RAmar: Difference between revisions
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|desc=Excels in ranged combat. Has the most balanced set of abilities, and the highest accuracy potential. Has some recovery and attack techniques. | |desc=Excels in ranged combat. Has the most balanced set of abilities, and the highest accuracy potential. Has some recovery and attack techniques. | ||
}} | }} | ||
==Stats== | |||
{|class="wikitable" style="text-align: center;" | |||
! | |||
!Level 200 | |||
!Maximum | |||
|- | |||
!HP | |||
|1520 | |||
| - | |||
|- | |||
!TP | |||
|704 | |||
| - | |||
|- | |||
!ATP | |||
|806 | |||
|1260 | |||
|- | |||
!DFP | |||
|359 | |||
|515 | |||
|- | |||
!MST | |||
|505 | |||
|665 | |||
|- | |||
!ATA | |||
|230 | |||
|249 | |||
|- | |||
!EVP | |||
|639 | |||
|715 | |||
|} | |||
==Material Plans== | |||
'''Important Stats Only''' - Maxes important stats as early as possible. Recommended for levelling. | |||
'''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200. | |||
'''Max Stats''' - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended. | |||
{|class="wikitable" style="text-align: center;" | |||
|rowspan="2"| | |||
!rowspan="2"|Mag | |||
!rowspan="2"|Units | |||
!rowspan="2"|Shield | |||
!colspan="6"|Materials | |||
|- | |||
!Power | |||
!Def | |||
!Mind | |||
!Evade | |||
!Luck | |||
!Unused | |||
|- | |||
|Important Stats Only | |||
|rowspan="2"|5/160/35/0 | |||
|rowspan="2"|[[V101]] | |||
|rowspan="2"|[[Red Ring]] | |||
|228 | |||
| - | |||
| - | |||
| - | |||
|rowspan="2"|28 | |||
|rowspan="2"| - | |||
|- | |||
|Min-Max & Max Stat | |||
|60 | |||
|68 | |||
|63 | |||
|31 | |||
|- | |||
|} | |||
==Recommended Equipment== | ==Recommended Equipment== | ||
'''Melee''' | '''Melee''' | ||
Line 56: | Line 127: | ||
'''Units''' | '''Units''' | ||
*[[V101]], [[V502]], [[V801]] | *[[V101]], [[V502]], [[V801]] | ||
{{Classes}} | {{Classes}} | ||
[[Category:Classes]] | [[Category:Classes]] |
Revision as of 13:10, 8 July 2021
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Stats
Level 200 | Maximum | |
---|---|---|
HP | 1520 | - |
TP | 704 | - |
ATP | 806 | 1260 |
DFP | 359 | 515 |
MST | 505 | 665 |
ATA | 230 | 249 |
EVP | 639 | 715 |
Material Plans
Important Stats Only - Maxes important stats as early as possible. Recommended for levelling.
Min-Max - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.
Max Stats - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended.
Mag | Units | Shield | Materials | ||||||
---|---|---|---|---|---|---|---|---|---|
Power | Def | Mind | Evade | Luck | Unused | ||||
Important Stats Only | 5/160/35/0 | V101 | Red Ring | 228 | - | - | - | 28 | - |
Min-Max & Max Stat | 60 | 68 | 63 | 31 |
Recommended Equipment
Melee
- 3 Targets: Excalibur
- 1 Target Multi-Hit: Daylight Scar
Ranged
- 10 Targets: Cannon Rouge
- 4 Targets: Baranz Launcher, ES Launcher (Berserk, Spirit)
- 1 Target: Heaven Striker
- 1 Target Multi-Hit: Vulcan (Charge, Berserk, Spirit), M&A60 Vise, Yasminkov 9000M
Specials
- 10 Targets: ES Scythe (Hell)
- 4 Targets: ES Launcher (Hell, Demons)
- 1 Target: Raygun / Laser (Arrest, Hell, Demons), ES Gun / ES Rifle (Zalure), Bringer's Rifle
- 1 Target Multi-Hit: ES Mechgun (Hell, Demon's), S-Beat's Blade
Special Purpose
Armors
Shields
Units
Classes | |
---|---|
Hunters | HUmar (Guide) • HUnewearl (Guide) • HUcast (Guide) • HUcaseal (Guide) |
Rangers | RAmar (Guide) • RAmarl (Guide) • RAcast (Guide) • RAcaseal (Guide) |
Forces | FOmar (Guide) • FOmarl (Guide) • FOnewm (Guide) • FOnewearl (Guide) |
Other | Class comparison |