Weapon attribute drop tables: Difference between revisions
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Every weapon in | Every [[Weapons|weapon]] in ''Phantasy Star Online Blue Burst'' can come with up to three of five different [[Weapon attributes|attributes]] assigned to them (with a few exceptions): Native, A.Beast, Machine, Dark, or Hit. The first four increase your [[Game_mechanics#Physical_damage|weapon ATP]] when attacking enemies of said type, while Hit increases your [[ATA]] by an amount exactly equal to the percent listed (rather than actually being a percentage). | ||
Weapons | Weapons earned as a reward from [[Quests|quests]] or obtained from NPCs do not follow the tables below, but rather give predetermined attributes or follow a different system. | ||
== | ==Common weapon drop table== | ||
When a weapon | When a weapon drops, it can be one of twelve common weapon types. Chances differ by the party's [[Section IDs|Section ID]]. The table below reflects this. | ||
When in | {| class="wikitable sticky" style="text-align:center; width:1200px;" | ||
|- class="sticky-main" | |||
! style="width:100px" | Section ID !! style="white-space: nowrap" | {{Sword|Sabers}} !! style="white-space: nowrap" | {{Sword|Swords}} !! style="white-space: nowrap" | {{Sword|Daggers}} !! style="white-space: nowrap" | {{Sword|Partisans}} !! style="white-space: nowrap" | {{Sword|Slicers}} !! style="white-space: nowrap" | {{Gun|Handguns}} !! style="white-space: nowrap" | {{Gun|Rifles}} !! style="white-space: nowrap" | {{Gun|Mechguns}} !! style="white-space: nowrap" | {{Gun|Shots}} !! style="white-space: nowrap" | {{Cane|Canes}} !! style="white-space: nowrap" | {{Cane|Rods}} !! style="white-space: nowrap" | {{Cane|Wands}} | |||
|- | |||
| style="text-align:left"| {{Viridia}} || 13% || 6% || 7% || 10% || 1% || 13% || 6% || 6% || {{Note|+0.81% increased chance per Anguish level|'''11%'''}} || 13% || 7% || 7% | |||
|- | |||
| style="text-align:left"| {{Greenill}} || 13% || 1% || 10% || 6% || 6% || 13% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 7% || 4% || 13% || 7% || 7% | |||
|- | |||
| style="text-align:left"| {{Skyly}} || 13% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 7% || 6% || 6% || 13% || 10% || 1% || 4% || 13% || 7% || 7% | |||
|- | |||
| style="text-align:left"| {{Bluefull}} || 13% || 7% || 6% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 6% || 13% || 7% || 7% || 4% || 13% || 10% || 1% | |||
|- | |||
| style="text-align:left"| {{Purplenum}} || 13% || 3% || 10% || 3% || 6% || 13% || 7% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 5% || 13% || 7% || 7% | |||
|- | |||
| style="text-align:left"| {{Pinkal}} || 13% || 6% || 7% || 10% || 6% || 13% || 1% || 7% || 4% || 13% || 7% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} | |||
|- | |||
| style="text-align:left"| {{Redria}} || {{Note|+0.34% increased chance per Anguish level|'''13%'''}} || 7% || 1% || 7% || 10% || 13% || 7% || 7% || 8% || {{Note|+0.34% increased chance per Anguish level|'''13%'''}} || 7% || 7% | |||
|- | |||
| style="text-align:left"| {{Oran}} || 13% || 8% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 7% || 6% || 13% || 7% || 7% || 4% || 13% || 1% || 8% | |||
|- | |||
| style="text-align:left"| {{Yellowboze}} || 13% || 7% || 7% || 7% || 7% || {{Note|+0.34% increased chance per Anguish level|'''13%'''}} || 7% || 7% || 5% || 13% || {{Note|+0.39% increased chance per Anguish level|'''7%'''}} || 7% | |||
|- | |||
| style="text-align:left"| {{Whitill}} || 13% || 6% || 6% || 6% || {{Note|+0.79% increased chance per Anguish level|'''13%'''}} || 13% || 6% || 10% || 1% || 13% || 7% || 6% | |||
|} | |||
[[Anguish]] increases the chance for a given weapon or two for each Section ID. The affected weapon types are marked in the table above. | |||
==Untekked and special rate table== | |||
When a weapon drops, it has a chance to drop in an ''unidentified'' state (e.g. {{Sword|untekked|Saber|???? Saber}}), which requires it to be [[Tekking|tekked]]. Untekked weapons will have a random [[Weapons#Special attacks|special attack]] assigned to them, which are sorted from special rarity 1 to 4, based on the amount of stars. | |||
Each floor of each difficulty has a specified maximum special rank as seen in the tables below, and the weapon special has an equal chance to be the maximum rarity or any of the lesser rarities. If an area's maximum special rank is 4, a weapon dropping in said area will have a 25% chance each to be a 4★, 3★, 2★, or 1★ special. For a maximum special rank of 3, it is a 33% chance each for a 3★, 2★, or 1★ special. For a maximum special rank of 2, it is a 50% chance each for a 2★ or 1★ special. A maximum special rank of 1 means that only 1★ specials can be found on untekked weapons. | |||
{{Viridia}}, {{Greenill}}, {{Skyly}}, {{Bluefull}}, and {{Purplenum}} section IDs have a slight increased chance for a weapon to drop untekked in some areas, and the chance is further increased in [[Anguish]]. | |||
Rare weapons always drop untekked and have their own predetermined specials. | |||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Normal | |||
!colspan="3"|Area | |||
!Untekked Chance | |||
!Maximum Special Rank | |||
|- | |||
|Forest 1 | |||
|Temple Alpha | |||
| - | |||
|None | |||
|N/A | |||
|- | |||
|Forest 2 | |||
|Temple Beta | |||
| - | |||
|None | |||
|N/A | |||
|- | |||
|Caves 1 | |||
|Spaceship Alpha | |||
|Crater East | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|17%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|17%}} | |||
|1★ | |||
|- | |||
|Caves 2 | |||
|Spaceship Beta | |||
|Crater West | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|18%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|17%}} | |||
|1★ | |||
|- | |||
|Caves 3 | |||
|Jungle North | |||
|Crater South | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|20%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|19%}} | |||
|1★ | |||
|- | |||
|Mines 1 | |||
|Jungle East | |||
|Crater North | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|19%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|18%}} | |||
|1★ | |||
|- | |||
|Mines 2 | |||
|Mountain | |||
|Crater Interior | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|20%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|20%}} | |||
|1★ | |||
|- | |||
|Ruins 1 | |||
|Seaside & CCA | |||
|Sub Desert 1 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|16%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|16%}} | |||
|2★ | |||
|- | |||
|Ruins 2 | |||
|Seabed Upper | |||
|Sub Desert 2 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|18%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|17%}} | |||
|2★ | |||
|- | |||
|Ruins 3 | |||
|Seabed Lower & Tower | |||
|Sub Desert 3 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|20%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|19%}} | |||
|2★ | |||
|- | |||
|} | |||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Hard | |||
!colspan="3"|Area | |||
!Untekked Chance | |||
!Maximum Special Rank | |||
|- | |||
|Forest 1 | |||
|Temple Alpha | |||
| - | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|21%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|20%}} | |||
|2★ | |||
|- | |||
|Forest 2 | |||
|Temple Beta | |||
| - | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|21%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|20%}} | |||
|2★ | |||
|- | |||
|Caves 1 | |||
|Spaceship Alpha | |||
|Crater East | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|17%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|17%}} | |||
|2★ | |||
|- | |||
|Caves 2 | |||
|Spaceship Beta | |||
|Crater West | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|18%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|18%}} | |||
|3★ | |||
|- | |||
|Caves 3 | |||
|Jungle North | |||
|Crater South | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|20%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|19%}} | |||
|2★ | |||
|- | |||
|Mines 1 | |||
|Jungle East | |||
|Crater North | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|19%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|19%}} | |||
|3★ | |||
|- | |||
|Mines 2 | |||
|Mountain | |||
|Crater Interior | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|24%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|23%}} | |||
|3★ | |||
|- | |||
|Ruins 1 | |||
|Seaside & CCA | |||
|Sub Desert 1 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|19%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|18%}} | |||
|3★ | |||
|- | |||
|Ruins 2 | |||
|Seabed Upper | |||
|Sub Desert 2 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|19%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|18%}} | |||
|3★ | |||
|- | |||
|Ruins 3 | |||
|Seabed Lower & Tower | |||
|Sub Desert 3 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|19%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|18%}} | |||
|3★ | |||
|- | |||
|} | |||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Very Hard | |||
!colspan="3"|Area | |||
!Untekked Chance | |||
!Maximum Special Rank | |||
|- | |||
|Forest 1 | |||
|Temple Alpha | |||
| - | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|21%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|21%}} | |||
|2★ | |||
|- | |||
|Forest 2 | |||
|Temple Beta | |||
| - | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|21%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|21%}} | |||
|3★ | |||
|- | |||
|Caves 1 | |||
|Spaceship Alpha | |||
|Crater East | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|22%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|22%}} | |||
|3★ | |||
|- | |||
|Caves 2 | |||
|Spaceship Beta | |||
|Crater West | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|21%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|21%}} | |||
|3★ | |||
|- | |||
|Caves 3 | |||
|Jungle North | |||
|Crater South | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|22%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|22%}} | |||
|4★ | |||
|- | |||
|Mines 1 | |||
|Jungle East | |||
|Crater North | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|22%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|22%}} | |||
|4★ | |||
|- | |||
|Mines 2 | |||
|Mountain | |||
|Crater Interior | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|22%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|22%}} | |||
|4★ | |||
|- | |||
|Ruins 1 | |||
|Seaside & CCA | |||
|Sub Desert 1 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|23%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|23%}} | |||
|4★ | |||
|- | |||
|Ruins 2 | |||
|Seabed Upper | |||
|Sub Desert 2 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|23%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|23%}} | |||
|4★ | |||
|- | |||
|Ruins 3 | |||
|Seabed Lower & Tower | |||
|Sub Desert 3 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|23%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|23%}} | |||
|4★ | |||
|- | |||
|} | |||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Ultimate | |||
!colspan="3"|Area | |||
!Untekked Chance | |||
!Maximum Special Rank | |||
|- | |||
|Forest 1 | |||
|Temple Alpha | |||
| - | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|22%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|21%}} | |||
|4★ | |||
|- | |||
|Forest 2 | |||
|Temple Beta | |||
| - | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|22%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|21%}} | |||
|4★ | |||
|- | |||
|Caves 1 | |||
|Spaceship Alpha | |||
|Crater East | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|25%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|24%}} | |||
|4★ | |||
|- | |||
|Caves 2 | |||
|Spaceship Beta | |||
|Crater West | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|25%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|24%}} | |||
|4★ | |||
|- | |||
|Caves 3 | |||
|Jungle North | |||
|Crater South | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|25%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|24%}} | |||
|4★ | |||
|- | |||
|Mines 1 | |||
|Jungle East | |||
|Crater North | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|28%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|27%}} | |||
|4★ | |||
|- | |||
|Mines 2 | |||
|Mountain | |||
|Crater Interior | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|28%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|27%}} | |||
|4★ | |||
|- | |||
|Ruins 1 | |||
|Seaside & CCA | |||
|Sub Desert 1 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|28%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|27%}} | |||
|4★ | |||
|- | |||
|Ruins 2 | |||
|Seabed Upper | |||
|Sub Desert 2 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|30%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|29%}} | |||
|4★ | |||
|- | |||
|Ruins 3 | |||
|Seabed Lower & Tower | |||
|Sub Desert 3 | |||
|{{Note|Viridia, Greenil, Skyly, Blueful and Purplenum|30%}}/{{Note|Pinkal, Redria, Oran, Yellowboze and Whitill|29%}} | |||
|4★ | |||
|- | |||
|} | |||
==Area percent chances== | |||
When a weapon drops, it can have up to three [[Weapon attributes|attributes]] (note: {{Sword|rare|Sealed J-Sword}} and {{Sword|rare|Lame D'Argent}} are limited to ''two''). For each possible attribute, the game rolls between 1 and 100, with the result deciding which attribute the weapon gets. If the same attribute is rolled twice, the attribute is instead set to "No Attribute." | |||
In Episode 1, {{Yellowboze}} parties have slightly increased chances for enemy attributes, with the specific attribute and bonus depending on area and difficulty. | |||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Normal | |||
!colspan="7"|Episode 1 | !colspan="7"|Episode 1 | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
Line 23: | Line 330: | ||
|20% | |20% | ||
|10% | |10% | ||
|N/A | |{{Note|1% if Yellowboze|N/A}} | ||
|N/A | |{{Note|1% if Yellowboze|N/A}} | ||
|N/A | |{{Note|1% if Yellowboze|N/A}} | ||
|70% | |{{Note|67% if Yellowboze|70%}} | ||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
Line 32: | Line 339: | ||
|18% | |18% | ||
|9% | |9% | ||
|N/A | |{{Note|1% if Yellowboze|N/A}} | ||
|N/A | |{{Note|1% if Yellowboze|N/A}} | ||
|63% | |{{Note|61% if Yellowboze|63%}} | ||
|- | |- | ||
|Caves 2 | |Caves 2 | ||
Line 40: | Line 347: | ||
|17% | |17% | ||
|10% | |10% | ||
|1% | |{{Note|2% if Yellowboze|1%}} | ||
|N/A | |{{Note|1% if Yellowboze|N/A}} | ||
|62% | |{{Note|60% if Yellowboze|62%}} | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
Line 48: | Line 355: | ||
|17% | |17% | ||
|11% | |11% | ||
|1% | |{{Note|2% if Yellowboze|1%}} | ||
|N/A | |{{Note|1% if Yellowboze|N/A}} | ||
|62% | |{{Note|60% if Yellowboze|62%}} | ||
|- | |- | ||
|Mines 1 | |Mines 1 | ||
|2% | |2% | ||
|9% | |9% | ||
|19% | |{{Note|21% if Yellowboze|19%}} | ||
|8% | |{{Note|9% if Yellowboze|8%}} | ||
|1% | |1% | ||
|61% | |{{Note|58% if Yellowboze|61%}} | ||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
|2% | |2% | ||
|9% | |9% | ||
|18% | |{{Note|20% if Yellowboze|18%}} | ||
|10% | |10% | ||
|1% | |1% | ||
|60% | |{{Note|58% if Yellowboze|60%}} | ||
|- | |- | ||
|Ruins 1 | |Ruins 1 | ||
Line 72: | Line 379: | ||
|8% | |8% | ||
|8% | |8% | ||
|19% | |{{Note|20% if Yellowboze|19%}} | ||
|1% | |{{Note|2% if Yellowboze|1%}} | ||
|60% | |{{Note|58% if Yellowboze|60%}} | ||
|- | |- | ||
|Ruins 2 & 3 | |Ruins 2 & 3 | ||
Line 80: | Line 387: | ||
|8% | |8% | ||
|9% | |9% | ||
|19% | |{{Note|20% if Yellowboze|19%}} | ||
|1% | |{{Note|2% if Yellowboze|1%}} | ||
|58% | |{{Note|56% if Yellowboze|58%}} | ||
|- | |- | ||
!colspan="7"|Episode 2 | !colspan="7"|Episode 2 | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
Line 177: | Line 484: | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
Line 248: | Line 555: | ||
|49% | |49% | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Hard | |||
!colspan="7"|Episode 1 | !colspan="7"|Episode 1 | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
|- | |- | ||
|Forest 1 | |Forest 1 | ||
|12% | |{{Note|14% if Yellowboze|12%}} | ||
|8% | |8% | ||
|6% | |6% | ||
|3% | |3% | ||
|1% | |1% | ||
|70% | |{{Note|68% if Yellowboze|70%}} | ||
|- | |||
|Forest 2 | |||
|{{Note|13% if Yellowboze|11%}} | |||
|9% | |||
|6% | |||
|3% | |||
|1% | |||
|{{Note|68% if Yellowboze|70%}} | |||
|- | |- | ||
|Caves 1 & 2 | |Caves 1 & 2 | ||
|8% | |8% | ||
|14% | |{{Note|16% if Yellowboze|14%}} | ||
|8% | |8% | ||
|4% | |4% | ||
|1% | |1% | ||
|65% | |{{Note|63% if Yellowboze|65%}} | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
|7% | |7% | ||
|13% | |{{Note|15% if Yellowboze|13%}} | ||
|10% | |10% | ||
|4% | |4% | ||
|1% | |1% | ||
|65% | |{{Note|63% if Yellowboze|65%}} | ||
|- | |- | ||
|Mines 1 & 2 | |Mines 1 & 2 | ||
|5% | |5% | ||
|10% | |10% | ||
|14% | |{{Note|16% if Yellowboze|14%}} | ||
|7% | |7% | ||
|1% | |1% | ||
|63% | |{{Note|61% if Yellowboze|63%}} | ||
|- | |- | ||
|Ruins 1 & 2 | |Ruins 1 & 2 | ||
|4.08% | |{{Note|4% if Yellowboze|4.08%}} | ||
|8.16% | |{{Note|8% if Yellowboze|8.16%}} | ||
|10.2% | |{{Note|10% if Yellowboze|10.2%}} | ||
|15.3% | |{{Note|18% if Yellowboze|15.3%}} | ||
|1.02% | |{{Note|2% if Yellowboze|1.02%}} | ||
|61.2% | |{{Note|58% if Yellowboze|61.2%}} | ||
|- | |- | ||
|Ruins 3 | |Ruins 3 | ||
|8% | |8% | ||
|9% | |9% | ||
|10% | |{{Note|9% if Yellowboze|10%}} | ||
|12% | |{{Note|14% if Yellowboze|12%}} | ||
|1% | |{{Note|2% if Yellowboze|1%}} | ||
|60% | |{{Note|58% if Yellowboze|60%}} | ||
|- | |- | ||
!colspan="7"|Episode 2 | !colspan="7"|Episode 2 | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
Line 402: | Line 716: | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
Line 473: | Line 787: | ||
|48% | |48% | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Very Hard | |||
!colspan="7"|Episode 1 | !colspan="7"|Episode 1 | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
|- | |- | ||
|Forest 1 & 2 | |Forest 1 & 2 | ||
|22% | |{{Note|24% if Yellowboze|22%}} | ||
|12% | |12% | ||
|6% | |6% | ||
|3% | |3% | ||
|2% | |2% | ||
|55% | |{{Note|53% if Yellowboze|55%}} | ||
|- | |- | ||
|Caves 1 & 2 | |Caves 1 & 2 | ||
|8% | |8% | ||
|22% | |{{Note|24% if Yellowboze|22%}} | ||
|19% | |19% | ||
|5% | |5% | ||
|2% | |2% | ||
|53% | |{{Note|51% if Yellowboze|53%}} | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
|7% | |7% | ||
|20% | |{{Note|22% if Yellowboze|20%}} | ||
|12% | |12% | ||
|6% | |6% | ||
|2% | |2% | ||
|53% | |{{Note|51% if Yellowboze|53%}} | ||
|- | |- | ||
|Mines 1 & 2 | |Mines 1 & 2 | ||
|6% | |6% | ||
|9% | |9% | ||
|22% | |{{Note|24% if Yellowboze|22%}} | ||
|10% | |10% | ||
|2% | |2% | ||
|51% | |{{Note|49% if Yellowboze|51%}} | ||
|- | |- | ||
|Ruins 1 & 2 | |Ruins 1 & 2 | ||
Line 522: | Line 835: | ||
|7% | |7% | ||
|10% | |10% | ||
|22% | |{{Note|24% if Yellowboze|22%}} | ||
|2% | |2% | ||
|49% | |{{Note|47% if Yellowboze|49%}} | ||
|- | |- | ||
|Ruins 3 | |Ruins 3 | ||
Line 530: | Line 843: | ||
|12% | |12% | ||
|12% | |12% | ||
|12% | |{{Note|14% if Yellowboze|12%}} | ||
|3% | |3% | ||
|49% | |{{Note|47% if Yellowboze|49%}} | ||
|- | |- | ||
!colspan="7"|Episode 2 | !colspan="7"|Episode 2 | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
Line 627: | Line 940: | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
Line 698: | Line 1,011: | ||
|47% | |47% | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Ultimate | |||
!colspan="7"|Episode 1 | !colspan="7"|Episode 1 | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
Line 715: | Line 1,027: | ||
|19% | |19% | ||
|13% | |13% | ||
|8% | |{{Note|10% if Yellowboze|8%}} | ||
|5% | |5% | ||
|25% | |{{Note|23% if Yellowboze|25%}} | ||
|- | |- | ||
|Caves 1 & 2 | |Caves 1 & 2 | ||
Line 723: | Line 1,035: | ||
|30% | |30% | ||
|19% | |19% | ||
|10% | |{{Note|12% if Yellowboze|10%}} | ||
|5% | |5% | ||
|25% | |{{Note|23% if Yellowboze|25%}} | ||
|- | |- | ||
|Caves 3 | |Caves 3 | ||
Line 731: | Line 1,043: | ||
|30% | |30% | ||
|21% | |21% | ||
|10% | |{{Note|12% if Yellowboze|10%}} | ||
|5% | |5% | ||
|25% | |{{Note|23% if Yellowboze|25%}} | ||
|- | |- | ||
|Mines 1 & 2 | |Mines 1 & 2 | ||
Line 739: | Line 1,051: | ||
|12% | |12% | ||
|32% | |32% | ||
|20% | |{{Note|22% if Yellowboze|20%}} | ||
|5% | |5% | ||
|25% | |{{Note|23% if Yellowboze|25%}} | ||
|- | |- | ||
|Ruins 1 & 2 | |Ruins 1 & 2 | ||
|20% | |20% | ||
|7% | |7% | ||
|11% | |{{Note|13% if Yellowboze|11%}} | ||
|32% | |32% | ||
|5% | |5% | ||
|25% | |{{Note|23% if Yellowboze|25%}} | ||
|- | |- | ||
|Ruins 3 | |Ruins 3 | ||
|13% | |13% | ||
|13% | |13% | ||
|12% | |{{Note|14% if Yellowboze|12%}} | ||
|32% | |32% | ||
|5% | |5% | ||
|25% | |{{Note|23% if Yellowboze|25%}} | ||
|- | |- | ||
!colspan="7"|Episode 2 | !colspan="7"|Episode 2 | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
Line 852: | Line 1,164: | ||
|- | |- | ||
!Area | !Area | ||
!Native | !{{Native}} | ||
!A.Beast | !{{A.Beast}} | ||
!Machine | !{{Machine}} | ||
!Dark | !{{Dark}} | ||
!Hit | !Hit | ||
!No Attribute | !No Attribute | ||
Line 923: | Line 1,235: | ||
|45% | |45% | ||
|} | |} | ||
==Pattern | ==Pattern selection== | ||
Each attribute, when rolled, has a specific pattern against which the | Each attribute, when rolled, has a specific "pattern" against which the ''amount'' for the given attribute is rolled, based on the area in which the weapon dropped. | ||
* For example, for a {{Sword|Gladius}} dropped in [[Forest 2]] in Ultimate difficulty, the first attribute is rolled against pattern 2, the second against pattern 1, and the third against pattern 0. An "N" in the table means no attribute is rolled. | |||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Normal | |||
!colspan="3"|Area | !colspan="3"|Area | ||
!Patterns | !Patterns | ||
Line 988: | Line 1,299: | ||
|- | |- | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Hard | |||
!colspan="3"|Area | !colspan="3"|Area | ||
!Patterns | !Patterns | ||
Line 1,048: | Line 1,358: | ||
|- | |- | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Very Hard | |||
!colspan="3"|Area | !colspan="3"|Area | ||
!Patterns | !Patterns | ||
Line 1,108: | Line 1,417: | ||
|- | |- | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Ultimate | |||
!colspan="3"|Area | !colspan="3"|Area | ||
!Patterns | !Patterns | ||
Line 1,167: | Line 1,475: | ||
|5 5 5 | |5 5 5 | ||
|- | |- | ||
|} | |||
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" | |||
|+ style=white-space:nowrap | Ultimate (Anguish) | |||
|<tabber>Anguish Lv. 1= | |||
{| class="wikitable" style="text-align:center;" | |||
!colspan="3"|Area | |||
!Patterns | |||
|- | |||
|Forest 1 | |||
|Temple Alpha | |||
| - | |||
|2 1 1 | |||
|- | |||
|Forest 2 | |||
|Temple Beta | |||
| - | |||
|2 1 1 | |||
|- | |||
|Caves 1 | |||
|Spaceship Alpha | |||
|Crater East | |||
|2 2 2 | |||
|- | |||
|Caves 2 | |||
|Spaceship Beta | |||
|Crater West | |||
|3 2 2 | |||
|- | |||
|Caves 3 | |||
|Jungle North | |||
|Crater South | |||
|3 3 3 | |||
|- | |||
|Mines 1 | |||
|Jungle East | |||
|Crater North | |||
|3 3 3 | |||
|- | |||
|Mines 2 | |||
|Mountain | |||
|Crater Interior | |||
|4 3 3 | |||
|- | |||
|Ruins 1 | |||
|Seaside & CCA | |||
|Sub Desert 1 | |||
|4 4 3 | |||
|- | |||
|Ruins 2 | |||
|Seabed Upper | |||
|Sub Desert 2 | |||
|4 4 4 | |||
|- | |||
|Ruins 3 | |||
|Seabed Lower & Tower | |||
|Sub Desert 3 | |||
|4 4 4 | |||
|- | |||
|colspan="3"|Rares (Anywhere) | |||
|5 5 5 | |||
|} | |} | ||
|-| | |-| | ||
Lv. 2= | |||
{| class="wikitable" style="text-align:center;" | |||
!colspan="3"|Area | !colspan="3"|Area | ||
!Patterns | !Patterns | ||
Line 1,177: | Line 1,545: | ||
|Temple Alpha | |Temple Alpha | ||
| - | | - | ||
|2 2 1 | |||
|- | |||
|Forest 2 | |||
|Temple Beta | |||
| - | |||
|2 2 1 | |||
|- | |||
|Caves 1 | |||
|Spaceship Alpha | |||
|Crater East | |||
|3 2 2 | |||
|- | |||
|Caves 2 | |||
|Spaceship Beta | |||
|Crater West | |||
|3 3 2 | |||
|- | |||
|Caves 3 | |||
|Jungle North | |||
|Crater South | |||
|3 3 3 | |3 3 3 | ||
|- | |||
|Mines 1 | |||
|Jungle East | |||
|Crater North | |||
|4 3 3 | |||
|- | |||
|Mines 2 | |||
|Mountain | |||
|Crater Interior | |||
|4 4 3 | |||
|- | |||
|Ruins 1 | |||
|Seaside & CCA | |||
|Sub Desert 1 | |||
|4 4 4 | |||
|- | |||
|Ruins 2 | |||
|Seabed Upper | |||
|Sub Desert 2 | |||
|4 4 4 | |||
|- | |||
|Ruins 3 | |||
|Seabed Lower & Tower | |||
|Sub Desert 3 | |||
|4 4 4 | |||
|- | |||
|colspan="3"|Rares (Anywhere) | |||
|5 5 5 | |||
|} | |||
|-| | |||
Lv. 3= | |||
{| class="wikitable" style="text-align:center;" | |||
!colspan="3"|Area | |||
!Patterns | |||
|- | |||
|Forest 1 | |||
|Temple Alpha | |||
| - | |||
|2 2 2 | |||
|- | |- | ||
|Forest 2 | |Forest 2 | ||
|Temple Beta | |Temple Beta | ||
| - | | - | ||
| | |2 2 2 | ||
|- | |- | ||
|Caves 1 | |Caves 1 | ||
|Spaceship Alpha | |Spaceship Alpha | ||
|Crater East | |Crater East | ||
|3 3 | |3 3 2 | ||
|- | |- | ||
|Caves 2 | |Caves 2 | ||
Line 1,202: | Line 1,629: | ||
|Jungle East | |Jungle East | ||
|Crater North | |Crater North | ||
|4 4 | |4 4 3 | ||
|- | |- | ||
|Mines 2 | |Mines 2 | ||
Line 1,226: | Line 1,653: | ||
|colspan="3"|Rares (Anywhere) | |colspan="3"|Rares (Anywhere) | ||
|5 5 5 | |5 5 5 | ||
|} | |} | ||
|-| | |||
</tabber> | </tabber> | ||
|} | |||
== | ===Pattern attribute values=== | ||
For each attribute, the | For each attribute, the server rolls between 1 and 10000 against the selected pattern to decide what the value of said attribute will be. | ||
Attributes for untekked weapons can be increased or decreased by up to 10 via [[Tekking|tekking]] them. | |||
Enemy type attributes can be further increased up to the maximum value of 100 | Enemy type attributes can be further increased up to the maximum value of 100 through [[Gallon's Shop#Adding attributes to weapons|Paganini's Exchange]], at the cost of {{Tool|rare|Photon Drop|Photon Drops}} (and/or {{Tool|rare|Photon Sphere|Photon Spheres}}). | ||
{| class="wikitable" style="text-align: center;" | |||
!Percent | !Percent | ||
!Pattern 0 | !Pattern 0 | ||
Line 1,391: | Line 1,819: | ||
|- | |- | ||
|} | |} | ||
{{Guides}} |
Latest revision as of 23:40, 25 May 2024
Every weapon in Phantasy Star Online Blue Burst can come with up to three of five different attributes assigned to them (with a few exceptions): Native, A.Beast, Machine, Dark, or Hit. The first four increase your weapon ATP when attacking enemies of said type, while Hit increases your ATA by an amount exactly equal to the percent listed (rather than actually being a percentage).
Weapons earned as a reward from quests or obtained from NPCs do not follow the tables below, but rather give predetermined attributes or follow a different system.
Common weapon drop table[edit | edit source]
When a weapon drops, it can be one of twelve common weapon types. Chances differ by the party's Section ID. The table below reflects this.
Section ID | Sabers | Swords | Daggers | Partisans | Slicers | Handguns | Rifles | Mechguns | Shots | Canes | Rods | Wands |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Viridia | 13% | 6% | 7% | 10% | 1% | 13% | 6% | 6% | 11% | 13% | 7% | 7% |
Greenill | 13% | 1% | 10% | 6% | 6% | 13% | 13% | 7% | 4% | 13% | 7% | 7% |
Skyly | 13% | 13% | 7% | 6% | 6% | 13% | 10% | 1% | 4% | 13% | 7% | 7% |
Bluefull | 13% | 7% | 6% | 13% | 6% | 13% | 7% | 7% | 4% | 13% | 10% | 1% |
Purplenum | 13% | 3% | 10% | 3% | 6% | 13% | 7% | 13% | 5% | 13% | 7% | 7% |
Pinkal | 13% | 6% | 7% | 10% | 6% | 13% | 1% | 7% | 4% | 13% | 7% | 13% |
Redria | 13% | 7% | 1% | 7% | 10% | 13% | 7% | 7% | 8% | 13% | 7% | 7% |
Oran | 13% | 8% | 13% | 7% | 6% | 13% | 7% | 7% | 4% | 13% | 1% | 8% |
Yellowboze | 13% | 7% | 7% | 7% | 7% | 13% | 7% | 7% | 5% | 13% | 7% | 7% |
Whitill | 13% | 6% | 6% | 6% | 13% | 13% | 6% | 10% | 1% | 13% | 7% | 6% |
Anguish increases the chance for a given weapon or two for each Section ID. The affected weapon types are marked in the table above.
Untekked and special rate table[edit | edit source]
When a weapon drops, it has a chance to drop in an unidentified state (e.g. ???? Saber), which requires it to be tekked. Untekked weapons will have a random special attack assigned to them, which are sorted from special rarity 1 to 4, based on the amount of stars.
Each floor of each difficulty has a specified maximum special rank as seen in the tables below, and the weapon special has an equal chance to be the maximum rarity or any of the lesser rarities. If an area's maximum special rank is 4, a weapon dropping in said area will have a 25% chance each to be a 4★, 3★, 2★, or 1★ special. For a maximum special rank of 3, it is a 33% chance each for a 3★, 2★, or 1★ special. For a maximum special rank of 2, it is a 50% chance each for a 2★ or 1★ special. A maximum special rank of 1 means that only 1★ specials can be found on untekked weapons.
Viridia, Greenill, Skyly, Bluefull, and Purplenum section IDs have a slight increased chance for a weapon to drop untekked in some areas, and the chance is further increased in Anguish.
Rare weapons always drop untekked and have their own predetermined specials.
Area | Untekked Chance | Maximum Special Rank | ||
---|---|---|---|---|
Forest 1 | Temple Alpha | - | None | N/A |
Forest 2 | Temple Beta | - | None | N/A |
Caves 1 | Spaceship Alpha | Crater East | 17%/17% | 1★ |
Caves 2 | Spaceship Beta | Crater West | 18%/17% | 1★ |
Caves 3 | Jungle North | Crater South | 20%/19% | 1★ |
Mines 1 | Jungle East | Crater North | 19%/18% | 1★ |
Mines 2 | Mountain | Crater Interior | 20%/20% | 1★ |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 16%/16% | 2★ |
Ruins 2 | Seabed Upper | Sub Desert 2 | 18%/17% | 2★ |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 20%/19% | 2★ |
Area | Untekked Chance | Maximum Special Rank | ||
---|---|---|---|---|
Forest 1 | Temple Alpha | - | 21%/20% | 2★ |
Forest 2 | Temple Beta | - | 21%/20% | 2★ |
Caves 1 | Spaceship Alpha | Crater East | 17%/17% | 2★ |
Caves 2 | Spaceship Beta | Crater West | 18%/18% | 3★ |
Caves 3 | Jungle North | Crater South | 20%/19% | 2★ |
Mines 1 | Jungle East | Crater North | 19%/19% | 3★ |
Mines 2 | Mountain | Crater Interior | 24%/23% | 3★ |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 19%/18% | 3★ |
Ruins 2 | Seabed Upper | Sub Desert 2 | 19%/18% | 3★ |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 19%/18% | 3★ |
Area | Untekked Chance | Maximum Special Rank | ||
---|---|---|---|---|
Forest 1 | Temple Alpha | - | 21%/21% | 2★ |
Forest 2 | Temple Beta | - | 21%/21% | 3★ |
Caves 1 | Spaceship Alpha | Crater East | 22%/22% | 3★ |
Caves 2 | Spaceship Beta | Crater West | 21%/21% | 3★ |
Caves 3 | Jungle North | Crater South | 22%/22% | 4★ |
Mines 1 | Jungle East | Crater North | 22%/22% | 4★ |
Mines 2 | Mountain | Crater Interior | 22%/22% | 4★ |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 23%/23% | 4★ |
Ruins 2 | Seabed Upper | Sub Desert 2 | 23%/23% | 4★ |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 23%/23% | 4★ |
Area | Untekked Chance | Maximum Special Rank | ||
---|---|---|---|---|
Forest 1 | Temple Alpha | - | 22%/21% | 4★ |
Forest 2 | Temple Beta | - | 22%/21% | 4★ |
Caves 1 | Spaceship Alpha | Crater East | 25%/24% | 4★ |
Caves 2 | Spaceship Beta | Crater West | 25%/24% | 4★ |
Caves 3 | Jungle North | Crater South | 25%/24% | 4★ |
Mines 1 | Jungle East | Crater North | 28%/27% | 4★ |
Mines 2 | Mountain | Crater Interior | 28%/27% | 4★ |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 28%/27% | 4★ |
Ruins 2 | Seabed Upper | Sub Desert 2 | 30%/29% | 4★ |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 30%/29% | 4★ |
Area percent chances[edit | edit source]
When a weapon drops, it can have up to three attributes (note: Sealed J-Sword and Lame D'Argent are limited to two). For each possible attribute, the game rolls between 1 and 100, with the result deciding which attribute the weapon gets. If the same attribute is rolled twice, the attribute is instead set to "No Attribute."
In Episode 1, Yellowboze parties have slightly increased chances for enemy attributes, with the specific attribute and bonus depending on area and difficulty.
Episode 1 | ||||||
---|---|---|---|---|---|---|
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Forest 1 & 2 | 20% | 10% | N/A | N/A | N/A | 70% |
Caves 1 | 10% | 18% | 9% | N/A | N/A | 63% |
Caves 2 | 10% | 17% | 10% | 1% | N/A | 62% |
Caves 3 | 9% | 17% | 11% | 1% | N/A | 62% |
Mines 1 | 2% | 9% | 19% | 8% | 1% | 61% |
Mines 2 | 2% | 9% | 18% | 10% | 1% | 60% |
Ruins 1 | 4% | 8% | 8% | 19% | 1% | 60% |
Ruins 2 & 3 | 5% | 8% | 9% | 19% | 1% | 58% |
Episode 2 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Temple Alpha | 15% | 10% | 10% | 10% | 1% | 54% |
Temple Beta | 10% | 10% | 15% | 10% | 1% | 54% |
Spaceship Alpha | 15% | 10% | 10% | 10% | 1% | 54% |
Spaceship Beta | 10% | 10% | 10% | 15% | 1% | 54% |
Jungle North | 15% | 10% | 10% | 10% | 1% | 54% |
Jungle East | 10% | 15% | 10% | 10% | 1% | 54% |
Mountain | 10% | 10% | 10% | 15% | 1% | 54% |
Seaside & CCA | 10% | 10% | 15% | 10% | 1% | 54% |
Seabed Upper | 15% | 10% | 15% | 10% | 1% | 49% |
Seabed Lower & Tower | 10% | 15% | 10% | 15% | 1% | 49% |
Episode 4 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Crater East | 15% | 10% | 10% | 10% | 1% | 54% |
Crater West | 10% | 10% | 10% | 15% | 1% | 54% |
Crater South | 15% | 10% | 10% | 10% | 1% | 54% |
Crater North | 10% | 15% | 10% | 10% | 1% | 54% |
Crater Interior | 10% | 10% | 10% | 15% | 1% | 54% |
Desert 1 | 10% | 10% | 15% | 10% | 1% | 54% |
Desert 2 | 15% | 10% | 15% | 10% | 1% | 49% |
Desert 3 | 10% | 15% | 10% | 15% | 1% | 49% |
Episode 1 | ||||||
---|---|---|---|---|---|---|
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Forest 1 | 12% | 8% | 6% | 3% | 1% | 70% |
Forest 2 | 11% | 9% | 6% | 3% | 1% | 70% |
Caves 1 & 2 | 8% | 14% | 8% | 4% | 1% | 65% |
Caves 3 | 7% | 13% | 10% | 4% | 1% | 65% |
Mines 1 & 2 | 5% | 10% | 14% | 7% | 1% | 63% |
Ruins 1 & 2 | 4.08% | 8.16% | 10.2% | 15.3% | 1.02% | 61.2% |
Ruins 3 | 8% | 9% | 10% | 12% | 1% | 60% |
Episode 2 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Temple Alpha | 15% | 10% | 10% | 10% | 2% | 53% |
Temple Beta | 10% | 10% | 15% | 10% | 2% | 53% |
Spaceship Alpha | 15% | 10% | 10% | 10% | 2% | 53% |
Spaceship Beta | 10% | 10% | 10% | 15% | 2% | 53% |
Jungle North | 15% | 10% | 10% | 10% | 2% | 53% |
Jungle East | 10% | 15% | 10% | 10% | 2% | 53% |
Mountain | 10% | 10% | 10% | 15% | 2% | 53% |
Seaside & CCA | 10% | 10% | 15% | 10% | 2% | 53% |
Seabed Upper | 15% | 10% | 15% | 10% | 2% | 48% |
Seabed Lower & Tower | 10% | 15% | 10% | 15% | 2% | 48% |
Episode 4 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Crater East | 15% | 10% | 10% | 10% | 2% | 53% |
Crater West | 10% | 10% | 10% | 15% | 2% | 53% |
Crater South | 15% | 10% | 10% | 10% | 2% | 53% |
Crater North | 10% | 15% | 10% | 10% | 2% | 53% |
Crater Interior | 10% | 10% | 10% | 15% | 2% | 53% |
Desert 1 | 10% | 10% | 15% | 10% | 2% | 53% |
Desert 2 | 15% | 10% | 15% | 10% | 2% | 48% |
Desert 3 | 10% | 15% | 10% | 15% | 2% | 48% |
Episode 1 | ||||||
---|---|---|---|---|---|---|
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Forest 1 & 2 | 22% | 12% | 6% | 3% | 2% | 55% |
Caves 1 & 2 | 8% | 22% | 19% | 5% | 2% | 53% |
Caves 3 | 7% | 20% | 12% | 6% | 2% | 53% |
Mines 1 & 2 | 6% | 9% | 22% | 10% | 2% | 51% |
Ruins 1 & 2 | 10% | 7% | 10% | 22% | 2% | 49% |
Ruins 3 | 12% | 12% | 12% | 12% | 3% | 49% |
Episode 2 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Temple Alpha | 15% | 10% | 10% | 10% | 3% | 52% |
Temple Beta | 10% | 10% | 15% | 10% | 3% | 52% |
Spaceship Alpha | 15% | 10% | 10% | 10% | 3% | 52% |
Spaceship Beta | 10% | 10% | 10% | 15% | 3% | 52% |
Jungle North | 15% | 10% | 10% | 10% | 3% | 52% |
Jungle East | 10% | 15% | 10% | 10% | 3% | 52% |
Mountain | 10% | 10% | 10% | 15% | 3% | 52% |
Seaside & CCA | 10% | 10% | 15% | 10% | 3% | 52% |
Seabed Upper | 15% | 10% | 15% | 10% | 3% | 47% |
Seabed Lower & Tower | 10% | 15% | 10% | 15% | 3% | 47% |
Episode 4 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Crater East | 15% | 10% | 10% | 10% | 3% | 52% |
Crater West | 10% | 10% | 10% | 15% | 3% | 52% |
Crater South | 15% | 10% | 10% | 10% | 3% | 52% |
Crater North | 10% | 15% | 10% | 10% | 3% | 52% |
Crater Interior | 10% | 10% | 10% | 15% | 3% | 52% |
Desert 1 | 10% | 10% | 15% | 10% | 3% | 52% |
Desert 2 | 15% | 10% | 15% | 10% | 3% | 47% |
Desert 3 | 10% | 15% | 10% | 15% | 3% | 47% |
Episode 1 | ||||||
---|---|---|---|---|---|---|
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Forest 1 & 2 | 30% | 19% | 13% | 8% | 5% | 25% |
Caves 1 & 2 | 11% | 30% | 19% | 10% | 5% | 25% |
Caves 3 | 9% | 30% | 21% | 10% | 5% | 25% |
Mines 1 & 2 | 6% | 12% | 32% | 20% | 5% | 25% |
Ruins 1 & 2 | 20% | 7% | 11% | 32% | 5% | 25% |
Ruins 3 | 13% | 13% | 12% | 32% | 5% | 25% |
Episode 2 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Temple Alpha | 15% | 10% | 10% | 10% | 5% | 50% |
Temple Beta | 10% | 10% | 15% | 10% | 5% | 50% |
Spaceship Alpha | 15% | 10% | 10% | 10% | 5% | 50% |
Spaceship Beta | 10% | 10% | 10% | 15% | 5% | 50% |
Jungle North | 15% | 10% | 10% | 10% | 5% | 50% |
Jungle East | 10% | 15% | 10% | 10% | 5% | 50% |
Mountain | 10% | 10% | 10% | 15% | 5% | 50% |
Seaside & CCA | 10% | 10% | 15% | 10% | 5% | 50% |
Seabed Upper | 15% | 10% | 15% | 10% | 5% | 45% |
Seabed Lower & Tower | 10% | 15% | 10% | 15% | 5% | 45% |
Episode 4 | ||||||
Area | Native | A.Beast | Machine | Dark | Hit | No Attribute |
Crater East | 15% | 10% | 10% | 10% | 5% | 50% |
Crater West | 10% | 10% | 10% | 15% | 5% | 50% |
Crater South | 15% | 10% | 10% | 10% | 5% | 50% |
Crater North | 10% | 15% | 10% | 10% | 5% | 50% |
Crater Interior | 10% | 10% | 10% | 15% | 5% | 50% |
Desert 1 | 10% | 10% | 15% | 10% | 5% | 50% |
Desert 2 | 15% | 10% | 15% | 10% | 5% | 45% |
Desert 3 | 10% | 15% | 10% | 15% | 5% | 45% |
Pattern selection[edit | edit source]
Each attribute, when rolled, has a specific "pattern" against which the amount for the given attribute is rolled, based on the area in which the weapon dropped.
- For example, for a Gladius dropped in Forest 2 in Ultimate difficulty, the first attribute is rolled against pattern 2, the second against pattern 1, and the third against pattern 0. An "N" in the table means no attribute is rolled.
Area | Patterns | ||
---|---|---|---|
Forest 1 | Temple Alpha | - | 0 N N |
Forest 2 | Temple Beta | - | 0 N N |
Caves 1 | Spaceship Alpha | Crater East | 0 N N |
Caves 2 | Spaceship Beta | Crater West | 1 0 N |
Caves 3 | Jungle North | Crater South | 1 0 N |
Mines 1 | Jungle East | Crater North | 1 0 N |
Mines 2 | Mountain | Crater Interior | 1 0 N |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 2 1 N |
Ruins 2 | Seabed Upper | Sub Desert 2 | 2 1 N |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 2 1 0 |
Rares (Anywhere) | 5 5 5 |
Area | Patterns | ||
---|---|---|---|
Forest 1 | Temple Alpha | - | 1 0 N |
Forest 2 | Temple Beta | - | 1 0 N |
Caves 1 | Spaceship Alpha | Crater East | 1 1 N |
Caves 2 | Spaceship Beta | Crater West | 2 1 N |
Caves 3 | Jungle North | Crater South | 2 1 1 |
Mines 1 | Jungle East | Crater North | 2 1 1 |
Mines 2 | Mountain | Crater Interior | 2 2 1 |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 3 2 1 |
Ruins 2 | Seabed Upper | Sub Desert 2 | 3 2 1 |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 3 3 2 |
Rares (Anywhere) | 5 5 5 |
Area | Patterns | ||
---|---|---|---|
Forest 1 | Temple Alpha | - | 2 1 1 |
Forest 2 | Temple Beta | - | 2 2 2 |
Caves 1 | Spaceship Alpha | Crater East | 2 2 2 |
Caves 2 | Spaceship Beta | Crater West | 3 2 2 |
Caves 3 | Jungle North | Crater South | 3 3 2 |
Mines 1 | Jungle East | Crater North | 3 3 3 |
Mines 2 | Mountain | Crater Interior | 3 3 3 |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 4 3 3 |
Ruins 2 | Seabed Upper | Sub Desert 2 | 4 4 3 |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 4 4 4 |
Rares (Anywhere) | 5 5 5 |
Area | Patterns | ||
---|---|---|---|
Forest 1 | Temple Alpha | - | 2 1 0 |
Forest 2 | Temple Beta | - | 2 1 0 |
Caves 1 | Spaceship Alpha | Crater East | 2 2 1 |
Caves 2 | Spaceship Beta | Crater West | 3 2 1 |
Caves 3 | Jungle North | Crater South | 3 3 2 |
Mines 1 | Jungle East | Crater North | 3 3 2 |
Mines 2 | Mountain | Crater Interior | 3 3 3 |
Ruins 1 | Seaside & CCA | Sub Desert 1 | 4 3 3 |
Ruins 2 | Seabed Upper | Sub Desert 2 | 4 4 3 |
Ruins 3 | Seabed Lower & Tower | Sub Desert 3 | 4 4 4 |
Rares (Anywhere) | 5 5 5 |
|
Pattern attribute values[edit | edit source]
For each attribute, the server rolls between 1 and 10000 against the selected pattern to decide what the value of said attribute will be.
Attributes for untekked weapons can be increased or decreased by up to 10 via tekking them.
Enemy type attributes can be further increased up to the maximum value of 100 through Paganini's Exchange, at the cost of Photon Drops (and/or Photon Spheres).
Percent | Pattern 0 | Pattern 1 | Pattern 2 | Pattern 3 | Pattern 4 | Pattern 5 |
---|---|---|---|---|---|---|
5 | 42.56% | 8.97% | 4.02% | 2.05% | 1.02% | 29.21% |
10 | 33.24% | 19.32% | 8.90% | 2.11% | 1.21% | 23.09% |
15 | 15.41% | 38.52% | 15.32% | 10.21% | 7.56% | 19.08% |
20 | 8.20% | 22.19% | 36.98% | 13.45% | 10.11% | 13.89% |
25 | 0.50% | 9.98% | 21.26% | 34.52% | 16.72% | 8.65% |
30 | 0.03% | 0.82% | 9.72% | 21.02% | 35.65% | 3.10% |
35 | 0.02% | 0.11% | 3.31% | 11.39% | 15.68% | 1.56% |
40 | 0.02% | 0.05% | 0.35% | 4.76% | 9.32% | 0.67% |
45 | 0.01% | 0.02% | 0.07% | 0.25% | 2.01% | 0.42% |
50 | 0.01% | 0.01% | 0.03% | 0.16% | 0.41% | 0.16% |
55 | N/A | 0.01% | 0.02% | 0.03% | 0.12% | 0.08% |
60 | N/A | N/A | 0.01% | 0.02% | 0.07% | 0.03% |
65 | N/A | N/A | 0.01% | 0.01% | 0.04% | 0.01% |
70 | N/A | N/A | N/A | 0.01% | 0.03% | 0.01% |
75 | N/A | N/A | N/A | 0.01% | 0.02% | 0.01% |
80 | N/A | N/A | N/A | N/A | 0.01% | 0.01% |
85 | N/A | N/A | N/A | N/A | 0.01% | 0.01% |
90 | N/A | N/A | N/A | N/A | 0.01% | 0.01% |
Guides | |
---|---|
Basics | Classes • Mags (Basic Mag feeding guide) • Quests • Section IDs • Stats • Status effects • Teams • Techniques • Tekking • Weapons |
Classes | Class comparison • Hunter • HUmar • HUnewearl • HUcast • HUcaseal • RAmar • RAmarl • RAcast • RAcaseal • FOmar • FOmarl • FOnewm • FOnewearl |
Items | Adding Hit to enemy weapons • Adding ES/S-Rank weapon specials • Common weapon ATA equivalencies • Increasing weapon attributes • Sealed items (Unsealing) • Set effects |
Hunting | Common weapons • Drop charts (Level 30 techniques) • Item boxes • Ragol Boost Road • Weapon attribute drop tables |
Mechanics | Accuracy glitch • Beat time • Combo-locked weapons • Fixed-damage attacks • Game mechanics (Frame data) • Reduced-special weapons |
Challenge | Challenge • Episode 2: Stage 1 • Episode 2: Stage 2 • Episode 2: Stage 3 • Episode 2: Stage 4 • Episode 2: Stage 5 |
Other | Chat commands • Coren • Custom files • Music replacement • Price guide • Terminology |