FOmar: Difference between revisions
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|desc=With low defensive power and low HP, FOmars are challenging to use. Their combination of techniques and quickness in combat makes them unique. | |desc=With low defensive power and low HP, FOmars are challenging to use. Their combination of techniques and quickness in combat makes them unique. | ||
}} | }} | ||
==Stats== | |||
{|class="wikitable" style="text-align: center;" | |||
! | |||
!Level 200 | |||
!Maximum | |||
|- | |||
!HP | |||
|1175 | |||
|1425 | |||
|- | |||
!TP | |||
|1783 | |||
|2033 | |||
|- | |||
!ATP | |||
|753 | |||
|1002 | |||
|- | |||
!DFP | |||
|321 | |||
|470 | |||
|- | |||
!MST | |||
|990 | |||
|1340 | |||
|- | |||
!ATA | |||
|138 | |||
|163 | |||
|- | |||
!EVP | |||
|551 | |||
|651 | |||
|} | |||
==Technique Boosts== | ==Technique Boosts== | ||
{{TechBoostTable}} | {{TechBoostTable}} | ||
Line 23: | Line 56: | ||
{{TechBoostRow|Deband|+100% range}} | {{TechBoostRow|Deband|+100% range}} | ||
|} | |} | ||
==Material Plans== | |||
'''Important Stats Only''' - Maxes important stats as early as possible. Recommended for levelling. | |||
'''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200. | |||
'''Max Stats''' - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended. | |||
{|class="wikitable" style="text-align: center;" | |||
|rowspan="2"| | |||
!rowspan="2"|Mag | |||
!rowspan="2"|Units | |||
!rowspan="2"|Shield | |||
!colspan="6"|Materials | |||
|- | |||
!Power | |||
!Def | |||
!Mind | |||
!Evade | |||
!Luck | |||
!Unused | |||
|- | |||
|Important Stats Only | |||
|5/117/46/0 | |||
|rowspan="2"|[[V101]], [[V801]] | |||
|rowspan="3"|[[Red Ring]] | |||
|rowspan="3"| - | |||
| - | |||
|212 | |||
| - | |||
|38 | |||
| - | |||
|- | |||
|Min-Max | |||
|5/117/46/32, 19/x/x/40<sup>†</sup> | |||
|65 | |||
|133 | |||
|14 | |||
|38 | |||
| - | |||
|- | |||
|Max Stats | |||
|5/112/20/63 | |||
|[[V101]], [[V801]], [[Adept]] | |||
|60 | |||
|97 | |||
|38 | |||
|33 | |||
|22 | |||
|} | |||
::<sup>† 2nd Mag is for nuking, so you can max DFP/MST with only V801</sup> | |||
==Recommended Equipment== | ==Recommended Equipment== | ||
'''Nuking''' | '''Nuking''' | ||
Line 69: | Line 150: | ||
'''Units''' | '''Units''' | ||
*[[V101]], [[V502]], [[Smartlink]], [[V801]], [[Adept]] | *[[V101]], [[V502]], [[Smartlink]], [[V801]], [[Adept]] | ||
{{Classes}} | {{Classes}} | ||
[[Category:Classes]] | [[Category:Classes]] |
Revision as of 13:15, 8 July 2021
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Stats
Level 200 | Maximum | |
---|---|---|
HP | 1175 | 1425 |
TP | 1783 | 2033 |
ATP | 753 | 1002 |
DFP | 321 | 470 |
MST | 990 | 1340 |
ATA | 138 | 163 |
EVP | 551 | 651 |
Technique Boosts
Technique | Boost |
---|---|
+30% damage | |
+30% damage | |
+30% damage | |
+30% damage | |
+100% range | |
+100% range |
Material Plans
Important Stats Only - Maxes important stats as early as possible. Recommended for levelling.
Min-Max - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.
Max Stats - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended.
Mag | Units | Shield | Materials | ||||||
---|---|---|---|---|---|---|---|---|---|
Power | Def | Mind | Evade | Luck | Unused | ||||
Important Stats Only | 5/117/46/0 | V101, V801 | Red Ring | - | - | 212 | - | 38 | - |
Min-Max | 5/117/46/32, 19/x/x/40† | 65 | 133 | 14 | 38 | - | |||
Max Stats | 5/112/20/63 | V101, V801, Adept | 60 | 97 | 38 | 33 | 22 |
- † 2nd Mag is for nuking, so you can max DFP/MST with only V801
Recommended Equipment
Nuking
Support
Melee
- 3 Targets: Excalibur
Ranged
- 4 Targets: Diska of Braveman
- 1 Target: Guardianna
- 1 Target Multi-Hit: Vulcan (Charge, Berserk, Spirit), M&A60 Vise,
Specials
- 4 Targets: ES Slicer/ES J-Cutter (Arrest, Hell, Demon's)
- 3 Targets: Slicer of Fanatic
- 1 Target: Bringer's Rifle, Raygun (Arrest, Hell, Demon's), ES Cards (Hell, Demon's), Holy Ray
Special Purpose
Armors
Shields
- Red Ring, Rafoie Merge, Gifoie Merge, Gizonde Merge, Rabarta Merge, Anti-Dark Ring, Resta Merge, God's Shield "Kouryu", Three Seals, Combat Gear
Units
Classes | |
---|---|
Hunters | HUmar (Guide) • HUnewearl (Guide) • HUcast (Guide) • HUcaseal (Guide) |
Rangers | RAmar (Guide) • RAmarl (Guide) • RAcast (Guide) • RAcaseal (Guide) |
Forces | FOmar (Guide) • FOmarl (Guide) • FOnewm (Guide) • FOnewearl (Guide) |
Other | Class comparison |