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| * All items are listed in their appropriate prices in {{Tool|rare|Photon Drop|Photon Drops}}. Items worth less than 1 PD are listed as a decimal (e.g. 0.5). Items deemed worthless are listed as 0. | | * All items are listed in their appropriate prices in {{Tool|rare|Photon Drop|Photon Drops}}. Items worth less than 1 PD are listed as a decimal (e.g. 0.5). Items deemed worthless are listed as 0. |
| * An item with "Inestimable", is an item that a value cannot be placed upon and would most likely be auctioned, and must be listed as "Inestimable". | | * An item listed as "Inestimable" is an item that is difficult or impossible to affix a value to. It's often recommended to auction these items rather than trying to sell them for a fixed amount. |
| * Any new items added should be added to the appropriate table, in alphabetical order, other than item sorting that makes sense non-alphabetically, such as grinders. If unsure about this, please ask in <code>#wiki-general</code> on the Ephinea Discord, located in the sidebar. | | * Any new items added should be added to the appropriate table, in alphabetical order, other than item sorting that makes sense non-alphabetically, such as grinders. If unsure about this, please ask in <code>#wiki-general</code> on the Ephinea Discord, located in the sidebar. |
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Revision as of 10:49, 3 May 2023
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Some information in this article may not be current.
Prices fluctuate depending on supply and demand, so this article should be used as a reference only.
|
|
This article is currently a stub.
A stub is an article which does not cover all information available about the topic. You can help by expanding it.
|
This price guide serves to give players up-to-date information regarding the prices of various items on the market. This price guide can be edited freely by anyone. Please also note that prices are simply ballpark estimates, they are not fixed values.
However, not all permutations of all items will be listed here; it is up to the player to make an informed judgement on the price of the item they wish to sell or buy. Certain statistics, such as attribute percentages, will affect the price, but not be listed here, for example.
Guidelines for editing
If editing the price guide, please follow the below guidelines:
- All items are listed in their appropriate prices in Photon Drops. Items worth less than 1 PD are listed as a decimal (e.g. 0.5). Items deemed worthless are listed as 0.
- An item listed as "Inestimable" is an item that is difficult or impossible to affix a value to. It's often recommended to auction these items rather than trying to sell them for a fixed amount.
- Any new items added should be added to the appropriate table, in alphabetical order, other than item sorting that makes sense non-alphabetically, such as grinders. If unsure about this, please ask in
#wiki-general
on the Ephinea Discord, located in the sidebar.
Any user found manipulating the price guide for their own gain will be permanently restricted from editing this page. As this is a wiki, no edits are anonymous and action will be taken if deemed necessary.
Weapons
Common weapons
Common charge weapons with less than 50 Hit have no worth, as these can be bought from the Arms Shop.
The "RL" column refers to Restless Lion, an Episode 4 quest in which weapons can be obtained from defeated NPC enemies. These weapons come with up to 50% in three attributes (including Hit).
Note that 55-65 Hit in the Swords category with low stats are worth the prices mentioned because people deem the extra attributes from Restless Lion weapons worth more than the meager gain in Hit from non-Restless Lion weapons; if the other non-Hit attributes are similar to those that can be acquired in Restless Lion, that price can be added onto the total. When it comes to other attributes, people will generally value them in the order Dark > Machine > Native > A.Beast; there are, of course, examples where this is not always the case.
Please note that anything with high Hit can be worth auctioning or selling even if it is not a "useful" item/special, as there are many collectors who can and will pay for it.
Lower weapon tiers not mentioned can be valued by comparing the Hit on the highest tier weapon of that series.
Common Force weaponry is generally worthless fodder for making rare weapons like Summit Moon and Magical Piece; if the requisite weapons for these have high Hit, they can often be sold for 0.5 PD or less in Meseta. High Hit and a useful special on one of these weapons may give it additional value.
Item Name
|
Special
|
Hit Amount
|
50%
|
RL
|
55%
|
60%
|
65%
|
70%
|
75%
|
80%
|
85%
|
90%
|
95%
|
100%
|
Gladius
|
Arrest
|
1
|
-
|
2+
|
10-15
|
Inestimable
|
Demons
|
1
|
-
|
2+
|
15-20
|
25
|
Inestimable
|
Hell
|
1
|
-
|
2-3
|
5-10
|
15
|
Inestimable
|
Other
|
0
|
Swords
|
None or any
|
0
|
2-8
|
1
(See RL)
|
5-10
(See RL)
|
10-30
(See RL)
|
100-300
|
300-500
|
800-1500
|
-
|
2500-5000
|
-
|
3500-9000
|
Calibur
|
Berserk
|
1-2
|
2-3
|
Charge
|
1
|
Spirit
|
1
|
Daggers
|
None or any
|
0
|
Gungnir
|
Berserk
|
1
|
-
|
2-3
|
5
|
7
|
-
|
-
|
-
|
-
|
Inestimable
|
Charge
|
1
|
-
|
2-3
|
5
|
-
|
-
|
-
|
-
|
-
|
-
|
Inestimable
|
Spirit
|
1
|
-
|
2-3
|
-
|
-
|
15
|
-
|
20
|
-
|
12-45
|
Inestimable
|
Other
|
0
|
Slicers
|
None or any
|
0-1
|
1
|
2-4
|
10
|
15-20
|
30-100
|
100
|
120-240
|
Diska
|
Berserk
|
0-1
|
1-15
|
-
|
-
|
-
|
-
|
Inestimable
|
Charge
|
1
|
-
|
3-5
|
15-25
|
40-100
|
-
|
200-300
|
-
|
400
|
-
|
Inestimable
|
Spirit
|
1
|
-
|
2-3
|
5
|
-
|
30
|
-
|
75-150
|
150+
|
Inestimable
|
Handguns
|
None or any
|
0
|
1
|
2-5
|
-
|
-
|
100-200
|
Raygun
|
Arrest
|
1-3
|
-
|
5
|
10-15
|
30-50
|
90-100
|
150
|
-
|
-
|
350
|
Inestimable
|
Berserk
|
1-3
|
-
|
3-10
|
40-60
|
200-300
|
500-700
|
900-1300
|
Inestimable
|
Blizzard
|
1
|
-
|
2+
|
-
|
10
|
25-60
|
Inestimable
|
Burning
|
1
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Charge
|
1
|
-
|
5-15
|
30-50
|
100-130
|
200-350
|
500-600
|
600-700
|
-
|
-
|
1800+
|
Inestimable
|
Demon's
|
1-3
|
-
|
3-5
|
10-30
|
30-50
|
80-99
|
100-130
|
150-225
|
250-300
|
Inestimable
|
Gush
|
1
|
-
|
2-3
|
5
|
-
|
-
|
-
|
-
|
10-15
|
-
|
25
|
Inestimable
|
Hell
|
1-3
|
-
|
8-10
|
30-50
|
80-150
|
250-300
|
300-500
|
-
|
-
|
-
|
1800+
|
Inestimable
|
Spirit
|
1
|
-
|
2
|
3-5
|
5-20
|
25-50
|
50-150
|
150-200
|
-
|
-
|
600-900
|
Laser
|
Arrest
|
1-3
|
-
|
5
|
10
|
15
|
40-70
|
100
|
Inestimable
|
Berserk
|
0.5-1
|
-
|
-
|
-
|
-
|
-
|
15
|
-
|
-
|
-
|
-
|
-
|
Charge
|
0.5-1
|
-
|
-
|
-
|
-
|
-
|
5-25
|
-
|
-
|
-
|
Demon's
|
1
|
-
|
3
|
5
|
10
|
25-50
|
-
|
105
|
Inestimable
|
Hell
|
1-3
|
-
|
5-10
|
15-40
|
99
|
-
|
150
|
400
|
Inestimable
|
Spirit
|
0.5
|
-
|
-
|
-
|
-
|
1-2
|
-
|
20
|
-
|
-
|
-
|
Other
|
0
|
Vulcan
|
Berserk
|
1-3
|
-
|
12-15
|
70-150
|
300-400
|
650-750
|
Inestimable
|
Charge
|
1
|
-
|
15-20
|
200-300
|
550-600
|
Inestimable
|
Spirit
|
1
|
-
|
3-5
|
10-25
|
60-100
|
150-200
|
Inestimable
|
Other
|
0
|
10-20
|
Shots
|
None or any
|
0
|
2-5
|
0
(See RL)
|
1-5
(See RL)
|
10-20
|
-
|
50-100
|
Arms
|
Berserk
|
1-3
|
-
|
5-7
|
30-45
|
200-300
|
500-600
|
700-900
|
Inestimable
|
Charge
|
1
|
-
|
5-25
|
50-70
|
200-300
|
500-600
|
700-900
|
1400-1500
|
Inestimable
|
Spirit
|
1
|
-
|
2-3
|
5-10
|
80-100
|
-
|
-
|
-
|
300
|
Inestimable
|
Item Name
|
Special
|
50%
|
RL
|
55%
|
60%
|
65%
|
70%
|
75%
|
80%
|
85%
|
90%
|
95%
|
100%
|
Hit Amount
|
Rare weapons
Please note that anything with high Hit can be worth auctioning or selling even if it is not a "useful" item, as there are many collectors who can and will pay for it.
The "High Attribute Value" column is reserved for weapons with attribute percentages over 50%. Even without Hit, some weapons can significantly benefit from these high attributes; this often causes prices of weapons to increase in value regardless of the weapon's Hit. N, AB, M, and D refer to the Native, A.Beast, Machine, and Dark attributes respectively.
Sabers
Swords
Daggers
Item Name
|
Hit Amount
|
0%
|
15%
|
20%
|
25%
|
30%
|
35%
|
40%
|
45%
|
50%
|
55%
|
60%
|
65%
|
70%
|
80%
|
90%
|
100%
|
Daylight Scar
|
1
|
2-3
|
5
|
10-20
|
25-40
|
40-80
|
200-300
|
500-700
|
-
|
|
Inestimable
|
Lavis Blade
|
-
|
-
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
-
|
-
|
-
|
S-Beat's Blade
|
1
|
N/A
|
-
|
N/A
|
-
|
N/A
|
-
|
N/A
|
45-50
|
|
N/A
|
S-Red's Blade
|
1
|
N/A
|
-
|
N/A
|
-
|
N/A
|
-
|
N/A
|
-
|
|
N/A
|
Partisans
Slicers
Double sabers
Claws
Item Name
|
Hit Amount
|
0%
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Nei's Claw
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Rika's Claw
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Katanas
Item Name
|
Hit Amount
|
0%
|
15%
|
20%
|
25%
|
30%
|
35%
|
40%
|
45%
|
50%
|
55%
|
60%
|
65%
|
70%
|
75%
|
80%
|
85%
|
90%
|
95%
|
100%
|
Agito (1975)
|
5
|
Only valuable for collectors, as it loses its attributes if converted to Orotiagito
|
Agito (1977)
|
0-1, only valuable in Claire's Deal 5 for making Book of Katana 1, which is one of the requirements for making Two Kamui
|
Agito (1980)
|
0-1, only valuable in Claire's Deal 5 for making Book of Katana 1, which is one of the requirements for making Two Kamui
|
Agito (1983)
|
0-1, only valuable in Claire's Deal 5 for making Book of Katana 1, which is one of the requirements for making Two Kamui
|
Agito (1991)
|
0-1, only valuable in Claire's Deal 5 for making Book of Katana 1, which is one of the requirements for making Two Kamui
|
Agito (2001)
|
0-1, only valuable in Claire's Deal 5 for making Book of Katana 1, which is one of the requirements for making Two Kamui
|
Akiko's Frying Pan
|
0
|
N/A
|
Guren
|
1
|
1-2
|
2-3
|
5-10
|
20
|
50-80
|
80-150
|
250-350
|
-
|
-
|
-
|
-
|
1200-1500
|
Inestimable
|
Harisen Battle Fan
|
0
|
Inestimable
|
N/A
|
Kamui
|
0-1, only valuable in Claire's Deal 5 for making Two Kamui
|
Murasame
|
0
|
N/A
|
Orotiagito
|
5
|
N/A
|
Shichishito
|
0-1, only valuable in Claire's Deal 5 for making Book of Katana 2, which is one of the requirements for making Two Kamui
|
Raikiri
|
0
|
N/A
|
Sange
|
0
|
0
|
1-2
|
3-5
|
5-8
|
10-20
|
-
|
20-30
|
-
|
-
|
-
|
-
|
-
|
Inestimable
|
Shouren
|
1
|
1-2
|
2-3
|
5-10
|
20
|
50-80
|
80-150
|
250-350
|
-
|
-
|
-
|
-
|
1200-1500
|
Inestimable
|
Toy Hammer
|
0
|
Inestimable
|
N/A
|
TypeJS/J-Sword
|
0
|
N/A
|
TypeJS/Saber
|
0
|
N/A
|
TypeJS/Slicer
|
0
|
N/A
|
Yamigarasu
|
-
|
-
|
-
|
-
|
-
|
-
|
5-10
|
10
|
50
|
70-80
|
-
|
-
|
-
|
Inestimable
|
Yasha
|
1
|
2-3
|
3-5
|
5-8
|
10
|
15-20
|
40
|
-
|
-
|
-
|
-
|
-
|
-
|
Inestimable
|
Twin swords
Item Name
|
Hit Amount
|
0%
|
15%
|
20%
|
25%
|
30%
|
35%
|
40%
|
45%
|
50%
|
55%
|
60%
|
65%
|
70%
|
75%
|
80%
|
85%
|
90%
|
95%
|
100%
|
Jizai
|
-
|
-
|
-
|
8-15
|
15-20
|
40
|
100-150
|
200-300
|
-
|
-
|
-
|
-
|
1200-1500
|
Inestimable
|
Musashi
|
0
|
1
|
1-2
|
3-6
|
-
|
10
|
60-100
|
120-150
|
200-250
|
Inestimable
|
Sange & Yasha
|
-
|
-
|
-
|
5-10
|
10
|
20
|
30-40
|
-
|
-
|
Inestimable
|
Yamato
|
0
|
0-1
|
-
|
-
|
5
|
8
|
10
|
-
|
-
|
35
|
Inestimable
|
Asuka
|
0
|
0-1
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
60
|
65-70
|
100-120
|
Inestimable
|
G-Assassin's Sabers
|
0
|
N/A
|
Handguns
Rifles
Mechguns
Shots
Launchers
Item Name
|
Hit Amount
|
0%
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Cannon Rouge
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
NUG2000-Bazooka
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Canes
Rods
Wands
Cards
Item Name
|
Hit Amount
|
0%
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Guardianna
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Kunai
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
ES weapons
Episode
|
Price
|
Episode 1
|
30-35
|
Episode 2
|
30
|
Frames
Barriers
Merge barriers
Amplifiers and merges
Units
Tools
Currencies
Grinders
Mag cells
Materials
Miscellaneous
Techniques
Techniques are either sold standalone or in sets. Level 30 attack techniques are always sold standalone due to their rarity. Force tech sets contain level 29 attack technique disks and level 26/27 Grants/Megid disks.
Technique Set
|
Price in PD
|
HUmar/RAmar
|
-
|
HUnewearl/RAmarl
|
-
|
Force
|
3-5
|
Technique
|
Level 27
|
Level 28
|
Level 29
|
Level 30
|
Grants
|
-
|
2
|
4
|
25-50
|
Megid
|
-
|
2
|
5
|
25-50
|
Weapon hearts
Meseta
Amount per 1 PD
|
400,000-500,000
|