Game mechanics/Frame data: Difference between revisions

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=Techniques=
=Techniques=
====Terms====
====Terms====
''Casting Speed'' refers to the entire technique casting animation from start to finish. Casting speed is composed of two distinct components: ''time to cast'' and ''endlag''. Casting speed varies between techniques, classes, and even specific weapons. Techniques in any context reach their maximum casting speed at or before Lv16.
'''Casting Speed''' refers to the entire technique casting animation from start to finish. Casting speed is composed of two practical components: ''time to cast'' and ''endlag''. Casting speed varies between techniques, classes, and even specific weapons. Techniques in any context reach their maximum casting speed at or before Lv16.


''Time To Cast'' (TTC) refers to the amount of time from the beginning of the casting animation to the time that the TP to cast the technique has been deducted and the effect of the technique happens.
'''Time To Cast''' (TTC) refers to the amount of time from the beginning of the casting animation to the time that the TP to cast the technique has been deducted and the effect of the technique happens. Notably, TTC consists of 3 separate animations:<br>The ''startup'' animation is a constant 6 frames during which your character begins to move from standing still.<br>the ''charge'' animation is a stationary animation that varies from 0 to 15 frames depending on the technique/level used and whether v801 is equipped<br>The ''cast'' animation refers to the time from the end of the charge animation to the time that the TP is deducted and the effect of the technique happens. The cast animation varies from 6 to 15 frames depending on the character and weapon combination and whether V801 is equipped.
 
'''Endlag''' refers to the amount of time after TTC that the animation is still in effect and the player cannot perform any actions such as casting techniques, attacking, or using tools. This is the second component of total casting time.


''Endlag'' refers to the amount of time after TTC that the animation is still in effect and the player cannot perform any actions such as casting techniques, attacking, or using tools. This is the second component of total casting time.
===Endlag Table===
===Endlag Table===
Each technique disk has a set amount of endlag. Endlag decreases in increments of 5, and decreases in endlag for a given technique can happen at Lv6, Lv11, and/or Lv16 depending on the technique.
Each technique disk has a set amount of endlag. Endlag decreases in increments of 5, and decreases in endlag for a given technique can happen at Lv6, Lv11, and/or Lv16 depending on the technique.

Revision as of 22:04, 16 September 2024

Phantasy Star Online Blue Burst runs at 30 frames per second.

  • Combo is the frame data when this attack is not the ending step of a combo.
  • Full is the frame data when the combo ends on this attack.

Heavy and Special are the same unless explicitly marked.

Calculating a Combo

Examples using HUmar frame data:

Handgun N: N1(Full) = 27 = 27f total

Handgun NNN: N1(Combo) + N2(Combo) + N3(Full) = 14 + 11 + 19 = 44f total

Handgun NH: N1(Combo) + H2(Full) = 14 + 30 = 44f total

Male with V101

Category Weapon Attack Combo Step 1 Combo Step 2 Combo Step 3
Full Combo Full Combo Full
Melee Saber Normal 29 13 24 10 31
Heavy 37 21 29 15 34
Sword Normal 39 17 31 15 43
Heavy 46 24 35 19 43
Daggers Normal 40 21 30 15 50
Heavy 46 27 35 20 49
Partisans Normal 39 17 30 14 33
Heavy 46 24 35 19 35
Slicers Normal 40 21 32 12 42
Heavy 47 28 37 17 43
Double Sabers Normal 39 22 27 11 51
Heavy 46 29 32 16 49
Claws Normal 27 16 22 11 37
Heavy 35 24 27 16 39
Katanas Normal 30 14 29 15 44
Heavy 38 22 33 19 44
Twin Swords Normal 37 18 34 19 51
Heavy 44 25 37 22 49
Fists Normal 26 19 26 19 35
Heavy 33 26 29 22 36
Ranged Handguns Normal 27 14 25 11 19
Heavy 34 22 30 16 25
Master Raven Normal 26
Heavy 36
Rifles Normal 29 15 25 12 20
Heavy 37 23 30 17 26
Mechguns Normal 49 12 45 10 42
Heavy 58 21 50 15 48
Shots Normal 50 25 43 21 34
Heavy 56 31 46 24 38
L&K38 Combat Normal 46
Heavy 55
Launchers Normal 46 21 41 19 36
Heavy 52 27 44 22 39
Technique Canes Normal 29 13 27 13 39
Heavy 37 21 32 18 40
Rods Normal 29 14 27 14 40
Heavy 37 22 32 19 41
Wands Normal 30 14 29 15 40
Heavy 37 21 33 19 41
Cards Normal 33 18 30 17 47
Heavy 40 25 34 21 47

Female with V101

Category Weapon Attack Combo Step 1 Combo Step 2 Combo Step 3
Full Combo Full Combo Full
Melee Saber Normal 29 13 26 (+2) 12 (+2) 35 (+4)
Heavy 37 21 31 (+2) 17 (+2) 37 (+3)
Double Sabers Normal 35 (-4) 18 (-4) 26 (-1) 10 (-1) 45 (-6)
Heavy 42 (-4) 25 (-4) 31 (-1) 16 45 (-4)
Claws Normal 27 16 22 11 34 (-3)
Heavy 35 24 27 16 36 (-3)
Katanas Normal 30 14 29 15 41 (-3)
Heavy 38 22 33 19 42 (-2)
Fists Normal 25 (-1) 18 (-1) 23 (-3) 16 (-3) 39 (+4)
Heavy 32 (-1) 25 (-1) 27 (-2) 20 (-2) 39 (+3)
Ranged Last Swan Normal 26 14 25 12 21
Heavy 36 24 32 19 28
Technique Canes Normal 30 (+1) 14 (+1) 27 13 39
Heavy 38 (+10) 22 (+1) 32 18 40
Rods Normal 33 (+4) 18 (+4) 30 (+3) 17 (+3) 40
Heavy 40 (+3) 25 (+3) 34 (+2) 21 (+2) 41

HUcaseal with V101

Category Weapon Attack Combo Step 1 Combo Step 2 Combo Step 3
Full Combo Full Combo Full
Melee Daggers Normal 37 (-3) 18 (-3) 29 (-1) 14 (-1) 41 (-9)
Heavy 44 (-2) 25 (-2) 33 (-2) 18 (-2) 42 (-7)
Double Sabers Normal 35 (-5) 18 (-4) 27 11 45 (-6)
Heavy 42 (-4) 25 (-4) 32 16 45 (-4)
Claws Normal 32 (+5) 21 (+5) 25 (+3) 14 (+3) 34 (-3)
Heavy 38 (+3) 27 (+3) 29 (+2) 18 (+2) 36 (-3)
Fists Normal 22 (-4) 15 (-4) 21 (-5) 14 (-5) 36 (+1)
Heavy 30 (-3) 23 (-3) 26 (-3) 19 (-3) 38 (+2)

RAmarl with V101

Category Weapon Attack Combo Step 1 Combo Step 2 Combo Step 3
Full Combo Full Combo Full
Melee Claws Normal 32 (+5) 21 (+5) 25 (+3) 14 (+3) 34 (-3)
Heavy 38 (+3) 27 (+3) 29 (+2) 18 (+2) 36 (-3)
Ranged Handgun Normal 26 (-1) 13 (-1) 24 (-1) 10 (-1) 19
Heavy 34 21 (-1) 29 (-1) 15 (-1) 25
Last Swan Normal 26 14 25 12 21
Heavy 36 24 32 19 27 (-1)

FOmar with V101

Category Weapon Attack Combo Step 1 Combo Step 2 Combo Step 3
Full Combo Full Combo Full
Melee Claws Normal 32 (+5) 21 (+5) 22 11 41 (+4)
Heavy 38 (+3) 27 (+3) 27 16 42 (+3)
Fists Normal 24 (-2) 17 (-2) 23 (-3) 16 (-3) 45 (+10)
Heavy 31 (-2) 24 (-2) 27 (-2) 20 (-2) 45 (+9)
Technique Rods Normal 31 (+2) 16 (+2) 27 14 40
Heavy 38 (+1) 23 (+1) 32 19 41
Wands Normal 30 14 30 (+1) 16 (+1) 42 (+2)
Heavy 37 21 34 20 42 (+1)

FOmarl with V101

Category Weapon Attack Combo Step 1 Combo Step 2 Combo Step 3
Full Combo Full Combo Full
Melee Sabers Normal 31 (+2) 15 (+2) 26 (+2) 12 (+2) 37 (+6)
Heavy 39 (+2) 23 (+2) 31 (+2) 17 (+2) 39 (+5)
Swords Normal 38 (-1) 16 (-1) 31 15 53 (+10)
Heavy 45 (-1) 23 (-1) 35 19 51 (+8)
Daggers Normal 42 (+2) 23 (+2) 34 (+4) 19 (+4) 53 (+3)
Heavy 48 (+2) 29 (+2) 37 (+2) 22 (+2) 51 (+2)
Partisans Normal 38 (-1) 16 (-1) 32 (+2) 16 (+2) 42 (+9)
Heavy 46 24 36 (+1) 20 (+1) 42 (+7)
Slicers Normal 39 (-1) 20 (-1) 33 (+1) 13 (+1) 38 (-4)
Heavy 45 (-2) 26 (-2) 38 (+1) 18 (+1) 40 (-3)
Double Sabers Normal 38 (-1) 21 (-1) 27 11 48 (-3)
Heavy 44 (-2) 27 (-2) 32 16 47 (-2)
Claws Normal 27 16 22 11 34 (-3)
Heavy 35 24 27 16 36 (-3)
Katanas Normal 30 14 29 15 41 (-3)
Heavy 38 22 33 19 42 (-2)
Fists Normal 24 (-2) 17 (-2) 21 (-5) 14 (-5) 33 (-2)
Heavy 31 (-2) 24 (-2) 25 (-4) 18 (-4) 35 (-1)
Ranged Handgun Normal 30 (+3) 17 (+3) 28 (+3) 14 (+3) 23 (+4)
Heavy 37 (+3) 24 (+2) 32 (+2) 18 (+2) 28 (+3)
Last Swan Normal 27 (+1) 15 (+1) 25 12 21
Heavy 36 24 32 19 28
Rifles Normal 31 (+2) 17 (+2) 28 (+3) 15 (+3) 26 (+6)
Heavy 38 (+1) 24 (+1) 32 (+2) 19 (+2) 30 (+4)
Shots Normal 43 (-7) 18 (-7) 32 (-11) 10 (-11) 27 (-13)
Heavy 50 (-6) 25 (-6) 37 (-9) 15 (-9) 32 (-6)
L&K38 Combat Normal 45 (-1)
Heavy 54 (-1)
Technique Canes Normal 29 13 27 13 39
Heavy 37 21 32 18 40
Rods Normal 31 (+2) 16 (+2) 27 14 36 (-4)
Heavy 38 (+1) 23 (+1) 32 19 38 (-3)
Wands Normal 30 14 30 (+1) 16 (+1) 40
Heavy 37 21 34 (+1) 20 (+1) 41

Male without V101

Category Weapon Attack Combo Step 1 Combo Step 2 Combo Step 3
Full Combo Full Combo Full
Melee Sabers Normal 32 16 28 14 40
Heavy 40 24 32 18 41
Swords Normal 44 22 37 21 56
Heavy 50 28 40 24 54
Daggers Normal 46 27 36 21 66
Heavy 52 33 39 24 62
Partisans Normal 45 23 35 19 42
Heavy 51 29 39 23 43
Ranged Handguns Normal 31 18 28 14 23
Heavy 38 25 33 19 27
Mechguns Normal 53 16 48 13 45
Heavy 60 23 53 18 50

Female without V101

Category Weapon Attack Combo Step 1 Combo Step 2 Combo Step 3
Full Combo Full Combo Full
Melee Sabers Normal 32 16 30 (+2) 16 (+2) 46 (+6)
Heavy 40 24 34 (+2) 20 (+2) 45 (+4)

HUcaseal without V101

Category Weapon Attack Combo Step 1 Combo Step 2 Combo Step 3
Full Combo Full Combo Full
Melee Daggers Normal 43 (-3) 24 (-3) 34 (-2) 19 (-2) 53 (-13)
Heavy 48 (-4) 29 (-4) 37 (-2) 22 (-2) 52 (-10)

Techniques

Terms

Casting Speed refers to the entire technique casting animation from start to finish. Casting speed is composed of two practical components: time to cast and endlag. Casting speed varies between techniques, classes, and even specific weapons. Techniques in any context reach their maximum casting speed at or before Lv16.

Time To Cast (TTC) refers to the amount of time from the beginning of the casting animation to the time that the TP to cast the technique has been deducted and the effect of the technique happens. Notably, TTC consists of 3 separate animations:
The startup animation is a constant 6 frames during which your character begins to move from standing still.
the charge animation is a stationary animation that varies from 0 to 15 frames depending on the technique/level used and whether v801 is equipped
The cast animation refers to the time from the end of the charge animation to the time that the TP is deducted and the effect of the technique happens. The cast animation varies from 6 to 15 frames depending on the character and weapon combination and whether V801 is equipped.

Endlag refers to the amount of time after TTC that the animation is still in effect and the player cannot perform any actions such as casting techniques, attacking, or using tools. This is the second component of total casting time.

Endlag Table

Each technique disk has a set amount of endlag. Endlag decreases in increments of 5, and decreases in endlag for a given technique can happen at Lv6, Lv11, and/or Lv16 depending on the technique.

Minimum endlag for a technique is shown in yellow.

Technique Endlag
Lv1-5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13 Lv14 Lv15 Lv16+
Attack
Foie.pngFoie 20 15
Zonde.pngZonde 20 15
Barta.pngBarta 20 15
Gifoie.pngGifoie 45
Gizonde.pngGizonde 25 20 15 10
Gibarta.pngGibarta 45 40 35 30
Rafoie.pngRafoie 30 25 20 15
Razonde.pngRazonde 30 25 20 15
Rabarta.pngRabarta 30 25 20 15
Grants.pngGrants 40 35 30 25
Megid.pngMegid 40 35 30 25
Support
Resta.pngResta 25 20 15 10
Anti.pngAnti 25 20
Reverser.pngReverser 35
Shifta.pngShifta 35 30 25 20
Deband.pngDeband 35 30 25 20
Jellen.pngJellen 20 15
Zalure.pngZalure 20 15
Ryuker.pngRyuker 25

Casting Speed Tables

XXyy format: XX is the total Casting speed of the technique, while yy is the time to cast.

The fastest casting speed for any given technique on a table is shown in yellow.

-- indicates there is no change in casting speed from the previous level.

There are 9 distinct casting speed sets. They are listed in order from fastest to slowest.

1. Unarmed Male
V801
(min. TTC: 12)
Lv1-5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13 Lv14 Lv15 Lv16+
Attack
Foie 3212 -- -- -- -- -- 2712
Zonde 3212 -- -- -- -- -- 2712
Barta 3212 -- -- -- -- -- 2712
Gifoie 5712
Gizonde 3712 3212 -- -- -- -- 2712 -- -- -- -- 2212
Gibarta 5712 5212 -- -- -- -- 4712 -- -- -- -- 4212
Rafoie 4616 4015 3914 -- 3813 3712 3212 -- -- -- -- 2712
Razonde 4616 4015 3914 -- 3813 3712 3212 -- -- -- -- 2712
Rabarta 4616 4015 3914 -- 3813 3712 3212 -- -- -- -- 2712
Grants 5717 5116 -- 5015 4914 -- 4313 4212 -- -- -- 3712
Megid 5717 5116 -- 5015 4914 -- 4313 4212 -- -- -- 3712
Support
Resta 3712 3212 -- -- -- -- 2712 -- -- -- -- 2212
Anti 3712 3212
Reverser 4914
Shifta 4712 4212 -- -- -- -- 3712 -- -- -- -- 3212
Deband 4712 4212 -- -- -- -- 3712 -- -- -- -- 3212
Jellen 3212 -- -- -- -- -- 2712
Zalure 3212 -- -- -- -- -- 2712
Ryuker 4621
2. Unarmed Male
(min. TTC: 14)
Lv1-5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13 Lv14 Lv15 Lv16+
Attack
Foie 3414 -- -- -- -- -- 2914
Zonde 3414 -- -- -- -- -- 2914
Barta 3414 -- -- -- -- -- 2914
Gifoie 6116 6015 5914
Gizonde 4116 3515 3414 -- -- -- 2914 -- -- -- -- 2414
Gibarta 6116 5515 5414 -- -- -- 4914 -- -- -- -- 4414
Rafoie 5222 4621 4520 4419 4318 4217 3616 3515 3414 -- -- 2914
Razonde 5222 4621 4520 4419 4318 4217 3616 3515 3414 -- -- 2914
Rabarta 5222 4621 4520 4419 4318 4217 3616 3515 3414 -- -- 2914
Grants 6424 5823 5722 5621 5520 5419 4818 4717 4616 4515 4414 3914
Megid 6424 5823 5722 5621 5520 5419 4818 4717 4616 4515 4414 3914
Support
Resta 4116 3515 3414 -- -- -- 2914 -- -- -- -- 2414
Anti 4116 3515 3414
Reverser 5419
Shifta 4914 4414 -- -- -- -- 3914 -- -- -- -- 3414
Deband 4914 4414 -- -- -- -- 3914 -- -- -- -- 3414
Jellen 3414 -- -- -- -- -- 2914
Zalure 3414 -- -- -- -- -- 2914
Ryuker 5429
3. Armed - Any Class
(incl. FOml Unarmed)
V801
(min. TTC: 15)
Lv1-5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13 Lv14 Lv15 Lv16+
Attack
Foie 3515 -- -- -- -- -- 3015
Zonde 3515 -- -- -- -- -- 3015
Barta 3515 -- -- -- -- -- 3015
Gifoie 6015
Gizonde 4015 3515 -- -- -- -- 3015 -- -- -- -- 2515
Gibarta 6015 5515 -- -- -- -- 5015 -- -- -- -- 4515
Rafoie 4919 4318 4217 -- 4116 4015 3515 -- -- -- -- 3015
Razonde 4919 4318 4217 -- 4116 4015 3515 -- -- -- -- 3015
Rabarta 4919 4318 4217 -- 4116 4015 3515 -- -- -- -- 3015
Grants 6020 5419 -- 5318 5217 -- 4616 4515 -- -- -- 4015
Megid 6020 5419 -- 5318 5217 -- 4616 4515 -- -- -- 4015
Support
Resta 4015 3515 -- -- -- -- 3015 -- -- -- -- 2515
Anti 4015 3515
Reverser 5217
Shifta 5015 4515 -- -- -- -- 4015 -- -- -- -- 3515
Deband 5015 4515 -- -- -- -- 4015 -- -- -- -- 3515
Jellen 3515 -- -- -- -- -- 3015
Zalure 3515 -- -- -- -- -- 3015
Ryuker 4924
4. FOmar Rod
V801
(min. TTC: 16)
Lv1-5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13 Lv14 Lv15 Lv16+
Attack
Foie 3616 -- -- -- -- -- 3116
Zonde 3616 -- -- -- -- -- 3116
Barta 3616 -- -- -- -- -- 3116
Gifoie 6116
Gizonde 4116 3616 -- -- -- -- 3116 -- -- -- -- 2616
Gibarta 6116 5616 -- -- -- -- 5116 -- -- -- -- 4616
Rafoie 5020 4419 4318 -- 4217 4116 3616 -- -- -- -- 3116
Razonde 5020 4419 4318 -- 4217 4116 3616 -- -- -- -- 3116
Rabarta 5020 4419 4318 -- 4217 4116 3616 -- -- -- -- 3116
Grants 6121 5520 -- 5419 5318 -- 4717 4616 -- -- -- 4116
Megid 6121 5520 -- 5419 5318 -- 4717 4616 -- -- -- 4116
Support
Resta 4116 3616 -- -- -- -- 3116 -- -- -- -- 2616
Anti 4116 3616
Reverser 5318
Shifta 5116 4616 -- -- -- -- 4116 -- -- -- -- 3616
Deband 5116 4616 -- -- -- -- 4116 -- -- -- -- 3616
Jellen 3616 -- -- -- -- -- 3116
Zalure 3616 -- -- -- -- -- 3116
Ryuker 5025
5. Unarmed Female
(excl. FOml)
V801
(min. TTC: 17)
Lv1-5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13 Lv14 Lv15 Lv16+
Attack
Foie 3616 -- -- -- -- -- 3116
Zonde 3616 -- -- -- -- -- 3116
Barta 3616 -- -- -- -- -- 3116
Gifoie 6116
Gizonde 4116 3616 -- -- -- -- 3116 -- -- -- -- 2616
Gibarta 6116 5616 -- -- -- -- 5116 -- -- -- -- 4616
Rafoie 5020 4419 4318 -- 4217 4116 3616 -- -- -- -- 3116
Razonde 5020 4419 4318 -- 4217 4116 3616 -- -- -- -- 3116
Rabarta 5020 4419 4318 -- 4217 4116 3616 -- -- -- -- 3116
Grants 6121 5520 -- 5419 5318 -- 4717 4616 -- -- -- 4116
Megid 6121 5520 -- 5419 5318 -- 4717 4616 -- -- -- 4116
Support
Resta 4116 3616 -- -- -- -- 3116 -- -- -- -- 2616
Anti 4116 3616
Reverser 5318
Shifta 5116 4616 -- -- -- -- 4116 -- -- -- -- 3616
Deband 5116 4616 -- -- -- -- 4116 -- -- -- -- 3616
Jellen 3616 -- -- -- -- -- 3116
Zalure 3616 -- -- -- -- -- 3116
Ryuker 5025
6. FOml Card
(min. TTC: 17)
Lv1-5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13 Lv14 Lv15 Lv16+
Attack
Foie 3717 -- -- -- -- -- 3217
Zonde 3717 -- -- -- -- -- 3217
Barta 3717 -- -- -- -- -- 3217
Gifoie 6419 6318 6217
Gizonde 4419 3818 3717 -- -- -- 3217 -- -- -- -- 2717
Gibarta 6419 5818 5717 -- -- -- 5217 -- -- -- -- 4717
Rafoie 5525 4924 4823 4722 4621 4520 3919 3818 3717 -- -- 3217
Razonde 5525 4924 4823 4722 4621 4520 3919 3818 3717 -- -- 3217
Rabarta 5525 4924 4823 4722 4621 4520 3919 3818 3717 -- -- 3217
Grants 6727 6126 6025 5924 5823 5722 5121 5020 4919 4818 4717 4217
Megid 6727 6126 6025 5924 5823 5722 5121 5020 4919 4818 4717 4217
Support
Resta 4419 3818 3717 -- -- -- 3217 -- -- -- -- 2717
Anti 4419 3818 3717
Reverser 5722
Shifta 5217 4717 -- -- -- -- 4217 -- -- -- -- 3717
Deband 5217 4717 -- -- -- -- 4217 -- -- -- -- 3717
Jellen 3717 -- -- -- -- -- 3217
Zalure 3717 -- -- -- -- -- 3217
Ryuker 5732
7. Armed - Any Class
(incl. FOml Unarmed)
(min. TTC: 18)
Lv1-5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13 Lv14 Lv15 Lv16+
Attack
Foie 3818 -- -- -- -- -- 3318
Zonde 3818 -- -- -- -- -- 3318
Barta 3818 -- -- -- -- -- 3318
Gifoie 6520 6419 6318
Gizonde 4520 3919 3818 -- -- -- 3318 -- -- -- -- 2818
Gibarta 6520 5919 5818 -- -- -- 5318 -- -- -- -- 4818
Rafoie 5626 5025 4924 4823 4722 4621 4020 3919 3818 -- -- 3318
Razonde 5626 5025 4924 4823 4722 4621 4020 3919 3818 -- -- 3318
Rabarta 5626 5025 4924 4823 4722 4621 4020 3919 3818 -- -- 3318
Grants 6828 6227 6126 6025 5924 5823 5222 5121 5020 4919 4818 4318
Megid 6828 6227 6126 6025 5924 5823 5222 5121 5020 4919 4818 4318
Support
Resta 4520 3919 3818 -- -- -- 3318 -- -- -- -- 2818
Anti 4520 3919 3818
Reverser 5823
Shifta 5318 4818 -- -- -- -- 4318 -- -- -- -- 3818
Deband 5318 4818 -- -- -- -- 4318 -- -- -- -- 3818
Jellen 3818 -- -- -- -- -- 3318
Zalure 3818 -- -- -- -- -- 3318
Ryuker 5833
8. FOmar Rod
(min. TTC: 19)
Lv1-5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13 Lv14 Lv15 Lv16+
Attack
Foie 3919 -- -- -- -- -- 3419
Zonde 3919 -- -- -- -- -- 3419
Barta 3919 -- -- -- -- -- 3419
Gifoie 6621 6520 6419
Gizonde 4621 4020 3919 -- -- -- 3419 -- -- -- -- 2919
Gibarta 6621 6020 5919 -- -- -- 5419 -- -- -- -- 4919
Rafoie 5727 5126 5025 4924 4823 4722 4121 4020 3919 -- -- 3419
Razonde 5727 5126 5025 4924 4823 4722 4121 4020 3919 -- -- 3419
Rabarta 5727 5126 5025 4924 4823 4722 4121 4020 3919 -- -- 3419
Grants 6929 6328 6227 6126 6025 5924 5323 5222 5121 5020 4919 4419
Megid 6929 6328 6227 6126 6025 5924 5323 5222 5121 5020 4919 4419
Support
Resta 4621 4020 3919 -- -- -- 3419 -- -- -- -- 2919
Anti 4621 4020 3919
Reverser 5924
Shifta 5419 4919 -- -- -- -- 4419 -- -- -- -- 3919
Deband 5419 4919 -- -- -- -- 4419 -- -- -- -- 3919
Jellen 3919 -- -- -- -- -- 3419
Zalure 3919 -- -- -- -- -- 3419
Ryuker 5934
9. Unarmed Female
(excl. FOml)
(min. TTC: 21)
Lv1-5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13 Lv14 Lv15 Lv16+
Attack
Foie 4121 -- -- -- -- -- 3621
Zonde 4121 -- -- -- -- -- 3621
Barta 4121 -- -- -- -- -- 3621
Gifoie 6823 6722 6621
Gizonde 4823 4222 4121 -- -- -- 3621 -- -- -- -- 3121
Gibarta 6823 6222 6121 -- -- -- 5621 -- -- -- -- 5121
Rafoie 5929 5328 5227 5126 5025 4924 4323 4222 4121 -- -- 3621
Razonde 5929 5328 5227 5126 5025 4924 4323 4222 4121 -- -- 3621
Rabarta 5929 5328 5227 5126 5025 4924 4323 4222 4121 -- -- 3621
Grants 7131 6530 6429 6328 6227 6126 5525 5424 5323 5222 5121 4621
Megid 7131 6530 6429 6328 6227 6126 5525 5424 5323 5222 5121 4621
Support
Resta 4823 4222 4121 -- -- -- 3621 -- -- -- -- 3121
Anti 4823 4222 4121
Reverser 6126
Shifta 5621 5121 -- -- -- -- 4621 -- -- -- -- 4121
Deband 5621 5121 -- -- -- -- 4621 -- -- -- -- 4121
Jellen 4121 -- -- -- -- -- 3621
Zalure 4121 -- -- -- -- -- 3621
Ryuker 6136

Detailed

Saber

Animation Speed Attack Attack comes out on Min Frames Max Frames
Male 40% N1 11 13 29
N2 10 10 24
N3 8 31 31
H1 20 21 37
H2 15 15 29
H3 14 34 34

Double Saber

Animation Speed Attack Attack comes out on Earliest Cancel Total Frames
Male
40%
N1 16,19 22 39
N2 8 11 27
N3 9,17,22 - 51
H1 23,26 29 46
H2 14 16 32
H3 14,21,25 - 49
0%
N1 21,25 30 47
N2 11 15 31
N3 11,23,31 - 67
H1 27,31 35 52
H2 16 20 36
H3 17,26,32 - 63
Female
40%
N1 13,16 18 35
N2 7 10 26
N3 8,15,20 - 45
H1 21,23 25 42
H2 13 15 31
H3 13,19,23 - 45
0%
N1 17,21 24 41
N2 10 13 29
N3 10,20,27 - 59
H1 24,27 30 47
H2 15 18 34
H3 15,23,29 - 56
HUcaseal
40%
N1 18 35
N2 11 27
N3 - 45
H1 25 42
H2 16 32
H3 - 45
0%
N1
N2
N3 -
H1
H2
H3 -
FOmarl
40%
N1 21 38
N2 11 27
N3 - 48
H1 27 44
H2 16 32
H3 - 47
0%
N1
N2
N3 -
H1
H2
H3 -

Sword

Animation Speed Attack Attack comes out on Earliest Cancel Total Frames
Male
40%
N1 11 17 39
N2 11 15 31
N3 11 - 43
H1 20 24 46
H2 16 19 35
H3 16 - 43
0%
N1 14 22 44
N2 15 21 37
N3 15 - 56
H1 22 28 50
H2 19 24 40
H3 19 - 54
FOmarl
40%
N1 16 38
N2 15 31
N3 - 53
H1 23 45
H2 19 35
H3 - 51
0%
N1
N2
N3 -
H1
H2
H3 -

Partisan

Animation Speed Attack Attack comes out on Earliest Cancel Total Frames
Male 40% N1 14 39
N2 11 30
N3 9 33
H1 22 46
H2 16 35
H3 15 35

Handgun

Animation Speed Attack Attack comes out on Earliest Cancel Total Frames
Male
40%
N1 5 14 27
N2 3 11 25
N3 3 - 19
H1 15 22 35
H2 10 16 30
H3 10 - 25
0%
N1 6 18 31
N2 4 14 28
N3 3 - 23
H1 15 25 38
H2 10 19 33
H3 10 - 27
RAmarl
40%
N1
N2
N3 -
H1
H2
H3 -
0%
N1
N2
N3 -
H1
H2
H3 -
FOmarl
40%
N1
N2
N3 -
H1
H2
H3 -
0%
N1
N2
N3 -
H1
H2
H3 -

Mechgun

Animation Speed Attack Attack comes out on Earliest Cancel Total Frames
Male
40%
N1 5,8,11 12 (earliest input on 11) 49
N2 3,6,9 10 45
N3 3,5,8 - 42
H1 15,17,20 21 58
H2 10,12,14 15 50
H3 10,12,14 - 48
0%
N1 6,10,15 16 53
N2 4,8,12 13 48
N3 3,7,11 - 45
H1 15,19,22 23 60
H2 10,13,17 18 53
H3 10,13,16 - 50
FOmarl
40%
N1
N2
N3 -
H1
H2
H3 -
0%
N1
N2
N3 -
H1
H2
H3 -

L&K38 Combat

Animation Speed Attack Attack comes out on Total Frames
Male
40%
N1 9,12,15,18,21 46
H1 18,21,24,27,30 55
0%
N1 11,14,17,20,23 48
H1 20,23,26,29,32 57
FOmarl
40%
N1
H1
0%
N1
H1

Photon Blast

Startup for the first player is 61 frames. Players chaining will join the first player for however many startup frames were left.

Twins is 255 frames, all other PBs are 254. Two PB chains are 404 frames.

HP Drain

Weapon Frames
Cane icon.pngPsycho Wand (any spell) 15
Sword icon.pngLavis Blade (first drain) 20
Sword icon.pngLavis Cannon 21
Sword icon.pngRaikiri
Sword icon.pngOrotiagito
22
Cane icon.pngGal Wind 23
Sword icon.pngSoul Banish 23+1*
Sword icon.pngDouble Cannon
Sword icon.pngGirasole
25
Sword icon.pngLavis Blade (second drain) 27
* Soul Banish drains on frame 23, but adds one additional frame to the collapse animation

Total time to revive with a Tool icon.pngScape Doll:

(time to drain) + 7f (collapsing) + 119f (dead) + 70f (reviving) + 1f (standing but cannot act)

Example: With Lavis Blade, it would be: 20+7+119+70+1 = 217f total, or 7.23 seconds for a full retrap.

Block Recoil

Blocking damage (EVP or DFP block) leaves the character in recoil for 8 frames.