Section IDs: Difference between revisions
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: ''This article is about the different section IDs. If you are looking for advice on what section ID to pick, check out the appropriate [[class guides|class guide]].'' | |||
<center>[[File:Viridia icon.png|32px|link=]] [[File:Greenill icon.png|32px|link=]] [[File:Skyly icon.png|32px|link=]] [[File:Bluefull icon.png|32px|link=]] [[File:Purplenum icon.png|32px|link=]] [[File:Pinkal icon.png|32px|link=]] [[File:Redria icon.png|32px|link=]] [[File:Oran icon.png|32px|link=]] [[File:Yellowboze icon.png|32px|link=]] [[File:Whitill icon.png|32px|link=]]</center> | |||
'''Section IDs''' are special insignia that are assigned to every character on character creation that determine many of the common items and ''all'' of the rare items that can be found in a party hosted by that character. A character's section ID is permanent once the character has reached level 20; before this, it can be changed ''once'' with the <code>/modsecid</code> [[Chat commands|chat command]]. | |||
==List of section IDs== | |||
There are 10 different section IDs in ''Phantasy Star Online Blue Burst'', each one having varying strengths and weaknesses. Section IDs have running themes amongst their drop tables, making many of them ideal for certain classes or playstyles depending on what the player wishes to hunt. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Icon | !Icon | ||
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| - Common [[Shots]]<br>-- Common [[Swords]] | | - Common [[Shots]]<br>-- Common [[Swords]] | ||
| | | | ||
* {{Gun|rare|Cannon Rouge}} | |||
* {{Gun|rare|Frozen Shooter}} | * {{Gun|rare|Frozen Shooter}} | ||
* {{Gun|rare|Handgun: Guld}} | * {{Gun|rare|Handgun: Guld}} | ||
Line 93: | Line 79: | ||
* {{Unit|rare|Limiter}} | * {{Unit|rare|Limiter}} | ||
| | | | ||
* {{Tool|rare|Heart of Blade Dance}} | |||
* {{Tool|rare|Heart of Wok of Akiko's Shop}} | |||
* {{Tool|rare|Heart of Soul Banish}} | * {{Tool|rare|Heart of Soul Banish}} | ||
|- | |- | ||
Line 102: | Line 90: | ||
* {{Gun|rare|Frozen Shooter}} | * {{Gun|rare|Frozen Shooter}} | ||
* {{Gun|rare|Heaven Striker}} | * {{Gun|rare|Heaven Striker}} | ||
* {{Gun|rare|Heaven Punisher}} | |||
* {{Gun|rare|M&A60 Vise}} | * {{Gun|rare|M&A60 Vise}} | ||
* {{Gun|rare|Spread Needle}} | * {{Gun|rare|Spread Needle}} | ||
Line 144: | Line 133: | ||
| | | | ||
* {{Tool|rare|Magic Stone "Iritista"}} | * {{Tool|rare|Magic Stone "Iritista"}} | ||
* {{Tool|rare|Heart of Twin Chakram}} | |||
* {{Tool|rare|Heart of Diska of Liberator}} | * {{Tool|rare|Heart of Diska of Liberator}} | ||
* {{Tool|rare|Heart of Ruby Bullet}} | * {{Tool|rare|Heart of Ruby Bullet}} | ||
Line 165: | Line 155: | ||
* {{Tool|rare|Heart of Ancient Saber}} | * {{Tool|rare|Heart of Ancient Saber}} | ||
* {{Tool|rare|Heart of Plantain Huge Fan}} | * {{Tool|rare|Heart of Plantain Huge Fan}} | ||
* {{Tool|rare|Heart of Partisan of Lightning}} | |||
* {{Tool|rare|Heart of TypeSS/Swords}} | |||
|- | |- | ||
![[File:Yellowboze icon.png|32px|link=]] | ![[File:Yellowboze icon.png|32px|link=]] | ||
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* {{Sword|rare|Flowen's Sword (3084)}} | * {{Sword|rare|Flowen's Sword (3084)}} | ||
* {{Tool|rare|Heart of Delsaber's Buster}} | * {{Tool|rare|Heart of Delsaber's Buster}} | ||
* {{Tool|rare|Heart of TypeDS/D.Saber}} | |||
* {{Tool|rare|Heart of Tension Blaster}} | * {{Tool|rare|Heart of Tension Blaster}} | ||
|- | |- | ||
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| | | | ||
* {{Sword|rare|Diska of Braveman}} | * {{Sword|rare|Diska of Braveman}} | ||
* {{Sword|rare|Slicer of Fanatic}} | |||
* {{Gun|rare|Frozen Shooter}} | * {{Gun|rare|Frozen Shooter}} | ||
* {{Gun|rare|Handgun: Guld}} | * {{Gun|rare|Handgun: Guld}} | ||
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* {{Tool|rare|Heart of Samba Maracas}} | * {{Tool|rare|Heart of Samba Maracas}} | ||
|} | |} | ||
==Common weapon drop table== | |||
When a weapon drops, it can be one of twelve common weapon types. Chances differ by the party's [[Section IDs|Section ID]]. The table below reflects this. | |||
{| class="wikitable sticky" style="text-align:center; width:1200px;" | |||
|- class="sticky-main" | |||
! style="width:100px" | Section ID !! style="white-space: nowrap" | {{Sword|Sabers}} !! style="white-space: nowrap" | {{Sword|Swords}} !! style="white-space: nowrap" | {{Sword|Daggers}} !! style="white-space: nowrap" | {{Sword|Partisans}} !! style="white-space: nowrap" | {{Sword|Slicers}} !! style="white-space: nowrap" | {{Gun|Handguns}} !! style="white-space: nowrap" | {{Gun|Rifles}} !! style="white-space: nowrap" | {{Gun|Mechguns}} !! style="white-space: nowrap" | {{Gun|Shots}} !! style="white-space: nowrap" | {{Cane|Canes}} !! style="white-space: nowrap" | {{Cane|Rods}} !! style="white-space: nowrap" | {{Cane|Wands}} | |||
|- | |||
| style="text-align:left"| {{Viridia}} || 13% || 6% || 7% || 10% || 1% || 13% || 6% || 6% || {{Note|+0.81% increased chance per Anguish level|'''11%'''}} || 13% || 7% || 7% | |||
|- | |||
| style="text-align:left"| {{Greenill}} || 13% || 1% || 10% || 6% || 6% || 13% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 7% || 4% || 13% || 7% || 7% | |||
|- | |||
| style="text-align:left"| {{Skyly}} || 13% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 7% || 6% || 6% || 13% || 10% || 1% || 4% || 13% || 7% || 7% | |||
|- | |||
| style="text-align:left"| {{Bluefull}} || 13% || 7% || 6% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 6% || 13% || 7% || 7% || 4% || 13% || 10% || 1% | |||
|- | |||
| style="text-align:left"| {{Purplenum}} || 13% || 3% || 10% || 3% || 6% || 13% || 7% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 5% || 13% || 7% || 7% | |||
|- | |||
| style="text-align:left"| {{Pinkal}} || 13% || 6% || 7% || 10% || 6% || 13% || 1% || 7% || 4% || 13% || 7% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} | |||
|- | |||
| style="text-align:left"| {{Redria}} || {{Note|+0.34% increased chance per Anguish level|'''13%'''}} || 7% || 1% || 7% || 10% || 13% || 7% || 7% || 8% || {{Note|+0.34% increased chance per Anguish level|'''13%'''}} || 7% || 7% | |||
|- | |||
| style="text-align:left"| {{Oran}} || 13% || 8% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 7% || 6% || 13% || 7% || 7% || 4% || 13% || 1% || 8% | |||
|- | |||
| style="text-align:left"| {{Yellowboze}} || 13% || 7% || 7% || 7% || 7% || {{Note|+0.34% increased chance per Anguish level|'''13%'''}} || 7% || 7% || 5% || 13% || {{Note|+0.39% increased chance per Anguish level|'''7%'''}} || 7% | |||
|- | |||
| style="text-align:left"| {{Whitill}} || 13% || 6% || 6% || 6% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 13% || 6% || 10% || 1% || 13% || 7% || 6% | |||
|} | |||
[[Anguish]] increases the chance for a given weapon or two for each Section ID. The affected weapon types are marked in the table above. | |||
:''Note: all weapon types, with the exception of [[sabers]], [[handguns]] and [[canes]], only start appearing in later areas on Normal difficulty. The availability can be found on the individual [[Weapons#Weapon_types|weapon type pages]].'' | |||
{{Guides}} | {{Guides}} | ||
[[Category:Guides]] |
Latest revision as of 18:55, 17 October 2024
- This article is about the different section IDs. If you are looking for advice on what section ID to pick, check out the appropriate class guide.
Section IDs are special insignia that are assigned to every character on character creation that determine many of the common items and all of the rare items that can be found in a party hosted by that character. A character's section ID is permanent once the character has reached level 20; before this, it can be changed once with the /modsecid
chat command.
List of section IDs[edit | edit source]
There are 10 different section IDs in Phantasy Star Online Blue Burst, each one having varying strengths and weaknesses. Section IDs have running themes amongst their drop tables, making many of them ideal for certain classes or playstyles depending on what the player wishes to hunt.
Icon | Name | Strengths | Weaknesses | Notable rare items | Notable exclusives |
---|---|---|---|---|---|
Viridia | ++ Common Shots + Common Partisans |
-- Common Slicers | |||
Greenill | ++ Common Rifles + Common Daggers |
- Common Shots -- Common Swords |
|||
Skyly | ++ Common Swords + Common Rifles |
- Common Shots -- Common Mechguns |
|||
Bluefull | ++ Common Partisans + Common Rods |
- Common Shots -- Common Wands |
|||
Purplenum | ++ Common Mechguns + Common Daggers |
- Common Swords - Common Partisans |
|||
Pinkal | ++ Common Wands + Common Partisans |
- Common Shots -- Common Rifles |
|||
Redria | + Common Frames + Common Slicers |
-- Common Daggers | |||
Oran | ++ Common Daggers + Common Swords |
- Common Shots -- Common Rods |
|||
Yellowboze | + Meseta drops + Attribute chance (Episode 1 only) |
- Common Shots | |||
Whitill | ++ Common Slicers + Common Mechguns |
-- Common Shots |
Common weapon drop table[edit | edit source]
When a weapon drops, it can be one of twelve common weapon types. Chances differ by the party's Section ID. The table below reflects this.
Section ID | Sabers | Swords | Daggers | Partisans | Slicers | Handguns | Rifles | Mechguns | Shots | Canes | Rods | Wands |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Viridia | 13% | 6% | 7% | 10% | 1% | 13% | 6% | 6% | 11% | 13% | 7% | 7% |
Greenill | 13% | 1% | 10% | 6% | 6% | 13% | 13% | 7% | 4% | 13% | 7% | 7% |
Skyly | 13% | 13% | 7% | 6% | 6% | 13% | 10% | 1% | 4% | 13% | 7% | 7% |
Bluefull | 13% | 7% | 6% | 13% | 6% | 13% | 7% | 7% | 4% | 13% | 10% | 1% |
Purplenum | 13% | 3% | 10% | 3% | 6% | 13% | 7% | 13% | 5% | 13% | 7% | 7% |
Pinkal | 13% | 6% | 7% | 10% | 6% | 13% | 1% | 7% | 4% | 13% | 7% | 13% |
Redria | 13% | 7% | 1% | 7% | 10% | 13% | 7% | 7% | 8% | 13% | 7% | 7% |
Oran | 13% | 8% | 13% | 7% | 6% | 13% | 7% | 7% | 4% | 13% | 1% | 8% |
Yellowboze | 13% | 7% | 7% | 7% | 7% | 13% | 7% | 7% | 5% | 13% | 7% | 7% |
Whitill | 13% | 6% | 6% | 6% | 13% | 13% | 6% | 10% | 1% | 13% | 7% | 6% |
Anguish increases the chance for a given weapon or two for each Section ID. The affected weapon types are marked in the table above.
- Note: all weapon types, with the exception of sabers, handguns and canes, only start appearing in later areas on Normal difficulty. The availability can be found on the individual weapon type pages.