FOnewm/Guide: Difference between revisions
(Added "Level 1 Disk-learning Setup" heading and body text) |
(labeled additional information section, and added Raygun to ATA part of that. noted Optimized Leveling can't be used for melee. noted Level 200 General mag can be used for ep2 if you swap v801->v502 at cost of cast speed.) |
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===Optimized leveling=== | ===Optimized leveling=== | ||
The below plans are for more advanced players who have multiple mags and equipment from other characters or friends. These have better stat growth as the player levels, but require changing out mags and units a lot, so may not be suitable for beginners. | The below plans are for more advanced players who have multiple mags and equipment from other characters or friends. These have better stat growth as the player levels, but require changing out mags and units a lot, so may not be suitable for beginners. | ||
These FOnewm plans specifically maximize technique output. For melee and ranged gameplay while leveling, use the basic leveling melee setup listed above. | |||
{|class="wikitable" style="text-align: center;" | {|class="wikitable" style="text-align: center;" | ||
!rowspan="2"|Plan | !rowspan="2"|Plan | ||
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!Unused | !Unused | ||
|- | |- | ||
|General use | |General use* | ||
|5/88/61/46 | |5/88/61/46 | ||
| {{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}, {{Unit|rare|Smartlink}} | | {{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}, {{Unit|rare|Smartlink}} | ||
| Line 163: | Line 165: | ||
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Smartlink}} | |{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Smartlink}} | ||
|} | |} | ||
: *This general use mag can also be used for Episode 2 at the cost of swapping V801's cast speed for V502's [[Hell]] special attack boost instead. | |||
===Max stats=== | ===Max stats=== | ||
If wishing to get all yellow numbers, use the plan below. However, these plans are generally not recommended, as they require extra units which block the usage of more utility units. | If wishing to get all yellow numbers, use the plan below. However, these plans are generally '''not recommended''', as they require extra units which block the usage of more utility units. | ||
{|class="wikitable" style="text-align: center;" | {|class="wikitable" style="text-align: center;" | ||
!rowspan="2"|Plan | !rowspan="2"|Plan | ||
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|33 | |33 | ||
|} | |} | ||
As the player gains levels, they can consider creating a new mag or equipping different units to boost their [[ATA]] stat. ATA is FOnewm's second most important stat as it allows him to make better use of weapons with [[Demon's]] or [[Hell]] specials. ATA also helps FOnewm meet the requirement to use weapons such as {{Gun|rare|Bringer's Rifle}} and {{Gun|es|ES Mechgun}}. As many enemies in Ultimate difficulty Multiplayer scaling have high elemental resistances, FOnewm can first provide [[Techniques#Support techniques|support]] followed by contributing with the aforementioned weapons in these cases. | ===Additional information=== | ||
Players leveling FOnewm should aim to maximize his [[MST]] stat with {{Tool|Mind Material|Mind Materials}} and {{Unit|Units}} as early as possible, and should pick a mag with a high Mind stat. | |||
As the player gains levels, they can consider creating a new mag and/or equipping different units to boost their [[ATA]] stat. ATA is FOnewm's second most important stat as it allows him to make better use of weapons with [[Demon's]] or [[Hell]] specials. ATA also helps FOnewm meet the requirement to use weapons such as{{Gun|Raygun}} (primarily [[Demon's]] or [[Hell]] special), {{Gun|rare|Bringer's Rifle}}, and {{Gun|es|ES Mechgun}}. As many enemies in Ultimate difficulty Multiplayer scaling have high elemental resistances, FOnewm can first provide [[Techniques#Support techniques|support]] followed by contributing with the aforementioned weapons in these cases. | |||
Although lower priority than MST and ATA, [[ATP]] can also be an important stat as FOnewm depends on this stat to equip {{Sword|rare|Slicer of Fanatic}}, {{Sword|rare|Excalibur}}, and {{Sword|es|ES J-Cutter}} or {{Sword|es|ES Slicer}}. Slicer of Fanatic's ATP requirement is low enough to be accessible with a [[Mags/Guide#Simple POW Mag|Simple POW Mag]] very early on in Ultimate difficulty. | Although lower priority than MST and ATA, [[ATP]] can also be an important stat, as FOnewm depends on this stat to equip {{Sword|rare|Slicer of Fanatic}}, {{Sword|rare|Excalibur}}, and {{Sword|es|ES J-Cutter}} or {{Sword|es|ES Slicer}}. Slicer of Fanatic's ATP requirement is low enough to be accessible with a [[Mags/Guide#Simple POW Mag|Simple POW Mag]] very early on in Ultimate difficulty. | ||
Excalibur's high weapon ATP provides FOnewm with his highest damage weapon option, but is only accessible at a very high character level if no {{Tool|Power Material|Power Materials}} are used. This is even more true in the case of ES J-Cutter and ES Slicer, which also typically depend on a unit slot being dedicated to {{Unit|rare|V502}} or {{Unit|rare|V501}} to boost the effectiveness of [[Hell]] or [[Arrest]] special attacks, while FOnewm is also depending on his unit slots to provide battle speed, Smartlink, and additional stats while leveling. | Excalibur's high weapon ATP provides FOnewm with his highest damage weapon option, but is only accessible at a very high character level if no {{Tool|Power Material|Power Materials}} are used. This is even more true in the case of ES J-Cutter and ES Slicer, which also typically depend on a unit slot being dedicated to {{Unit|rare|V502}} or {{Unit|rare|V501}} to boost the effectiveness of [[Hell]] or [[Arrest]] special attacks, while FOnewm is also depending on his unit slots to provide battle speed, Smartlink, and additional stats while leveling. | ||
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Although [[DFP]] is generally an insignificant stat, in certain cases maximizing this stat can help prevent the player from being knocked down. At level 200, there are different Mag stat plans for different scenarios that maximize certain stats and offer different levels of flexibility for Unit selection. | Although [[DFP]] is generally an insignificant stat, in certain cases maximizing this stat can help prevent the player from being knocked down. At level 200, there are different Mag stat plans for different scenarios that maximize certain stats and offer different levels of flexibility for Unit selection. | ||
Note that the Max Stats plan is '''not recommended''' here; it requires FOnewm to use all four of his unit slots for stats, resulting in him being unable to use various utility units such as {{Unit|rare|Smartlink}}, {{Unit|rare|V501}}, {{Unit|rare|V502}}, {{Unit|rare|V801}}, {{Unit|rare|Heavenly/Technique}} (or lesser Technique unit), {{Unit|rare|Heavenly/HP}} (or multiple), or any of the Cure units such as {{Unit|rare|Cure/Freeze}} and {{Unit|rare|Cure/Paralysis}}. It also depends on {{Shield|rare|Red Ring}} to provide MST, but a [[Techniques#Barriers|Technique-boosting barrier]] would be preferred in this slot for offensive technique damage in addition to max MST without Red Ring. | Note that the Max Stats plan is '''highly not recommended''' here; it requires FOnewm to use all four of his unit slots for stats, resulting in him being unable to use various utility units such as {{Unit|rare|Smartlink}}, {{Unit|rare|V501}}, {{Unit|rare|V502}}, {{Unit|rare|V801}}, {{Unit|rare|Heavenly/Technique}} (or lesser Technique unit), {{Unit|rare|Heavenly/HP}} (or multiple), or any of the Cure units such as {{Unit|rare|Cure/Freeze}} and {{Unit|rare|Cure/Paralysis}}. It also depends on {{Shield|rare|Red Ring}} to provide MST, but a [[Techniques#Barriers|Technique-boosting barrier]] would be preferred in this slot for offensive technique damage in addition to max MST without Red Ring. | ||
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<!--==Strategy==--> | <!--==Strategy==--> | ||
Latest revision as of 00:48, 26 October 2025
FOnewm is a newman Force who boasts the strongest Gi- and Ra-series techniques amongst all the Forces, due to his high MST and extra damage boosts. He is widely considered to be the strongest and most versatile Force, as alongside his unparalleled nuking power, he has enough ATP and ATA to equip various important weapons for physical damage in situations where techniques are not viable.
With his versatility, he can tackle all manners of content effectively and does not have any major drawbacks. While he will not hit as hard with weapons as the human Forces, his ATP is respectable and access to
Excalibur allows him to do high damage where necessary, and his 180 ATA allows him to use Demon's
ES Mechgun for very high HP/DFP targets.
Pros and cons
Pros
- Strongest techniques - Due to FOnewm's high MST and +30% boost to the Gi- and Ra-series techniques, FOnewm is the strongest Force for casting techniques
- Extremely powerful solo - As FOnewm is a Force, he is very powerful when alone in Episodes 1 and 4
- High Force ATA - With 180 ATA, FOnewm can hit more reliably than the human forces, and has access to
ES Mechgun for Demon's usage - Decent melee - While not as strong as FOmar/FOmarl, and despite his lack of access to
Galatine, FOnewm is able to deal decent damage with physical weapons where necessary
Cons
- Low support range - FOnewm does not have any extra range with support techniques, making support hard in parties where a supportive party member may be necessary
Section ID choice
Note that the section ID choices below are merely suggestions, and are not required choices for playing FOnewm. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for FOnewm depending on what type of item coverage is preferred.
Finding items for FOnewm
Pinkal
Pinkal is a staple for FOnewm, as it finds many core Force items in the early game, such as
Fire Scepter: Agni,
Ice Staff: Dagon, and
Storm Wand: Indra, along with boosted rates to all amplifiers. Once reaching Ultimate, Pinkal offers useful Force items such as
Slicer of Fanatic,
V801,
Limiter,
Guardianna,
Lame d'Argent, and
Diska of Braveman.
Finding items that FOnewm hunts well
Greenill
Forces are masters of Episode 4, and Greenill has a very powerful Episode 4 with items such as
V101,
Heaven Striker, and
Cannon Rouge. Greenill has decent Ruins drops as well, finding both
Red Ring and
Monkey King Bar.
Redria
Like
Greenill, Redria finds
Heaven Striker and
Cannon Rouge in Episode 4. Redria also has good Ruins drops, finding both
Red Ring and
Diska of Braveman.
General good ID
Whitill
Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as
Bluefull, which focus players into certain areas. Whitill finds many good items such as
V502,
Heaven Striker,
Diska of Braveman,
Frozen Shooter,
Slicer of Fanatic, and more!
Material and Mag plans
Basic leveling
If you're a new player and want a simple material plan, this is what you want. These plans are designed for the player who does not have extra equipment from other characters or friends, and doesn't want to keep swapping their equipment and mags as they level.
| Plan | Mag | Units | Shield | Materials | |||||
|---|---|---|---|---|---|---|---|---|---|
| Power | Def | Mind | Evade | Luck | Unused | ||||
| Nuking | Any high MIND mag | Any Merge | - | - | 150 | - | - | - | |
| Optional: Melee | Any typical POW/DEX mag | Any | |||||||
Optimized leveling
The below plans are for more advanced players who have multiple mags and equipment from other characters or friends. These have better stat growth as the player levels, but require changing out mags and units a lot, so may not be suitable for beginners.
These FOnewm plans specifically maximize technique output. For melee and ranged gameplay while leveling, use the basic leveling melee setup listed above.
| Plan | Mag | Units | Shield | Materials | |||||
|---|---|---|---|---|---|---|---|---|---|
| Power | Def | Mind | Evade | Luck | Unused | ||||
| Level 146-170 | 5/0/45/150 | Any | - | - | 150 | - | - | - | |
| Level 171-181 | 5/11/73/111 | ||||||||
| Level 182+ | 5/0/109/86 | ||||||||
Level 200
At level 200 (or when approaching 200), it is recommended to reset your materials and use the plans below, as you will get more usage out of them as the leveling plans are designed to make leveling easier.
| Plan | Mag | Units | Shield | Materials | |||||
|---|---|---|---|---|---|---|---|---|---|
| Power | Def | Mind | Evade | Luck | Unused | ||||
| General use* | 5/88/61/46 | Any | - | - | 140 | - | - | 10 | |
| Episode 2 | 5/93/101/1 | ||||||||
| Nuking | 55/x/x/59 | Any | - | - | 150 | - | - | - | |
| Nuking (max ATA) |
40/0/104/56 | ||||||||
- *This general use mag can also be used for Episode 2 at the cost of swapping V801's cast speed for V502's Hell special attack boost instead.
Max stats
If wishing to get all yellow numbers, use the plan below. However, these plans are generally not recommended, as they require extra units which block the usage of more utility units.
| Plan | Mag | Units | Shield | Materials | |||||
|---|---|---|---|---|---|---|---|---|---|
| Power | Def | Mind | Evade | Luck | Unused | ||||
| Max Stats | 5/6/20/169 | 62 | - | - | 42 | 13 | 33 | ||
Additional information
Players leveling FOnewm should aim to maximize his MST stat with
Mind Materials and
Units as early as possible, and should pick a mag with a high Mind stat.
As the player gains levels, they can consider creating a new mag and/or equipping different units to boost their ATA stat. ATA is FOnewm's second most important stat as it allows him to make better use of weapons with Demon's or Hell specials. ATA also helps FOnewm meet the requirement to use weapons such as
Raygun (primarily Demon's or Hell special),
Bringer's Rifle, and
ES Mechgun. As many enemies in Ultimate difficulty Multiplayer scaling have high elemental resistances, FOnewm can first provide support followed by contributing with the aforementioned weapons in these cases.
Although lower priority than MST and ATA, ATP can also be an important stat, as FOnewm depends on this stat to equip
Slicer of Fanatic,
Excalibur, and
ES J-Cutter or
ES Slicer. Slicer of Fanatic's ATP requirement is low enough to be accessible with a Simple POW Mag very early on in Ultimate difficulty.
Excalibur's high weapon ATP provides FOnewm with his highest damage weapon option, but is only accessible at a very high character level if no
Power Materials are used. This is even more true in the case of ES J-Cutter and ES Slicer, which also typically depend on a unit slot being dedicated to
V502 or
V501 to boost the effectiveness of Hell or Arrest special attacks, while FOnewm is also depending on his unit slots to provide battle speed, Smartlink, and additional stats while leveling.
Although DFP is generally an insignificant stat, in certain cases maximizing this stat can help prevent the player from being knocked down. At level 200, there are different Mag stat plans for different scenarios that maximize certain stats and offer different levels of flexibility for Unit selection.
Note that the Max Stats plan is highly not recommended here; it requires FOnewm to use all four of his unit slots for stats, resulting in him being unable to use various utility units such as
Smartlink,
V501,
V502,
V801,
Heavenly/Technique (or lesser Technique unit),
Heavenly/HP (or multiple), or any of the Cure units such as
Cure/Freeze and
Cure/Paralysis. It also depends on
Red Ring to provide MST, but a Technique-boosting barrier would be preferred in this slot for offensive technique damage in addition to max MST without Red Ring.
Level 1 Disk-learning Setup
FOnewm can reach 1,010 MST at level 1 with the following equipment and materials, which allows him to learn all level 30 technique disks except Grants (1,030 MST.) If you're aiming to learn the standard FO technique set (level 29 attack techniques, level 25-26 Grants and Megid,) only 974 MST is necessary (due to level 29 Rabarta.)
- 300 MST - Mind Material x150
- 80 MST -
Mercurius Rod - 390 MST - 5/0/0/195 Max MND "Console" mag (
Mark III, etc)
- 185 MND mag is acceptable for level 29 tech set, as long as you have all other build components
- 180 MST -
Heavenly/Mind x4 - 60 MST - FOnewm base stat
Recommended endgame equipment
Nuking
Support
Melee
- 3 Targets:
Excalibur
Ranged
- 4 Targets:
Diska of Braveman
- 1 Target Multi-Hit:
Vulcan (Charge, Berserk, Spirit),
M&A60 Vise
Specials
- 4 Targets:
ES J-Cutter /
ES Slicer (Arrest, Hell, Demon's)
- 3 Targets:
Slicer of Fanatic
- 1 Target:
Bringer's Rifle,
Raygun (Arrest, Hell, Demon's),
ES Cards (Hell, Demon's),
Holy Ray
- 1 Target Multi-Hit:
ES Mechgun (Demon's)
Special Purpose
Armors
Shields
Red Ring,
Rafoie Merge,
Gifoie Merge,
Gizonde Merge,
Rabarta Merge,
Anti-Dark Ring,
Resta Merge,
God's Shield "Kouryu",
Three Seals,
Combat Gear
Units
| Classes | |
|---|---|
| Hunters | HUmar (Guide) • HUnewearl (Guide) • HUcast (Guide) • HUcaseal (Guide) |
| Rangers | RAmar (Guide) • RAmarl (Guide) • RAcast (Guide) • RAcaseal (Guide) |
| Forces | FOmar (Guide) • FOmarl (Guide) • FOnewm (Guide) • FOnewearl (Guide) |
| Other | Class comparison |
