Game modes: Difference between revisions
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===Very Hard=== | ===Very Hard=== | ||
===Ultimate=== | ===Ultimate=== | ||
===Anguish=== | |||
: ''Main article: [[Anguish]]'' | |||
==Play type== | ==Play type== | ||
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In Battle mode, players battle one another by rules set by the party leader. To play Battle mode, it must be selected during party creation in the lobby. At the beginning of each game, the rules set by the team leader will be displayed; each player will be positioned at one of four starting locations. Players compete to defeat as many of their opponents as possible within the time limit. Certain weapons, items, equipment, Mags, and techniques may be unusable, depending on the selected rules. A player falls when their HP drops to 0, and the fallen player will respawn at a random location on the map. The game is over when time expires. | In Battle mode, players battle one another by rules set by the party leader. To play Battle mode, it must be selected during party creation in the lobby. At the beginning of each game, the rules set by the team leader will be displayed; each player will be positioned at one of four starting locations. Players compete to defeat as many of their opponents as possible within the time limit. Certain weapons, items, equipment, Mags, and techniques may be unusable, depending on the selected rules. A player falls when their HP drops to 0, and the fallen player will respawn at a random location on the map. The game is over when time expires. | ||
===Challenge=== | ===Challenge=== | ||
: ''Main article: [[Challenge]] | : ''Main article: [[Challenge]]'' | ||
Challenge mode stages are available for both Episode 1 and 2, with each Episode having 9 and 5 stages respectively. To play Challenge mode, it must be selected during party creation in the lobby. Parties must clear stages sequentially in order to progress. At the start of each Challenge stage, all levels, equipment, and learned techniques will be reset to the stage's default. Returning to Pioneer 2 is not possible until a stage is either failed or cleared. Each player is given a set number of Scape Dolls; these are the only way party members can be revived. The whole team will be sent back to the Hunter's Guild if the HP of one of the participating member drops to zero and they have run out of Scape Dolls. | Challenge mode stages are available for both Episode 1 and 2, with each Episode having 9 and 5 stages respectively. To play Challenge mode, it must be selected during party creation in the lobby. Parties must clear stages sequentially in order to progress. At the start of each Challenge stage, all levels, equipment, and learned techniques will be reset to the stage's default. Returning to Pioneer 2 is not possible until a stage is either failed or cleared. Each player is given a set number of Scape Dolls; these are the only way party members can be revived. The whole team will be sent back to the Hunter's Guild if the HP of one of the participating member drops to zero and they have run out of Scape Dolls. | ||
{| class="wikitable" | {| class="wikitable" |
Revision as of 23:57, 5 March 2024
unga bunga page
Difficulty
Normal
Hard
Very Hard
Ultimate
Anguish
- Main article: Anguish
Play type
Normal
Battle
In Battle mode, players battle one another by rules set by the party leader. To play Battle mode, it must be selected during party creation in the lobby. At the beginning of each game, the rules set by the team leader will be displayed; each player will be positioned at one of four starting locations. Players compete to defeat as many of their opponents as possible within the time limit. Certain weapons, items, equipment, Mags, and techniques may be unusable, depending on the selected rules. A player falls when their HP drops to 0, and the fallen player will respawn at a random location on the map. The game is over when time expires.
Challenge
- Main article: Challenge
Challenge mode stages are available for both Episode 1 and 2, with each Episode having 9 and 5 stages respectively. To play Challenge mode, it must be selected during party creation in the lobby. Parties must clear stages sequentially in order to progress. At the start of each Challenge stage, all levels, equipment, and learned techniques will be reset to the stage's default. Returning to Pioneer 2 is not possible until a stage is either failed or cleared. Each player is given a set number of Scape Dolls; these are the only way party members can be revived. The whole team will be sent back to the Hunter's Guild if the HP of one of the participating member drops to zero and they have run out of Scape Dolls.