Section IDs
- This article is about the different section IDs. If you are looking for advice on what section ID to pick, check out the appropriate class guide.
Section IDs are special insignia that are assigned to every character on character creation that determine many of the common items and all of the rare items that can be found in a party hosted by that character. A character's section ID is permanent once the character has reached level 20; before this, it can be changed once with the /modsecid
chat command.
List of section IDs[edit | edit source]
There are 10 different section IDs in Phantasy Star Online Blue Burst, each one having varying strengths and weaknesses. Section IDs have running themes amongst their drop tables, making many of them ideal for certain classes or playstyles depending on what the player wishes to hunt.
Icon | Name | Strengths | Weaknesses | Notable rare items | Notable exclusives |
---|---|---|---|---|---|
Viridia | ++ Common Shots + Common Partisans |
-- Common Slicers | |||
Greenill | ++ Common Rifles + Common Daggers |
- Common Shots -- Common Swords |
|||
Skyly | ++ Common Swords + Common Rifles |
- Common Shots -- Common Mechguns |
|||
Bluefull | ++ Common Partisans + Common Rods |
- Common Shots -- Common Wands |
|||
Purplenum | ++ Common Mechguns + Common Daggers |
- Common Swords - Common Partisans |
|||
Pinkal | ++ Common Wands + Common Partisans |
- Common Shots -- Common Rifles |
|||
Redria | + Common Frames + Common Slicers |
-- Common Daggers | |||
Oran | ++ Common Daggers + Common Swords |
- Common Shots -- Common Rods |
|||
Yellowboze | + Meseta drops + Attribute chance (Episode 1 only) |
- Common Shots | |||
Whitill | ++ Common Slicers + Common Mechguns |
-- Common Shots |
Common weapon drop table[edit | edit source]
When a weapon drops, it can be one of twelve common weapon types. Chances differ by the party's Section ID. The table below reflects this.
Section ID | Sabers | Swords | Daggers | Partisans | Slicers | Handguns | Rifles | Mechguns | Shots | Canes | Rods | Wands |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Viridia | 13% | 6% | 7% | 10% | 1% | 13% | 6% | 6% | 11% | 13% | 7% | 7% |
Greenill | 13% | 1% | 10% | 6% | 6% | 13% | 13% | 7% | 4% | 13% | 7% | 7% |
Skyly | 13% | 13% | 7% | 6% | 6% | 13% | 10% | 1% | 4% | 13% | 7% | 7% |
Bluefull | 13% | 7% | 6% | 13% | 6% | 13% | 7% | 7% | 4% | 13% | 10% | 1% |
Purplenum | 13% | 3% | 10% | 3% | 6% | 13% | 7% | 13% | 5% | 13% | 7% | 7% |
Pinkal | 13% | 6% | 7% | 10% | 6% | 13% | 1% | 7% | 4% | 13% | 7% | 13% |
Redria | 13% | 7% | 1% | 7% | 10% | 13% | 7% | 7% | 8% | 13% | 7% | 7% |
Oran | 13% | 8% | 13% | 7% | 6% | 13% | 7% | 7% | 4% | 13% | 1% | 8% |
Yellowboze | 13% | 7% | 7% | 7% | 7% | 13% | 7% | 7% | 5% | 13% | 7% | 7% |
Whitill | 13% | 6% | 6% | 6% | 13% | 13% | 6% | 10% | 1% | 13% | 7% | 6% |
Anguish increases the chance for a given weapon or two for each Section ID. The affected weapon types are marked in the table above.
- Note: all weapon types, with the exception of sabers, handguns and canes, only start appearing in later areas on Normal difficulty. The availability can be found on the individual weapon type pages.