Dorphon]], [[Zu]], [[Delbiter]], and [[Dark Bringer]]. With Gifoie special it does do more DPS than 30Gifoie Casting in a small niche short burst situation.
{{Cane|rare|Mercurius Rod}} - Boost {{Grants}} by 30% and can be used to prevent enemy dives, [[Dorphon]], [[Zu]], [[Delbiter]], and [[Dark Bringer]]. With Gifoie special it does do more DPS than 30Gifoie Casting in a small niche short burst situation.
{{Gun|rare|Holy Ray}} - cheap handgun option to paralyze [[Dorphon]] and [[Girtablulu]].


==End Game Weapons==
==End Game Weapons==
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==Gifoie Chart==
==Gifoie Chart==
This is under the conditions with max MST, Ignition Cloak, Gifoie Merge, and Magical Piece Equip'd.
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|+Gifoie Chart
|+Gifoie Chart

Latest revision as of 22:30, 3 February 2026

Hello, this is more of a late game guide for Force.

I know early game will be rough and starting off as Force will be very tedious as Fluids will be your main money sink in early game. I don't have much to say on this for early game but I'll maybe try to see if anyone will make a guide on that later or try to create a section for it later.

Classes

Class Stats (Max) Tech Boost

30% Attach Tech Damage / 100% Support Tech Range

Grants 50% Tech Damage / Megid Pierces

HP TP ATP DFP MST ATA EVP
FOmar 1425 2558 1002 470 1340 163 651 Gifoie.pngGifoieGizonde.pngGizondeGibarta.pngGibartaGrants.pngGrantsShifta.pngShiftaDeband.pngDeband
FOmarl 1523 2474 872 498 1284 170 588 Grants.pngGrantsShifta.pngShiftaDeband.pngDebandResta.pngRestaAnti.pngAnti
FOnewm 1482 2798 814 463 1500 180 679 Gifoie.pngGifoieGizonde.pngGizondeGibarta.pngGibartaRafoie.pngRafoieRazonde.pngRazondeRabarta.pngRabarta
FOnewearl 1398 3173 583 390 1750 186 883 Foie.pngFoieZonde.pngZondeBarta.pngBartaResta.pngRestaAnti.pngAntiMegid.pngMegid

FOmar - Having the highest ATP stat makes him different than the rest of the FOrce class giving him the niche of being more of a battle mage. Biggest problem with this concept would be: limited weapons that you'd have to buy in for specifically this class, and trying to get enough hit % on weapons to land hits as you have the worse ATA of all Classes in the game without access to Proof of Sword-Saint also. FOmar has tech boosts to Gifoie.pngGifoie making him the 2nd strongest in Gifoie Stacking.

FOmarl - This class has a very awkward position in the game as a Force, her stats across the board doesn't shine the greatest but she's still very useful as a support main. She has an interesting set of attack animations that are unique to her, making Accuracy glitch easier with Slicers and faster Shots(Rambling May) animations in her hands. She

FOnewm - If you're in the department purely for nuking, FOnewm is hands down the best with the 30% increase in Tech damage from Gi-techs and Ra-techs making him the strongest regardless of having only the 2nd highest MST.

FOnewearl - Foney is a very powerful nuking class even without having Gi-tech/Ra-tech boosts. She's very powerful in co-op early game with Barta.pngBarta shining as a very powerful tool in early levels as its the only simple tech that can hit multiple enemies and support techs range boost is huge. Biggest downside to Foney is her low hp-stat gain throughout early levels. You'll want to dedicate an unit slot for Heavenly/HP so you don't get one shot from enemies List of fixed-damage attacks.

Playstyle/Role

Force is one of the three in ''Phantasy Star Online Blue Burst''. It consists of four Classes, distinct by their ability to cast level 30 Techniques to greatly impact the parties overall time in a quest. Force having the ability to buff (Shifta/Deband) your teammates, de-buff(Jellen/Zalure) enemies, and heal/cleanse(Resta/Anti) your teammates can significantly affect your clear-times.

Its important to know that once you hit your character's MST maximum stat page that it cannot be boosted any further from any outside source unlike ATP and ATA.

Force can also Gifoie stack to instant kill certain enemies : Rappy, Gulgus, Sinow Blue, Canadine, Lily, Lizards, and Merissa A (Credits to Matt for Gifoie chart reference).

Something Force can do very well in a largely dense spawn is to Crowd Control the enemies with Razonde.pngRazonde to stagger most enemies from attacking/casting abilities. Rabarta.pngRabarta is also very powerful in its ability to freeze enemies with a 40% Proc Rate Pre-Ultimate and 20% Proc Rate in Ultimate. With level 30 techniques you can Gizonde Lock [1] first form of Vol Opt making the first phase irrelevant if you're skilled enough.

In a party with a HUcast, HUcaseal, RAcast, and RAcaseal you can have Lieutenant Mantle equiped and have Gifoie.pngGifoie for them to have traps instantly detonate. It helps them position faster and not need to trap shoot, making it easier for them to kill, especially for people using Dark Flow.


Episode 1 (WIP)

Episode 2 (WIP)

  • Temple
  • Spaceship

Episode 4 (WIP)

Starting Weapons

Cane icon.pngGlide Divine - Mainly used for the increased range of Jellen.pngJellen & Zalure.pngZalure by 100%. After 10mins of being held the special can be used as a Trifluid at cost of reducing hp to 1. I don't recommend doing this because its more important to do other things to help benefit the party in Ultimate.

Cane icon.pngStriker of Chao - Can be used by all the Force cast to increase range of Shifta.pngShifta & Deband.pngDeband by 100%

Sword icon.pngMadam's Umbrella - Can only be used by Female class to increase range of Shifta.pngShifta & Deband.pngDeband by 100%.

Sword icon.pngTyrell's Parasol - Can only be used by Female class to increase range of Shifta.pngShifta, Deband.pngDeband, & Resta.pngResta by 100%.

Cane icon.pngMarina's Bag - Can only be used by Female class to increase range of Resta.pngResta & Anti.pngAnti by 100%.

Cane icon.pngSolferino - All classes can use to increase Resta.pngResta range by 30%.

Cane icon.pngClub of Laconium - Increases Foie.pngFoie damage by 40%. Very useful against Dark Falz especially in 3rd form when he goes invulnerable to physical attacks. Increases Zonde.pngZonde damage by 40%. I don't find this one that useful outside of Pre-Ultimate mode but its very powerful in early levels.

Cane icon.pngMace of Adaman - Increases Barta.pngBarta damage by 40%. Very powerful in early game to take out enemies if they're lined up and good against Dark Falz 2nd form.

Cane icon.pngFire Scepter: Agni - Increases Foie.pngFoie Gifoie.pngGifoie Rafoie.pngRafoie damage by 20%.

Cane icon.pngStorm Wand: Indra - Increases Zonde.pngZonde Gizonde.pngGizonde Razonde.pngRazonde damage by 20%.

Cane icon.pngIce Staff: Dagon - Increases Barta.pngBarta Gibarta.pngGibarta Rabarta.pngRabarta damage by 20%.

Cane icon.pngDemonic Fork - Gives piercing to Megid.pngMegid.

Sword icon.pngSlicer of Fanatic - Very powerful even with no hit on it due to Accuracy glitch with this weapon. Very useful against dense mob spawns, Girtablulu, and Dorphon wave stacks.

Gun icon.pngRaygun Hell (50H) - Used mostly for ep2 in killing Gee, Merillia, Meriltas, Dolmolm, Dolmdarl, Recobox, and Ul Gibbon. Can use Megid.pngMegid alternatively instead.

Cane icon.pngMercurius Rod - Boost Grants.pngGrants by 30% and can be used to prevent enemy dives, Dorphon, Zu, Delbiter, and Dark Bringer. With Gifoie special it does do more DPS than 30Gifoie Casting in a small niche short burst situation.

Gun icon.pngHoly Ray - cheap handgun option to paralyze Dorphon and Girtablulu.

End Game Weapons

Cane icon.pngMagical Piece - Increases Gifoie.pngGifoie Gizonde.pngGizonde Gibarta.pngGibarta damage by 30%. Mostly used for Gifoie stacking. Gizonde has fast animation and barehanded on Male Force is just better in this situation buy female Forces will use Gizonde just fine. Gibarta not doing multiple hits on enemies is unfortunate without any freeze boost making it not a worthwhile technique.

Cane icon.pngPsycho Wand - Increases Rafoie.pngRafoie Razonde.pngRazonde Rabarta.pngRabarta damage by 30% and reduces TP consumption by 50% at the cost of original TP cost drained from HP. Hands down the the best nuking weapons for all the utility it provides.

Tool tip : if you're using Adept its better to place this below it to reduce the TP and HP drain and further.

Gun icon.pngBringer's Rifle (40/50%H) - This unique rifle is able to be wielded by Force. Having rifle range and high ATA on this weapon with Demon's special makes this weapon great for handling elite enemies.

Sword icon.pngRed Saber (Any Machine%) - Used with Crimson Coat as FOnewearl's high ATP weapon to Gizonde Locking Vol Opt.

Sword icon.pngExcalibur (More hit Better) - Multi Target Saber with high DPS makes it the strongest weapon for Fonewm to equip and best weapon to use for Gizonde Locking Vol Opt. You can combo kill very consistently with Shifta.pngShifta 30 and Zalure.pngZalure 30 on many enemies with enough Hit.

Sword icon.pngGalatine (More Hit better) - FOmar's & FOmarl's strong single target weapon. Can use this weapon to CK many enemies and Gizonde Locking Vol Opt.

Sword icon.pngAsteron Belt (More Hit Better) - FOmar's option for hitting 10 Enemies at once. Niche situations as Excalibur is very powerful and easier to find. Specific spawns that are clumped together only time to use this weapon.

Gun icon.pngRambling May (More Hit Better) - Female only single target range weapon, primarily used on FOmarl because FOnewearl has low ATP. Shoots 2 projectiles simultaneously with handgun range and infinite vertical height.

Sword icon.pngVivienne (More Hit Better) - Female only single-target, multi-hit melee weapon. Very niche weapon but can effectively CK Satellite Lizard and Yowie for FOmarl due to her low MST.

Gun icon.pngMechgun/Gun icon.pngAssault/Gun icon.pngRepeater/Gun icon.pngGatling/Gun icon.pngVulcan (Charge/Berserk) (50%+ Hit) - High burst, multi-hit, single-target, medium-range with long ending animation. Not great against enemies with high defense.

Sword icon.pngDiska of Braveman (40%+H) - Used with Thirteen as a powerful range multi-target weapon. Once sphere'd even Force can use this weapon effectively.

Sword icon.pngSlicer of Fanatic (More Hit Better) - Very powerful even with no hit on it due to Accuracy Glitch with this weapon. Very useful against dense mob spawns, Girtablulu, and Dorphon wave stacks.

Sword icon.pngES Slicer Arrest or Hell - Arrest special useful for paralyzing Dorphon and Girtablulu. Hell Special for Accuracy Glitch killing ep2 enemies.

Cane icon.pngES Cards Demons or Hell - Useful 3rd combo step to attempt to Demon or Hell an enemy.

Cane icon.pngKunai (More Hit Better) - Useful 3rd combo step to attempt to paralyze Dorphon and Girtablulu.

Cane icon.pngGal Wind - Used to proc invulnerable mag Trigger with 7% HP Cut per projectile with 3 Projectiles on 3rd combo step.

Frames

Frame Name Rarity DFP EVP Elemental Resists Req. Classes AE Notes
EFR EIC ETH EDK ELT HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Frame icon.pngThirteen 10★ 113-121 136-144 2 2 2 16 8 Level 101 Set effect (See page)
Frame icon.pngDress Plate 9★ 30 30 0 0 0 70 0 None × × × × × × Yes
Frame icon.pngDirty Lifejacket 9★ 5 5 0 0 0 20 0 Level 100 Megid.pngMegid pierces
Frame icon.pngCursed Cloak 10★ 172-180 146-154 3 3 3 18 0 Level 99 × × × × × × × × Megid.pngMegid pierces
Frame icon.pngIgnition Cloak 10★ 168-176 143-151 18 0 0 3 3 Level 99 × × × × × × × × +10% Foie.pngFoie, Gifoie.pngGifoie, and Rafoie.pngRafoie boost
Frame icon.pngTempest Cloak 10★ 168-176 143-151 0 0 18 3 3 Level 99 × × × × × × × × +10% Zonde.pngZonde, Gizonde.pngGizonde, and Razonde.pngRazonde boost
Frame icon.pngCongeal Cloak 10★ 168-176 143-151 0 18 0 3 3 Level 99 × × × × × × × × +10% Barta.pngBarta, Gibarta.pngGibarta, and Rabarta.pngRabarta boost
Frame icon.pngSelect Cloak 10★ 172-180 146-154 3 3 3 0 18 Level 99 × × × × × × × × +10% Grants.pngGrants boost
Frame icon.pngMother Garb 11★ 165-180 85-90 0 0 0 18 18 Level 101 × × × × × × × × × × × Reduces TP costs by 50%;
20% chance to boost Grants.pngGrants by 10%
Frame icon.pngMother Garb+ 12★ 175-190 95-100 0 0 0 21 21 Level 101 × × × × × × × × × × × Reduces TP costs by 50%;
33.3% chance to boost Grants.pngGrants by 30%
Frame icon.pngVirus Armor: Lafuteria 12★ 240-290 90-110 0 0 0 15 15 Level 156 × × × × Yes
Frame icon.pngSmoking Plate 11★ 223-273 122-142 5 0 0 20 25 Level 131 × × × × × × × × × × × Yes
Frame icon.pngAura Field 11★ 235-285 134-154 0 0 0 20 20 Level 152 × × × × Yes Slowly drains TP
Frame icon.pngBrightness Circle 11★ 190-240 116-136 0 0 0 25 20 Level 111 Yes
Frame icon.pngLieutenant Mantle 10★ 195-216 126-144 6 6 6 16 12 Level 101 × × × × No Grants Trap icon.pngTrap Vision
Frame Name Rarity DFP EVP EFR EIC ETH EDK ELT Req. HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl AE Notes
Elemental Resists Classes

Units

Unit icon.pngv801 - The only unit to increase casting speed a must have for every Force. see page for exact frame data.

Unit icon.pngGod/Mind/Unit icon.pngHeavenly/Mind - +40 MST / +45 MST. Good staple for early game. God/Minds can be obtained from Coren on Mondays for 1K gamba.

Unit icon.pngv101 - Same attack speed boost as Heavenly Battle but has added stats, between Unit icon.pngHero/Ability and Unit icon.pngGod/Ability.

Unit icon.pngAdept - Reduces Technique cost by 20%, +10 ATP/DFP/MST/EVP/LCK. +20 ATA, and +6 Resist

Unit icon.pngSmartlink - Removes accuracy penalty from Range weapons. See Page for more information

Unit icon.pngWizard/Technique/Unit icon.pngDevil/Technique/Unit icon.pngGod/Technique/Unit icon.pngHeavenly/Technique - Used to boost your offensive techs to lvl30.

Unit icon.pngV502 - Upgrade from v501 with 50% -> 100% Instant Kill increase on proc rate. Ideally, used with a hell weapon.

Unit icon.pngCure/Freeze - Probably the most helpful Cure unit. Dark Falz Phase 3, Ep2 Sinows, Ep4 Merissa A, and Girtablulu I usually equip this unit for.

Unit icon.pngCure/Paralysis - RAmar and RAmarl only. Used usually in Ep1 and 2 against Lilys.

Unit icon.pngCure/Confuse - Good against Gi-gue and map with confuse traps.

Unit icon.pngCure/Shock - Hidelts, Vol Opt, Ul Zol, and Shock Traps.

Unit icon.pngCure/Slow - Rarely ever use this but Gilchic's autos and Dark Falz jump can slow

Unit icon.pngResist/Devil - +15 EDK for Females to avoid Ob Lily (96 EDK) and Del Lily(92 EDK) instant death. Brightness Circle 25EDK + Anti-Dark Ring 60EDK + Resist/Devil is enough to fully resist every time.

Unit icon.pngHeavenly/Resist - +12 All Resist. Same as Resist/Devil but barely makes the cut at 97EDK to avoid instant death.

Barriers

Frame Name Rarity DFP EVP Elemental Resists Req. Classes Notes
EFR EIC ETH EDK ELT HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Shield icon.pngGifoie Merge 9★ 2-7 25-30 10 0 0 0 0 Level 12 +30% Gifoie.pngGifoie damage
Shield icon.pngGizonde Merge 9★ 2-7 25-30 0 0 10 0 0 Level 15 +30% Gizonde.pngGizonde damage
Shield icon.pngRafoie Merge 9★ 2-7 25-30 15 0 0 0 0 Level 18 +30% Rafoie.pngRafoie damage
Shield icon.pngRabarta Merge 9★ 2-7 25-30 0 15 0 0 0 Level 19 +30% Rabarta.pngRabarta damage
Shield icon.pngThree Seals 11★ 33-36 33-36 33 33 33 33 33 Level 33 × × × × × × × × +30% Razonde.pngRazonde damage;
occasionally blocks an attack;
gradually drains HP while moving
Shield icon.pngRed Merge 9★ 2-7 25-30 20 0 0 0 0 Level 24 +20% Foie.pngFoie, Gifoie.pngGifoie and Rafoie.pngRafoie damage
Shield icon.pngYellow Merge 9★ 2-7 25-30 0 0 20 0 0 Level 26 +20% Zonde.pngZonde, Gizonde.pngGizonde and Razonde.pngRazonde damage
Shield icon.pngBlue Merge 9★ 2-7 25-30 0 20 0 0 0 Level 25 +20% Barta.pngBarta, Gibarta.pngGibarta and Rabarta.pngRabarta damage
Shield icon.pngResta Merge 9★ 2-7 25-30 0 0 0 10 15 Level 11 +100% Resta.pngResta range
Shield icon.pngDe Rol Le Shield 10★ 180-255 120-195 5 15 20 0 20 Level 102 × × × ×
Shield icon.pngAnti-Dark Ring 10★ 20 135 0 0 0 60 0 Level 80
Shield icon.pngRed Ring 11★ 150-235 232-257 30 30 30 5 5 Level 180 +20 ATP, MST, ATA and LCK
Restores 1 HP/TP every 15 seconds
Frame Name Rarity DFP EVP EFR EIC ETH EDK ELT Req. HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl Notes
Elemental Resists Classes

Gifoie Chart

This is under the conditions with max MST, Ignition Cloak, Gifoie Merge, and Magical Piece Equip'd.

Gifoie Chart
Gifoie 29 Gifoie 30
Enemy FOmr FOml FOnm FOnl Fomr FOml FOnm FOnl
El Rappy (E1) 5 6 5 5 5 6 4 5
Gulgus (E1) 5 6 5 5 5 6 5 5
Mothvist (E1) 8 9 7 8 7 9 7 8
Ob Lily (E1) 7 9 7 7 7 8 7 7
Canabin 5 6 5 6 5 6 5 5
Sinow Blue 8 9 7 8 8 9 7 8
Dervant 1 2 1 1 1 2 1 1
Sand Rappy (C) 5 6 5 5 5 6 5 5
Lizard (C) 5 6 5 6 5 6 5 5
Yowie (C) 6 7 6 6 6 7 6 6
Sand Rappy (D) 7 8 6 7 6 7 6 7
Lizard (D) 7 8 7 7 7 8 7 7
Yowie (D) 8 10 8 9 8 10 8 8
Merissa A 7 8 6 7 6 8 6 7