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Line 24: |
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| : ''Common charge weapons under 50% hit attribute have no worth, as the weapons shop NPC can produce these.'' | | : ''Common charge weapons under 50% hit attribute have no worth, as the weapons shop NPC can produce these.'' |
| : ''RL refers to [[The Restless Lion|Restless Lion]] an EP4 quest in which you can take NPC's weapons which come with up to 50% in three areas (including hit). '''Note''' that 55%-65% hit in the [[Swords]] category with low stats are worth the prices mentioned because people deem the RL stats worth more than the little gain in hit; but if the other percents reflect similar stats to the RL column you can add that price onto the total. When it comes to other percents, people will generally value them higher in this order (Dark > Machine > Native > A.Beast.), though of course there are examples where this is not always the case.'' | | : ''RL refers to [[The Restless Lion|Restless Lion]] an EP4 quest in which you can take NPC's weapons which come with up to 50% in three areas (including hit). '''Note''' that 55%-65% hit in the [[Swords]] category with low stats are worth the prices mentioned because people deem the RL stats worth more than the little gain in hit; but if the other percents reflect similar stats to the RL column you can add that price onto the total. When it comes to other percents, people will generally value them higher in this order (Dark > Machine > Native > A.Beast.), though of course there are examples where this is not always the case.'' |
| ''Please note that '''anything''' at high hit % can be worth auctioning or selling even if it is not a <nowiki>''useful''</nowiki> item as there are many collectors who may/will pay for it.'' | | ''Please note that '''anything''' at high hit % can be worth auctioning or selling even if it is not a <nowiki>''useful''</nowiki> item/special as there are many collectors who may/will pay for it.'' |
|
| |
|
| ''Lower weapon tiers not mentioned can be valued by comparing the hit on the highest tier weapon.'' | | ''Lower weapon tiers not mentioned can be valued by comparing the hit on the highest tier weapon of that series.'' |
| | |
| | ''Force Common weaponry is generally worthless fodder for making rare weapons by selling hit% for swag at 0.5 value or less in Meseta. However high hit and a useful special may get you a small pd amount.'' |
| {| class="wikitable" style="text-align:center" | | {| class="wikitable" style="text-align:center" |
| ! rowspan="2" |Item Name | | ! rowspan="2" |Item Name |
Revision as of 04:23, 31 March 2023
|
Some information in this article may not be current.
Prices fluctuate depending on supply and demand, so this article should be used as a reference only.
|
|
This article is currently a stub.
A stub is an article which does not cover all information available about the topic. You can help by expanding it.
|
This price guide serves to give players up-to-date information regarding the prices of various items on the market. This price guide can be edited freely by anyone. Please also note that prices are simply ballparks, they are not fixed values.
However, not all permutations of all items will be listed here, it is up to the player to make an informed judgement on the price of the item they wish to sell or buy. Certain statistics such as attribute % will affect the price, but not be listed here, for example.
The term "Priceless" is not meant to denote "infinite value." It typically means an item of that quality occurs infrequently enough that there's no commonly accepted price for it, and it would usually go to Auction.
Guidelines for editing
If editing the price guide, please follow the below guidelines:
- All items are listed in their appropriate photon drop prices. This means for items worth less than 1 PD, they must be listed as a decimal (e.g. 0.5). For items deemed worthless, they must be listed as 0.
- An item deemed priceless, meaning that a value cannot be placed upon it and would most likely be auctioned, it must be listed as "Priceless".
- Any new items added should be added to the appropriate table, in alphabetical order, other than item sorting that makes sense not-alphabetically, such as grinders. If unsure about this, please ask in
#wiki-general
on the Ephinea Discord, located in the sidebar.
Any user found manipulating the price guide for their own gain will be permanently restricted from editing this page. As this is a wiki, no edits are anonymous and action will be taken if deemed necessary.
Weapons
Common weapons
- Common charge weapons under 50% hit attribute have no worth, as the weapons shop NPC can produce these.
- RL refers to Restless Lion an EP4 quest in which you can take NPC's weapons which come with up to 50% in three areas (including hit). Note that 55%-65% hit in the Swords category with low stats are worth the prices mentioned because people deem the RL stats worth more than the little gain in hit; but if the other percents reflect similar stats to the RL column you can add that price onto the total. When it comes to other percents, people will generally value them higher in this order (Dark > Machine > Native > A.Beast.), though of course there are examples where this is not always the case.
Please note that anything at high hit % can be worth auctioning or selling even if it is not a ''useful'' item/special as there are many collectors who may/will pay for it.
Lower weapon tiers not mentioned can be valued by comparing the hit on the highest tier weapon of that series.
Force Common weaponry is generally worthless fodder for making rare weapons by selling hit% for swag at 0.5 value or less in Meseta. However high hit and a useful special may get you a small pd amount.
Item Name
|
Special
|
Hit Amount
|
50%
|
RL
|
55%
|
60%
|
65%
|
70%
|
75%
|
80%
|
85%
|
90%
|
95%
|
100%
|
Gladius
|
Arrest
|
1
|
-
|
2+
|
10-15
|
Priceless
|
Demons
|
1
|
-
|
2+
|
15-20
|
25
|
Priceless
|
Hell
|
1
|
-
|
2-3
|
5-10
|
15
|
Priceless
|
Other
|
0
|
Swords
|
None or any
|
0
|
2-8
|
1
(See RL)
|
5-10
(See RL)
|
10-30
(See RL)
|
100-300
|
300-500
|
800-1500
|
-
|
2500-5000
|
-
|
3500-9000
|
Calibur
|
Berserk
|
1-2
|
2-3
|
Charge
|
1
|
Spirit
|
1
|
Daggers
|
None or any
|
0
|
Gungnir
|
Berserk
|
1
|
-
|
2-3
|
5
|
7
|
-
|
-
|
-
|
-
|
Priceless
|
Charge
|
1
|
-
|
2-3
|
5
|
-
|
-
|
-
|
-
|
-
|
-
|
Priceless
|
Spirit
|
1
|
-
|
2-3
|
-
|
-
|
15
|
-
|
20
|
-
|
12-45
|
Priceless
|
Other
|
0
|
Slicers
|
None or any
|
0-1
|
1
|
2-4
|
10
|
15-20
|
30-100
|
100
|
120-240
|
Diska
|
Berserk
|
0-1
|
1-15
|
-
|
-
|
-
|
-
|
Priceless
|
Charge
|
1
|
-
|
3-5
|
15-25
|
40-100
|
-
|
200-300
|
-
|
-
|
-
|
Priceless
|
Spirit
|
1
|
-
|
2-3
|
5
|
-
|
30
|
-
|
75-150
|
150+
|
Priceless
|
Handguns
|
None or any
|
0
|
1
|
2-5
|
-
|
-
|
100-200
|
Raygun
|
Arrest
|
1-3
|
-
|
5
|
10-15
|
30-50
|
90-100
|
150
|
-
|
-
|
350
|
Priceless
|
Berserk
|
1-3
|
-
|
3-10
|
40-60
|
200-300
|
500-700
|
900-1300
|
Priceless
|
Blizzard
|
1
|
-
|
2+
|
-
|
10
|
25-60
|
Priceless
|
Burning
|
1
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Charge
|
1
|
-
|
5-15
|
30-50
|
100-130
|
200-350
|
500-600
|
600-700
|
-
|
-
|
1800+
|
Priceless
|
Demon's
|
1-3
|
-
|
3-5
|
10-30
|
30-50
|
80-99
|
100-130
|
150-225
|
250-300
|
Priceless
|
Gush
|
1
|
-
|
2-3
|
5
|
-
|
-
|
-
|
-
|
10-15
|
-
|
25
|
Priceless
|
Hell
|
1-5
|
-
|
8-10
|
30-50
|
80-150
|
250-300
|
300-500
|
-
|
-
|
-
|
1800+
|
Priceless
|
Spirit
|
1
|
-
|
2
|
3-5
|
5-20
|
25-50
|
50-150
|
150-200
|
-
|
-
|
600-900
|
Laser
|
Arrest
|
1-3
|
-
|
5
|
10
|
15
|
40-70
|
100
|
Priceless
|
Berserk
|
0.5-1
|
-
|
-
|
-
|
-
|
-
|
15
|
-
|
-
|
-
|
-
|
-
|
Charge
|
0.5-1
|
-
|
-
|
-
|
-
|
-
|
5-25
|
-
|
-
|
-
|
Demon's
|
1
|
-
|
3
|
5
|
10
|
25-50
|
-
|
105
|
Priceless
|
Hell
|
1-5
|
-
|
5-10
|
15-40
|
99
|
-
|
150
|
400
|
Priceless
|
Spirit
|
0.5
|
-
|
-
|
-
|
-
|
1-2
|
-
|
20
|
-
|
-
|
-
|
Other
|
0
|
Vulcan
|
Berserk
|
1-3
|
-
|
12-15
|
70-150
|
300-400
|
650-750
|
Priceless
|
Charge
|
1
|
-
|
15-20
|
200-300
|
550-600
|
Priceless
|
Spirit
|
1
|
-
|
3-5
|
10-25
|
60-100
|
150-200
|
Priceless
|
Arms
|
Berserk
|
1-3
|
-
|
5-7
|
30-45
|
200-300
|
500-600
|
700-900
|
Priceless
|
Charge
|
1
|
-
|
5-25
|
50-70
|
200-300
|
500-600
|
700-900
|
1400-1500
|
Priceless
|
Spirit
|
1
|
-
|
2-3
|
5-10
|
80-100
|
-
|
-
|
-
|
300
|
Priceless
|
Item Name
|
Special
|
50%
|
RL
|
55%
|
60%
|
65%
|
70%
|
75%
|
80%
|
85%
|
90%
|
95%
|
100%
|
Hit Amount
|
Rare weapons
Please note that anything at high hit % can be worth auctioning or selling even if it is not a ''useful'' item as there are many collectors who will pay for it.
Sabers
Swords
Daggers
Partisans
Slicers
Double sabers
Claws
Item Name
|
Hit Amount
|
0%
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Nei's Claw
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Rika's Claw
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Katanas
Item Name
|
Hit Amount
|
0%
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Agito (1975)
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Guren
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Shouren
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Twin swords
Item Name
|
Hit Amount
|
0%
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Jizai
|
-
|
-
|
-
|
20
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Musashi
|
-
|
-
|
-
|
-
|
-
|
-
|
100-150
|
-
|
-
|
-
|
-
|
Handguns
Rifles
Mechguns
Shots
Launchers
Item Name
|
Hit Amount
|
0%
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Cannon Rouge
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
NUG2000-Bazooka
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Canes
Rods
Wands
Cards
Item Name
|
Hit Amount
|
0%
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Guardianna
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Kunai
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
ES weapons
Episode
|
Price
|
Episode 1
|
30-35
|
Episode 2
|
30
|
Frames
Barriers
Merge barriers
Amplifiers and merges
Units
Tools
Currencies
Grinders
Mag cells
Materials
Miscellaneous
Techniques
Techs are either sold standalone or in sets. Level 30 attack techs are always sold standalone due to their rarity. Force tech set contains level 29 attack techs and level 26/27 Grants/Megid techs.
Tech Set
|
Price in PD
|
HUmar/RAmar
|
-
|
HUnewearl/RAmarl
|
-
|
Force
|
3-5
|
Technique
|
Level 27
|
Level 28
|
Level 29
|
Level 30
|
Grants
|
-
|
2
|
5
|
25-50
|
Megid
|
-
|
2
|
5
|
25-50
|
Weapon hearts
Meseta
Amount per 1 PD
|
400,000-500,000
|