Daily forecast: Difference between revisions
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: ''This page is about how the daily forecast works. To update the forecast, or view the update log, see [[Daily Forecast log]].'' | |||
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<table style="clear:right; float:right"><tr><td>{{DailyForecast}}</td></tr></table> | <table style="clear:right; float:right"><tr><td>{{DailyForecast}}</td></tr></table> | ||
The [[daily forecast]], also known as "daily luck" or "luck forecast," is an Ephinea-exclusive system whereby each day, the certain traits which make up a [[Classes|character]] (Profession, race, gender) are randomly selected to grant characters which meet those traits a small boost to [[Drop charts#Rare drop rate|rare drop rate]] while played. | |||
A maximum of three traits may be selected, including one of three traits ''not'' being selected, or combinations which are impossible to satisfy (e.g. [[Force]], [[Android|Droid]], ''None'') | |||
A character who satisfies any one of the three selected traits will be granted a base of +1% rare drop rate, with further satisfied traits granting an additional bonus value based on whether the character plays in a Multiplayer party or a One Person party. | |||
* '''One person mode''': <code>+1%/+2%/+3%</code> | |||
* '''Multiplayer mode''': <code>+1%/+3%/+5%</code> | |||
{{Guides}} | {{Guides}} |
Revision as of 17:36, 30 October 2024
- This page is about how the daily forecast works. To update the forecast, or view the update log, see Daily Forecast log.
|
The daily forecast, also known as "daily luck" or "luck forecast," is an Ephinea-exclusive system whereby each day, the certain traits which make up a character (Profession, race, gender) are randomly selected to grant characters which meet those traits a small boost to rare drop rate while played.
A maximum of three traits may be selected, including one of three traits not being selected, or combinations which are impossible to satisfy (e.g. Force, Droid, None)
A character who satisfies any one of the three selected traits will be granted a base of +1% rare drop rate, with further satisfied traits granting an additional bonus value based on whether the character plays in a Multiplayer party or a One Person party.
- One person mode:
+1%/+2%/+3%
- Multiplayer mode:
+1%/+3%/+5%