List of weapons with reduced specials: Difference between revisions

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<small><div class="noexcerpt">< Return to [[Weapons#Special reduction|Weapons]]</div></small>
'''It is a common misconception that weapons with a 9-star rarity or lower are reduced''' (i.e. their [[Weapons#Special attacks|specials]] have lower activation rates and steal/drain less HP/TP/EXP from their targets), and that those with 10-star rarities or higher are unreduced with some exceptions.  
'''It is a common misconception that weapons with a 9-star rarity or lower are reduced''' (i.e. their [[Weapons#Special attacks|specials]] have lower activation rates and steal/drain less HP/TP/EXP from their targets), and that those with 10-star rarities or higher are unreduced with some exceptions.  


'''The actual rule''' is that every weapon with a hex value less than that of {{Sword|rare|Photon Claw}} will be reduced if it comes with a special that ''can'' be reduced (i.e. not [[Weapons#Sacrificial damage increase|sacrificial]] or elemental damage) and it strikes a target more than once per combo step, or is capable of striking more than one target per attack (excluding {{Cane|rare|Cards}}). Specials of all other weapons are unreduced.
'''The actual rule''' is that weapons in weapon groups 02, 03, 04, 05, 08, and 09 are eligible to have reduced specials. These weapon group numbers correspond to the groups listed below.
 
Reduction is applied to any special that is not a [[Weapons#Sacrificial damage increase|sacrificial]] or elemental damage special. The hardcoded specials on {{Sword|rare|Vjaya}}, {{Sword|rare|Izmaela}}, and {{Sword|rare|Two Kamui}} are not reduced.


==Melee weapons==
==Melee weapons==
===Swords===
===Swords===
[[Swords]] have a special reduction rate of 1/2.
The special activation rate for these [[Swords]] is reduced to 50% effectiveness.
* {{Sword|Sword}}
* {{Sword|Sword}}
* {{Sword|Gigush}}
* {{Sword|Gigush}}
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===Daggers===
===Daggers===
[[Daggers]] have a special reduction rate of 1/2.
The special activation rate for these [[Daggers]] is reduced to 50% effectiveness.
* {{Sword|Dagger}}
* {{Sword|Dagger}}
* {{Sword|Knife}}
* {{Sword|Knife}}
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===Partisans===
===Partisans===
[[Partisans]] have a special reduction rate of 1/2.
The special activation rate for these [[Partisans]] is reduced to 50% effectiveness.
* {{Sword|Partisan}}
* {{Sword|Partisan}}
* {{Sword|Halbert}}
* {{Sword|Halbert}}
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===Slicers===
===Slicers===
[[Slicers]] have a special reduction rate of 2/3.
The special activation rate for these [[Slicers]] is reduced to 33% effectiveness.
* {{Sword|Slicer}}
* {{Sword|Slicer}}
* {{Sword|Spinner}}
* {{Sword|Spinner}}
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==Ranged weapons==
==Ranged weapons==
===Mechguns===
===Mechguns===
[[Mechguns]] have a special reduction rate of 2/3.
The special activation rate for these [[Mechguns]] is reduced to 33% effectiveness.
* {{Gun|Mechgun}}
* {{Gun|Mechgun}}
* {{Gun|Assault}}
* {{Gun|Assault}}
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===Shots===
===Shots===
[[Shots]] have a special reduction rate of 2/3.
The special activation rate for these [[Shots]] is reduced to 33% effectiveness.
* {{Gun|Shot}}
* {{Gun|Shot}}
* {{Gun|Spread}}
* {{Gun|Spread}}
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* {{Gun|rare|Meteor Smash}}
* {{Gun|rare|Meteor Smash}}
* {{Gun|rare|Final Impact}}
* {{Gun|rare|Final Impact}}
 
<br>
{{Guides}}
{{Guides}}
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 23:06, 13 December 2024

< Return to Weapons

It is a common misconception that weapons with a 9-star rarity or lower are reduced (i.e. their specials have lower activation rates and steal/drain less HP/TP/EXP from their targets), and that those with 10-star rarities or higher are unreduced with some exceptions.

The actual rule is that weapons in weapon groups 02, 03, 04, 05, 08, and 09 are eligible to have reduced specials. These weapon group numbers correspond to the groups listed below.

Reduction is applied to any special that is not a sacrificial or elemental damage special. The hardcoded specials on Sword icon.pngVjaya, Sword icon.pngIzmaela, and Sword icon.pngTwo Kamui are not reduced.

Melee weapons

Swords

The special activation rate for these Swords is reduced to 50% effectiveness.

Daggers

The special activation rate for these Daggers is reduced to 50% effectiveness.

Partisans

The special activation rate for these Partisans is reduced to 50% effectiveness.

Slicers

The special activation rate for these Slicers is reduced to 33% effectiveness.

Ranged weapons

Mechguns

The special activation rate for these Mechguns is reduced to 33% effectiveness.

Shots

The special activation rate for these Shots is reduced to 33% effectiveness.