Daily forecast: Difference between revisions
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: ''This article is about how the daily forecast works. To update the forecast or view the update log, see [[Daily Forecast log]].'' | : ''This article is about how the daily forecast works. To update the forecast or view the update log, see [[Daily Forecast log]].'' | ||
<table style="clear:right; float:right; margin: | <table style="clear:right; float:right; margin:5px"><tr><td>{{DailyForecast}}</td></tr></table> | ||
The [[daily forecast]], also known as "daily luck" or "luck forecast," is an Ephinea-exclusive system whereby each day, the certain traits which make up a [[Classes|character]] (Profession, race, gender) are randomly selected to grant characters which meet those traits a small boost to [[Drop charts#Rare drop rate|rare drop rate]] while played. | The [[daily forecast]], also known as "daily luck" or "luck forecast," is an Ephinea-exclusive system whereby each day, the certain traits which make up a [[Classes|character]] (Profession, race, gender) are randomly selected to grant characters which meet those traits a small boost to [[Drop charts#Rare drop rate|rare drop rate]] while played. | ||
Revision as of 17:47, 30 October 2024
- This article is about how the daily forecast works. To update the forecast or view the update log, see Daily Forecast log.
|
The daily forecast, also known as "daily luck" or "luck forecast," is an Ephinea-exclusive system whereby each day, the certain traits which make up a character (Profession, race, gender) are randomly selected to grant characters which meet those traits a small boost to rare drop rate while played.
A maximum of three traits may be selected, including one (or more) of three traits not being selected, or combinations which are impossible to satisfy. An example of both of these would be a daily forecast of Force, Droid, None
.
A character who satisfies any one of the three selected traits will be granted a base of +1% rare drop rate, with further satisfied traits increasing the total bonus valuean based on whether the character plays in a Multiplayer party or a One Person party.
Traits Fulfilled | |||
---|---|---|---|
1 | 2 | 3 | |
One Person party | +1% | +2% | +3% |
Multiplayer party | +3% | +5% |