List of weapons with reduced specials: Difference between revisions
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It is a common misconception that weapons with rarity | It is a common misconception that weapons with a 9-star rarity or lower are reduced (i.e. their [[Weapons#Special attacks|specials]] have lower activation rates and steal/drain less HP/TP/EXP from their targets) and those with 10-star rarities or higher are unreduced with some exceptions. The actual rule is every weapon with a hex value less than that of {{Sword|rare|Photon Claw}} will be reduced if it comes with a special that ''can'' be reduced (i.e. not [[Weapons#Sacrificial damage increase|sacrificial]] or elemental damage) and it attacks more than one time or is capable of acquiring more than one target per attack (excluding [[cards]]). Specials of all other weapons are unreduced. | ||
===Swords (reduced by 1/2)=== | ===Swords (reduced by 1/2)=== | ||
* | * {{Sword|Sword}} | ||
* | * {{Sword|Gigush}} | ||
* | * {{Sword|Breaker}} | ||
* | * {{Sword|Claymore}} | ||
* | * {{Sword|Calibur}} | ||
* | * {{Sword|rare|Last Survivor}} | ||
===Daggers (reduced by 1/2)=== | ===Daggers (reduced by 1/2)=== | ||
* | * {{Sword|Dagger}} | ||
* | * {{Sword|Knife}} | ||
* | * {{Sword|Blade}} | ||
* | * {{Sword|Edge}} | ||
* | * {{Sword|Ripper}} | ||
* | * {{Sword|rare|Blade Dance}} | ||
* | * {{Sword|rare|Bloody Art}} | ||
* | * {{Sword|rare|Zero Divide}} | ||
===Partisans (reduced by 1/2)=== | ===Partisans (reduced by 1/2)=== | ||
* | * {{Sword|Partisan}} | ||
* | * {{Sword|Halbert}} | ||
* | * {{Sword|Glaive}} | ||
* | * {{Sword|Berdys}} | ||
* | * {{Sword|Gungnir}} | ||
* | * {{Sword|rare|Gae Bolg}} | ||
* | * {{Sword|rare|Asteron Belt}} | ||
===Slicers (reduced by 2/3)=== | ===Slicers (reduced by 2/3)=== | ||
* | * {{Sword|Slicer}} | ||
* | * {{Sword|Spinner}} | ||
* | * {{Sword|Cutter}} | ||
* | * {{Sword|Sawcer}} | ||
* | * {{Sword|Diska}} | ||
* | * {{Sword|rare|Slicer of Assassin}} | ||
* | * {{Sword|rare|Diska of Liberator}} | ||
===Mechguns (reduced by 2/3)=== | ===Mechguns (reduced by 2/3)=== | ||
* | * {{Gun|Mechgun}} | ||
* | * {{Gun|Assault}} | ||
* | * {{Gun|Repeater}} | ||
* | * {{Gun|Gatling}} | ||
* | * {{Gun|Vulcan}} | ||
* | * {{Gun|rare|H&S25 Justice}} | ||
* | * {{Gun|rare|L&K14 Combat}} | ||
===Shots (reduced by 2/3)=== | ===Shots (reduced by 2/3)=== | ||
* | * {{Gun|Shot}} | ||
* | * {{Gun|Spread}} | ||
* | * {{Gun|Cannon}} | ||
* | * {{Gun|Launcher}} | ||
* | * {{Gun|Arms}} | ||
* | * {{Gun|rare|Crush Bullet}} | ||
* | * {{Gun|rare|Meteor Smash}} | ||
* | * {{Gun|rare|Final Impact}} | ||
Revision as of 20:28, 8 September 2023
It is a common misconception that weapons with a 9-star rarity or lower are reduced (i.e. their specials have lower activation rates and steal/drain less HP/TP/EXP from their targets) and those with 10-star rarities or higher are unreduced with some exceptions. The actual rule is every weapon with a hex value less than that of Photon Claw will be reduced if it comes with a special that can be reduced (i.e. not sacrificial or elemental damage) and it attacks more than one time or is capable of acquiring more than one target per attack (excluding cards). Specials of all other weapons are unreduced.
Swords (reduced by 1/2)
Daggers (reduced by 1/2)
Partisans (reduced by 1/2)
Slicers (reduced by 2/3)
Mechguns (reduced by 2/3)
Shots (reduced by 2/3)