List of weapons with reduced specials: Difference between revisions

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It is a common misconception that weapons with a 9-star rarity or lower are reduced (i.e. their [[Weapons#Special attacks|specials]] have lower activation rates and steal/drain less HP/TP/EXP from their targets) and those with 10-star rarities or higher are unreduced with some exceptions. The actual rule is every weapon with a hex value less than that of {{Sword|rare|Photon Claw}} will be reduced if it comes with a special that ''can'' be reduced (i.e. not [[Weapons#Sacrificial damage increase|sacrificial]] or elemental damage) and it attacks more than one time or is capable of acquiring more than one target per attack (excluding [[cards]]). Specials of all other weapons are unreduced.
'''It is a common misconception that weapons with a 9-star rarity or lower are reduced''' (i.e. their [[Weapons#Special attacks|specials]] have lower activation rates and steal/drain less HP/TP/EXP from their targets), and that those with 10-star rarities or higher are unreduced with some exceptions.  


===Swords (reduced by 1/2)===
'''The actual rule''' is that every weapon with a hex value less than that of {{Sword|rare|Photon Claw}} will be reduced if it comes with a special that ''can'' be reduced (i.e. not [[Weapons#Sacrificial damage increase|sacrificial]] or elemental damage) and it strikes a target more than once per combo step, or is capable of striking more than one target per attack (excluding {{Cane|rare|Cards}}). Specials of all other weapons are unreduced.
 
==Melee weapons==
===Swords===
[[Swords]] have a special reduction rate of 1/2.
* {{Sword|Sword}}
* {{Sword|Sword}}
* {{Sword|Gigush}}
* {{Sword|Gigush}}
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* {{Sword|Calibur}}
* {{Sword|Calibur}}
* {{Sword|rare|Last Survivor}}
* {{Sword|rare|Last Survivor}}
===Daggers (reduced by 1/2)===
 
===Daggers===
[[Daggers]] have a special reduction rate of 1/2.
* {{Sword|Dagger}}
* {{Sword|Dagger}}
* {{Sword|Knife}}
* {{Sword|Knife}}
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* {{Sword|rare|Bloody Art}}
* {{Sword|rare|Bloody Art}}
* {{Sword|rare|Zero Divide}}
* {{Sword|rare|Zero Divide}}
===Partisans (reduced by 1/2)===
 
===Partisans===
[[Partisans]] have a special reduction rate of 1/2.
* {{Sword|Partisan}}
* {{Sword|Partisan}}
* {{Sword|Halbert}}
* {{Sword|Halbert}}
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* {{Sword|rare|Asteron Belt}}
* {{Sword|rare|Asteron Belt}}


===Slicers (reduced by 2/3)===
===Slicers===
[[Slicers]] have a special reduction rate of 2/3.
* {{Sword|Slicer}}
* {{Sword|Slicer}}
* {{Sword|Spinner}}
* {{Sword|Spinner}}
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* {{Sword|rare|Slicer of Assassin}}
* {{Sword|rare|Slicer of Assassin}}
* {{Sword|rare|Diska of Liberator}}
* {{Sword|rare|Diska of Liberator}}
===Mechguns (reduced by 2/3)===
 
==Ranged weapons==
===Mechguns===
[[Mechguns]] have a special reduction rate of 2/3.
* {{Gun|Mechgun}}
* {{Gun|Mechgun}}
* {{Gun|Assault}}
* {{Gun|Assault}}
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* {{Gun|rare|H&S25 Justice}}
* {{Gun|rare|H&S25 Justice}}
* {{Gun|rare|L&K14 Combat}}
* {{Gun|rare|L&K14 Combat}}
===Shots (reduced by 2/3)===
 
===Shots===
[[Shots]] have a special reduction rate of 2/3.
* {{Gun|Shot}}
* {{Gun|Shot}}
* {{Gun|Spread}}
* {{Gun|Spread}}
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* {{Gun|rare|Meteor Smash}}
* {{Gun|rare|Meteor Smash}}
* {{Gun|rare|Final Impact}}
* {{Gun|rare|Final Impact}}


{{Guides}}
{{Guides}}
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Guides]]
[[Category:Guides]]

Revision as of 23:44, 21 February 2024

It is a common misconception that weapons with a 9-star rarity or lower are reduced (i.e. their specials have lower activation rates and steal/drain less HP/TP/EXP from their targets), and that those with 10-star rarities or higher are unreduced with some exceptions.

The actual rule is that every weapon with a hex value less than that of Sword icon.pngPhoton Claw will be reduced if it comes with a special that can be reduced (i.e. not sacrificial or elemental damage) and it strikes a target more than once per combo step, or is capable of striking more than one target per attack (excluding Cane icon.pngCards). Specials of all other weapons are unreduced.

Melee weapons

Swords

Swords have a special reduction rate of 1/2.

Daggers

Daggers have a special reduction rate of 1/2.

Partisans

Partisans have a special reduction rate of 1/2.

Slicers

Slicers have a special reduction rate of 2/3.

Ranged weapons

Mechguns

Mechguns have a special reduction rate of 2/3.

Shots

Shots have a special reduction rate of 2/3.