Common weapon ATA equivalencies: Difference between revisions
From Ephinea PSO Wiki
(this is an unnecessarily high amount of very basic and easy math that i dont want to do i could probably template it but that's also more different harder work and im only doing like five tables idk im rambling) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{MessageBox|This page is a work-in-progress | {{MessageBox|This page is a work-in-progress - Sundark :>}} | ||
==Handguns== | ==Melee weapons== | ||
===Slicers=== | |||
{| class="wikitable" style="text-align:center" | |||
|+ | |||
! rowspan="2" |Item Name | |||
! rowspan="2" |Base ATA | |||
! colspan="11" |Hit% for Arms-Equivalent ATA | |||
|- | |||
! 83 || 88 || 93 || 98 || 103 || 108 || 113 || 118 || 123 || 128 || 133 | |||
|- | |||
| style="text-align:left" |{{Gun|Shot}} | |||
|27 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a | |||
|- | |||
| style="text-align:left" |{{Gun|Spread}} | |||
|28 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a | |||
|- | |||
| style="text-align:left" |{{Gun|Cannon}} | |||
|30 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a | |||
|- | |||
| style="text-align:left" |{{Gun|Launcher}} | |||
|31 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 | |||
|- | |||
| style="text-align:left" |{{Gun|Arms}} | |||
|33 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 | |||
|} | |||
==Ranged weapons== | |||
===Handguns=== | |||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|+ | |+ | ||
Line 116: | Line 143: | ||
|} | |} | ||
==Rifles== | ===Rifles=== | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|+ | |+ | ||
Line 123: | Line 150: | ||
! colspan="11" |Hit% for Laser-Equivalent ATA | ! colspan="11" |Hit% for Laser-Equivalent ATA | ||
|- | |- | ||
! | ! 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || 145 || 150 | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Rifle}} | | style="text-align:left" |{{Gun|Rifle}} | ||
Line 129: | Line 156: | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Sniper}} | | style="text-align:left" |{{Gun|Sniper}} | ||
|41 | |41 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Blaster}} | | style="text-align:left" |{{Gun|Blaster}} | ||
Line 135: | Line 162: | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Beam}} | | style="text-align:left" |{{Gun|Beam}} | ||
|47 | |47 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Laser}} | | style="text-align:left" |{{Gun|Laser}} | ||
Line 141: | Line 168: | ||
|} | |} | ||
==Mechguns== | ===Mechguns=== | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|+ | |+ | ||
Line 148: | Line 175: | ||
! colspan="11" |Hit% for Vulcan-Equivalent ATA | ! colspan="11" |Hit% for Vulcan-Equivalent ATA | ||
|- | |- | ||
! | ! 62 || 67 || 72 || 77 || 82 || 87 || 92 || 97 || 102 || 107 || 112 | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Mechgun}} | | style="text-align:left" |{{Gun|Mechgun}} | ||
| | |0 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Assault}} | | style="text-align:left" |{{Gun|Assault}} | ||
| | |3 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Repeater}} | | style="text-align:left" |{{Gun|Repeater}} | ||
| | |6 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Gatling}} | | style="text-align:left" |{{Gun|Gatling}} | ||
| | |9 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Vulcan}} | | style="text-align:left" |{{Gun|Vulcan}} | ||
| | |12 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 | ||
|} | |} | ||
==Shots== | ===Shots=== | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|+ | |+ | ||
Line 173: | Line 200: | ||
! colspan="11" |Hit% for Arms-Equivalent ATA | ! colspan="11" |Hit% for Arms-Equivalent ATA | ||
|- | |- | ||
! | ! 83 || 88 || 93 || 98 || 103 || 108 || 113 || 118 || 123 || 128 || 133 | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Shot}} | | style="text-align:left" |{{Gun|Shot}} | ||
| | |27 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Spread}} | | style="text-align:left" |{{Gun|Spread}} | ||
| | |28 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Cannon}} | | style="text-align:left" |{{Gun|Cannon}} | ||
| | |30 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Launcher}} | | style="text-align:left" |{{Gun|Launcher}} | ||
| | |31 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 | ||
|- | |- | ||
| style="text-align:left" |{{Gun|Arms}} | | style="text-align:left" |{{Gun|Arms}} | ||
| | |33 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 | ||
|} | |} | ||
{{Guides}} | {{Guides}} |
Revision as of 19:47, 9 February 2024
Melee weapons
Slicers
Item Name | Base ATA | Hit% for Arms-Equivalent ATA | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
83 | 88 | 93 | 98 | 103 | 108 | 113 | 118 | 123 | 128 | 133 | ||
Shot | 27 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Spread | 28 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Cannon | 30 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Launcher | 31 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 |
Arms | 33 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 |
Ranged weapons
Handguns
Item Name | Base ATA | Hit% for Raygun-Equivalent ATA | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
85 | 90 | 95 | 100 | 105 | 110 | 115 | 120 | 125 | 130 | 135 | ||
Handgun | 26 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a | n/a |
Autogun | 29 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Lockgun | 31 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Railgun | 33 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 |
Raygun | 35 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 |
Common Handguns ATA by Hit% | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Item Name | Base ATA | ATA with Hit% | ||||||||||||
50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | ||||
Handgun | 26 | 76 | 81 | 86 | 91 | 96 | 101 | 106 | 111 | 116 | 121 | 126 | ||
Autogun | 29 | 79 | 84 | 89 | 94 | 99 | 104 | 109 | 114 | 119 | 124 | 129 | ||
Lockgun | 31 | 81 | 86 | 91 | 96 | 101 | 106 | 111 | 116 | 121 | 126 | 131 | ||
Railgun | 33 | 83 | 88 | 93 | 98 | 103 | 108 | 113 | 118 | 123 | 128 | 133 | ||
Raygun | 35 | 85 | 90 | 95 | 100 | 105 | 110 | 115 | 120 | 125 | 130 | 135 |
Rifles
Item Name | Base ATA | Hit% for Laser-Equivalent ATA | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
100 | 105 | 110 | 115 | 120 | 125 | 130 | 135 | 140 | 145 | 150 | ||
Rifle | 38 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a | n/a |
Sniper | 41 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a | n/a |
Blaster | 44 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Beam | 47 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Laser | 50 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 |
Mechguns
Item Name | Base ATA | Hit% for Vulcan-Equivalent ATA | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
62 | 67 | 72 | 77 | 82 | 87 | 92 | 97 | 102 | 107 | 112 | ||
Mechgun | 0 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a | n/a |
Assault | 3 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a | n/a |
Repeater | 6 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Gatling | 9 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Vulcan | 12 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 |
Shots
Item Name | Base ATA | Hit% for Arms-Equivalent ATA | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
83 | 88 | 93 | 98 | 103 | 108 | 113 | 118 | 123 | 128 | 133 | ||
Shot | 27 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Spread | 28 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Cannon | 30 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | n/a |
Launcher | 31 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 |
Arms | 33 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 |