FOnewearl/Guide: Difference between revisions
|  (→Recommended endgame equipment:  big ol' table) | |||
| (9 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
| <small><div class=" | <small><div class="noexcerpt">< Return to [[FOnewearl]]</div></small> | ||
| {{Template:Stub}} | {{Template:Stub}} | ||
| [[File:FOnewearl.png|right]] | [[File:FOnewearl.png|right]] | ||
| '''FOnewearl''' is a newman Force | '''FOnewearl''' is a newman Force who boasts the highest MST and TP of all classes in the game, and the highest ATA of all the Forces. She has unparalleled power with the simple class of [[techniques]]. With her MST, she is a very strong spell caster and the strongest {{Resta}} power which, along with her increased Resta and {{Anti}} range, makes her very effective in a supportive role. Due to her comparatively high ATA, she uses weapons with the [[Weapons#Instant kill|Hell]] and [[Weapons#HP cut|Demon's]] specials more effectively than other Forces. | ||
| FOnewearl also has the lowest ATP of all classes in the game, and her extremely low ATP cap locks her out of many useful weapons, such as  | FOnewearl also has the lowest ATP of all classes in the game, and her extremely low ATP cap locks her out of many useful weapons, such as {{Sword|rare|Excalibur}} and {{Sword|es|ES J-Cutter}} / {{Sword|es|ES Slicer}}. She is also unable to use the vast majority of weapons effectively, making it difficult for her to contribute where techniques are not viable, especially in [[Episode 2]]. | ||
| In practice  | In practice, FOnewearl is a weaker and more restrictive version of [[FOnewm]], as her perks do not significantly give her any edge over him as FOnewm's stronger Gi- and Ra-series techniques are used much more commonly, and [[FOmar]]'s Gi-series boost also gives him stronger {{Gifoie}} than FOnewearl. | ||
| ==Pros and cons== | ==Pros and cons== | ||
| <big>Pros</big> | <big>Pros</big> | ||
| * Highest  | * Highest Force ATA - With 186 ATA, FOnewearl is able to use special weapons more effectively than other forces, and is also granted access to Demon's {{Gun|es|ES Mechgun}} | ||
| * Strongest Resta - FOnewearl is arguably better than FOmarl at support, as her high Resta range and up to 1,070 HP healing makes her more effective at support when necessary | * Strongest Resta - FOnewearl is arguably better than FOmarl at support, as her high {{Resta}} range and up to 1,070 HP healing makes her more effective at support when necessary | ||
| * Extremely powerful solo - As FOnewearl is a Force, she is very powerful when alone in Episode 1 and 4. | * Extremely powerful solo - As FOnewearl is a Force, she is very powerful when alone in [[Episodes 1|Episode 1]] and [[Episode 4|4]]. | ||
| <big>Cons</big> | <big>Cons</big> | ||
| * Lowest ATP in the game - With only 583 ATP, FOnewearl is unable to do respectable physical damage outside of  | * Lowest ATP in the game - With only 583 ATP, FOnewearl is unable to do respectable physical damage outside of {{Sword|rare|Vivienne}}, and is locked out of important weapons such as {{Sword|es|ES Slicer}} and {{Sword|rare|Excalibur}} | ||
| *  | * More restrictive variant of FOnewm - Other than her increased Resta potency, FOnewearl plays like a weaker FOnewm with fewer options | ||
| * Lowest HP in the game - With a soft cap of 1,398 HP, FOnewearl does not have the HP to  | * Lowest HP in the game - With a soft cap of 1,398 HP, FOnewearl does not have the HP to get hit by a [[Dark Bringer]]'s charged shot even once without dying | ||
| ==Section ID choice== | ==Section ID choice== | ||
| Note that the section ID choices below are merely suggestions, and are not required  | Note that the section ID choices below are merely suggestions, and are not required choices for playing FOnewearl. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for FOnewearl depending on what type of item coverage is preferred. | ||
| ===Finding items for FOnewearl=== | ===Finding items for FOnewearl=== | ||
| <big> | <big>{{Pinkal}}</big> | ||
| Pinkal is a staple for FOnewearl, as it finds many core Force items in the early game, such as  | |||
| Pinkal is a staple for FOnewearl, as it finds many core Force items in the early game, such as {{Cane|rare|Fire Scepter: Agni}}, {{Cane|rare|Ice Staff: Dagon}}, and {{Cane|rare|Storm Wand: Indra}}, along with boosted rates to all amplifiers. Once reaching Ultimate, Pinkal offers useful Force items such as {{Sword|rare|Vivienne}}, {{Sword|rare|Slicer of Fanatic}}, {{Unit|rare|V801}}, and {{Unit|rare|Limiter}}. | |||
| ===Finding items that FOnewearl hunts well=== | ===Finding items that FOnewearl hunts well=== | ||
| <big> | <big>{{Greenill}}</big> | ||
| Forces are masters of Episode 4, and Greenill has a very powerful Episode 4 with items such as  | |||
| Forces are masters of Episode 4, and Greenill has a very powerful Episode 4 with items such as {{Unit|rare|V101}}, {{Gun|rare|Heaven Striker}}, and {{Gun|rare|Cannon Rouge}}. Greenill has decent Ruins drops as well, finding both {{Shield|rare|Red Ring}} and {{Sword|rare|Monkey King Bar}}. | |||
| <big>{{Redria}}</big> | |||
| Like {{Greenill}}, Redria finds {{Gun|rare|Heaven Striker}} and {{Gun|rare|Cannon Rouge}} in Episode 4. Redria also has good Ruins drops, finding both {{Shield|rare|Red Ring}} and {{Sword|rare|Diska of Braveman}}. | |||
| ===General good ID=== | ===General good ID=== | ||
| <big> | <big>{{Whitill}}</big> | ||
| Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as  | |||
| ==Material plans== | Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as {{Bluefull}}, which focus players into certain areas. Whitill finds many good items such as {{Unit|rare|V502}}, {{Gun|rare|Heaven Striker}}, {{Sword|rare|Diska of Braveman}}, {{Gun|rare|Frozen Shooter}}, {{Sword|rare|Slicer of Fanatic}}, and more! | ||
| ==Material and Mag plans== | |||
| '''Important Stats Only''' - Maxes important stats as early as possible. Recommended for levelling.<br> | '''Important Stats Only''' - Maxes important stats as early as possible. Recommended for levelling.<br> | ||
| '''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.<br> | '''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.<br> | ||
| Line 47: | Line 57: | ||
| |- | |- | ||
| |Important Stats Only | |Important Stats Only | ||
| |5/36/62/97, 5/43/102/50<ref="mag2">This  | |5/36/62/97, 5/43/102/50<ref name="mag2">This Mag is for Episode 2, so {{Unit|rare|V502}} can be used instead of Adept</ref> | ||
| | | |{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}} | ||
| | - | | - | ||
| | -   | | -   | ||
| Line 58: | Line 68: | ||
| |- | |- | ||
| |Min-Max | |Min-Max | ||
| |5/36/62/97, 5/43/102/50<ref="mag2">This  | |5/36/62/97, 5/43/102/50<ref name="mag2">This Mag is for Episode 2, so {{Unit|rare|V502}} can be used instead of Adept</ref> | ||
| | | |{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}} | ||
| | - | | - | ||
| | - | | - | ||
| Line 70: | Line 80: | ||
| |Max Stats | |Max Stats | ||
| |5/18/16/161 | |5/18/16/161 | ||
| | | |{{Unit|rare|V101}}, {{Unit|rare|Adept}}, {{Unit|rare|Adept}}, {{Unit|rare|Centurion/Ability}} | ||
| | | |{{Shield|rare|Red Ring}} | ||
| | - | | - | ||
| | -   | | -   | ||
| Line 85: | Line 95: | ||
| ==Strategy== | ==Strategy== | ||
| ==Recommended endgame equipment== | ==Recommended endgame equipment== | ||
| ''' | {| class="wikitable" style="text-align:center" | ||
| |+ | |||
| !Equipment | |||
| !Purpose | |||
| !Details | |||
| ! colspan="2" |Items | |||
| |- | |||
| | rowspan="14" |'''Weapons''' | |||
| | rowspan="4" |Casting<br>(Offense) | |||
| |[[Techniques#Simple techniques|Simple]] | |||
| |style="text-align:left" |{{Cane|rare|Summit Moon}} | |||
| | rowspan="3" style="text-align:left" |{{Cane|rare|Fire Scepter: Agni}}<br>{{Cane|rare|Storm Wand: Indra}}<br>{{Cane|rare|Ice Staff: Dagon}} | |||
| |- | |||
| |[[Techniques#Normal techniques|Normal]] | |||
| |style="text-align:left" |{{Cane|rare|Magical Piece}} | |||
| |- | |||
| |[[Techniques#Hard techniques|Hard]] | |||
| |style="text-align:left" |{{Cane|rare|Psycho Wand}}<br>{{Cane|rare|Prophets of Motav}} | |||
| |- | |||
| |style="text-align:left" |{{Grants}} | |||
| | colspan="2" style="text-align:left" |{{Cane|rare|Mercurius Rod}} | |||
| |- | |||
| | rowspan="5" |Casting<br>(Support) | |||
| |style="text-align:left" |{{Anti}} | |||
| | colspan="2" rowspan="2" style="text-align:left" |{{Cane|rare|Marina's Bag}} | |||
| |- | |||
| | rowspan="2" style="text-align:left" |{{Resta}} | |||
| |- | |||
| | colspan="2" rowspan="2" style="text-align:left" |{{Sword|rare|Tyrell's Parasol}} | |||
| |- | |||
| |style="text-align:left" |{{Shifta}}<br>{{Deband}} | |||
| |- | |||
| ''' | |style="text-align:left" |{{Jellen}}<br>{{Zalure}} | ||
| | colspan="2" style="text-align:left" |{{Cane|rare|Glide Divine}} | |||
| |- | |||
| ''' | |Melee | ||
| | rowspan="2"|Single-target | |||
| | colspan="2" style="text-align:left" |{{Sword|rare|Vivienne}} | |||
| |- | |||
| | rowspan="2" |Specials | |||
| | colspan="2" style="text-align:left" |{{Gun|rare|Bringer's Rifle}}<br>{{Gun|attributes|Raygun}} ([[Arrest]]/[[Hell]]/[[Demon's]])<br>{{Cane|es|ES Cards}} ([[Hell]]/[[Demon's]])<br>{{Gun|rare|Holy Ray}} | |||
| |- | |||
| |Multi-target | |||
| | colspan="2" style="text-align:left" |{{Sword|rare|Slicer of Fanatic}} | |||
| |- | |||
| | rowspan="2" |Utility | |||
| |Mag triggers | |||
| | colspan="2" style="text-align:left" |{{Cane|rare|Gal Wind}} | |||
| |- | |||
| |[[Vol Opt]] | |||
| | colspan="2" style="text-align:left" |{{Sword|rare|Red Saber}}<br>(with {{Frame|rare|Crimson Coat}}) | |||
| |- | |||
| | rowspan="3" |'''Frames''' | |||
| | colspan="2" |Casting | |||
| | colspan="2" style="text-align:left" |{{Frame|rare|Ignition Cloak}}<br>{{Frame|rare|Congeal Cloak}}<br>{{Frame|rare|Tempest Cloak}} | |||
| |- | |||
| | colspan="2" |Utility | |||
| | colspan="2" style="text-align:left" |{{Frame|rare|Crimson Coat}} | |||
| |- | |||
| | colspan="2" |EDK | |||
| | colspan="2" style="text-align:left" |{{Frame|rare|Brightness Circle}} | |||
| |- | |||
| | rowspan="7" |'''Barriers''' | |||
| | colspan="2" |Offense | |||
| | colspan="2" style="text-align:left" |{{Shield|rare|Red Ring}}<br>{{Shield|rare|Combat Gear}} (Vol Opt) | |||
| |- | |||
| | colspan="2" |Casting | |||
| | colspan="2" |[[Barriers#Technique Merges|Technique merges]] | |||
| |- | |||
| | colspan="2" rowspan="2" |Defense | |||
| | colspan="2" style="text-align:left"|{{Shield|rare|Gods Shield "Kouryu"}} | |||
| |- | |||
| | colspan="2" rowspan="2" style="text-align:left"|{{Shield|rare|Rupika}} | |||
| |- | |||
| | colspan="2" rowspan="2" |Support | |||
| |- | |||
| | colspan="2" style="text-align:left"|{{Shield|rare|Resta Merge}} | |||
| |- | |||
| | colspan="2" |EDK | |||
| | colspan="2" style="text-align:left"|{{Shield|rare|Anti-Dark Ring}} | |||
| |- | |||
| | rowspan="2" |'''Units''' | |||
| | colspan="2" |Offense | |||
| | colspan="2" style="text-align:left"|{{Unit|rare|V101}}<br>{{Unit|rare|V502}}<br>{{Unit|rare|Smartlink}} | |||
| |- | |||
| | colspan="2" |Casting | |||
| | colspan="2" style="text-align:left"|{{Unit|rare|V801}}<br>{{Unit|rare|Adept}}<br>{{Unit|rare|Heavenly/Mind}} | |||
| |} | |||
| {{Classes}} | |||
| [[Category:Guides]] | |||
Latest revision as of 17:08, 5 March 2025
FOnewearl is a newman Force who boasts the highest MST and TP of all classes in the game, and the highest ATA of all the Forces. She has unparalleled power with the simple class of techniques. With her MST, she is a very strong spell caster and the strongest  Resta power which, along with her increased Resta and
Resta power which, along with her increased Resta and  Anti range, makes her very effective in a supportive role. Due to her comparatively high ATA, she uses weapons with the Hell and Demon's specials more effectively than other Forces.
Anti range, makes her very effective in a supportive role. Due to her comparatively high ATA, she uses weapons with the Hell and Demon's specials more effectively than other Forces.
FOnewearl also has the lowest ATP of all classes in the game, and her extremely low ATP cap locks her out of many useful weapons, such as  Excalibur and
Excalibur and  ES J-Cutter /
ES J-Cutter /  ES Slicer. She is also unable to use the vast majority of weapons effectively, making it difficult for her to contribute where techniques are not viable, especially in Episode 2.
ES Slicer. She is also unable to use the vast majority of weapons effectively, making it difficult for her to contribute where techniques are not viable, especially in Episode 2.
In practice, FOnewearl is a weaker and more restrictive version of FOnewm, as her perks do not significantly give her any edge over him as FOnewm's stronger Gi- and Ra-series techniques are used much more commonly, and FOmar's Gi-series boost also gives him stronger  Gifoie than FOnewearl.
Gifoie than FOnewearl.
Pros and cons
Pros
- Highest Force ATA - With 186 ATA, FOnewearl is able to use special weapons more effectively than other forces, and is also granted access to Demon's  ES Mechgun ES Mechgun
- Strongest Resta - FOnewearl is arguably better than FOmarl at support, as her high  Resta range and up to 1,070 HP healing makes her more effective at support when necessary Resta range and up to 1,070 HP healing makes her more effective at support when necessary
- Extremely powerful solo - As FOnewearl is a Force, she is very powerful when alone in Episode 1 and 4.
Cons
- Lowest ATP in the game - With only 583 ATP, FOnewearl is unable to do respectable physical damage outside of  Vivienne, and is locked out of important weapons such as Vivienne, and is locked out of important weapons such as ES Slicer and ES Slicer and Excalibur Excalibur
- More restrictive variant of FOnewm - Other than her increased Resta potency, FOnewearl plays like a weaker FOnewm with fewer options
- Lowest HP in the game - With a soft cap of 1,398 HP, FOnewearl does not have the HP to get hit by a Dark Bringer's charged shot even once without dying
Section ID choice
Note that the section ID choices below are merely suggestions, and are not required choices for playing FOnewearl. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for FOnewearl depending on what type of item coverage is preferred.
Finding items for FOnewearl
 Pinkal
Pinkal
Pinkal is a staple for FOnewearl, as it finds many core Force items in the early game, such as  Fire Scepter: Agni,
Fire Scepter: Agni,  Ice Staff: Dagon, and
Ice Staff: Dagon, and  Storm Wand: Indra, along with boosted rates to all amplifiers. Once reaching Ultimate, Pinkal offers useful Force items such as
Storm Wand: Indra, along with boosted rates to all amplifiers. Once reaching Ultimate, Pinkal offers useful Force items such as  Vivienne,
Vivienne,  Slicer of Fanatic,
Slicer of Fanatic,  V801, and
V801, and  Limiter.
Limiter.
Finding items that FOnewearl hunts well
 Greenill
Greenill
Forces are masters of Episode 4, and Greenill has a very powerful Episode 4 with items such as  V101,
V101,  Heaven Striker, and
Heaven Striker, and  Cannon Rouge. Greenill has decent Ruins drops as well, finding both
Cannon Rouge. Greenill has decent Ruins drops as well, finding both  Red Ring and
Red Ring and  Monkey King Bar.
Monkey King Bar.
 Redria
Redria
Like  Greenill, Redria finds
Greenill, Redria finds  Heaven Striker and
Heaven Striker and  Cannon Rouge in Episode 4. Redria also has good Ruins drops, finding both
Cannon Rouge in Episode 4. Redria also has good Ruins drops, finding both  Red Ring and
Red Ring and  Diska of Braveman.
Diska of Braveman.
General good ID
 Whitill
Whitill
Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as  Bluefull, which focus players into certain areas. Whitill finds many good items such as
Bluefull, which focus players into certain areas. Whitill finds many good items such as  V502,
V502,  Heaven Striker,
Heaven Striker,  Diska of Braveman,
Diska of Braveman,  Frozen Shooter,
Frozen Shooter,  Slicer of Fanatic, and more!
Slicer of Fanatic, and more!
Material and Mag plans
Important Stats Only - Maxes important stats as early as possible. Recommended for levelling.
Min-Max - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.
Max Stats - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended.
| Plan | Mag | Units | Shield | Materials | |||||
|---|---|---|---|---|---|---|---|---|---|
| Power | Def | Mind | Evade | Luck | Unused | ||||
| Important Stats Only | 5/36/62/97, 5/43/102/50[1] |  V101,  V801,  Adept | - | - | - | 150 | - | - | - | 
| Min-Max | 5/36/62/97, 5/43/102/50[1] |  V101,  V801,  Adept | - | - | 2 | 148 | - | - | - | 
| Max Stats | 5/18/16/161 |  V101,  Adept,  Adept,  Centurion/Ability |  Red Ring | - | - | 82 | 42 | 13 | 13 | 
Note that the Max Stats plan isn't recommended here; it forces FOnewearl to use all four of her unit slots, resulting in her being unable to use V501, V502, V801, etc.
Equipment progression
Strategy
Recommended endgame equipment
| Equipment | Purpose | Details | Items | |
|---|---|---|---|---|
| Weapons | Casting (Offense) | Simple |  Summit Moon |  Fire Scepter: Agni  Storm Wand: Indra  Ice Staff: Dagon | 
| Normal |  Magical Piece | |||
| Hard |  Psycho Wand  Prophets of Motav | |||
|  Grants |  Mercurius Rod | |||
| Casting (Support) |  Anti |  Marina's Bag | ||
|  Resta | ||||
|  Tyrell's Parasol | ||||
|  Shifta  Deband | ||||
|  Jellen  Zalure |  Glide Divine | |||
| Melee | Single-target |  Vivienne | ||
| Specials |  Bringer's Rifle  Raygun (Arrest/Hell/Demon's)  ES Cards (Hell/Demon's)  Holy Ray | |||
| Multi-target |  Slicer of Fanatic | |||
| Utility | Mag triggers |  Gal Wind | ||
| Vol Opt |  Red Saber (with  Crimson Coat) | |||
| Frames | Casting |  Ignition Cloak  Congeal Cloak  Tempest Cloak | ||
| Utility |  Crimson Coat | |||
| EDK |  Brightness Circle | |||
| Barriers | Offense |  Red Ring  Combat Gear (Vol Opt) | ||
| Casting | Technique merges | |||
| Defense |  Gods Shield "Kouryu" | |||
|  Rupika | ||||
| Support | ||||
|  Resta Merge | ||||
| EDK |  Anti-Dark Ring | |||
| Units | Offense |  V101  V502  Smartlink | ||
| Casting |  V801  Adept  Heavenly/Mind | |||
| Classes | |
|---|---|
| Hunters | HUmar (Guide) • HUnewearl (Guide) • HUcast (Guide) • HUcaseal (Guide) | 
| Rangers | RAmar (Guide) • RAmarl (Guide) • RAcast (Guide) • RAcaseal (Guide) | 
| Forces | FOmar (Guide) • FOmarl (Guide) • FOnewm (Guide) • FOnewearl (Guide) | 
| Other | Class comparison | 
 


