Weapon attribute drop tables: Difference between revisions
(15 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
Every [[Weapons|weapon]] in ''Phantasy Star Online Blue Burst'' can come with up to three of five different [[Weapon attributes|attributes]] assigned to them (with a few exceptions): Native, A.Beast, Machine, Dark, or Hit. The first four increase your [[Game_mechanics#Physical_damage|weapon ATP]] when attacking enemies of said type, while Hit increases your [[ATA]] by an amount exactly equal to the percent listed (rather than actually being a percentage). | Every [[Weapons|weapon]] in ''Phantasy Star Online Blue Burst'' can come with up to three of five different [[Weapon attributes|attributes]] assigned to them (with a few exceptions): Native, A.Beast, Machine, Dark, or Hit. The first four increase your [[Game_mechanics#Physical_damage|minimum weapon ATP]] when attacking enemies of said type, while Hit increases your [[ATA]] by an amount exactly equal to the percent listed (rather than actually being a percentage). | ||
Weapons earned as a reward from [[Quests|quests]] or obtained from NPCs do not follow the tables below, but rather give predetermined attributes or follow a different system. | Weapons earned as a reward from [[Quests|quests]] or obtained from NPCs do not follow the tables below, but rather give predetermined attributes or follow a different system. | ||
Line 10: | Line 10: | ||
! style="width:100px" | Section ID !! style="white-space: nowrap" | {{Sword|Sabers}} !! style="white-space: nowrap" | {{Sword|Swords}} !! style="white-space: nowrap" | {{Sword|Daggers}} !! style="white-space: nowrap" | {{Sword|Partisans}} !! style="white-space: nowrap" | {{Sword|Slicers}} !! style="white-space: nowrap" | {{Gun|Handguns}} !! style="white-space: nowrap" | {{Gun|Rifles}} !! style="white-space: nowrap" | {{Gun|Mechguns}} !! style="white-space: nowrap" | {{Gun|Shots}} !! style="white-space: nowrap" | {{Cane|Canes}} !! style="white-space: nowrap" | {{Cane|Rods}} !! style="white-space: nowrap" | {{Cane|Wands}} | ! style="width:100px" | Section ID !! style="white-space: nowrap" | {{Sword|Sabers}} !! style="white-space: nowrap" | {{Sword|Swords}} !! style="white-space: nowrap" | {{Sword|Daggers}} !! style="white-space: nowrap" | {{Sword|Partisans}} !! style="white-space: nowrap" | {{Sword|Slicers}} !! style="white-space: nowrap" | {{Gun|Handguns}} !! style="white-space: nowrap" | {{Gun|Rifles}} !! style="white-space: nowrap" | {{Gun|Mechguns}} !! style="white-space: nowrap" | {{Gun|Shots}} !! style="white-space: nowrap" | {{Cane|Canes}} !! style="white-space: nowrap" | {{Cane|Rods}} !! style="white-space: nowrap" | {{Cane|Wands}} | ||
|- | |- | ||
| style="text-align:left"| {{Viridia}} || 13% || 6% || 7% || 10% || 1% || 13% || 6% || 6% || {{Note| | | style="text-align:left"| {{Viridia}} || 13% || 6% || 7% || 10% || 1% || 13% || 6% || 6% || {{Note|+0.81% increased chance per Anguish level|'''11%'''}} || 13% || 7% || 7% | ||
|- | |- | ||
| style="text-align:left"| {{Greenill}} || 13% || 1% || 10% || 6% || 6% || 13% || {{Note| | | style="text-align:left"| {{Greenill}} || 13% || 1% || 10% || 6% || 6% || 13% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 7% || 4% || 13% || 7% || 7% | ||
|- | |- | ||
| style="text-align:left"| {{Skyly}} || 13% || {{Note| | | style="text-align:left"| {{Skyly}} || 13% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 7% || 6% || 6% || 13% || 10% || 1% || 4% || 13% || 7% || 7% | ||
|- | |- | ||
| style="text-align:left"| {{Bluefull}} || 13% || 7% || 6% || {{Note| | | style="text-align:left"| {{Bluefull}} || 13% || 7% || 6% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 6% || 13% || 7% || 7% || 4% || 13% || 10% || 1% | ||
|- | |- | ||
| style="text-align:left"| {{Purplenum}} || 13% || 3% || 10% || 3% || 6% || 13% || 7% || {{Note| | | style="text-align:left"| {{Purplenum}} || 13% || 3% || 10% || 3% || 6% || 13% || 7% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 5% || 13% || 7% || 7% | ||
|- | |- | ||
| style="text-align:left"| {{Pinkal}} || 13% || 6% || 7% || 10% || 6% || 13% || 1% || 7% || 4% || 13% || 7% || {{Note| | | style="text-align:left"| {{Pinkal}} || 13% || 6% || 7% || 10% || 6% || 13% || 1% || 7% || 4% || 13% || 7% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} | ||
|- | |- | ||
| style="text-align:left"| {{Redria}} || {{Note|+0. | | style="text-align:left"| {{Redria}} || {{Note|+0.34% increased chance per Anguish level|'''13%'''}} || 7% || 1% || 7% || 10% || 13% || 7% || 7% || 8% || {{Note|+0.34% increased chance per Anguish level|'''13%'''}} || 7% || 7% | ||
|- | |- | ||
| style="text-align:left"| {{Oran}} || 13% || 8% || {{Note| | | style="text-align:left"| {{Oran}} || 13% || 8% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 7% || 6% || 13% || 7% || 7% || 4% || 13% || 1% || 8% | ||
|- | |- | ||
| style="text-align:left"| {{Yellowboze}} || 13% || 7% || 7% || 7% || 7% || {{Note|+0. | | style="text-align:left"| {{Yellowboze}} || 13% || 7% || 7% || 7% || 7% || {{Note|+0.34% increased chance per Anguish level|'''13%'''}} || 7% || 7% || 5% || 13% || {{Note|+0.39% increased chance per Anguish level|'''7%'''}} || 7% | ||
|- | |- | ||
| style="text-align:left"| {{Whitill}} || 13% || 6% || 6% || 6% || {{Note| | | style="text-align:left"| {{Whitill}} || 13% || 6% || 6% || 6% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 13% || 6% || 10% || 1% || 13% || 7% || 6% | ||
|} | |} | ||
[[Anguish]] increases the chance for a given weapon or two for each Section ID. The affected weapon types are marked in the table above. | [[Anguish]] increases the chance for a given weapon or two for each Section ID. The affected weapon types are marked in the table above. | ||
:''Note: all weapon types, with the exception of [[sabers]], [[handguns]] and [[canes]], only start appearing in later areas on Normal difficulty. The availability can be found on the individual [[Weapons#Weapon_types|weapon type pages]].'' | |||
[[Challenge]] mode uses a separate table irrespective of Section ID. | |||
:''Note: all weapon types, with the exception of sabers, handguns, and canes, only start appearing in later areas in Challenge, and the rank of the weapon may differ slightly from Normal mode's Normal difficulty. | |||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style="white-space:nowrap" | Challenge | |||
!style="text-align:center;" rowspan="2"| Section ID | |||
!style="text-align:center;" colspan="2"| Area | |||
!style="white-space: nowrap" | {{Sword|Sabers}} !! style="white-space: nowrap" | {{Sword|Swords}} !! style="white-space: nowrap" | {{Sword|Daggers}} !! style="white-space: nowrap" | {{Sword|Partisans}} !! style="white-space: nowrap" | {{Sword|Slicers}} !! style="white-space: nowrap" | {{Gun|Handguns}} !! style="white-space: nowrap" | {{Gun|Rifles}} !! style="white-space: nowrap" | {{Gun|Mechguns}} !! style="white-space: nowrap" | {{Gun|Shots}} !! style="white-space: nowrap" | {{Cane|Canes}} !! style="white-space: nowrap" | {{Cane|Rods}} !! style="white-space: nowrap" | {{Cane|Wands}} | |||
|- | |||
!colspan="2"| Rate | |||
| 13% || 7% || 7% || 7% || 6% || 13% || 7% || 7% || 6% || 13% || 7% || 7% | |||
|- | |||
|rowspan="10"| All | |||
| Forest 1 | |||
| Temple Alpha | |||
|rowspan="3"| [[Saber]] | |||
|rowspan="2"| N/A | |||
| N/A | |||
|rowspan="5"| N/A | |||
|rowspan="7"| N/A | |||
|rowspan="3"| [[Handgun]] | |||
|rowspan="2"| N/A | |||
|rowspan="5"| N/A | |||
|rowspan="7"| N/A | |||
|rowspan="3"| [[Cane]] | |||
|rowspan="2"| N/A | |||
|rowspan="4"| N/A | |||
|- | |||
| Forest 2 | |||
| Temple Beta | |||
|rowspan="4"| [[Dagger]] | |||
|- | |||
| Caves 1 | |||
| Spaceship Alpha | |||
|rowspan="4"| [[Sword]] | |||
|rowspan="4"| [[Rifle]] | |||
|rowspan="4"| [[Rod]] | |||
|- | |||
| Caves 2 | |||
| Spaceship Beta | |||
|rowspan="3"| [[Brand]] | |||
|rowspan="3"| [[Autogun]] | |||
|rowspan="3"| [[Stick]] | |||
|- | |||
| Caves 3 | |||
| Jungle North | |||
|rowspan="4"| [[Wand]] | |||
|- | |||
| Mines 1 | |||
| Jungle East | |||
|rowspan="4"| [[Knife]] | |||
|rowspan="4"| [[Partisan]] | |||
|rowspan="4"| [[Mechgun]] | |||
|- | |||
| Mines 2 | |||
| Mountain | |||
|rowspan="3"| [[Buster]] | |||
|rowspan="4"| [[Gigush]] | |||
|rowspan="3"| [[Lockgun]] | |||
|rowspan="4"| [[Sniper]] | |||
|rowspan="3"| [[Mace]] | |||
|rowspan="4"| [[Pole]] | |||
|- | |||
| Ruins 1 | |||
| Seaside & CCA | |||
|rowspan="3"| [[Slicer]] | |||
|rowspan="3"| [[Shot]] | |||
|- | |||
| Ruins 2 | |||
| Seabed Upper | |||
|rowspan="2"| [[Baton]] | |||
|- | |||
| Ruins 3 | |||
| Seabed Lower & Tower | |||
| [[Pallasch]] | |||
| [[Blade]] | |||
| [[Halbert]] | |||
| [[Railgun]] | |||
| [[Assault]] | |||
| [[Club]] | |||
|} | |||
==Untekked and special rate table== | ==Untekked and special rate table== | ||
When a weapon drops, it has a chance to drop in an ''unidentified'' state (e.g. {{Sword|untekked|Saber|???? Saber}}), which requires it to be [[Tekking|tekked]]. Untekked weapons will have a random [[Weapons#Special attacks|special attack]] assigned to them, which are sorted from special rarity 1 to 4, based on the amount of stars. If an area's maximum special | When a weapon drops, it has a chance to drop in an ''unidentified'' state (e.g. {{Sword|untekked|Saber|???? Saber}}), which requires it to be [[Tekking|tekked]]. Untekked weapons will have a random [[Weapons#Special attacks|special attack]] assigned to them, which are sorted from special rarity 1 to 4, based on the amount of stars. | ||
Each floor of each difficulty has a specified maximum special rank as seen in the tables below, and the weapon special has an equal chance to be the maximum rarity or any of the lesser rarities. If an area's maximum special rank is 4, a weapon dropping in said area will have a 25% chance each to be a 4★, 3★, 2★, or 1★ special. For a maximum special rank of 3, it is a 33% chance each for a 3★, 2★, or 1★ special. For a maximum special rank of 2, it is a 50% chance each for a 2★ or 1★ special. A maximum special rank of 1 means that only 1★ specials can be found on untekked weapons. | |||
{{Viridia}}, {{Greenill}}, {{Skyly}}, {{Bluefull}}, and {{Purplenum}} section IDs have a slight increased chance for a weapon to drop untekked in some areas, and the chance is further increased in [[Anguish]]. | {{Viridia}}, {{Greenill}}, {{Skyly}}, {{Bluefull}}, and {{Purplenum}} section IDs have a slight increased chance for a weapon to drop untekked in some areas, and the chance is further increased in [[Anguish]]. | ||
Line 61: | Line 147: | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
|17% | |||
|1★ | |1★ | ||
|- | |- | ||
Line 67: | Line 153: | ||
|Spaceship Beta | |Spaceship Beta | ||
|Crater West | |Crater West | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|18%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|17%}} | ||
|1★ | |1★ | ||
|- | |- | ||
Line 73: | Line 159: | ||
|Jungle North | |Jungle North | ||
|Crater South | |Crater South | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|20%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|19%}} | ||
|1★ | |1★ | ||
|- | |- | ||
Line 79: | Line 165: | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|19%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|18%}} | ||
|1★ | |1★ | ||
|- | |- | ||
Line 85: | Line 171: | ||
|Mountain | |Mountain | ||
|Crater Interior | |Crater Interior | ||
|20% | |||
|1★ | |1★ | ||
|- | |- | ||
Line 91: | Line 177: | ||
|Seaside & CCA | |Seaside & CCA | ||
|Sub Desert 1 | |Sub Desert 1 | ||
|16% | |||
|2★ | |2★ | ||
|- | |- | ||
Line 97: | Line 183: | ||
|Seabed Upper | |Seabed Upper | ||
|Sub Desert 2 | |Sub Desert 2 | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|18%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|17%}} | ||
|2★ | |2★ | ||
|- | |- | ||
Line 103: | Line 189: | ||
|Seabed Lower & Tower | |Seabed Lower & Tower | ||
|Sub Desert 3 | |Sub Desert 3 | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|20%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|19%}} | ||
|2★ | |2★ | ||
|- | |- | ||
Line 116: | Line 202: | ||
|Temple Alpha | |Temple Alpha | ||
| - | | - | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|21%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|20%}} | ||
|2★ | |2★ | ||
|- | |- | ||
Line 122: | Line 208: | ||
|Temple Beta | |Temple Beta | ||
| - | | - | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|21%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|20%}} | ||
|2★ | |2★ | ||
|- | |- | ||
Line 128: | Line 214: | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
|17% | |||
|2★ | |2★ | ||
|- | |- | ||
Line 134: | Line 220: | ||
|Spaceship Beta | |Spaceship Beta | ||
|Crater West | |Crater West | ||
|18% | |||
|3★ | |3★ | ||
|- | |- | ||
Line 140: | Line 226: | ||
|Jungle North | |Jungle North | ||
|Crater South | |Crater South | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|20%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|19%}} | ||
|2★ | |2★ | ||
|- | |- | ||
Line 146: | Line 232: | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
|19% | |||
|3★ | |3★ | ||
|- | |- | ||
Line 152: | Line 238: | ||
|Mountain | |Mountain | ||
|Crater Interior | |Crater Interior | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|24%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|23%}} | ||
|3★ | |3★ | ||
|- | |- | ||
Line 158: | Line 244: | ||
|Seaside & CCA | |Seaside & CCA | ||
|Sub Desert 1 | |Sub Desert 1 | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|19%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|18%}} | ||
|3★ | |3★ | ||
|- | |- | ||
Line 164: | Line 250: | ||
|Seabed Upper | |Seabed Upper | ||
|Sub Desert 2 | |Sub Desert 2 | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|19%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|18%}} | ||
|3★ | |3★ | ||
|- | |- | ||
Line 170: | Line 256: | ||
|Seabed Lower & Tower | |Seabed Lower & Tower | ||
|Sub Desert 3 | |Sub Desert 3 | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|19%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|18%}} | ||
|3★ | |3★ | ||
|- | |- | ||
Line 183: | Line 269: | ||
|Temple Alpha | |Temple Alpha | ||
| - | | - | ||
|21% | |||
|2★ | |2★ | ||
|- | |- | ||
Line 189: | Line 275: | ||
|Temple Beta | |Temple Beta | ||
| - | | - | ||
|21% | |||
|3★ | |3★ | ||
|- | |- | ||
Line 195: | Line 281: | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
|22% | |||
|3★ | |3★ | ||
|- | |- | ||
Line 201: | Line 287: | ||
|Spaceship Beta | |Spaceship Beta | ||
|Crater West | |Crater West | ||
|21% | |||
|3★ | |3★ | ||
|- | |- | ||
Line 207: | Line 293: | ||
|Jungle North | |Jungle North | ||
|Crater South | |Crater South | ||
|22% | |||
|4★ | |4★ | ||
|- | |- | ||
Line 213: | Line 299: | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
|22% | |||
|4★ | |4★ | ||
|- | |- | ||
Line 219: | Line 305: | ||
|Mountain | |Mountain | ||
|Crater Interior | |Crater Interior | ||
|22% | |||
|4★ | |4★ | ||
|- | |- | ||
Line 225: | Line 311: | ||
|Seaside & CCA | |Seaside & CCA | ||
|Sub Desert 1 | |Sub Desert 1 | ||
|23% | |||
|4★ | |4★ | ||
|- | |- | ||
Line 231: | Line 317: | ||
|Seabed Upper | |Seabed Upper | ||
|Sub Desert 2 | |Sub Desert 2 | ||
|23% | |||
|4★ | |4★ | ||
|- | |- | ||
Line 237: | Line 323: | ||
|Seabed Lower & Tower | |Seabed Lower & Tower | ||
|Sub Desert 3 | |Sub Desert 3 | ||
|23% | |||
|4★ | |4★ | ||
|- | |- | ||
Line 250: | Line 336: | ||
|Temple Alpha | |Temple Alpha | ||
| - | | - | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|22%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|21%}} | ||
|4★ | |4★ | ||
|- | |- | ||
Line 256: | Line 342: | ||
|Temple Beta | |Temple Beta | ||
| - | | - | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|22%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|21%}} | ||
|4★ | |4★ | ||
|- | |- | ||
Line 262: | Line 348: | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|25%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|24%}} | ||
|4★ | |4★ | ||
|- | |- | ||
Line 268: | Line 354: | ||
|Spaceship Beta | |Spaceship Beta | ||
|Crater West | |Crater West | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|25%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|24%}} | ||
|4★ | |4★ | ||
|- | |- | ||
Line 274: | Line 360: | ||
|Jungle North | |Jungle North | ||
|Crater South | |Crater South | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|25%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|24%}} | ||
|4★ | |4★ | ||
|- | |- | ||
Line 280: | Line 366: | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|28%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|27%}} | ||
|4★ | |4★ | ||
|- | |- | ||
Line 286: | Line 372: | ||
|Mountain | |Mountain | ||
|Crater Interior | |Crater Interior | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|28%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|27%}} | ||
|4★ | |4★ | ||
|- | |- | ||
Line 292: | Line 378: | ||
|Seaside & CCA | |Seaside & CCA | ||
|Sub Desert 1 | |Sub Desert 1 | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|28%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|27%}} | ||
|4★ | |4★ | ||
|- | |- | ||
Line 298: | Line 384: | ||
|Seabed Upper | |Seabed Upper | ||
|Sub Desert 2 | |Sub Desert 2 | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|30%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|29%}} | ||
|4★ | |4★ | ||
|- | |- | ||
Line 304: | Line 390: | ||
|Seabed Lower & Tower | |Seabed Lower & Tower | ||
|Sub Desert 3 | |Sub Desert 3 | ||
|{{Note|Viridia, | |{{Note|Viridia, Greenill, Skyly, Bluefull and Purplenum|30%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|29%}} | ||
|4★ | |4★ | ||
|- | |- | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | ||
|+ style=white-space:nowrap | | |+ style=white-space:nowrap | Challenge | ||
!colspan=" | !colspan="2"|Area | ||
!Tekked Chance | |||
!Maximum Special Rank | |||
|- | |- | ||
|Forest 1 | |||
|Temple Alpha | |||
|18% | |||
|1★ | |||
|- | |- | ||
|Forest | |Forest 2 | ||
| | |Temple Beta | ||
|22% | |||
|1★ | |||
| | |||
| | |||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
| | |Spaceship Alpha | ||
|28% | |||
|1★ | |||
|- | |||
| | |||
| | |||
|- | |||
|Caves 2 | |Caves 2 | ||
| | |Spaceship Beta | ||
|29% | |||
|1★ | |||
| | |||
| | |||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
| | |Jungle North | ||
|39% | |||
|1★ | |||
| | |||
| | |||
|- | |- | ||
|Mines 1 | |Mines 1 | ||
| | |Jungle East | ||
|30% | |||
|2★ | |||
| | |||
| | |||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
| | |Mountain | ||
| | |31% | ||
| | |2★ | ||
|- | |- | ||
|Ruins 1 | |Ruins 1 | ||
| | |Seaside & CCA | ||
|31% | |||
|2★ | |||
| | |||
| | |||
|- | |- | ||
|Ruins 2 | |Ruins 2 | ||
| | |Seabed Upper | ||
|31% | |||
|2★ | |||
| | |||
| | |||
|- | |- | ||
!colspan="7"|Episode | |Ruins 3 | ||
|Seabed Lower & Tower | |||
|31% | |||
|3★ | |||
|- | |||
|} | |||
==Area percent chances== | |||
When a weapon drops, it can have up to three [[Weapon attributes|attributes]] (note: {{Sword|rare|Sealed J-Sword}} and {{Sword|rare|Lame D'Argent}} are limited to ''two''). For each possible attribute, the game rolls between 1 and 100, with the result deciding which attribute the weapon gets. If the same attribute is rolled twice, the attribute is instead set to "No Attribute." | |||
In Episode 1, {{Yellowboze}} parties have slightly increased chances for enemy attributes, with the specific attribute and bonus depending on area and difficulty. | |||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Normal | |||
!colspan="7"|Episode 1 | |||
|- | |- | ||
!Area | !Area | ||
Line 399: | Line 468: | ||
!No Attribute | !No Attribute | ||
|- | |- | ||
| | |Forest 1 & 2 | ||
| | |20% | ||
|10% | |10% | ||
|{{Note|1% if Yellowboze|N/A}} | |||
|{{Note|1% if Yellowboze|N/A}} | |||
|{{Note|1% if Yellowboze|N/A}} | |||
|{{Note|67% if Yellowboze|70%}} | |||
|- | |||
|Caves 1 | |||
|10% | |10% | ||
| | |18% | ||
|1% | |9% | ||
| | |{{Note|1% if Yellowboze|N/A}} | ||
|{{Note|1% if Yellowboze|N/A}} | |||
|{{Note|61% if Yellowboze|63%}} | |||
|- | |- | ||
| | |Caves 2 | ||
|10% | |10% | ||
|17% | |||
|10% | |10% | ||
| | |{{Note|2% if Yellowboze|1%}} | ||
| | |{{Note|1% if Yellowboze|N/A}} | ||
|{{Note|60% if Yellowboze|62%}} | |||
|- | |||
|Caves 3 | |||
|9% | |||
|17% | |||
|11% | |||
|{{Note|2% if Yellowboze|1%}} | |||
|{{Note|1% if Yellowboze|N/A}} | |||
|{{Note|60% if Yellowboze|62%}} | |||
|- | |||
|Mines 1 | |||
|2% | |||
|9% | |||
|{{Note|21% if Yellowboze|19%}} | |||
|{{Note|9% if Yellowboze|8%}} | |||
|1% | |1% | ||
| | |{{Note|58% if Yellowboze|61%}} | ||
|- | |- | ||
| | |Mines 2 | ||
| | |2% | ||
| | |9% | ||
| | |{{Note|20% if Yellowboze|18%}} | ||
|10% | |10% | ||
|1% | |1% | ||
| | |{{Note|58% if Yellowboze|60%}} | ||
|- | |||
|Ruins 1 | |||
|4% | |||
|8% | |||
|8% | |||
|{{Note|20% if Yellowboze|19%}} | |||
|{{Note|2% if Yellowboze|1%}} | |||
|{{Note|58% if Yellowboze|60%}} | |||
|- | |||
|Ruins 2 & 3 | |||
|5% | |||
|8% | |||
|9% | |||
|{{Note|20% if Yellowboze|19%}} | |||
|{{Note|2% if Yellowboze|1%}} | |||
|{{Note|56% if Yellowboze|58%}} | |||
|- | |||
!colspan="7"|Episode 2 | |||
|- | |||
!Area | |||
!{{Native}} | |||
!{{A.Beast}} | |||
!{{Machine}} | |||
!{{Dark}} | |||
!Hit | |||
!No Attribute | |||
|- | |- | ||
|Spaceship Beta | |Temple Alpha | ||
|15% | |||
|10% | |||
|10% | |||
|10% | |||
|1% | |||
|54% | |||
|- | |||
|Temple Beta | |||
|10% | |||
|10% | |||
|15% | |||
|10% | |||
|1% | |||
|54% | |||
|- | |||
|Spaceship Alpha | |||
|15% | |||
|10% | |||
|10% | |||
|10% | |||
|1% | |||
|54% | |||
|- | |||
|Spaceship Beta | |||
|10% | |10% | ||
|10% | |10% | ||
Line 1,233: | Line 1,376: | ||
|45% | |45% | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | ||
|+ style=white-space:nowrap | | |+ style=white-space:nowrap | Challenge | ||
!colspan=" | !colspan="7"|Episode 1 | ||
|- | |- | ||
!Area | |||
!{{Native}} | |||
!{{A.Beast}} | |||
!{{Machine}} | |||
!{{Dark}} | |||
!Hit | |||
!No Attribute | |||
|- | |- | ||
|Forest 2 | |Forest 1 & 2 | ||
| | |80% | ||
| | |N/A | ||
| | |N/A | ||
|N/A | |||
|10% | |||
|10% | |||
|- | |- | ||
|Caves 1 | |Caves 1, 2 & 3 | ||
| | |N/A | ||
| | |80% | ||
| | |N/A | ||
|N/A | |||
|10% | |||
|10% | |||
|- | |- | ||
| | |Mines 1 & 2 | ||
| | |N/A | ||
| | |N/A | ||
| | |80% | ||
|N/A | |||
|10% | |||
|10% | |||
|- | |- | ||
| | |Ruins 1, 2 & 3 | ||
| | |N/A | ||
| | |N/A | ||
| | |N/A | ||
|80% | |||
|10% | |||
|10% | |||
|- | |- | ||
| | !colspan="7"|Episode 2 | ||
|- | |- | ||
| | !Area | ||
| | !{{Native}} | ||
| | !{{A.Beast}} | ||
| | !{{Machine}} | ||
!{{Dark}} | |||
!Hit | |||
!No Attribute | |||
|- | |||
|Temple Alpha & Beta | |||
|25% | |||
|25% | |||
|N/A | |||
|25% | |||
|15% | |||
|10% | |||
|- | |- | ||
| | |Spaceship Alpha & Beta | ||
| | |20% | ||
| | |20% | ||
| | |20% | ||
|20% | |||
|10% | |||
|10% | |||
|- | |- | ||
| | |Jungle North, Jungle East & Mountain | ||
| | |25% | ||
| | |25% | ||
| | |25% | ||
|N/A | |||
|15% | |||
|10% | |||
|- | |- | ||
| | |Seaside & CCA | ||
| | |35% | ||
| | |5% | ||
| | |35% | ||
|N/A | |||
|15% | |||
|10% | |||
|- | |- | ||
| | |Seabed Upper, Seabed Lower & Tower | ||
| | |N/A | ||
|20% | |||
|20% | |||
|35% | |||
|15% | |||
|10% | |||
|- | |- | ||
|} | |} | ||
==Pattern selection== | |||
Each attribute, when rolled, has a specific "pattern" against which the ''amount'' for the given attribute is rolled, based on the area in which the weapon dropped. | |||
* For example, for a {{Sword|Gladius}} dropped in [[Forest 2]] in Ultimate difficulty, the first attribute is rolled against pattern 2, the second against pattern 1, and the third against pattern 0. An "N" in the table means no attribute is rolled. | |||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | ||
|+ style=white-space:nowrap | | |+ style=white-space:nowrap | Normal | ||
!colspan="3"|Area | !colspan="3"|Area | ||
!Patterns | !Patterns | ||
Line 1,305: | Line 1,484: | ||
|Temple Alpha | |Temple Alpha | ||
| - | | - | ||
| | |0 N N | ||
|- | |- | ||
|Forest 2 | |Forest 2 | ||
|Temple Beta | |Temple Beta | ||
| - | | - | ||
| | |0 N N | ||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
| | |0 N N | ||
|- | |- | ||
|Caves 2 | |Caves 2 | ||
|Spaceship Beta | |Spaceship Beta | ||
|Crater West | |Crater West | ||
| | |1 0 N | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
|Jungle North | |Jungle North | ||
|Crater South | |Crater South | ||
| | |1 0 N | ||
|- | |- | ||
|Mines 1 | |Mines 1 | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
| | |1 0 N | ||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
|Mountain | |Mountain | ||
|Crater Interior | |Crater Interior | ||
| | |1 {{Note|1 if Viridia|0}} N | ||
|- | |- | ||
|Ruins 1 | |Ruins 1 | ||
|Seaside & CCA | |Seaside & CCA | ||
|Sub Desert 1 | |Sub Desert 1 | ||
| | |2 {{Note|0 if Redria or Yellowboze|1}} N | ||
|- | |- | ||
|Ruins 2 | |Ruins 2 | ||
|Seabed Upper | |Seabed Upper | ||
|Sub Desert 2 | |Sub Desert 2 | ||
| | |2 1 N | ||
|- | |- | ||
|Ruins 3 | |Ruins 3 | ||
|Seabed Lower & Tower | |Seabed Lower & Tower | ||
|Sub Desert 3 | |Sub Desert 3 | ||
| | |2 1 0 | ||
|- | |- | ||
|colspan="3"|Rares (Anywhere) | |colspan="3"|Rares (Anywhere) | ||
Line 1,357: | Line 1,536: | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | ||
|+ style=white-space:nowrap | | |+ style=white-space:nowrap | Hard | ||
!colspan="3"|Area | !colspan="3"|Area | ||
!Patterns | !Patterns | ||
Line 1,364: | Line 1,543: | ||
|Temple Alpha | |Temple Alpha | ||
| - | | - | ||
| | |1 0 N | ||
|- | |- | ||
|Forest 2 | |Forest 2 | ||
|Temple Beta | |Temple Beta | ||
| - | | - | ||
| | |1 0 N | ||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
| | |1 1 N | ||
|- | |- | ||
|Caves 2 | |Caves 2 | ||
|Spaceship Beta | |Spaceship Beta | ||
|Crater West | |Crater West | ||
| | |2 1 N | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
|Jungle North | |Jungle North | ||
|Crater South | |Crater South | ||
| | |2 1 1 | ||
|- | |- | ||
|Mines 1 | |Mines 1 | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
| | |2 1 1 | ||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
|Mountain | |Mountain | ||
|Crater Interior | |Crater Interior | ||
| | |2 2 1 | ||
|- | |- | ||
|Ruins 1 | |Ruins 1 | ||
|Seaside & CCA | |Seaside & CCA | ||
|Sub Desert 1 | |Sub Desert 1 | ||
| | |3 2 1 | ||
|- | |- | ||
|Ruins 2 | |Ruins 2 | ||
|Seabed Upper | |Seabed Upper | ||
|Sub Desert 2 | |Sub Desert 2 | ||
| | |3 2 1 | ||
|- | |- | ||
|Ruins 3 | |Ruins 3 | ||
|Seabed Lower & Tower | |Seabed Lower & Tower | ||
|Sub Desert 3 | |Sub Desert 3 | ||
| | |3 3 2 | ||
|- | |- | ||
|colspan="3"|Rares (Anywhere) | |colspan="3"|Rares (Anywhere) | ||
Line 1,416: | Line 1,595: | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | ||
|+ style=white-space:nowrap | | |+ style=white-space:nowrap | Very Hard | ||
!colspan="3"|Area | !colspan="3"|Area | ||
!Patterns | !Patterns | ||
Line 1,423: | Line 1,602: | ||
|Temple Alpha | |Temple Alpha | ||
| - | | - | ||
|2 1 | |2 2 1 | ||
|- | |- | ||
|Forest 2 | |Forest 2 | ||
|Temple Beta | |Temple Beta | ||
| - | | - | ||
|2 | |2 2 2 | ||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
|2 2 | |2 2 2 | ||
|- | |- | ||
|Caves 2 | |Caves 2 | ||
|Spaceship Beta | |Spaceship Beta | ||
|Crater West | |Crater West | ||
|3 2 | |3 2 2 | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
Line 1,448: | Line 1,627: | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
|3 3 | |3 3 3 | ||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
Line 1,475: | Line 1,654: | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | ||
|+ style=white-space:nowrap | Ultimate | |+ style=white-space:nowrap | Ultimate | ||
!colspan="3"|Area | !colspan="3"|Area | ||
!Patterns | !Patterns | ||
Line 1,484: | Line 1,661: | ||
|Temple Alpha | |Temple Alpha | ||
| - | | - | ||
|2 1 | |2 1 0 | ||
|- | |- | ||
|Forest 2 | |Forest 2 | ||
|Temple Beta | |Temple Beta | ||
| - | | - | ||
|2 1 | |2 1 0 | ||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
|2 2 | |2 2 1 | ||
|- | |- | ||
|Caves 2 | |Caves 2 | ||
|Spaceship Beta | |Spaceship Beta | ||
|Crater West | |Crater West | ||
|3 2 | |3 2 1 | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
|Jungle North | |Jungle North | ||
|Crater South | |Crater South | ||
|3 3 | |3 3 2 | ||
|- | |- | ||
|Mines 1 | |Mines 1 | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
|3 3 | |3 3 2 | ||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
|Mountain | |Mountain | ||
|Crater Interior | |Crater Interior | ||
| | |3 3 3 | ||
|- | |- | ||
|Ruins 1 | |Ruins 1 | ||
|Seaside & CCA | |Seaside & CCA | ||
|Sub Desert 1 | |Sub Desert 1 | ||
|4 | |4 3 3 | ||
|- | |- | ||
|Ruins 2 | |Ruins 2 | ||
|Seabed Upper | |Seabed Upper | ||
|Sub Desert 2 | |Sub Desert 2 | ||
|4 4 | |4 4 3 | ||
|- | |- | ||
|Ruins 3 | |Ruins 3 | ||
Line 1,533: | Line 1,710: | ||
|colspan="3"|Rares (Anywhere) | |colspan="3"|Rares (Anywhere) | ||
|5 5 5 | |5 5 5 | ||
|- | |||
|} | |} | ||
|-| | {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | ||
Lv. | |+ style=white-space:nowrap | Ultimate (Anguish) | ||
|<tabber>Anguish Lv. 1= | |||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
!colspan="3"|Area | !colspan="3"|Area | ||
Line 1,543: | Line 1,722: | ||
|Temple Alpha | |Temple Alpha | ||
| - | | - | ||
|2 | |2 1 1 | ||
|- | |- | ||
|Forest 2 | |Forest 2 | ||
|Temple Beta | |Temple Beta | ||
| - | | - | ||
|2 | |2 1 1 | ||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
| | |2 2 2 | ||
|- | |- | ||
|Caves 2 | |Caves 2 | ||
|Spaceship Beta | |Spaceship Beta | ||
|Crater West | |Crater West | ||
|3 | |3 2 2 | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
Line 1,568: | Line 1,747: | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
| | |3 3 3 | ||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
|Mountain | |Mountain | ||
|Crater Interior | |Crater Interior | ||
|4 | |4 3 3 | ||
|- | |- | ||
|Ruins 1 | |Ruins 1 | ||
|Seaside & CCA | |Seaside & CCA | ||
|Sub Desert 1 | |Sub Desert 1 | ||
|4 4 | |4 4 3 | ||
|- | |- | ||
|Ruins 2 | |Ruins 2 | ||
Line 1,594: | Line 1,773: | ||
|} | |} | ||
|-| | |-| | ||
Lv. | Lv. 2= | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
!colspan="3"|Area | !colspan="3"|Area | ||
Line 1,602: | Line 1,781: | ||
|Temple Alpha | |Temple Alpha | ||
| - | | - | ||
|2 2 | |2 2 1 | ||
|- | |- | ||
|Forest 2 | |Forest 2 | ||
|Temple Beta | |Temple Beta | ||
| - | | - | ||
|2 2 | |2 2 1 | ||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
|3 | |3 2 2 | ||
|- | |- | ||
|Caves 2 | |Caves 2 | ||
|Spaceship Beta | |Spaceship Beta | ||
|Crater West | |Crater West | ||
|3 3 | |3 3 2 | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
Line 1,627: | Line 1,806: | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
|4 | |4 3 3 | ||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
|Mountain | |Mountain | ||
|Crater Interior | |Crater Interior | ||
|4 4 | |4 4 3 | ||
|- | |- | ||
|Ruins 1 | |Ruins 1 | ||
Line 1,653: | Line 1,832: | ||
|} | |} | ||
|-| | |-| | ||
Lv. | Lv. 3= | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
!colspan="3"|Area | !colspan="3"|Area | ||
Line 1,661: | Line 1,840: | ||
|Temple Alpha | |Temple Alpha | ||
| - | | - | ||
| | |2 2 2 | ||
|- | |- | ||
|Forest 2 | |Forest 2 | ||
|Temple Beta | |Temple Beta | ||
| - | | - | ||
| | |2 2 2 | ||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
|3 3 | |3 3 2 | ||
|- | |- | ||
|Caves 2 | |Caves 2 | ||
Line 1,686: | Line 1,865: | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
|4 4 | |4 4 3 | ||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
Line 1,712: | Line 1,891: | ||
|} | |} | ||
|-| | |-| | ||
</tabber> | |||
{| class="wikitable" style="text-align:center;" | |} | ||
!colspan=" | {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | ||
|+ style=white-space:nowrap | Challenge | |||
!colspan="2"|Area | |||
!Patterns | !Patterns | ||
|- | |- | ||
|Forest 1 | |Forest 1 | ||
|Temple Alpha | |Temple Alpha | ||
| | |0 N N | ||
|- | |- | ||
|Forest 2 | |Forest 2 | ||
|Temple Beta | |Temple Beta | ||
| | |0 N N | ||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
|Spaceship Alpha | |Spaceship Alpha | ||
| | |0 0 N | ||
|- | |||
|- | |||
|Caves 2 | |Caves 2 | ||
|Spaceship Beta | |Spaceship Beta | ||
| | |1 0 N | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
|Jungle North | |Jungle North | ||
| | |1 0 N | ||
|- | |- | ||
|Mines 1 | |Mines 1 | ||
|Jungle East | |Jungle East | ||
| | |1 1 N | ||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
|Mountain | |Mountain | ||
| | |2 1 N | ||
|- | |- | ||
|Ruins 1 | |Ruins 1 | ||
|Seaside & CCA | |Seaside & CCA | ||
| | |2 1 N | ||
|- | |- | ||
|Ruins 2 | |Ruins 2 | ||
|Seabed Upper | |Seabed Upper | ||
| | |2 2 N | ||
|- | |- | ||
|Ruins 3 | |Ruins 3 | ||
|Seabed Lower & Tower | |Seabed Lower & Tower | ||
| | |3 2 N | ||
|- | |- | ||
|} | |} | ||
| | |||
===Pattern attribute values=== | |||
{| class="wikitable" style="text-align:center;" | For each attribute, the server rolls between 1 and 10000 against the selected pattern to decide what the value of said attribute will be. | ||
! | |||
! | Attributes for untekked weapons can be increased or decreased by up to 10 via [[Tekking|tekking]] them. | ||
Enemy type attributes can be further increased up to the maximum value of 100 through [[Gallon's Shop#Adding attributes to weapons|Paganini's Exchange]], at the cost of {{Tool|rare|Photon Drop|Photon Drops}} (and/or {{Tool|rare|Photon Sphere|Photon Spheres}}). | |||
{| class="wikitable" style="text-align: center;" | |||
!Percent | |||
!Pattern 0 | |||
!Pattern 1 | |||
!Pattern 2 | |||
!Pattern 3 | |||
!Pattern 4 | |||
!Pattern 5 | |||
|- | |- | ||
| | !5 | ||
| | |42.56% | ||
| | |8.97% | ||
| | |4.02% | ||
|2.05% | |||
|1.02% | |||
|29.21% | |||
|- | |- | ||
| | !10 | ||
| | |33.24% | ||
| | |19.32% | ||
| | |8.90% | ||
|2.11% | |||
|1.21% | |||
|23.09% | |||
|- | |- | ||
| | !15 | ||
| | |15.41% | ||
| | |38.52% | ||
| | |15.32% | ||
|10.21% | |||
|7.56% | |||
|19.08% | |||
|- | |- | ||
| | !20 | ||
| | |8.20% | ||
| | |22.19% | ||
| | |36.98% | ||
|13.45% | |||
|10.11% | |||
|13.89% | |||
|- | |- | ||
| | !25 | ||
| | |0.50% | ||
| | |9.98% | ||
| | |21.26% | ||
|34.52% | |||
|16.72% | |||
|8.65% | |||
|- | |- | ||
| | !30 | ||
| | |0.03% | ||
| | |0.82% | ||
| | |9.72% | ||
|21.02% | |||
|35.65% | |||
|3.10% | |||
|- | |- | ||
!35 | |||
|0.02% | |||
| | |0.11% | ||
| | |3.31% | ||
| | |11.39% | ||
| | |15.68% | ||
| | |1.56% | ||
| | |||
|- | |- | ||
| | !40 | ||
| | |0.02% | ||
| | |0.05% | ||
|4 | |0.35% | ||
|4.76% | |||
|9.32% | |||
|0.67% | |||
|- | |- | ||
| | !45 | ||
| | |0.01% | ||
| | |0.02% | ||
| | |0.07% | ||
|0.25% | |||
|2.01% | |||
|0.42% | |||
|- | |- | ||
!50 | |||
| | |0.01% | ||
| | |0.01% | ||
|0.03% | |||
| | |0.16% | ||
|0.41% | |||
|0.16% | |||
|- | |- | ||
! | !55 | ||
| | |N/A | ||
| | |0.01% | ||
| | |0.02% | ||
| | |0.03% | ||
| | |0.12% | ||
| | |0.08% | ||
|- | |- | ||
! | !60 | ||
| | |N/A | ||
| | |N/A | ||
| | |0.01% | ||
| | |0.02% | ||
| | |0.07% | ||
| | |0.03% | ||
|- | |- | ||
! | !65 | ||
| | |N/A | ||
| | |N/A | ||
| | |0.01% | ||
| | |0.01% | ||
| | |0.04% | ||
| | |0.01% | ||
|- | |- | ||
! | !70 | ||
| | |N/A | ||
| | |N/A | ||
| | |N/A | ||
| | |0.01% | ||
| | |0.03% | ||
| | |0.01% | ||
|- | |- | ||
! | !75 | ||
| | |N/A | ||
| | |N/A | ||
| | |N/A | ||
| | |0.01% | ||
| | |0.02% | ||
| | |0.01% | ||
|- | |- | ||
! | !80 | ||
| | |N/A | ||
| | |N/A | ||
| | |N/A | ||
| | |N/A | ||
| | |0.01% | ||
| | |0.01% | ||
|- | |- | ||
! | !85 | ||
| | |N/A | ||
|N/A | |||
|N/A | |||
|N/A | |||
| | |0.01% | ||
| | |||
| | |||
|0. | |||
|0.01% | |0.01% | ||
|- | |- | ||
! | !90 | ||
|N/A | |||
|N/A | |||
|N/A | |||
|N/A | |||
|0.01% | |0.01% | ||
|0.01% | |0.01% | ||
|- | |- | ||
|} | |||
[[Challenge]] mode uses a separate pattern values table seen below. As the tekker is not available in Challenge, weapons with specials are already identified and the maximum attribute value in this mode is 100. Pattern 4 and Pattern 5 are not utilized in Challenge. | |||
| | |||
|0 | {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | ||
|+ style=white-space:nowrap | Challenge | |||
!Percent | |||
!Pattern 0 | |||
!Pattern 1 | |||
!Pattern 2 | |||
!Pattern 3 | |||
!Pattern 4 | |||
!Pattern 5 | |||
|- | |- | ||
! | !5 | ||
|2% | |||
|N/A | |||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
| | |1% | ||
|- | |- | ||
! | !10 | ||
|4% | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
| | |2% | ||
|- | |- | ||
! | !15 | ||
|6% | |||
|1% | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
| | |3% | ||
|- | |- | ||
! | !20 | ||
|8% | |||
|3% | |||
|1% | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
|4% | |||
|- | |||
!25 | |||
|10% | |||
|5% | |||
|2% | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
| | |5% | ||
|- | |- | ||
! | !30 | ||
|13% | |||
|6% | |||
|3% | |||
|1% | |||
|N/A | |N/A | ||
|6% | |||
|- | |||
!35 | |||
|13% | |||
|7% | |||
|5% | |||
|2% | |||
|N/A | |N/A | ||
| | |7% | ||
|- | |- | ||
!90 | !40 | ||
|N/A | |12% | ||
|N/A | |10% | ||
|N/A | |6% | ||
|N/A | |3% | ||
| | |1% | ||
| | |8% | ||
|- | |||
!45 | |||
|11% | |||
|10% | |||
|9% | |||
|5% | |||
|2% | |||
|9% | |||
|- | |||
!50 | |||
|9% | |||
|10% | |||
|10% | |||
|7% | |||
|4% | |||
|8% | |||
|- | |||
!55 | |||
|7% | |||
|10% | |||
|10% | |||
|9% | |||
|5% | |||
|7% | |||
|- | |||
!60 | |||
|5% | |||
|9% | |||
|10% | |||
|10% | |||
|8% | |||
|6% | |||
|- | |||
!65 | |||
|N/A | |||
|9% | |||
|10% | |||
|12% | |||
|9% | |||
|7% | |||
|- | |||
!70 | |||
|N/A | |||
|7% | |||
|9% | |||
|10% | |||
|10% | |||
|8% | |||
|- | |||
!75 | |||
|N/A | |||
|5% | |||
|7% | |||
|10% | |||
|11% | |||
|7% | |||
|- | |||
!80 | |||
|N/A | |||
|3% | |||
|6% | |||
|9% | |||
|12% | |||
|6% | |||
|- | |||
!85 | |||
|N/A | |||
|3% | |||
|5% | |||
|7% | |||
|11% | |||
|5% | |||
|- | |||
!90 | |||
|N/A | |||
|2% | |||
|4% | |||
|6% | |||
|10% | |||
|1% | |||
|- | |||
!95 | |||
|N/A | |||
|N/A | |||
|3% | |||
|5% | |||
|9% | |||
|N/A | |||
|- | |||
!100 | |||
|N/A | |||
|N/A | |||
|N/A | |||
|4% | |||
|8% | |||
|N/A | |||
|- | |- | ||
|} | |} | ||
{{Guides}} | {{Guides}} | ||
[[Category:Guides]] |
Latest revision as of 02:48, 8 November 2024
Every weapon in Phantasy Star Online Blue Burst can come with up to three of five different attributes assigned to them (with a few exceptions): Native, A.Beast, Machine, Dark, or Hit. The first four increase your minimum weapon ATP when attacking enemies of said type, while Hit increases your ATA by an amount exactly equal to the percent listed (rather than actually being a percentage).
Weapons earned as a reward from quests or obtained from NPCs do not follow the tables below, but rather give predetermined attributes or follow a different system.
Common weapon drop table[edit | edit source]
When a weapon drops, it can be one of twelve common weapon types. Chances differ by the party's Section ID. The table below reflects this.
Section ID | Sabers | Swords | Daggers | Partisans | Slicers | Handguns | Rifles | Mechguns | Shots | Canes | Rods | Wands |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Viridia | 13% | 6% | 7% | 10% | 1% | 13% | 6% | 6% | 11% | 13% | 7% | 7% |
Greenill | 13% | 1% | 10% | 6% | 6% | 13% | 13% | 7% | 4% | 13% | 7% | 7% |
Skyly | 13% | 13% | 7% | 6% | 6% | 13% | 10% | 1% | 4% | 13% | 7% | 7% |
Bluefull | 13% | 7% | 6% | 13% | 6% | 13% | 7% | 7% | 4% | 13% | 10% | 1% |
Purplenum | 13% | 3% | 10% | 3% | 6% | 13% | 7% | 13% | 5% | 13% | 7% | 7% |
Pinkal | 13% | 6% | 7% | 10% | 6% | 13% | 1% | 7% | 4% | 13% | 7% | 13% |
Redria | 13% | 7% | 1% | 7% | 10% | 13% | 7% | 7% | 8% | 13% | 7% | 7% |
Oran | 13% | 8% | 13% | 7% | 6% | 13% | 7% | 7% | 4% | 13% | 1% | 8% |
Yellowboze | 13% | 7% | 7% | 7% | 7% | 13% | 7% | 7% | 5% | 13% | 7% | 7% |
Whitill | 13% | 6% | 6% | 6% | 13% | 13% | 6% | 10% | 1% | 13% | 7% | 6% |
Anguish increases the chance for a given weapon or two for each Section ID. The affected weapon types are marked in the table above.
- Note: all weapon types, with the exception of sabers, handguns and canes, only start appearing in later areas on Normal difficulty. The availability can be found on the individual weapon type pages.
Challenge mode uses a separate table irrespective of Section ID.
- Note: all weapon types, with the exception of sabers, handguns, and canes, only start appearing in later areas in Challenge, and the rank of the weapon may differ slightly from Normal mode's Normal difficulty.
Section ID | Area | Sabers | Swords | Daggers | Partisans | Slicers | Handguns | Rifles | Mechguns | Shots | Canes | Rods | Wands | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rate | 13% | 7% | 7% | 7% | 6% | 13% | 7% | 7% | 6% | 13% | 7% | 7% | ||
All | Forest 1 | Temple Alpha | Saber | N/A | N/A | N/A | N/A | Handgun | N/A | N/A | N/A | Cane | N/A | N/A |
Forest 2 | Temple Beta | Dagger | ||||||||||||
Caves 1 | Spaceship Alpha | Sword | Rifle | Rod | ||||||||||
Caves 2 | Spaceship Beta | Brand | Autogun | Stick | ||||||||||
Caves 3 | Jungle North | Wand | ||||||||||||
Mines 1 | Jungle East | Knife | Partisan | Mechgun | ||||||||||
Mines 2 | Mountain | Buster | Gigush | Lockgun | Sniper | Mace | Pole | |||||||
Ruins 1 | Seaside & CCA | Slicer | Shot | |||||||||||
Ruins 2 | Seabed Upper | Baton | ||||||||||||
Ruins 3 | Seabed Lower & Tower | Pallasch | Blade | Halbert | Railgun | Assault | Club |
Untekked and special rate table[edit | edit source]
When a weapon drops, it has a chance to drop in an unidentified state (e.g. ???? Saber), which requires it to be tekked. Untekked weapons will have a random special attack assigned to them, which are sorted from special rarity 1 to 4, based on the amount of stars.
Each floor of each difficulty has a specified maximum special rank as seen in the tables below, and the weapon special has an equal chance to be the maximum rarity or any of the lesser rarities. If an area's maximum special rank is 4, a weapon dropping in said area will have a 25% chance each to be a 4★, 3★, 2★, or 1★ special. For a maximum special rank of 3, it is a 33% chance each for a 3★, 2★, or 1★ special. For a maximum special rank of 2, it is a 50% chance each for a 2★ or 1★ special. A maximum special rank of 1 means that only 1★ specials can be found on untekked weapons.
Viridia, Greenill, Skyly, Bluefull, and Purplenum section IDs have a slight increased chance for a weapon to drop untekked in some areas, and the chance is further increased in Anguish.
Rare weapons always drop untekked and have their own predetermined specials.
Area | Untekked Chance | Maximum Special Rank | ||
---|---|---|---|---|
Forest 1 | Temple Alpha | - | None | N/A |
Forest 2 | Temple Beta | - | None | N/A |
Caves 1 | Spaceship Alpha | Crater East | 17% | 1★ |
Caves 2 | Spaceship Beta | Crater West | 18%/17% | 1★ |
Caves 3 | Jungle North | Crater South | 20%/19% | 1★ |
Mines 1 | Jungle East | Crater North | 19%/18% | 1★ |
Mines 2 | Mountain | Crater Interior | 20% | 1★ |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 16% | 2★ |
Ruins 2 | Seabed Upper | Sub Desert 2 | 18%/17% | 2★ |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 20%/19% | 2★ |
Area | Untekked Chance | Maximum Special Rank | ||
---|---|---|---|---|
Forest 1 | Temple Alpha | - | 21%/20% | 2★ |
Forest 2 | Temple Beta | - | 21%/20% | 2★ |
Caves 1 | Spaceship Alpha | Crater East | 17% | 2★ |
Caves 2 | Spaceship Beta | Crater West | 18% | 3★ |
Caves 3 | Jungle North | Crater South | 20%/19% | 2★ |
Mines 1 | Jungle East | Crater North | 19% | 3★ |
Mines 2 | Mountain | Crater Interior | 24%/23% | 3★ |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 19%/18% | 3★ |
Ruins 2 | Seabed Upper | Sub Desert 2 | 19%/18% | 3★ |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 19%/18% | 3★ |
Area | Untekked Chance | Maximum Special Rank | ||
---|---|---|---|---|
Forest 1 | Temple Alpha | - | 21% | 2★ |
Forest 2 | Temple Beta | - | 21% | 3★ |
Caves 1 | Spaceship Alpha | Crater East | 22% | 3★ |
Caves 2 | Spaceship Beta | Crater West | 21% | 3★ |
Caves 3 | Jungle North | Crater South | 22% | 4★ |
Mines 1 | Jungle East | Crater North | 22% | 4★ |
Mines 2 | Mountain | Crater Interior | 22% | 4★ |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 23% | 4★ |
Ruins 2 | Seabed Upper | Sub Desert 2 | 23% | 4★ |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 23% | 4★ |
Area | Untekked Chance | Maximum Special Rank | ||
---|---|---|---|---|
Forest 1 | Temple Alpha | - | 22%/21% | 4★ |
Forest 2 | Temple Beta | - | 22%/21% | 4★ |
Caves 1 | Spaceship Alpha | Crater East | 25%/24% | 4★ |
Caves 2 | Spaceship Beta | Crater West | 25%/24% | 4★ |
Caves 3 | Jungle North | Crater South | 25%/24% | 4★ |
Mines 1 | Jungle East | Crater North | 28%/27% | 4★ |
Mines 2 | Mountain | Crater Interior | 28%/27% | 4★ |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 28%/27% | 4★ |
Ruins 2 | Seabed Upper | Sub Desert 2 | 30%/29% | 4★ |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 30%/29% | 4★ |
Area | Tekked Chance | Maximum Special Rank | |
---|---|---|---|
Forest 1 | Temple Alpha | 18% | 1★ |
Forest 2 | Temple Beta | 22% | 1★ |
Caves 1 | Spaceship Alpha | 28% | 1★ |
Caves 2 | Spaceship Beta | 29% | 1★ |
Caves 3 | Jungle North | 39% | 1★ |
Mines 1 | Jungle East | 30% | 2★ |
Mines 2 | Mountain | 31% | 2★ |
Ruins 1 | Seaside & CCA | 31% | 2★ |
Ruins 2 | Seabed Upper | 31% | 2★ |
Ruins 3 | Seabed Lower & Tower | 31% | 3★ |
Area percent chances[edit | edit source]
When a weapon drops, it can have up to three attributes (note: Sealed J-Sword and Lame D'Argent are limited to two). For each possible attribute, the game rolls between 1 and 100, with the result deciding which attribute the weapon gets. If the same attribute is rolled twice, the attribute is instead set to "No Attribute."
In Episode 1, Yellowboze parties have slightly increased chances for enemy attributes, with the specific attribute and bonus depending on area and difficulty.
Episode 1 | ||||||
---|---|---|---|---|---|---|
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Forest 1 & 2 | 20% | 10% | N/A | N/A | N/A | 70% |
Caves 1 | 10% | 18% | 9% | N/A | N/A | 63% |
Caves 2 | 10% | 17% | 10% | 1% | N/A | 62% |
Caves 3 | 9% | 17% | 11% | 1% | N/A | 62% |
Mines 1 | 2% | 9% | 19% | 8% | 1% | 61% |
Mines 2 | 2% | 9% | 18% | 10% | 1% | 60% |
Ruins 1 | 4% | 8% | 8% | 19% | 1% | 60% |
Ruins 2 & 3 | 5% | 8% | 9% | 19% | 1% | 58% |
Episode 2 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Temple Alpha | 15% | 10% | 10% | 10% | 1% | 54% |
Temple Beta | 10% | 10% | 15% | 10% | 1% | 54% |
Spaceship Alpha | 15% | 10% | 10% | 10% | 1% | 54% |
Spaceship Beta | 10% | 10% | 10% | 15% | 1% | 54% |
Jungle North | 15% | 10% | 10% | 10% | 1% | 54% |
Jungle East | 10% | 15% | 10% | 10% | 1% | 54% |
Mountain | 10% | 10% | 10% | 15% | 1% | 54% |
Seaside & CCA | 10% | 10% | 15% | 10% | 1% | 54% |
Seabed Upper | 15% | 10% | 15% | 10% | 1% | 49% |
Seabed Lower & Tower | 10% | 15% | 10% | 15% | 1% | 49% |
Episode 4 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Crater East | 15% | 10% | 10% | 10% | 1% | 54% |
Crater West | 10% | 10% | 10% | 15% | 1% | 54% |
Crater South | 15% | 10% | 10% | 10% | 1% | 54% |
Crater North | 10% | 15% | 10% | 10% | 1% | 54% |
Crater Interior | 10% | 10% | 10% | 15% | 1% | 54% |
Desert 1 | 10% | 10% | 15% | 10% | 1% | 54% |
Desert 2 | 15% | 10% | 15% | 10% | 1% | 49% |
Desert 3 | 10% | 15% | 10% | 15% | 1% | 49% |
Episode 1 | ||||||
---|---|---|---|---|---|---|
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Forest 1 | 12% | 8% | 6% | 3% | 1% | 70% |
Forest 2 | 11% | 9% | 6% | 3% | 1% | 70% |
Caves 1 & 2 | 8% | 14% | 8% | 4% | 1% | 65% |
Caves 3 | 7% | 13% | 10% | 4% | 1% | 65% |
Mines 1 & 2 | 5% | 10% | 14% | 7% | 1% | 63% |
Ruins 1 & 2 | 4.08% | 8.16% | 10.2% | 15.3% | 1.02% | 61.2% |
Ruins 3 | 8% | 9% | 10% | 12% | 1% | 60% |
Episode 2 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Temple Alpha | 15% | 10% | 10% | 10% | 2% | 53% |
Temple Beta | 10% | 10% | 15% | 10% | 2% | 53% |
Spaceship Alpha | 15% | 10% | 10% | 10% | 2% | 53% |
Spaceship Beta | 10% | 10% | 10% | 15% | 2% | 53% |
Jungle North | 15% | 10% | 10% | 10% | 2% | 53% |
Jungle East | 10% | 15% | 10% | 10% | 2% | 53% |
Mountain | 10% | 10% | 10% | 15% | 2% | 53% |
Seaside & CCA | 10% | 10% | 15% | 10% | 2% | 53% |
Seabed Upper | 15% | 10% | 15% | 10% | 2% | 48% |
Seabed Lower & Tower | 10% | 15% | 10% | 15% | 2% | 48% |
Episode 4 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Crater East | 15% | 10% | 10% | 10% | 2% | 53% |
Crater West | 10% | 10% | 10% | 15% | 2% | 53% |
Crater South | 15% | 10% | 10% | 10% | 2% | 53% |
Crater North | 10% | 15% | 10% | 10% | 2% | 53% |
Crater Interior | 10% | 10% | 10% | 15% | 2% | 53% |
Desert 1 | 10% | 10% | 15% | 10% | 2% | 53% |
Desert 2 | 15% | 10% | 15% | 10% | 2% | 48% |
Desert 3 | 10% | 15% | 10% | 15% | 2% | 48% |
Episode 1 | ||||||
---|---|---|---|---|---|---|
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Forest 1 & 2 | 22% | 12% | 6% | 3% | 2% | 55% |
Caves 1 & 2 | 8% | 22% | 19% | 5% | 2% | 53% |
Caves 3 | 7% | 20% | 12% | 6% | 2% | 53% |
Mines 1 & 2 | 6% | 9% | 22% | 10% | 2% | 51% |
Ruins 1 & 2 | 10% | 7% | 10% | 22% | 2% | 49% |
Ruins 3 | 12% | 12% | 12% | 12% | 3% | 49% |
Episode 2 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Temple Alpha | 15% | 10% | 10% | 10% | 3% | 52% |
Temple Beta | 10% | 10% | 15% | 10% | 3% | 52% |
Spaceship Alpha | 15% | 10% | 10% | 10% | 3% | 52% |
Spaceship Beta | 10% | 10% | 10% | 15% | 3% | 52% |
Jungle North | 15% | 10% | 10% | 10% | 3% | 52% |
Jungle East | 10% | 15% | 10% | 10% | 3% | 52% |
Mountain | 10% | 10% | 10% | 15% | 3% | 52% |
Seaside & CCA | 10% | 10% | 15% | 10% | 3% | 52% |
Seabed Upper | 15% | 10% | 15% | 10% | 3% | 47% |
Seabed Lower & Tower | 10% | 15% | 10% | 15% | 3% | 47% |
Episode 4 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Crater East | 15% | 10% | 10% | 10% | 3% | 52% |
Crater West | 10% | 10% | 10% | 15% | 3% | 52% |
Crater South | 15% | 10% | 10% | 10% | 3% | 52% |
Crater North | 10% | 15% | 10% | 10% | 3% | 52% |
Crater Interior | 10% | 10% | 10% | 15% | 3% | 52% |
Desert 1 | 10% | 10% | 15% | 10% | 3% | 52% |
Desert 2 | 15% | 10% | 15% | 10% | 3% | 47% |
Desert 3 | 10% | 15% | 10% | 15% | 3% | 47% |
Episode 1 | ||||||
---|---|---|---|---|---|---|
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Forest 1 & 2 | 30% | 19% | 13% | 8% | 5% | 25% |
Caves 1 & 2 | 11% | 30% | 19% | 10% | 5% | 25% |
Caves 3 | 9% | 30% | 21% | 10% | 5% | 25% |
Mines 1 & 2 | 6% | 12% | 32% | 20% | 5% | 25% |
Ruins 1 & 2 | 20% | 7% | 11% | 32% | 5% | 25% |
Ruins 3 | 13% | 13% | 12% | 32% | 5% | 25% |
Episode 2 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Temple Alpha | 15% | 10% | 10% | 10% | 5% | 50% |
Temple Beta | 10% | 10% | 15% | 10% | 5% | 50% |
Spaceship Alpha | 15% | 10% | 10% | 10% | 5% | 50% |
Spaceship Beta | 10% | 10% | 10% | 15% | 5% | 50% |
Jungle North | 15% | 10% | 10% | 10% | 5% | 50% |
Jungle East | 10% | 15% | 10% | 10% | 5% | 50% |
Mountain | 10% | 10% | 10% | 15% | 5% | 50% |
Seaside & CCA | 10% | 10% | 15% | 10% | 5% | 50% |
Seabed Upper | 15% | 10% | 15% | 10% | 5% | 45% |
Seabed Lower & Tower | 10% | 15% | 10% | 15% | 5% | 45% |
Episode 4 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Crater East | 15% | 10% | 10% | 10% | 5% | 50% |
Crater West | 10% | 10% | 10% | 15% | 5% | 50% |
Crater South | 15% | 10% | 10% | 10% | 5% | 50% |
Crater North | 10% | 15% | 10% | 10% | 5% | 50% |
Crater Interior | 10% | 10% | 10% | 15% | 5% | 50% |
Desert 1 | 10% | 10% | 15% | 10% | 5% | 50% |
Desert 2 | 15% | 10% | 15% | 10% | 5% | 45% |
Desert 3 | 10% | 15% | 10% | 15% | 5% | 45% |
Episode 1 | ||||||
---|---|---|---|---|---|---|
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Forest 1 & 2 | 80% | N/A | N/A | N/A | 10% | 10% |
Caves 1, 2 & 3 | N/A | 80% | N/A | N/A | 10% | 10% |
Mines 1 & 2 | N/A | N/A | 80% | N/A | 10% | 10% |
Ruins 1, 2 & 3 | N/A | N/A | N/A | 80% | 10% | 10% |
Episode 2 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Temple Alpha & Beta | 25% | 25% | N/A | 25% | 15% | 10% |
Spaceship Alpha & Beta | 20% | 20% | 20% | 20% | 10% | 10% |
Jungle North, Jungle East & Mountain | 25% | 25% | 25% | N/A | 15% | 10% |
Seaside & CCA | 35% | 5% | 35% | N/A | 15% | 10% |
Seabed Upper, Seabed Lower & Tower | N/A | 20% | 20% | 35% | 15% | 10% |
Pattern selection[edit | edit source]
Each attribute, when rolled, has a specific "pattern" against which the amount for the given attribute is rolled, based on the area in which the weapon dropped.
- For example, for a Gladius dropped in Forest 2 in Ultimate difficulty, the first attribute is rolled against pattern 2, the second against pattern 1, and the third against pattern 0. An "N" in the table means no attribute is rolled.
Area | Patterns | ||
---|---|---|---|
Forest 1 | Temple Alpha | - | 0 N N |
Forest 2 | Temple Beta | - | 0 N N |
Caves 1 | Spaceship Alpha | Crater East | 0 N N |
Caves 2 | Spaceship Beta | Crater West | 1 0 N |
Caves 3 | Jungle North | Crater South | 1 0 N |
Mines 1 | Jungle East | Crater North | 1 0 N |
Mines 2 | Mountain | Crater Interior | 1 0 N |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 2 1 N |
Ruins 2 | Seabed Upper | Sub Desert 2 | 2 1 N |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 2 1 0 |
Rares (Anywhere) | 5 5 5 |
Area | Patterns | ||
---|---|---|---|
Forest 1 | Temple Alpha | - | 1 0 N |
Forest 2 | Temple Beta | - | 1 0 N |
Caves 1 | Spaceship Alpha | Crater East | 1 1 N |
Caves 2 | Spaceship Beta | Crater West | 2 1 N |
Caves 3 | Jungle North | Crater South | 2 1 1 |
Mines 1 | Jungle East | Crater North | 2 1 1 |
Mines 2 | Mountain | Crater Interior | 2 2 1 |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 3 2 1 |
Ruins 2 | Seabed Upper | Sub Desert 2 | 3 2 1 |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 3 3 2 |
Rares (Anywhere) | 5 5 5 |
Area | Patterns | ||
---|---|---|---|
Forest 1 | Temple Alpha | - | 2 2 1 |
Forest 2 | Temple Beta | - | 2 2 2 |
Caves 1 | Spaceship Alpha | Crater East | 2 2 2 |
Caves 2 | Spaceship Beta | Crater West | 3 2 2 |
Caves 3 | Jungle North | Crater South | 3 3 2 |
Mines 1 | Jungle East | Crater North | 3 3 3 |
Mines 2 | Mountain | Crater Interior | 3 3 3 |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 4 3 3 |
Ruins 2 | Seabed Upper | Sub Desert 2 | 4 4 3 |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 4 4 4 |
Rares (Anywhere) | 5 5 5 |
Area | Patterns | ||
---|---|---|---|
Forest 1 | Temple Alpha | - | 2 1 0 |
Forest 2 | Temple Beta | - | 2 1 0 |
Caves 1 | Spaceship Alpha | Crater East | 2 2 1 |
Caves 2 | Spaceship Beta | Crater West | 3 2 1 |
Caves 3 | Jungle North | Crater South | 3 3 2 |
Mines 1 | Jungle East | Crater North | 3 3 2 |
Mines 2 | Mountain | Crater Interior | 3 3 3 |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 4 3 3 |
Ruins 2 | Seabed Upper | Sub Desert 2 | 4 4 3 |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 4 4 4 |
Rares (Anywhere) | 5 5 5 |
|
Area | Patterns | |
---|---|---|
Forest 1 | Temple Alpha | 0 N N |
Forest 2 | Temple Beta | 0 N N |
Caves 1 | Spaceship Alpha | 0 0 N |
Caves 2 | Spaceship Beta | 1 0 N |
Caves 3 | Jungle North | 1 0 N |
Mines 1 | Jungle East | 1 1 N |
Mines 2 | Mountain | 2 1 N |
Ruins 1 | Seaside & CCA | 2 1 N |
Ruins 2 | Seabed Upper | 2 2 N |
Ruins 3 | Seabed Lower & Tower | 3 2 N |
Pattern attribute values[edit | edit source]
For each attribute, the server rolls between 1 and 10000 against the selected pattern to decide what the value of said attribute will be.
Attributes for untekked weapons can be increased or decreased by up to 10 via tekking them.
Enemy type attributes can be further increased up to the maximum value of 100 through Paganini's Exchange, at the cost of Photon Drops (and/or Photon Spheres).
Percent | Pattern 0 | Pattern 1 | Pattern 2 | Pattern 3 | Pattern 4 | Pattern 5 |
---|---|---|---|---|---|---|
5 | 42.56% | 8.97% | 4.02% | 2.05% | 1.02% | 29.21% |
10 | 33.24% | 19.32% | 8.90% | 2.11% | 1.21% | 23.09% |
15 | 15.41% | 38.52% | 15.32% | 10.21% | 7.56% | 19.08% |
20 | 8.20% | 22.19% | 36.98% | 13.45% | 10.11% | 13.89% |
25 | 0.50% | 9.98% | 21.26% | 34.52% | 16.72% | 8.65% |
30 | 0.03% | 0.82% | 9.72% | 21.02% | 35.65% | 3.10% |
35 | 0.02% | 0.11% | 3.31% | 11.39% | 15.68% | 1.56% |
40 | 0.02% | 0.05% | 0.35% | 4.76% | 9.32% | 0.67% |
45 | 0.01% | 0.02% | 0.07% | 0.25% | 2.01% | 0.42% |
50 | 0.01% | 0.01% | 0.03% | 0.16% | 0.41% | 0.16% |
55 | N/A | 0.01% | 0.02% | 0.03% | 0.12% | 0.08% |
60 | N/A | N/A | 0.01% | 0.02% | 0.07% | 0.03% |
65 | N/A | N/A | 0.01% | 0.01% | 0.04% | 0.01% |
70 | N/A | N/A | N/A | 0.01% | 0.03% | 0.01% |
75 | N/A | N/A | N/A | 0.01% | 0.02% | 0.01% |
80 | N/A | N/A | N/A | N/A | 0.01% | 0.01% |
85 | N/A | N/A | N/A | N/A | 0.01% | 0.01% |
90 | N/A | N/A | N/A | N/A | 0.01% | 0.01% |
Challenge mode uses a separate pattern values table seen below. As the tekker is not available in Challenge, weapons with specials are already identified and the maximum attribute value in this mode is 100. Pattern 4 and Pattern 5 are not utilized in Challenge.
Percent | Pattern 0 | Pattern 1 | Pattern 2 | Pattern 3 | Pattern 4 | Pattern 5 |
---|---|---|---|---|---|---|
5 | 2% | N/A | N/A | N/A | N/A | 1% |
10 | 4% | N/A | N/A | N/A | N/A | 2% |
15 | 6% | 1% | N/A | N/A | N/A | 3% |
20 | 8% | 3% | 1% | N/A | N/A | 4% |
25 | 10% | 5% | 2% | N/A | N/A | 5% |
30 | 13% | 6% | 3% | 1% | N/A | 6% |
35 | 13% | 7% | 5% | 2% | N/A | 7% |
40 | 12% | 10% | 6% | 3% | 1% | 8% |
45 | 11% | 10% | 9% | 5% | 2% | 9% |
50 | 9% | 10% | 10% | 7% | 4% | 8% |
55 | 7% | 10% | 10% | 9% | 5% | 7% |
60 | 5% | 9% | 10% | 10% | 8% | 6% |
65 | N/A | 9% | 10% | 12% | 9% | 7% |
70 | N/A | 7% | 9% | 10% | 10% | 8% |
75 | N/A | 5% | 7% | 10% | 11% | 7% |
80 | N/A | 3% | 6% | 9% | 12% | 6% |
85 | N/A | 3% | 5% | 7% | 11% | 5% |
90 | N/A | 2% | 4% | 6% | 10% | 1% |
95 | N/A | N/A | 3% | 5% | 9% | N/A |
100 | N/A | N/A | N/A | 4% | 8% | N/A |