Coren
Coren, also known as The Wandering Tekker, is an NPC that appears outside of the shopping district in Pioneer 2 and allows players to gamble
Meseta for a chance at winning various prizes. The available prizes vary depending on the day of the week (based on UTC, visible in-game with the /time chat command) and amount gambled.
Note that Coren only appears in games set to normal mode, and will not appear if the game is set to One Person mode. Any prizes won will come with no attributes and minimum stats.
| Meseta | Tier 1 | Tier 2 | Tier 3 |
|---|---|---|---|
| 1,000 | 4% | - | - |
| 10,000 | 6% | 4% | - |
| 100,000 | 8% | 6% | 4% |
Once the roll for a tier from the Prize Odds table is successful, the game then determines the prize from that tier based on a weighting system. This system depends on the item star rarity. In general, the higher the item star rarity, the lower the chance of receiving it as a prize from gambling. The exact rates are included in the individual item pages.
- Note: Items with no star rarity (like
Tablet) have the highest weighting and are therefore the most likely prize to win.
The method to arrive at the precise rates is explained in the following table for the Wednesday Tier 1 prizes:
| Prize | Star rarity | Weight | Total weight | Rates 1k Meseta | Rates 10k Meseta | Rates 100k Meseta |
|---|---|---|---|---|---|---|
| 11 | 2 | 25 | 1/312.50 | 1/208.33 | 1/156.25 | |
| 10 | 3 | 25 | 1/208.33 | 1/138.89 | 1/104.17 | |
| 9 | 4 | 25 | 1/156.25 | 1/104.17 | 1/78.13 | |
| 9 | 4 | 25 | 1/156.25 | 1/104.17 | 1/78.13 | |
| 9 | 4 | 25 | 1/156.25 | 1/104.17 | 1/78.13 | |
| 5 | 8 | 25 | 1/78.13 | 1/52.08 | 1/39.06 |
Step by step explanation of the columns:
- Star rarity: The item star rarity can be looked up on each individual item page. Items without any rarity (more specifically red box Tools like
Tablet) are assigned with a 5★ rarity. - Weight: each entry is calculated with the formula
13 - Star rarity.- Note: The number
13can be explained in the following way:13is one integer higher than12, which is the highest star rarity an item can have. This way 12★ items would have a weighting of1(even though Coren doesn't have 12★ prizes).
- Note: The number
- Total weight: the total weight is just the sum of the Weight column.
- Rates: the rates can now be calculated with the general formula
Prize Odds * Weight / Total Weight. For
Cure/Slow with a 10k Meseta gamble, the rate would be 6% (10k Meseta Prize Odds) * 4 (Cure/Slow weight) / 25 (Total weight) = 1/104.17.
The formula shows that the weighting has a strong positive influence on the rates. They're strongly shifted towards items that have no rarity (weighting of 8), which in relation to the other weights is much higher. Another deciding factor is the total items available in a prize pool, which would increase the total weight. Larger total weights heavily decrease the rates in the formula.
Prize lists
Reference
| Guides | |
|---|---|
| Basics | Classes • Game modes • Mags (Simple Mag guide • Feeding tables • Photon Blasts) • Monsters • Quests • Section IDs • Stats • Status effects • Teams • Techniques • Tekking • Tools • Weapons |
| Classes | Class comparison • Hunter • HUmar • HUnewearl • HUcast • HUcaseal • Ranger • RAmar • RAmarl • RAcast • RAcaseal • FOmar • FOmarl • FOnewm • FOnewearl |
| Items | Adding ES/S-Rank weapon specials • Adding Hit to enemy weapons • Common weapon ATA comparison • Increasing weapon attributes • Sealed items (Unsealing) |
| Hunting | Combo kill • Common weapons (EN4 Claw reset) • Drop charts (Level 30 techniques) • Item boxes (Box run) • Leveling guide |
| Lists | Combo-locked weapons • Fixed-damage attacks • Quest rewards • Reduced-special weapons • Set effects |
| Mechanics | Accuracy glitch • Beat time • Game mechanics (Frame data) • Item drops • Ledge drop • Weapon drop tables |
| Challenge | Challenge • Episode 1: Stage 1 • Episode 2: Stage 1 • Episode 2: Stage 2 • Episode 2: Stage 3 • Episode 2: Stage 4 • Episode 2: Stage 5 |
| Ephinea | Anguish • Banners • Chat commands • Coren • Daily forecast • Events • Price guide • Ragol Boost Road • Server rules • Weekly boosts |
| Other | Custom files (Skins) • Mapitem.txt • Music replacement • Terminology |