Drop charts/Level 30 techniques: Difference between revisions

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Level 30 Techniques drop on Ultimate difficulty only, and only in specific areas.
Level 30 techniques drop on Ultimate difficulty only, and only in specific areas.


In the areas where the 30 technique drops, there is a 0.1% chance of dropping that technique with any level, and then 10% chance for it to drop with level 30. Combined with other drop rate modifiers, this puts the chance of a level 30 technique drop at 1/500,000.
In the areas where the level 30 attack technique drops, typically there is a {{Note|1/1000. For Rafoie and Zonde in Mine 2: 1/744 or approximately 0.134%|0.1%}} chance of this technique dropping instead of a different technique and a {{Note|1/10. For Megid: 1/9 or approximately 11.11%|10%}} chance for the dropped technique's level to be 30. On average across all drops generated that can potentially be a technique, the drop rate for a level 30 technique is 1/500,000.
==Drop Chart==
==Drop charts==
{| class="wikitable" style="text-align:center;"
===Offensive techniques===
!
{| class="wikitable sortable" style="text-align:center;"
!Episode 1
!rowspan="2"|Technique
!Episode 2
!rowspan="1" colspan="3"|Area(s)
!Episode 4
|-
|-
!Foie
!rowspan="1"|Episode 1
|Ruins 2
!rowspan="1"|Episode 2
|VR Temple Alpha
!rowspan="1"|Episode 4
|N/A
|-
|-
!Gifoie
! || || ||
|Ruins 1
|VR Temple Beta
|N/A
|-
|-
!Rafoie
|style="text-align:left"|{{Foie}}
|Mine 2
|[[Ruins 2]]
|VR Spaceship Alpha
|[[VR Temple Alpha]]
|Crater (East)
| -
|-
|-
!Barta
|style="text-align:left"|{{Barta}}
|Mine 1
|[[Mine 1]]
|VR Spaceship Beta
|[[VR Spaceship Beta]]
|Crater (West)
|[[Crater (Western Route)]]
|-
|-
!Gibarta
|style="text-align:left"|{{Zonde}}
|Cave 3
|[[Mine 2]]
|Jungle North
|[[Mountain Area]]
|Crater (South)
|[[Crater Interior]]
|-
|-
!Rabarta
|style="text-align:left"|{{Gifoie}}
|Mine 1
|[[Ruins 1]]
|Jungle East
|[[VR Temple Beta]]
|Crater (North)
| -
|-
|-
!Zonde
|style="text-align:left"|{{Gibarta}}
|Mine 2
|[[Cave 3]]
|Mountain
|[[Jungle Area (North)]]
|Crater (Interior)
|[[Crater (Southern Route)]]
|-
|-
!Gizonde
|style="text-align:left"|{{Gizonde}}
|Ruins 1
|[[Ruins 1]]
|Seaside/CCA
|[[Seaside Area]];<br>[[Central Control Area]]
|Sub. Desert 1
|[[Subterranean Desert 1]]
|-
|-
!Razonde
|style="text-align:left"|{{Rafoie}}
|Ruins 2
|[[Mine 2]]
|Seabed Upper
|[[VR Spaceship Alpha]]
|Sub. Desert 2
|[[Crater (Eastern Route)]]
|-
|-
!Grants
|style="text-align:left"|{{Rabarta}}
|Ruins 3
|[[Mine 1]]
|Seabed Lower/Tower
|[[Jungle Area (East)]]
|Sub. Desert 3/Boss
|[[Crater (Northern Route)]]
|-
|-
!Megid
|style="text-align:left; white-space:nowrap; min-width:80px"|{{Razonde}}
|N/A
|[[Ruins 2]]
|Seabed Lower/Tower
|[[Seabed Upper Levels]]
|Sub. Desert 3/Boss
|[[Subterranean Desert 2]]
|-
|-
!Resta
|style="text-align:left"|{{Grants}}
|Cave 3, Mine (1, 2), Ruins (1, 2, 3)
|[[Ruins 3]]
|Jungle (North, East), Mountain, Seaside, CCA, Seabed (Upper, Lower), Tower
|[[Seabed Lower Levels]];<br>[[Control Tower]]
|Crater (South, North, Interior), Sub Desert (1, 2, 3), Meteor Impact Site
|[[Subterranean Desert 3]]
|-
|-
!Anti (7)
|style="text-align:left"|{{Megid}}
|Cave 3, Mine (1, 2), Ruins (1, 2, 3)
| -
|Jungle (North, East), Mountain, Seaside, CCA, Seabed (Upper, Lower), Tower
|[[Seabed Lower Levels]];<br>[[Control Tower]]
|Crater (South, North, Interior), Sub Desert (1, 2, 3), Meteor Impact Site
|[[Subterranean Desert 3]]
|}
 
===Recovery and Support techniques===
{| class="wikitable sortable" style="text-align:center;"
!rowspan="2"|Techniques
!rowspan="1" colspan="3"|Area(s)
|-
|-
!Shifta
!rowspan="1"|Episode 1
|Ruins (1, 2, 3)
!rowspan="1"|Episode 2
|Seaside, CCA, Seabed (Upper, Lower), Tower
!rowspan="1"|Episode 4
|Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site
|-
|-
!Deband
! || || ||
|Ruins (1, 2, 3)
|Seaside, CCA, Seabed (Upper, Lower), Tower
|Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site
|-
|-
!Jellen
|style="text-align:left"|{{Resta}}<br>{{Anti}} (7)
|Ruins (1, 2, 3)
|[[Cave 3]];<br>[[Mine]];<br>[[Ruins]]
|Seaside, CCA, Seabed (Upper, Lower), Tower
|[[Central Control Area]] (All);<br>[[Seabed]];<br>[[Control Tower]]
|Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site
|[[Crater]] ([[Crater#Southern Route|South]], [[Crater#Northern Route|North]], [[Crater#Interior|Interior]]);<br>[[Subterranean Desert]]
|-
|-
!Zalure
|style="text-align:left"|{{Shifta}}<br>{{Deband}}<br>{{Jellen}}<br>{{Zalure}}
|Ruins (1, 2, 3)
|[[Ruins]]
|Seaside, CCA, Seabed (Upper, Lower), Tower
|[[Seaside Area]];<br>[[Central Control Area]];<br>[[Seabed]];<br>[[Control Tower]]
|Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site
|[[Subterranean Desert]]
|}
|}
==Drop rates==
In order to calculate the drop rate of a level 30 attack technique from an [[Item box]]:
# The Item box must not be designated to drop a specific set item or set item type other than [[Tools|Tool]] (ex: the quest [[Lost HEAT SWORD]] contains 55 non-set Box, 2 set Box (Moon Atomizer), 2 set Box (Weapon), and 5 set Box (Tool). Any non-set Item box must succeed all of the following rolls. Any set Item box of type Box (Tool) skips the next roll).
# The Item box must roll to drop a Tool ({{Note|10/100|10%}} chance).
# The Tool must roll as a Technique Disk ({{Note|1000/10000|10%}} chance).
# The Technique Disk must roll as this technique ({{Note|1/1000. For Rafoie and Zonde in Mine 2: 1/744 or approximately 0.134%|0.1%}} chance in the area where the level 30 technique is available).
# The Technique must roll as level 30 from the range of levels ({{Note|1/10. For Megid: 1/9 or approximately 11.11% chance|10%}} chance).
In order to estimate the drop rate of a level 30 attack technique from a [[Monsters|Monster]], first assume the following negligible* rolls fail:
* (During Easter, Anniversary, Halloween, or Christmas events) The [[Tools#Event_items|Event Item]] roll fails.
* The [[Music disks|Music disk]] roll fails.
* After the [[Drop anything rate]] roll succeeds, the [[Rare drop rate]] roll {{Note|Very high RDR (1/1.14, 1/2, 1/3.2, 1/4, 1/8) rare enemy drops are not negligible and affect the final rate significantly|fails*}}.
Next, the following rolls must be successful:
# The Drop anything rate roll must be successful to drop an item (DAR% chance. Variable per enemy).
# The item must roll as a Tool (approximately {{Note|1/3. Equal chances for Tool, Meseta, or the Monster's Set drop type|33.33%}} chance).
# The Tool must roll as a Technique Disk ({{Note|1000/10000|10%}} chance).
# The Technique Disk must roll as this technique ({{Note|1/1000. For Rafoie or Zonde in Mine 2: 1/744 or approximately 0.134%|0.1%}} chance in the area where the level 30 technique is available).
# The Technique must roll as level 30 from the range of levels ({{Note|1/10. For Megid: 1/9 or approximately 11.11% chance|10%}} chance).
See [[Techniques#Technique%20disks%20drop%20table|Technique disks drop table]] for a comprehensive view of technique and technique disk level distribution.




After multiplying the above rates together, the combined final rate for a level 30 attack technique disk is 1/1,000,000 from any non-set Item box in the area. Coincidentally, 1/1,000,000 is also the approximate rate for the level 30 attack technique disk from any 30% DAR monster in the area. Monsters with higher DAR will have an increased overall rate while monsters with lower DAR will have a decreased overall rate.
{{Techs}}
{{Guides}}
{{Guides}}
[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 19:57, 12 March 2024

Level 30 techniques drop on Ultimate difficulty only, and only in specific areas.

In the areas where the level 30 attack technique drops, typically there is a 0.1% chance of this technique dropping instead of a different technique and a 10% chance for the dropped technique's level to be 30. On average across all drops generated that can potentially be a technique, the drop rate for a level 30 technique is 1/500,000.

Drop charts[edit | edit source]

Offensive techniques[edit | edit source]

Technique Area(s)
Episode 1 Episode 2 Episode 4
Foie.pngFoie Ruins 2 VR Temple Alpha -
Barta.pngBarta Mine 1 VR Spaceship Beta Crater (Western Route)
Zonde.pngZonde Mine 2 Mountain Area Crater Interior
Gifoie.pngGifoie Ruins 1 VR Temple Beta -
Gibarta.pngGibarta Cave 3 Jungle Area (North) Crater (Southern Route)
Gizonde.pngGizonde Ruins 1 Seaside Area;
Central Control Area
Subterranean Desert 1
Rafoie.pngRafoie Mine 2 VR Spaceship Alpha Crater (Eastern Route)
Rabarta.pngRabarta Mine 1 Jungle Area (East) Crater (Northern Route)
Razonde.pngRazonde Ruins 2 Seabed Upper Levels Subterranean Desert 2
Grants.pngGrants Ruins 3 Seabed Lower Levels;
Control Tower
Subterranean Desert 3
Megid.pngMegid - Seabed Lower Levels;
Control Tower
Subterranean Desert 3

Recovery and Support techniques[edit | edit source]

Techniques Area(s)
Episode 1 Episode 2 Episode 4
Resta.pngResta
Anti.pngAnti (7)
Cave 3;
Mine;
Ruins
Central Control Area (All);
Seabed;
Control Tower
Crater (South, North, Interior);
Subterranean Desert
Shifta.pngShifta
Deband.pngDeband
Jellen.pngJellen
Zalure.pngZalure
Ruins Seaside Area;
Central Control Area;
Seabed;
Control Tower
Subterranean Desert

Drop rates[edit | edit source]

In order to calculate the drop rate of a level 30 attack technique from an Item box:

  1. The Item box must not be designated to drop a specific set item or set item type other than Tool (ex: the quest Lost HEAT SWORD contains 55 non-set Box, 2 set Box (Moon Atomizer), 2 set Box (Weapon), and 5 set Box (Tool). Any non-set Item box must succeed all of the following rolls. Any set Item box of type Box (Tool) skips the next roll).
  2. The Item box must roll to drop a Tool (10% chance).
  3. The Tool must roll as a Technique Disk (10% chance).
  4. The Technique Disk must roll as this technique (0.1% chance in the area where the level 30 technique is available).
  5. The Technique must roll as level 30 from the range of levels (10% chance).


In order to estimate the drop rate of a level 30 attack technique from a Monster, first assume the following negligible* rolls fail:

Next, the following rolls must be successful:

  1. The Drop anything rate roll must be successful to drop an item (DAR% chance. Variable per enemy).
  2. The item must roll as a Tool (approximately 33.33% chance).
  3. The Tool must roll as a Technique Disk (10% chance).
  4. The Technique Disk must roll as this technique (0.1% chance in the area where the level 30 technique is available).
  5. The Technique must roll as level 30 from the range of levels (10% chance).

See Technique disks drop table for a comprehensive view of technique and technique disk level distribution.


After multiplying the above rates together, the combined final rate for a level 30 attack technique disk is 1/1,000,000 from any non-set Item box in the area. Coincidentally, 1/1,000,000 is also the approximate rate for the level 30 attack technique disk from any 30% DAR monster in the area. Monsters with higher DAR will have an increased overall rate while monsters with lower DAR will have a decreased overall rate.