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<small><div class=" | <small><div class="noexcerpt">< Return to [[RAmar]]</div></small> | ||
{{Template:Stub}} | {{Template:Stub}} | ||
[[File:RAmar.png|right]] | [[File:RAmar.png|right]] | ||
'''RAmar''' is a human Ranger who has the highest ATA in the game, along with the second highest ATP of the | '''RAmar''' is a human Ranger who has the highest ATA in the game, along with the second highest ATP of the Rangers. Paired with access to basic support [[techniques]], including level 15 {{Shifta}} and {{Deband}}, this makes him a very powerful option in every situation. The versatility of the Ranger arsenal allows him to provide wide-range area-of-effect with good damage and some of the best crowd control outside of android-exclusive [[traps]]. He is largely believed to be the best solo class, even better than [[HUcast]] in most situations, while still able to hold his own in multiplayer parties regardless of scenario. | ||
In comparison to [[RAmarl]], he is stronger in all situations, but the lack of Jellen and extremely weak, slow Resta means that mistakes and dangerous situations are more punishing if the player is unable to control the enemies properly. While he can support the party with Shifta and Deband, | In comparison to [[RAmarl]], he is stronger in all situations, but the lack of {{Jellen}} and extremely weak, slow {{Resta}} means that mistakes and dangerous situations are more punishing if the player is unable to control the enemies properly. While he can support the party with {{Shifta|l}} and {{Deband|l}}, those are the extent of his supporting abilities, making RAmarl much more useful in a party which would benefit from a supporting role. | ||
==Pros and cons== | ==Pros and cons== | ||
<big>Pros</big> | <big>Pros</big> | ||
* Highest ATA in the game - RAmar's high ATA allows him to hit special attacks more often than any other class, giving him extremely good crowd control and ability to use | * Highest ATA in the game - RAmar's high ATA allows him to hit [[File:Extra Attack.png|16px|middle|link=Attack#Special attack]][[Attack#Special attack|special attacks]] more often than any other class, giving him extremely good crowd control and ability to use [[Weapons#Special attacks|sacrificial specials]] very well | ||
* Extremely powerful solo - With the | * Extremely powerful solo - With the Ranger arsenal, RAmar's ATP, and access to {{Shifta|l}}, RAmar is a top-tier solo class | ||
* Ranger arsenal - With options such as | * Very powerful in multiplayer - Regardless of if there is a supporting class or not, RAmar can fit into any party as a top damage dealer | ||
* Ranger arsenal - With options such as {{Gun|rare|Frozen Shooter}}, {{Gun|es|ES Needle}}, {{Gun|rare|Heaven Striker}}, and sacrificial {{Gun|Arms}}, Rangers have options for every situation | |||
<big>Cons</big> | <big>Cons</big> | ||
* Weak | * Weak early game - RAmar has less HP and ATP than all the other Rangers early on, and takes some time to grow into his strengths | ||
==Section ID choice== | ==Section ID choice== | ||
Note that the section ID choices below are merely suggestions, and are not required | Note that the section ID choices below are merely suggestions, and are not required choices for playing RAmar. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for RAmar depending on what type of item coverage is preferred. | ||
===Finding items for RAmar=== | ===Finding items for RAmar=== | ||
<big> | <big>{{Greenill|32}}</big> | ||
Greenill has access to many | |||
Greenill has access to many core Ranger items – namely {{Gun|rare|Heaven Striker}}, {{Gun|rare|Frozen Shooter}}, {{Gun|rare|Cannon Rouge}}, and {{Unit|rare|V502}}. Greenill also has access to {{Unit|rare|V101}} and {{Shield|rare|Red Ring}}, important items that are excellent hunts for any class. | |||
<big>{{Purplenum|32}}</big> | |||
Purplenum also receives many items that are excellent hunts for any Ranger. Like {{Greenill}}, it gets {{Gun|rare|Heaven Striker}}, {{Gun|rare|Frozen Shooter}}, and {{Unit|rare|V502}}; Purplenum also has several good {{Gun|rare|M&A60 Vise}} drops and an increased chance of finding common [[mechguns]], giving it the best chance at acquiring sacrificial {{Gun|attributes|Vulcan|Vulcans}} with high Hit. | |||
===Finding items that RAmar hunts well=== | ===Finding items that RAmar hunts well=== | ||
<big> | <big>{{Bluefull|32}}</big> | ||
Rangers are incredibly good everywhere, but especially in Episode 2, where Bluefull has a very powerful Seabed, which includes | |||
<big> | Rangers are incredibly good everywhere, but especially in Episode 2, where Bluefull has a very powerful Seabed, which includes {{Sword|rare|Yunchang}}, {{Sword|rare|Zanba}}, {{Cane|rare|Psycho Wand}}, and {{Tool|rare|Parasitic Gene "Flow"}}. On top of this, Bluefull can hunt {{Unit|rare|Limiter}} very well from [[Astark]]s, which is an easy hunt for Rangers as well. {{Gun|rare|Heaven Striker}} also makes an appearance in Episode 1 from [[Del-D]]s. | ||
Similarly to Bluefull, Skyly has many good items and hunts in Episode 2, where Ranger shines in comparison to other classes. While Skyly is usually thought of as a Hunter ID, Rangers will have an easier time hunting many of the core Skyly items, which include | |||
<big>{{Skyly|32}}</big> | |||
Similarly to {{Bluefull}}, Skyly has many good items and hunts in Episode 2, where Ranger shines in comparison to other classes. While Skyly is usually thought of as a Hunter ID, Rangers will have an easier time hunting many of the core Skyly items, which include {{Gun|rare|Heaven Punisher}}, {{Sword|rare|Sealed J-Sword}}, {{Sword|rare|Monkey King Bar}}, {{Sword|rare|Vivienne}}, {{Sword|rare|Daylight Scar}}, and {{Sword|rare|Guren}}. On top of this, {{Sword|rare|Lame d'Argent}} can be found from [[Goran Detonator|Goran Detonators]], which is a very useful item for all classes, but especially Rangers. | |||
===General good ID=== | ===General good ID=== | ||
<big> | <big>{{Whitill|32}}</big> | ||
==Material plans== | Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as {{Bluefull}}, which focus players into certain areas. Whitill finds many good items such as {{Unit|rare|V502}}, {{Gun|rare|Heaven Striker}}, {{Sword|rare|Diska of Braveman}}, {{Gun|rare|Frozen Shooter}}, {{Sword|rare|Slicer of Fanatic}}, and more! | ||
'''Important Stats Only''' - Maxes important stats as early as possible. Recommended for | |||
'''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200 | ==Material and Mag plans== | ||
'''Important Stats Only''' - Maxes important stats as early as possible. Recommended for leveling.<br> | |||
'''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200. | |||
{|class="wikitable" style="text-align: center;" | {|class="wikitable" style="text-align: center;" | ||
! rowspan="2" |Plan | |||
!rowspan="2"|Mag | !rowspan="2"|Mag | ||
!rowspan="2"|Units | !rowspan="2"|Units | ||
!rowspan="2"|Shield | !rowspan="2"|Shield | ||
!colspan=" | ! colspan="5" |Materials | ||
|- | |- | ||
!Power | !Power | ||
Line 43: | Line 54: | ||
!Evade | !Evade | ||
!Luck | !Luck | ||
|- | |- | ||
|Important Stats Only | |Important Stats Only | ||
|5/160/35/0 | |||
| | |{{Unit|rare|V101}} | ||
| | |{{Shield|rare|Red Ring}} | ||
|222 | |222 | ||
| - | | - | ||
| - | | - | ||
| - | | - | ||
|28 | |||
|- | |- | ||
|Min-Max | |Min-Max<ref>This plan maxes all stats, negating the need for a separate max stats plan; however, it requires third-evolution or celled Mags.</ref> | ||
|5/160/35/0 | |||
|{{Unit|rare|V101}} | |||
|{{Shield|rare|Red Ring}} | |||
|60 | |60 | ||
|68 | |68 | ||
|63 | |63 | ||
|31 | |31 | ||
|28 | |||
|- | |- | ||
|Min-Max | |Min-Max<ref>This plan maxes all stats, negating the need for a separate max stats plan, while still allowing for most fourth-evolution Mags.</ref> | ||
|5/145/35/15 | |||
| | |{{Unit|rare|V101}} | ||
| | |{{Shield|rare|Red Ring}} | ||
| | |75 | ||
|68 | |||
|48 | |||
| | |31 | ||
| | |28 | ||
| | |||
| | |||
| | |||
|} | |} | ||
<references/> | |||
==Equipment progression== | ==Equipment progression== | ||
==Strategy== | ==Strategy== | ||
==Recommended endgame equipment== | ==Recommended endgame equipment== | ||
'''Melee''' | '''Melee''' | ||
*3 Targets: | *3 Targets: {{Sword|rare|Excalibur}} | ||
*1 Target Multi-Hit: | *1 Target Multi-Hit: {{Sword|rare|Daylight Scar}} | ||
'''Ranged''' | '''Ranged''' | ||
*10 Targets: | *10 Targets: {{Gun|rare|Cannon Rouge}} | ||
*5 Targets: | *5 Targets: {{Gun|Arms}} (Charge, Berserk, Spirit), {{Gun|es|ES Needle}} (Berserk, Spirit) | ||
*4 Targets: | *4 Targets: {{Gun|rare|Baranz Launcher}}, {{Gun|es|ES Launcher}} (Berserk, Spirit) | ||
*1 Target: | *1 Target: {{Gun|rare|Heaven Striker}} | ||
*1 Target Multi-Hit: | *1 Target Multi-Hit: {{Gun|Vulcan}} (Charge, Berserk, Spirit), {{Gun|rare|M&A60 Vise}}, {{Gun|rare|Yasminkov 9000M}} | ||
'''Specials''' | '''Specials''' | ||
*10 Targets: | *10 Targets: {{Sword|es|ES Scythe}} (Hell) | ||
*5 Targets: | *5 Targets: {{Gun|es|ES Needle}} (Arrest, Hell, Demon's, Zalure), {{Gun|es|ES Shot}} (Arrest, Hell, Demon's, Zalure), | ||
*4 Targets: | *4 Targets: {{Gun|es|ES Launcher}} (Hell, Demon's) | ||
*1 Target: | *1 Target: {{Gun|Raygun}} / {{Gun|Laser}} (Arrest, Hell, Demon's), {{Gun|es|ES Gun}} / {{Gun|es|ES Rifle}} (Zalure), {{Gun|rare|Bringer's Rifle}} | ||
*1 Target Multi-Hit: | *1 Target Multi-Hit: {{Gun|es|ES Mechgun}} (Hell, Demon's), {{Sword|rare|S-Beat's Blade}} | ||
'''Special Purpose''' | '''Special Purpose''' | ||
* | *{{Gun|rare|Frozen Shooter}}, {{Gun|rare|Snow Queen}} | ||
* | *{{Sword|rare|Girasole}} | ||
* | *{{Gun|rare|Dark Meteor}} | ||
* | *{{Sword|rare|Twin Blaze}} | ||
'''Armors''' | '''Armors''' | ||
* | *{{Frame|rare|Stealth Suit}}, {{Frame|rare|Dress Plate}} | ||
'''Shields''' | '''Shields''' | ||
* | *{{Shield|rare|Ranger Wall}}, {{Shield|rare|Red Ring}}, {{Shield|rare|Anti-Dark Ring}}, {{Shield|rare|Yata Mirror}}, {{Shield|rare|God's Shield "Kouryu"}}, {{Shield|rare|Shifta Merge}} / {{Shield|rare|Rupika}} | ||
'''Units''' | '''Units''' | ||
* | *{{Unit|rare|V101}}, {{Unit|rare|V502}}, {{Unit|rare|V801}} | ||
{{Classes}} | |||
[[Category:Guides]] |
Latest revision as of 03:33, 3 September 2024
RAmar is a human Ranger who has the highest ATA in the game, along with the second highest ATP of the Rangers. Paired with access to basic support techniques, including level 15 Shifta and Deband, this makes him a very powerful option in every situation. The versatility of the Ranger arsenal allows him to provide wide-range area-of-effect with good damage and some of the best crowd control outside of android-exclusive traps. He is largely believed to be the best solo class, even better than HUcast in most situations, while still able to hold his own in multiplayer parties regardless of scenario.
In comparison to RAmarl, he is stronger in all situations, but the lack of Jellen and extremely weak, slow Resta means that mistakes and dangerous situations are more punishing if the player is unable to control the enemies properly. While he can support the party with Shifta and Deband, those are the extent of his supporting abilities, making RAmarl much more useful in a party which would benefit from a supporting role.
Pros and cons[edit | edit source]
Pros
- Highest ATA in the game - RAmar's high ATA allows him to hit special attacks more often than any other class, giving him extremely good crowd control and ability to use sacrificial specials very well
- Extremely powerful solo - With the Ranger arsenal, RAmar's ATP, and access to Shifta, RAmar is a top-tier solo class
- Very powerful in multiplayer - Regardless of if there is a supporting class or not, RAmar can fit into any party as a top damage dealer
- Ranger arsenal - With options such as Frozen Shooter, ES Needle, Heaven Striker, and sacrificial Arms, Rangers have options for every situation
Cons
- Weak early game - RAmar has less HP and ATP than all the other Rangers early on, and takes some time to grow into his strengths
Section ID choice[edit | edit source]
Note that the section ID choices below are merely suggestions, and are not required choices for playing RAmar. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for RAmar depending on what type of item coverage is preferred.
Finding items for RAmar[edit | edit source]
Greenill
Greenill has access to many core Ranger items – namely Heaven Striker, Frozen Shooter, Cannon Rouge, and V502. Greenill also has access to V101 and Red Ring, important items that are excellent hunts for any class.
Purplenum
Purplenum also receives many items that are excellent hunts for any Ranger. Like Greenill, it gets Heaven Striker, Frozen Shooter, and V502; Purplenum also has several good M&A60 Vise drops and an increased chance of finding common mechguns, giving it the best chance at acquiring sacrificial Vulcans with high Hit.
Finding items that RAmar hunts well[edit | edit source]
Bluefull
Rangers are incredibly good everywhere, but especially in Episode 2, where Bluefull has a very powerful Seabed, which includes Yunchang, Zanba, Psycho Wand, and Parasitic Gene "Flow". On top of this, Bluefull can hunt Limiter very well from Astarks, which is an easy hunt for Rangers as well. Heaven Striker also makes an appearance in Episode 1 from Del-Ds.
Skyly
Similarly to Bluefull, Skyly has many good items and hunts in Episode 2, where Ranger shines in comparison to other classes. While Skyly is usually thought of as a Hunter ID, Rangers will have an easier time hunting many of the core Skyly items, which include Heaven Punisher, Sealed J-Sword, Monkey King Bar, Vivienne, Daylight Scar, and Guren. On top of this, Lame d'Argent can be found from Goran Detonators, which is a very useful item for all classes, but especially Rangers.
General good ID[edit | edit source]
Whitill
Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as Bluefull, which focus players into certain areas. Whitill finds many good items such as V502, Heaven Striker, Diska of Braveman, Frozen Shooter, Slicer of Fanatic, and more!
Material and Mag plans[edit | edit source]
Important Stats Only - Maxes important stats as early as possible. Recommended for leveling.
Min-Max - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.
Plan | Mag | Units | Shield | Materials | ||||
---|---|---|---|---|---|---|---|---|
Power | Def | Mind | Evade | Luck | ||||
Important Stats Only | 5/160/35/0 | V101 | Red Ring | 222 | - | - | - | 28 |
Min-Max[1] | 5/160/35/0 | V101 | Red Ring | 60 | 68 | 63 | 31 | 28 |
Min-Max[2] | 5/145/35/15 | V101 | Red Ring | 75 | 68 | 48 | 31 | 28 |
Equipment progression[edit | edit source]
Strategy[edit | edit source]
Recommended endgame equipment[edit | edit source]
Melee
- 3 Targets: Excalibur
- 1 Target Multi-Hit: Daylight Scar
Ranged
- 10 Targets: Cannon Rouge
- 4 Targets: Baranz Launcher, ES Launcher (Berserk, Spirit)
- 1 Target: Heaven Striker
- 1 Target Multi-Hit: Vulcan (Charge, Berserk, Spirit), M&A60 Vise, Yasminkov 9000M
Specials
- 10 Targets: ES Scythe (Hell)
- 4 Targets: ES Launcher (Hell, Demon's)
- 1 Target: Raygun / Laser (Arrest, Hell, Demon's), ES Gun / ES Rifle (Zalure), Bringer's Rifle
- 1 Target Multi-Hit: ES Mechgun (Hell, Demon's), S-Beat's Blade
Special Purpose
Armors
Shields
Units
Classes | |
---|---|
Hunters | HUmar (Guide) • HUnewearl (Guide) • HUcast (Guide) • HUcaseal (Guide) |
Rangers | RAmar (Guide) • RAmarl (Guide) • RAcast (Guide) • RAcaseal (Guide) |
Forces | FOmar (Guide) • FOmarl (Guide) • FOnewm (Guide) • FOnewearl (Guide) |
Other | Class comparison |