Beat time: Difference between revisions
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!Item | !Item | ||
!Condition(s) | !Beat Time Condition(s) | ||
!Effect(s) | !Effect(s) | ||
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|{{Gun|rare|Heaven Striker}} | |{{Gun|rare|Heaven Striker}} | ||
| | | rowspan ="1" | | ||
''Hundreds'' digit of Beat Time is ''even'';<br> | ''Hundreds'' digit of Beat Time is ''even'';<br> | ||
{{Mag|rare|Striker Unit}} is equipped | {{Mag|rare|Striker Unit}} is equipped | ||
|- | |- | ||
|{{Sword|rare|Morning Glory}} | |||
| | | | ||
None/always active | |||
|[[ATP]] increases by <code>Current Beat Time / 4</code> | |[[ATP]] increases by <code>Current Beat Time / 4</code> | ||
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Resistance changes;<br> | Resistance changes;<br> | ||
aesthetic changes | |||
|- | |- | ||
|{{Unit|rare|Divine Protection}} | |{{Unit|rare|Divine Protection}} | ||
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''Hundreds'' digit of Beat Time is ''odd'' | ''Hundreds'' digit of Beat Time is ''odd'' | ||
| | | | ||
[[LCK]] is doubled; | [[LCK]] is doubled; | ||
[[ELT]] and [[EDK]] increased by 20 | [[ELT]] and [[EDK]] increased by 20 | ||
|} | |} |
Revision as of 23:05, 30 December 2023
Beat time (formally ".beat time") in Phantasy Star Online Blue Burst is a unique method of telling time created by the Swatch corporation. It was designed as a method of telling time independent from time zones (although it is globally based on the time zone UTC+1) by dividing the standard 24-hour day into 1,000 units called ".beats," each lasting an equivalent of 86.4 seconds.
Beat time was incorporated into Phantasy Star Online as a way to facilitate cross-continent gameplay coordination more easily. The current beat time can be observed in-game by opening the menu, with the current beat time - as well as the progression of the current beat (represented by a green bar) - being displayed in the bottom-right corner of the menu.
Equipment
Certain pieces of equipment have mechanics that function differently depending on the current beat time.
Item | Beat Time Condition(s) | Effect(s) |
---|---|---|
Heaven Punisher |
Hundreds digit of Beat Time is even |
Special attack becomes Divine Punishment |
Mille Marteaux | ||
Heaven Striker |
Hundreds digit of Beat Time is even; | |
Morning Glory |
None/always active |
ATP increases by Current Beat Time / 4
|
Epsiguard |
Every two Beats |
Resistance changes; |
Divine Protection |
Hundreds digit of Beat Time is odd |
<Still work in progress>