HUmar/Guide

From Ephinea PSO Wiki
< Return to HUmar
Viridia icon.png This article is currently a stub.
A stub is an article which does not cover all information available about the topic. You can help by expanding it.
HUmar.png

HUmar is a human hunter. Despite how he is advertised by the character creation screen, he is considered to be one of the least balanced and least versatile character types in the game, due to not having access to traps, high level techniques, no access to Shifta and Deband, or any special weapons from the Ranger arsenal.

HUmar is only advised for players who wish to play a character which could be considered a challenge, as the lack of crowd control options means that players must be creative in how they tackle various different scenarios.

If the player is truly looking for a character type suited for beginners, or a jack-of-all-trades, RAmar and RAmarl are advised over HUmar. If the player wishes to play a Hunter specifically, HUnewearl is more beginner friendly than HUmar due to her access to good support techniques.

Pros and cons

Pros

  • Second highest ATP - Allows HUmar to do lots of damage in the right scenarios
  • Access to powerful Hunter weapons - weapons such as Dark Flow and Vjaya allow HUmar to do extremely high damage, albeit only in specific scenarios and for high costs

Cons

  • Limited effective range - In comparison to Rangers and Forces, Hunters do not have as much area-of-effect range, meaning their effectiveness is lowered if not positioned correctly
  • Bad for solo play - Without access to Shifta, HUmar must rely on S-Red's Blade, making him weaker than both HUcast and HUnewearl in solo play.
  • Low level techniques - HUmar's techniques have slow casting speed and low range, making them less useful for purposes such as stun locking or crowd control
  • Ineffective crowd control - Without access to traps, higher level techniques, or the Ranger weapons, HUmar can struggle with crowd control

Section ID choice

Note that the section ID choices below are merely suggestions, and are not required to have on your HUmar. All IDs are good in different ways, and it is up to the player which ID they would like depending on what items they'd like to hunt. If you are unsure as to what ID you would want, the below are recommended depending on what sort of ID you would prefer.

Finding items for HUmar

Skyly icon.png Skyly

Skyly has access to many essential HUmar items, including increased rate of finding swords, which is important for early-game and finding hit Caliburs later. Items include Daylight Scar, Sealed J-Sword, Zanba, Red Ring, and Lame d'Argent.

Finding items that HUmar hunts well

Viridia icon.png Viridia

Hunters are potent boss killers, and Viridia is ideal for hunting bosses as Red Ring and Parasitic Gene "Flow" are coveted drops which only drop from the bosses at the end of episode 1 and episode 2. L&K38 Combat is also an item that can be hunted while hunting bosses.

General good ID

Whitill icon.png Whitill

Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as Bluefull, which focus players into certain areas. Whitill finds many good items such as V502, Heaven Striker, Diska of Braveman, Frozen Shooter, Slicer of Fanatic, and more!

Material and mag plans

Important Stats Only - Maxes important stats as early as possible. Recommended for levelling.
Min-Max - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.
Max Stats - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended.

With V101

Plan Mag Units Shield Materials
Power Def Mind Evade Luck Unused
Important Stats Only 5/147/48/0 V101 Red Ring 222 - - - 28 -
Min-Max (-3 EVP) 5/147/48/0 V101 Red Ring 73 69 52 28 28 -
Max Stats 5/147/48/0 V101, V801 Red Ring 73 69 49 30 28 1

Without V101

Plan Mag Units Shield Materials
Power Def Mind Evade Luck Unused
Important Stats Only 5/144/51/0 - Red Ring 215 - - - 35 -
Min-Max 5/144/51/0 - Red Ring 83 76 56 - 35 -
Max Stats 5/150/45/0 Centurion/Ability Red Ring 62 61 44 22 20 41

Equipment progression

Strategy

Recommended endgame equipment

Melee

Ranged

  • 1 Target: Raygun (Charge, Berserk, Spirit)

Specials

Special Purpose

Armors

Shields

Units