Section IDs: Difference between revisions
From Ephinea PSO Wiki
m (Showed Iggy as a drop on white, according to the tables it doesnt drop for them. Assume it's just outdated information, removed Iggy from the list.) |
m (Reverted edits by 187.120.30.226 (talk) to last revision by Sundark) Tag: Rollback |
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: ''This article is about the different section IDs. If you are looking for advice on what section ID to pick, check out the appropriate [[class guides|class guide]].'' | |||
<center>[[File:Viridia icon.png|32px|link=]] [[File:Greenill icon.png|32px|link=]] [[File:Skyly icon.png|32px|link=]] [[File:Bluefull icon.png|32px|link=]] [[File:Purplenum icon.png|32px|link=]] [[File:Pinkal icon.png|32px|link=]] [[File:Redria icon.png|32px|link=]] [[File:Oran icon.png|32px|link=]] [[File:Yellowboze icon.png|32px|link=]] [[File:Whitill icon.png|32px|link=]]</center> | <center>[[File:Viridia icon.png|32px|link=]] [[File:Greenill icon.png|32px|link=]] [[File:Skyly icon.png|32px|link=]] [[File:Bluefull icon.png|32px|link=]] [[File:Purplenum icon.png|32px|link=]] [[File:Pinkal icon.png|32px|link=]] [[File:Redria icon.png|32px|link=]] [[File:Oran icon.png|32px|link=]] [[File:Yellowboze icon.png|32px|link=]] [[File:Whitill icon.png|32px|link=]]</center> | ||
'''Section IDs''' are special insignia that are assigned to every | '''Section IDs''' are special insignia that are assigned to every character on character creation that determine many of the common items and ''all'' of the rare items that can be found in a party hosted by that character. A character's section ID is permanent once the character has reached level 20; before this, it can be changed ''once'' with the <code>/modsecid</code> [[Chat commands|chat command]]. | ||
==List of section IDs== | ==List of section IDs== | ||
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![[File:Viridia icon.png|32px|link=]] | ![[File:Viridia icon.png|32px|link=]] | ||
!Viridia | !Viridia | ||
| ++ Common | | ++ Common [[Shots]]<br>+ Common [[Partisans]] | ||
| -- Common | | -- Common [[Slicers]] | ||
| | | | ||
* {{Sword|rare|Lame d'Argent}} | * {{Sword|rare|Lame d'Argent}} | ||
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![[File:Greenill icon.png|32px|link=]] | ![[File:Greenill icon.png|32px|link=]] | ||
!Greenill | !Greenill | ||
| ++ Common | | ++ Common [[Rifles]]<br>+ Common [[Daggers]] | ||
| - Common | | - Common [[Shots]]<br>-- Common [[Swords]] | ||
| | | | ||
* {{Gun|rare|Frozen Shooter}} | * {{Gun|rare|Frozen Shooter}} | ||
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![[File:Skyly icon.png|32px|link=]] | ![[File:Skyly icon.png|32px|link=]] | ||
!Skyly | !Skyly | ||
| ++ Common | | ++ Common [[Swords]]<br>+ Common [[Rifles]] | ||
| - Common | | - Common [[Shots]]<br>-- Common [[Mechguns]] | ||
| | | | ||
* {{Sword|rare|Daylight Scar}} | * {{Sword|rare|Daylight Scar}} | ||
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![[File:Bluefull icon.png|32px|link=]] | ![[File:Bluefull icon.png|32px|link=]] | ||
!Bluefull | !Bluefull | ||
| ++ Common | | ++ Common [[Partisans]]<br>+ Common [[Rods]] | ||
| - Common | | - Common [[Shots]]<br>-- Common [[Wands]] | ||
| | | | ||
* {{Sword|rare|Vjaya}} | * {{Sword|rare|Vjaya}} | ||
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* {{Sword|rare|Zanba}} | * {{Sword|rare|Zanba}} | ||
* {{Gun|rare|Heaven Punisher}} | * {{Gun|rare|Heaven Punisher}} | ||
* {{Gun|rare|Heaven Striker}} | |||
* {{Cane|rare|Psycho Wand}} | * {{Cane|rare|Psycho Wand}} | ||
* {{Unit|rare|Limiter}} | * {{Unit|rare|Limiter}} | ||
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![[File:Purplenum icon.png|32px|link=]] | ![[File:Purplenum icon.png|32px|link=]] | ||
!Purplenum | !Purplenum | ||
| ++ Common | | ++ Common [[Mechguns]]<br>+ Common [[Daggers]] | ||
| - Common | | - Common [[Swords]]<br>- Common [[Partisans]] | ||
| | | | ||
* {{Gun|rare|Frozen Shooter}} | * {{Gun|rare|Frozen Shooter}} | ||
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![[File:Pinkal icon.png|32px|link=]] | ![[File:Pinkal icon.png|32px|link=]] | ||
!Pinkal | !Pinkal | ||
| ++ Common | | ++ Common [[Wands]]<br>+ Common [[Partisans]] | ||
| - Common | | - Common [[Shots]]<br>-- Common [[Rifles]] | ||
| | | | ||
* {{Sword|rare|Diska of Braveman}} | * {{Sword|rare|Diska of Braveman}} | ||
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![[File:Redria icon.png|32px|link=]] | ![[File:Redria icon.png|32px|link=]] | ||
!Redria | !Redria | ||
| + Common | | + Common [[Frames]]<br>+ Common [[Slicers]] | ||
| -- Common | | -- Common [[Daggers]] | ||
| | | | ||
* {{Sword|rare|Diska of Braveman}} | * {{Sword|rare|Diska of Braveman}} | ||
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![[File:Oran icon.png|32px|link=]] | ![[File:Oran icon.png|32px|link=]] | ||
!Oran | !Oran | ||
| ++ Common | | ++ Common [[Daggers]]<br>+ Common [[Swords]] | ||
| - Common | | - Common [[Shots]]<br>-- Common [[Rods]] | ||
| | | | ||
* {{Sword|rare|Daylight Scar}} | * {{Sword|rare|Daylight Scar}} | ||
* {{Sword|rare|Lame d'Argent}} | |||
* {{Sword|rare|Slicer of Fanatic}} | * {{Sword|rare|Slicer of Fanatic}} | ||
* {{Cane|rare|Prophets of Motav}} | * {{Cane|rare|Prophets of Motav}} | ||
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![[File:Yellowboze icon.png|32px|link=]] | ![[File:Yellowboze icon.png|32px|link=]] | ||
!Yellowboze | !Yellowboze | ||
| + Meseta drops<br>+ Attribute chance | | + {{Meseta}} drops<br>+ [[Weapon attributes|Attribute]] chance (Episode 1 only) | ||
| - Common | | - Common [[Shots]] | ||
| | | | ||
* {{Sword|rare|Daylight Scar}} | * {{Sword|rare|Daylight Scar}} | ||
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![[File:Whitill icon.png|32px|link=]] | ![[File:Whitill icon.png|32px|link=]] | ||
!Whitill | !Whitill | ||
| ++ Common | | ++ Common [[Slicers]]<br>+ Common [[Mechguns]] | ||
| -- Common | | -- Common [[Shots]] | ||
| | | | ||
* {{Sword|rare|Diska of Braveman}} | * {{Sword|rare|Diska of Braveman}} | ||
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* {{Gun|rare|Handgun: Guld}} | * {{Gun|rare|Handgun: Guld}} | ||
* {{Gun|rare|Handgun: Milla}} | * {{Gun|rare|Handgun: Milla}} | ||
* {{Gun|rare|Heaven Striker}} | |||
* {{Shield|rare|Red Ring}} | * {{Shield|rare|Red Ring}} | ||
* {{Unit|rare|V502}} | * {{Unit|rare|V502}} | ||
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* {{Tool|rare|Heart of Samba Maracas}} | * {{Tool|rare|Heart of Samba Maracas}} | ||
|} | |} | ||
{{Guides}} |
Latest revision as of 17:52, 29 March 2024
- This article is about the different section IDs. If you are looking for advice on what section ID to pick, check out the appropriate class guide.
Section IDs are special insignia that are assigned to every character on character creation that determine many of the common items and all of the rare items that can be found in a party hosted by that character. A character's section ID is permanent once the character has reached level 20; before this, it can be changed once with the /modsecid
chat command.
List of section IDs[edit | edit source]
There are 10 different section IDs in Phantasy Star Online Blue Burst, each one having varying strengths and weaknesses. Section IDs have running themes amongst their drop tables, making many of them ideal for certain classes or playstyles depending on what the player wishes to hunt.
Icon | Name | Strengths | Weaknesses | Notable rare items | Notable exclusives |
---|---|---|---|---|---|
Viridia | ++ Common Shots + Common Partisans |
-- Common Slicers | |||
Greenill | ++ Common Rifles + Common Daggers |
- Common Shots -- Common Swords |
|||
Skyly | ++ Common Swords + Common Rifles |
- Common Shots -- Common Mechguns |
|||
Bluefull | ++ Common Partisans + Common Rods |
- Common Shots -- Common Wands |
|||
Purplenum | ++ Common Mechguns + Common Daggers |
- Common Swords - Common Partisans |
|||
Pinkal | ++ Common Wands + Common Partisans |
- Common Shots -- Common Rifles |
|||
Redria | + Common Frames + Common Slicers |
-- Common Daggers | |||
Oran | ++ Common Daggers + Common Swords |
- Common Shots -- Common Rods |
|||
Yellowboze | + Meseta drops + Attribute chance (Episode 1 only) |
- Common Shots | |||
Whitill | ++ Common Slicers + Common Mechguns |
-- Common Shots |
Guides | |
---|---|
Basics | Classes • Mags (Basic Mag feeding guide) • Quests • Section IDs • Stats • Status effects • Teams • Techniques • Tekking • Weapons |
Classes | Class comparison • Hunter • HUmar • HUnewearl • HUcast • HUcaseal • RAmar • RAmarl • RAcast • RAcaseal • FOmar • FOmarl • FOnewm • FOnewearl |
Items | Adding Hit to enemy weapons • Adding ES/S-Rank weapon specials • Common weapon ATA equivalencies • Increasing weapon attributes • Sealed items (Unsealing) • Set effects |
Hunting | Common weapons • Drop charts (Level 30 techniques) • Item boxes • Ragol Boost Road • Weapon attribute drop tables |
Mechanics | Accuracy glitch • Beat time • Combo-locked weapons • Fixed-damage attacks • Game mechanics (Frame data) • Reduced-special weapons |
Challenge | Challenge • Episode 2: Stage 1 • Episode 2: Stage 2 • Episode 2: Stage 3 • Episode 2: Stage 4 • Episode 2: Stage 5 |
Other | Chat commands • Coren • Custom files • Music replacement • Price guide • Terminology |