List of weapons with reduced specials: Difference between revisions
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It is a common misconception that weapons with rarity 9 stars or less is reduced (As in, specials with activation rates are activated less, and steal specials steal less), and those with 10 stars are unreduced with some exceptions. The actual rule is every weapon with hex value preceding [[Photon Claw]] can be reduced, if it comes with a special with reduced form (i.e. not sacrificial or elemental damage) and it attacks more than one time or capable of acquiring more than one target per attack. Specials of all other weapons are unreduced. | It is a common misconception that weapons with rarity 9 stars or less is reduced (As in, specials with activation rates are activated less, and steal specials steal less), and those with 10 stars are unreduced with some exceptions. The actual rule is every weapon with hex value preceding [[Photon Claw]] can be reduced, if it comes with a special with reduced form (i.e. not sacrificial or elemental damage) and it attacks more than one time or capable of acquiring more than one target per attack (excluding cards). Specials of all other weapons are unreduced. | ||
===Swords (reduced by 1/2)=== | ===Swords (reduced by 1/2)=== |
Revision as of 02:52, 5 December 2021
It is a common misconception that weapons with rarity 9 stars or less is reduced (As in, specials with activation rates are activated less, and steal specials steal less), and those with 10 stars are unreduced with some exceptions. The actual rule is every weapon with hex value preceding Photon Claw can be reduced, if it comes with a special with reduced form (i.e. not sacrificial or elemental damage) and it attacks more than one time or capable of acquiring more than one target per attack (excluding cards). Specials of all other weapons are unreduced.
Swords (reduced by 1/2)
Daggers (reduced by 1/2)
Partisans (reduced by 1/2)
Slicers (reduced by 2/3)
Mechguns (reduced by 2/3)
Shots (reduced by 2/3)
Guides | |
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Basics | Classes • Mags (Basic Mag feeding guide) • Quests • Section IDs • Stats • Status effects • Teams • Techniques • Tekking • Weapons |
Classes | Class comparison • Hunter • HUmar • HUnewearl • HUcast • HUcaseal • RAmar • RAmarl • RAcast • RAcaseal • FOmar • FOmarl • FOnewm • FOnewearl |
Items | Adding Hit to enemy weapons • Adding ES/S-Rank weapon specials • Common weapon ATA equivalencies • Increasing weapon attributes • Sealed items (Unsealing) • Set effects |
Hunting | Common weapons • Drop charts (Level 30 techniques) • Item boxes • Ragol Boost Road • Weapon attribute drop tables |
Mechanics | Accuracy glitch • Beat time • Combo-locked weapons • Fixed-damage attacks • Game mechanics (Frame data) • Reduced-special weapons |
Challenge | Challenge • Episode 2: Stage 1 • Episode 2: Stage 2 • Episode 2: Stage 3 • Episode 2: Stage 4 • Episode 2: Stage 5 |
Other | Chat commands • Coren • Custom files • Music replacement • Price guide • Terminology |