HUmar: Difference between revisions

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|desc=Excels in close-range combat. Has the most balanced growth potential. Has some recovery and attack techniques.
|desc=Excels in close-range combat. Has the most balanced growth potential. Has some recovery and attack techniques.
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}}
==Recommended Equipment==
'''Melee'''
*10 Targets: [[Vjaya]], [[Yunchang]], [[Flowen's Sword (3084)]], [[Zanba]], [[Tsumikiri J-Sword]], [[Red Sword]], [[Dark Flow]] (No Combo)
*3 Targets: [[Excalibur]]
*1 Target Multi-Hit: [[Black King Bar]], [[Daylight Scar]], [[Jizai]], [[Double Cannon]], [[Musashi]]
'''Ranged'''
*4 Targets: [[Diska of Braveman]], [[Diska]] (Charge, Spirit)
*1 Target: [[Raygun]] (Charge, Berserk, Spirit)
*1 Target Multi-Hit: [[Vulcan]] (Charge, Berserk, Spirit), [[M&A60 Vise]], [[L&K38 Combat]] (No Combo)
'''Specials'''
*4 Targets: [[ES Slicer]]/[[ES J-Cutter]] (Arrest, Hell, Demon's)
*3 Targets: [[Slicer of Fanatic]]
*1 Target: [[Holy Ray]], [[Raygun]] (Arrest, Hell, Demon's), [[ES Gun]] (Zalure)
*1 Target Multi-Hit: [[ES Mechgun]] (Demon's), [[ES Twin]] (Demon's)
'''Special Purpose'''
*[[Lavis Blade]], [[Girasole]]
*[[Kunai]], [[Syringe]]
*[[S-Red's Blade]]
*[[Tsumikiri J-Sword]]
*[[Twin Blaze]]
'''Armors'''
*[[Thirteen]], [[Dress Plate]], [[Blue Odoshi Violet Nimaidou]], [[Lieutenant Mantle]], [[Stealth Suit]]
'''Shields'''
*[[Combat Gear]], [[Kasami Bracer]], [[Red Ring]], [[Anti-Dark Ring]], [[God's Shield "Kouryu"]]
'''Units'''
*[[V101]], [[V502]], [[Smartlink]], [[V801]], [[Proof of Sword-Saint]]
==Stats==
==Stats==
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==Material Plans==
==Material Plans==
'''Important Stats Only'''
'''Important Stats Only''' - Maxes important stats as early as possible. Recommended for levelling.


Maxes important stats as early as possible. Important Stat plans are useful for having the strongest character possible at earlier levels, but limits end game character growth. Forcing players to reset their character's material usage sometime after level 180 if they wish to take advantage of their character's full potential.
'''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.
 
'''Min-Max'''
 
Maxes as many characters specific stats as possible by level 200 using the minimum number of slot units. Min-Max plans often lead to having weaker characters at earlier levels, but efficient well rounded characters later in the game. They do not require resetting a character's material usage at later levels. Min-Max suggestions are versatile and can be customized to mitigate early level character limitations.
   
   
'''Max Stats'''
'''Max Stats''' - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended.
 
Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Max Stat plans are not recommended, as sacrificing all available unit slots for max stats will put characters at a severe disadvantage by not allowing the use of [[V501]], [[V502]], [[V801]], [[Smartlink]], and Cure units.


===With V101===
===With V101===
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==Recommended Equipment==
'''Melee'''
*10 Targets: [[Vjaya]], [[Yunchang]], [[Flowen's Sword (3084)]], [[Zanba]], [[Tsumikiri J-Sword]], [[Red Sword]], [[Dark Flow]] (No Combo)
*3 Targets: [[Excalibur]]
*1 Target Multi-Hit: [[Black King Bar]], [[Daylight Scar]], [[Jizai]], [[Double Cannon]], [[Musashi]]
'''Ranged'''
*4 Targets: [[Diska of Braveman]], [[Diska]] (Charge, Spirit)
*1 Target: [[Raygun]] (Charge, Berserk, Spirit)
*1 Target Multi-Hit: [[Vulcan]] (Charge, Berserk, Spirit), [[M&A60 Vise]], [[L&K38 Combat]] (No Combo)
'''Specials'''
*4 Targets: [[ES Slicer]]/[[ES J-Cutter]] (Arrest, Hell, Demon's)
*3 Targets: [[Slicer of Fanatic]]
*1 Target: [[Holy Ray]], [[Raygun]] (Arrest, Hell, Demon's), [[ES Gun]] (Zalure)
*1 Target Multi-Hit: [[ES Mechgun]] (Demon's), [[ES Twin]] (Demon's)
'''Special Purpose'''
*[[Lavis Blade]], [[Girasole]]
*[[Kunai]], [[Syringe]]
*[[S-Red's Blade]]
*[[Tsumikiri J-Sword]]
*[[Twin Blaze]]
'''Armors'''
*[[Thirteen]], [[Dress Plate]], [[Blue Odoshi Violet Nimaidou]], [[Lieutenant Mantle]], [[Stealth Suit]]
'''Shields'''
*[[Combat Gear]], [[Kasami Bracer]], [[Red Ring]], [[Anti-Dark Ring]], [[God's Shield "Kouryu"]]
'''Units'''
*[[V101]], [[V502]], [[Smartlink]], [[V801]], [[Proof of Sword-Saint]]


{{Classes}}
{{Classes}}
[[Category:Classes]]
[[Category:Classes]]

Revision as of 13:05, 8 July 2021

Sword icon.png HUmar
HUmar.png
Excels in close-range combat. Has the most balanced growth potential. Has some recovery and attack techniques.
Class: Hunter
Race: Human
Gender: Male
HUmar stats.png
Techniques:
Foie.pngGibarta.pngRazonde.png
Attack
Grants.pngGrants
Megid.pngMegid
15-
Resta.pngRestaAnti.pngAntiReverser.pngReverser
155-
Shifta.pngShifta
Deband.pngDeband
Jellen.pngJellen
Zalure.pngZalure
-15

Stats

Level 200 Maximum
HP 1420 1670
TP 793 1043
ATP 943 1397
DFP 422 579
MST 594 732
ATA 174 200
EVP 682 756

Material Plans

Important Stats Only - Maxes important stats as early as possible. Recommended for levelling.

Min-Max - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.

Max Stats - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended.

With V101

Mag Units Shield Materials
Power Def Mind Evade Luck Unused
Important Stats Only 5/147/48/0 V101 Red Ring 228 - - - 28 -
Min-Max (-3 EVP) 73 69 52 28 28 -
Max Stats V101, V801 73 69 49 30 28 1

Without V101

Mag Units Shield Materials
Power Def Mind Evade Luck Unused
Important Stats Only 5/144/51/0 - Red Ring 215 - - - 35 -
Min-Max 83 76 56 - 35 -
Max Stats 5/150/45/0 Centurion/Ability 62 61 44 22 20 41

Recommended Equipment

Melee

Ranged

  • 1 Target: Raygun (Charge, Berserk, Spirit)

Specials

Special Purpose

Armors

Shields

Units