Common weapon ATA equivalencies: Difference between revisions

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(this is an unnecessarily high amount of very basic and easy math that i dont want to do i could probably template it but that's also more different harder work and im only doing like five tables idk im rambling)
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{{MessageBox|This page is a work-in-progress and not all values are correct - Sundark :>}}
==Handguns==
==Handguns==
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
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! colspan="11" |Hit% for Raygun-Equivalent ATA
! colspan="11" |Hit% for Raygun-Equivalent ATA
|-
|-
!85
! 85 || 90 || 95 || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135
!90
!95
!100
!105
!110
!115
!120
!125
!130
!135
|-
|-
| style="text-align:left" |{{Gun|Handgun}}
| style="text-align:left" |{{Gun|Handgun}}
|26
|26 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|60
|65
|70
|75
|80
|85
|90
|95
|100
|n/a
|n/a
|-
|-
| style="text-align:left" |{{Gun|Autogun}}
| style="text-align:left" |{{Gun|Autogun}}
|29
|29 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
|55
|60
|65
|70
|75
|80
|85
|90
|95
|100
|n/a
|-
|-
| style="text-align:left" |{{Gun|Lockgun}}
| style="text-align:left" |{{Gun|Lockgun}}
|31
|31 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a
|55
|60
|65
|70
|75
|80
|85
|90
|95
|100
|n/a
|-
|-
| style="text-align:left" |{{Gun|Railgun}}
| style="text-align:left" |{{Gun|Railgun}}
|33
|33 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|50
|55
|60
|65
|70
|75
|80
|85
|90
|95
|100
|-
|-
| style="text-align:left" |{{Gun|Raygun}}
| style="text-align:left" |{{Gun|Raygun}}
|35
|35 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|50
|55
|60
|65
|70
|75
|80
|85
|90
|95
|100
|}
|}


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==Rifles==
==Rifles==
{| class="wikitable" style="text-align:center"
|+
! rowspan="2" |Item Name
! rowspan="2" |Base ATA
! colspan="11" |Hit% for Laser-Equivalent ATA
|-
! 85 || 90 || 95 || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135
|-
| style="text-align:left" |{{Gun|Rifle}}
|38 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|-
| style="text-align:left" |{{Gun|Sniper}}
|41 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
|-
| style="text-align:left" |{{Gun|Blaster}}
|44 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a
|-
| style="text-align:left" |{{Gun|Beam}}
|47 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Gun|Laser}}
|50 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|}


==Mechguns==
==Mechguns==
{| class="wikitable" style="text-align:center"
|+
! rowspan="2" |Item Name
! rowspan="2" |Base ATA
! colspan="11" |Hit% for Vulcan-Equivalent ATA
|-
! 85 || 90 || 95 || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135
|-
| style="text-align:left" |{{Gun|Mechgun}}
|26 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|-
| style="text-align:left" |{{Gun|Assault}}
|29 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
|-
| style="text-align:left" |{{Gun|Repeater}}
|31 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a
|-
| style="text-align:left" |{{Gun|Gatling}}
|33 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Gun|Vulcan}}
|35 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|}


==Shots==
==Shots==
 
{| class="wikitable" style="text-align:center"
|+
! rowspan="2" |Item Name
! rowspan="2" |Base ATA
! colspan="11" |Hit% for Arms-Equivalent ATA
|-
! 85 || 90 || 95 || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135
|-
| style="text-align:left" |{{Gun|Shot}}
|26 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|-
| style="text-align:left" |{{Gun|Spread}}
|29 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
|-
| style="text-align:left" |{{Gun|Cannon}}
|31 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a
|-
| style="text-align:left" |{{Gun|Launcher}}
|33 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Gun|Arms}}
|35 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|}
{{Guides}}
{{Guides}}

Revision as of 19:18, 9 February 2024

This page is a work-in-progress and not all values are correct - Sundark :>

Handguns

Item Name Base ATA Hit% for Raygun-Equivalent ATA
85 90 95 100 105 110 115 120 125 130 135
Gun icon.pngHandgun 26 60 65 70 75 80 85 90 95 100 n/a n/a
Gun icon.pngAutogun 29 55 60 65 70 75 80 85 90 95 100 n/a
Gun icon.pngLockgun 31 55 60 65 70 75 80 85 90 95 100 n/a
Gun icon.pngRailgun 33 50 55 60 65 70 75 80 85 90 95 100
Gun icon.pngRaygun 35 50 55 60 65 70 75 80 85 90 95 100
Common Handguns ATA by Hit%
Item Name Base ATA ATA with Hit%
50 55 60 65 70 75 80 85 90 95 100
Gun icon.pngHandgun 26 76 81 86 91 96 101 106 111 116 121 126
Gun icon.pngAutogun 29 79 84 89 94 99 104 109 114 119 124 129
Gun icon.pngLockgun 31 81 86 91 96 101 106 111 116 121 126 131
Gun icon.pngRailgun 33 83 88 93 98 103 108 113 118 123 128 133
Gun icon.pngRaygun 35 85 90 95 100 105 110 115 120 125 130 135

Rifles

Item Name Base ATA Hit% for Laser-Equivalent ATA
85 90 95 100 105 110 115 120 125 130 135
Gun icon.pngRifle 38 60 65 70 75 80 85 90 95 100 n/a n/a
Gun icon.pngSniper 41 55 60 65 70 75 80 85 90 95 100 n/a
Gun icon.pngBlaster 44 55 60 65 70 75 80 85 90 95 100 n/a
Gun icon.pngBeam 47 50 55 60 65 70 75 80 85 90 95 100
Gun icon.pngLaser 50 50 55 60 65 70 75 80 85 90 95 100

Mechguns

Item Name Base ATA Hit% for Vulcan-Equivalent ATA
85 90 95 100 105 110 115 120 125 130 135
Gun icon.pngMechgun 26 60 65 70 75 80 85 90 95 100 n/a n/a
Gun icon.pngAssault 29 55 60 65 70 75 80 85 90 95 100 n/a
Gun icon.pngRepeater 31 55 60 65 70 75 80 85 90 95 100 n/a
Gun icon.pngGatling 33 50 55 60 65 70 75 80 85 90 95 100
Gun icon.pngVulcan 35 50 55 60 65 70 75 80 85 90 95 100

Shots

Item Name Base ATA Hit% for Arms-Equivalent ATA
85 90 95 100 105 110 115 120 125 130 135
Gun icon.pngShot 26 60 65 70 75 80 85 90 95 100 n/a n/a
Gun icon.pngSpread 29 55 60 65 70 75 80 85 90 95 100 n/a
Gun icon.pngCannon 31 55 60 65 70 75 80 85 90 95 100 n/a
Gun icon.pngLauncher 33 50 55 60 65 70 75 80 85 90 95 100
Gun icon.pngArms 35 50 55 60 65 70 75 80 85 90 95 100