Class comparison: Difference between revisions

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==Stat comparison tables==
==Stat comparison tables==
Legend:
Legend:
* <span style="color:#32CD32">Green</span> text = Best In-Class (Hunter, Ranger, Force)
* <span style="color:#fa5555">Red</span> text = Worst In-Class (Hunter, Ranger, Force)
* <span style="color:#32CD32">'''Bolded green'''</span> text = Highest Overall
* <span style="color:#fa5555">'''Bolded red'''</span> text = Lowest Overall


* Green Background = Highest Overall
* Red Background = Lowest Overall
* Green Text = Best In-Class (Hunter, Ranger, Force)
* Red Text = Worst In-Class (Hunter, Ranger, Force)
===Level 1===
===Level 1===
{|class="wikitable" style="text-align: center;"
{|class="wikitable" style="text-align: center;"
Line 24: Line 25:
!HP
!HP
|40
|40
|style="color:#FF0000;"|38
|style="color:#fa5555;"|38
|style="background-color:#98FB98; color:black;"|44
|style="color:#32CD32;"|'''44'''
|style="border-right:solid 1px black; background-color:#98FB98; color:black;"|44
|style="color:#32CD32; border-right:solid 1px black;"|'''44'''
|style="color:#FF0000;"|29
|style="color:#fa5555;"|29
|style="color:#FF0000;"|29
|style="color:#fa5555;"|29
|style="color:#32CD32;"|33
|style="color:#32CD32;"|33
|style="border-right:solid 1px black;"|31
|style="border-right:solid 1px black;"|31
|style="color:#32CD32;"|29
|style="color:#32CD32;"|29
|style="color:#32CD32;"|29
|style="color:#32CD32;"|29
|style="background-color:#F4C7C3; color:black;"|27
|style="color:#fa5555;"|'''27'''
|style="background-color:#F4C7C3; color:black;"|27
|style="color:#fa5555;"|'''27'''
|-
|-
!TP
!TP
|style="color:#FF0000;"|29
|style="color:#fa5555;"|29
|style="color:#32CD32;"|40
|style="color:#32CD32;"|40
| -
| -
|style="border-right:solid 1px black;| -
|style="border-right:solid 1px black;| -
|style="background-color:#F4C7C3; color:black;"|20
|style="color:#fa5555;"|'''20'''
|style="background-color:#F4C7C3; color:black;"|20
|style="color:#fa5555;"|'''20'''
| -
| -
|style="border-right:solid 1px black;| -
|style="border-right:solid 1px black;| -
|style="color:#FF0000;"|79
|style="color:#fa5555;"|79
|style="color:#FF0000;"|79
|style="color:#fa5555;"|79
|style="background-color:#98FB98; color:black;"|90
|style="color:#43cc43;"|'''90'''
|87
|87
|-
|-
!ATP
!ATP
|style="background-color:#98FB98; color:black;"|45
|style="color:#43cc43;"|'''45'''
|style="color:#FF0000;"|40
|style="color:#fa5555;"|40
|style="background-color:#98FB98; color:black;"|45
|style="color:#43cc43;"|'''45'''
|style="border-right:solid 1px black; background-color:#98FB98; color:black;"|45
|style="border-right:solid 1px black; color:#43cc43;"|'''45'''
|style="color:#FF0000;"|23
|style="color:#fa5555;"|23
|style="color:#FF0000;"|23
|style="color:#fa5555;"|23
|style="color:#32CD32;"|30
|style="color:#32CD32;"|30
|style="border-right:solid 1px black;|25
|style="border-right:solid 1px black;|25
Line 62: Line 63:
|style="color:#32CD32;"|16
|style="color:#32CD32;"|16
|style="color:#32CD32;"|16
|style="color:#32CD32;"|16
|style="background-color:#F4C7C3; color:black;"|13
|style="color:#fa5555;"|'''13'''
|-
|-
!DFP
!DFP
|style="color:#FF0000;"|17
|style="color:#fa5555;"|17
|style="color:#32CD32;"|22
|style="color:#32CD32;"|22
|18
|18
|style="border-right:solid 1px black;|18
|style="border-right:solid 1px black;|18
|style="color:#FF0000;"|13
|style="color:#fa5555;"|13
|style="color:#fa5555;"|13
|18
|18
|18
|style="border-right:solid 1px black; color:#43cc43;"|'''23'''
|style="border-right:solid 1px black; background-color:#98FB98; color:black;"|23
|10
|10
|10
|10
|style="background-color:#F4C7C3; color:black;"|7
|style="color:#fa5555;"|'''7'''
|style="color:#32CD32;"|13
|style="color:#32CD32;"|13
|-
|-
!MST
!MST
|style="color:#FF0000;"|29
|style="color:#fa5555;"|29
|style="color:#32CD32;"|40
|style="color:#32CD32;"|40
| -
| -
|style="border-right:solid 1px black;| -
|style="border-right:solid 1px black;| -
|style="background-color:#F4C7C3; color:black;"|20
|style="color:#fa5555;"|'''20'''
|style="background-color:#F4C7C3; color:black;"|20
|style="color:#fa5555;"|'''20'''
| -
| -
|style="border-right:solid 1px black;| -
|style="border-right:solid 1px black;| -
|style="color:#FF0000;"|53
|style="color:#fa5555;"|53
|style="color:#FF0000;"|53
|style="color:#fa5555;"|53
|style="background-color:#98FB98; color:black;"|60
|style="color:#43cc43;"|'''60'''
|58
|58
|-
|-
!ATA
!ATA
|68
|68
|style="color:#FF0000;"|63
|style="color:#fa5555;"|63
|64
|64
|style="border-right:solid 1px black; color:#32CD32;"|71
|style="border-right:solid 1px black; color:#32CD32;"|71
|style="background-color:#98FB98; color:black;"|80
|style="color:#43cc43;"|'''80'''
|style="color:#FF0000;"|72
|style="color:#fa5555;"|72
|75
|75
|style="border-right:solid 1px black;|77
|style="border-right:solid 1px black;|77
|style="color:#32CD32;"|63
|style="color:#32CD32;"|63
|style="color:#32CD32;"|63
|style="color:#32CD32;"|63
|style="background-color:#F4C7C3; color:black;"|61
|style="color:#fa5555;"|'''61'''
|style="background-color:#F4C7C3; color:black;"|61
|style="color:#fa5555;"|'''61'''
|-
|-
!EVP
!EVP
|45
|45
|style="color:#32CD32;"|60
|style="color:#32CD32;"|'''60'''
|style="color:#FF0000;"|35
|style="color:#fa5555;"|35
|style="border-right:solid 1px black; color:#FF0000;"|35
|style="border-right:solid 1px black; color:#fa5555;"|35
|style="color:#32CD32;"|36
|style="color:#32CD32;"|36
|style="color:#32CD32;"|36
|style="color:#32CD32;"|36
|style="background-color:#F4C7C3; color:black;"|31
|style="color:#fa5555;"|'''31'''
|style="border-right:solid 1px black; background-color:#F4C7C3; color:black;"|31
|style="border-right:solid 1px black; color:#fa5555;"|'''31'''
|style="color:#FF0000;"|35
|style="color:#fa5555;"|35
|style="color:#FF0000;"|35
|style="color:#fa5555;"|35
|style="background-color:#98FB98; color:black;"|61
|50
|53
|style="color:#43cc43;"|53
|}
|}


Line 139: Line 140:
!HP
!HP
|1420
|1420
|style="color:#FF0000;"|1308
|style="color:#fa5555;"|1308
|style="color:#32CD32;"|1762
|style="color:#32CD32;"|1762
|style="border-right:solid 1px black;|1380
|style="border-right:solid 1px black;|1380
|1520
|1520
|style="color:#FF0000;"|1315
|style="color:#fa5555;"|1315
|style="background-color:#98FB98; color:black;"|1964
|style="color:#43cc43;"|'''1964'''
|style="border-right:solid 1px black;|1890
|style="border-right:solid 1px black;|1890
|1175
|1175
|style="color:#32CD32;"|1273
|style="color:#32CD32;"|1273
|1232
|1232
|style="background-color:#F4C7C3; color:black;"|1148
|style="color:#fa5555;"|'''1148'''
|-
|-
!TP
!TP
|style="color:#FF0000;"|793
|style="color:#fa5555;"|793
|style="color:#32CD32;"|1084
|style="color:#32CD32;"|1084
| -
| -
|style="border-right:solid 1px black;| -
|style="border-right:solid 1px black;| -
|style="background-color:#F4C7C3; color:black;"|704
|style="color:#fa5555;"|'''704'''
|style="color:#32CD32;"|931
|style="color:#32CD32;"|931
| -
| -
|style="border-right:solid 1px black;"| -
|style="border-right:solid 1px black;"| -
|1783
|1783
|style="color:#FF0000;"|1699
|style="color:#fa5555;"|1699
|1945
|1945
|style="background-color:#98FB98; color:black;"|2098
|style="color:#43cc43;"|'''2098'''
|-
|-
!ATP
!ATP
|943
|943
|style="color:#FF0000;"|835
|style="color:#fa5555;"|835
|style="background-color:#98FB98; color:black;"|1146
|style="color:#43cc43;"|'''1146'''
|style="border-right:solid 1px black;|901
|style="border-right:solid 1px black;|901
|806
|806
|style="color:#FF0000;"|743
|style="color:#fa5555;"|743
|style="color:#32CD32;"|859
|style="color:#32CD32;"|859
|style="border-right:solid 1px black;|775
|style="border-right:solid 1px black;|775
Line 177: Line 178:
|721
|721
|613
|613
|style="background-color:#F4C7C3; color:black;"|483
|style="color:#fa5555;"|'''483'''
|-
|-
!DFP
!DFP
Line 183: Line 184:
|style="color:#32CD32;"|538
|style="color:#32CD32;"|538
|501
|501
|style="border-right:solid 1px black; color:#FF0000;"|399
|style="border-right:solid 1px black; color:#fa5555;"|399
|style="color:#FF0000;"|359
|style="color:#fa5555;"|359
|426
|426
|505
|505
|style="border-right:solid 1px black; background-color:#98FB98; color:black;"|562
|style="border-right:solid 1px black; color:#43cc43;"|'''562'''
|style="background-color:#F4C7C3; color:black;"|321
|style="color:#fa5555;"|'''321'''
|351
|351
|style="color:#32CD32;"|408
|style="color:#32CD32;"|408
Line 194: Line 195:
|-
|-
!MST
!MST
|style="color:#FF0000;"|594
|style="color:#fa5555;"|594
|style="color:#32CD32;"|885
|style="color:#32CD32;"|885
| -
| -
|style="border-right:solid 1px black;"| -
|style="border-right:solid 1px black;"| -
|style="background-color:#F4C7C3; color:black;"|505
|style="color:#fa5555;"|'''505'''
|style="color:#32CD32;"|732
|style="color:#32CD32;"|732
| -
| -
|style="border-right:solid 1px black;"| -
|style="border-right:solid 1px black;"| -
|990
|990
|style="color:#FF0000;"|934
|style="color:#fa5555;"|934
|1098
|1098
|style="background-color:#98FB98; color:black;"|1200
|style="color:#43cc43;"|'''1200'''
|-
|-
!ATA
!ATA
|174
|174
|style="color:#FF0000;"|147
|style="color:#fa5555;"|147
|158
|158
|style="border-right:solid 1px black; color:#32CD32;"|184
|style="border-right:solid 1px black; color:#32CD32;"|184
|style="background-color:#98FB98; color:black;"|230
|style="color:#43cc43;"|'''230'''
|216
|216
|style="color:#FF0000;"|199
|style="color:#fa5555;"|199
|style="border-right:solid 1px black;"|208
|style="border-right:solid 1px black;"|208
|138
|138
|style="color:#32CD32;"|144
|style="color:#32CD32;"|144
|style="background-color:#F4C7C3; color:black;"|128
|style="color:#fa5555;"|'''128'''
|133
|133
|-
|-
Line 224: Line 225:
|682
|682
|666
|666
|style="color:#FF0000;"|585
|style="color:#fa5555;"|585
|style="border-right:solid 1px black; color:#32CD32;"|777
|style="border-right:solid 1px black; color:#32CD32;"|777
|639
|639
|style="background-color:#98FB98; color:black;"|798
|style="color:#43cc43;"|'''798'''
|style="color:#FF0000;"|626
|style="color:#fa5555;"|626
|style="border-right:solid 1px black;|713
|style="border-right:solid 1px black;|713
|551
|551
|style="background-color:#F4C7C3; color:black;"|513
|style="color:#fa5555;"|'''513'''
|531
|531
|style="color:#32CD32;"|735
|style="color:#32CD32;"|735
Line 254: Line 255:
!{{Note|Maximum HP is calculated from level 200 HP, plus 125 HP Materials. There is no cap on maximum HP, so it may still be increased through other sources.|HP}}
!{{Note|Maximum HP is calculated from level 200 HP, plus 125 HP Materials. There is no cap on maximum HP, so it may still be increased through other sources.|HP}}
|1670
|1670
|style="color:#FF0000;"|1558
|style="color:#fa5555;"|1558
|style="color:#32CD32;"|2012
|style="color:#32CD32;"|2012
|style="border-right:solid 1px black;|1630
|style="border-right:solid 1px black;|1630
|1770
|1770
|style="color:#FF0000;"|1565
|style="color:#fa5555;"|1565
|style="background-color:#98FB98; color:black;"|2214
|style="color:#43cc43;"|'''2214'''
|style="border-right:solid 1px black;|2140
|style="border-right:solid 1px black;|2140
|1425
|1425
|style="color:#32CD32;"|1523
|style="color:#32CD32;"|1523
|1482
|1482
|style="background-color:#F4C7C3; color:black;"|1398
|style="color:#fa5555;"|'''1398'''
|-
|-
!{{Note|Maximum TP is calculated from level 200 TP, maximum MST, plus 125 TP Materials. There is no cap on maximum TP, so it may still be increased through other sources.|TP}}
!{{Note|Maximum TP is calculated from level 200 TP, maximum MST, plus 125 TP Materials. There is no cap on maximum TP, so it may still be increased through other sources.|TP}}
|style="color:#FF0000;"|1181
|style="color:#fa5555;"|1181
|style="color:#32CD32;"|1626
|style="color:#32CD32;"|1626
| -
| -
|style="border-right:solid 1px black;"| -
|style="border-right:solid 1px black;"| -
|style="background-color:#F4C7C3; color:black;"|1114
|style="color:#fa5555;"|'''1114'''
|style="color:#32CD32;"|1480
|style="color:#32CD32;"|1480
| -
| -
|style="border-right:solid 1px black;"| -
|style="border-right:solid 1px black;"| -
|2558
|2558
|style="color:#FF0000;"|2474
|style="color:#fa5555;"|2474
|2798
|2798
|style="background-color:#98FB98; color:black;"|3173
|style="color:#43cc43;"|'''3173'''
|-
|-
!ATP
!ATP
|1397
|1397
|style="color:#FF0000;"|1237
|style="color:#fa5555;"|1237
|style="background-color:#98FB98; color:black;"|1639
|style="color:#43cc43;"|'''1639'''
|style="border-right:solid 1px black;"|1301
|style="border-right:solid 1px black;"|1301
|1260
|1260
|style="color:#FF0000;"|1145
|style="color:#fa5555;"|1145
|style="color:#32CD32;"|1350
|style="color:#32CD32;"|1350
|style="border-right:solid 1px black;"|1175
|style="border-right:solid 1px black;"|1175
Line 292: Line 293:
|872
|872
|814
|814
|style="background-color:#F4C7C3; color:black;"|583
|style="color:#fa5555;"|'''583'''
|-
|-
!DFP
!DFP
Line 298: Line 299:
|589
|589
|style="color:#32CD32;"|601
|style="color:#32CD32;"|601
|style="border-right:solid 1px black; color:#FF0000;"|525
|style="border-right:solid 1px black; color:#fa5555;"|525
|style="color:#FF0000;"|515
|style="color:#fa5555;"|515
|577
|577
|606
|606
|style="border-right:solid 1px black; background-color:#98FB98; color:black;"|688
|style="border-right:solid 1px black; color:#43cc43;"|'''688'''
|470
|470
|style="color:#32CD32;"|498
|style="color:#32CD32;"|498
|463
|463
|style="background-color:#F4C7C3; color:black;"|390
|style="color:#fa5555;"|'''390'''
|-
|-
!MST
!MST
|style="color:#FF0000;"|732
|style="color:#fa5555;"|732
|style="color:#32CD32;"|1177
|style="color:#32CD32;"|1177
| -
| -
|style="border-right:solid 1px black;"| -
|style="border-right:solid 1px black;"| -
|style="background-color:#F4C7C3; color:black;"|665
|style="color:#fa5555;"|'''665'''
|style="color:#32CD32;"|1031
|style="color:#32CD32;"|1031
| -
| -
|style="border-right:solid 1px black;"| -
|style="border-right:solid 1px black;"| -
|1340
|1340
|style="color:#FF0000;"|1284
|style="color:#fa5555;"|1284
|1500
|1500
|style="background-color:#98FB98; color:black;"|1750
|style="color:#43cc43;"|'''1750'''
|-
|-
!ATA
!ATA
|200
|200
|199
|199
|style="color:#FF0000;"|191
|style="color:#fa5555;"|191
|style="border-right:solid 1px black; color:#32CD32;"|218
|style="border-right:solid 1px black; color:#32CD32;"|218
|style="background-color:#98FB98; color:black;"|249
|style="color:#43cc43;"|'''249'''
|241
|241
|style="color:#FF0000;"|224
|style="color:#fa5555;"|224
|style="border-right:solid 1px black;"|231
|style="border-right:solid 1px black;"|231
|style="background-color:#F4C7C3; color:black;"|163
|style="color:#fa5555;"|'''163'''
|170
|170
|180
|180
Line 339: Line 340:
|756
|756
|811
|811
|style="color:#FF0000;"|660
|style="color:#fa5555;"|660
|style="border-right:solid 1px black; color:#32CD32;"|877
|style="border-right:solid 1px black; color:#32CD32;"|877
|715
|715
|style="background-color:#98FB98; color:black;"|900
|style="color:#43cc43;"|'''900'''
|style="color:#FF0000;"|699
|style="color:#fa5555;"|699
|style="border-right:solid 1px black;"|787
|style="border-right:solid 1px black;"|787
|651
|651
|style="background-color:#F4C7C3; color:black;"|588
|style="color:#fa5555;"|'''588'''
|679
|679
|style="color:#32CD32;"|883
|style="color:#32CD32;"|883
|}
|}


==Solo ATP==
Note: while the maximum [[ATP]] values shown in the table above are also displayed ingame in golden font, the real ATP values slightly deviate at random on each attack. This variance is:
*5 ATP for all [[Hunter]] classes
*4 ATP for all [[Ranger]] classes
*2 ATP for all [[Force]] classes
E.g. for [[HUcast]] the maximum ATP is 1639 and the variation 5 ATP, meaning on each attack it varies from 1634-1639 ATP.
 
===Solo ATP===
The following table displays each class' [[ATP]] with their highest available level of self-{{Shifta}} and maximum ATP.
The following table displays each class' [[ATP]] with their highest available level of self-{{Shifta}} and maximum ATP.


Line 375: Line 382:
!colspan="1" |FOnl
!colspan="1" |FOnl
|-
|-
!{{Shifta|n}} Lv.
!style="white-space: nowrap" |{{Shifta|n}} Lv.
|3
|3
|20
|20
Line 382: Line 389:
|15
|15
|20
|20
|0
| -
|style="border-right:solid 1px black;"|0
|style="border-right:solid 1px black;"| -
|30
|30
|30
|30
Line 392: Line 399:
|1574
|1574
|1666
|1666
|style="background-color:#98FB98; color:black;"|1845
|style="color:#43cc43;"|'''1845'''
|style="border-right:solid 1px black; color:#FF0000;"|1464
|style="border-right:solid 1px black; color:#fa5555;"|1464
|style="color:#32CD32;"|1615
|style="color:#32CD32;"|1615
|1542
|1542
|1350
|1350
|style="border-right:solid 1px black; color:#FF0000;"|1175
|style="border-right:solid 1px black; color:#fa5555;"|1175
|style="color:#32CD32;"|1479
|style="color:#32CD32;"|1479
|1287
|1287
|1202
|1202
|style="background-color:#F4C7C3; color:black;"|861
|style="color:#fa5555;"|'''861'''
|}
|}
: ''Note: [[Hunters]] other than HUnewearl can gain access to {{Shifta}} and {{Deband}} Lv. 3 through the use of {{Sword|rare|S-Red's Blade}}.''


==Technique usage==
==Techniques==
{|class="wikitable" style="text-align: center;"
===Maximum levels===
!Technique
{| class="wikitable" style="text-align:center"
!HUmr
|+
!HUnl
! colspan="2" rowspan="2"|Techniques
!RAmr
! colspan="5" rowspan="1"|Maximum Level
!RAml
|-
!FOs
!rowspan="1"|HUmar
!rowspan="1"|HUnewearl
!rowspan="1"|RAmar
!rowspan="1"|RAmarl
!rowspan="1"|Forces
|-
! rowspan="4" colspan="1" |[[Techniques#Attack techniques|Attack]]
| colspan="1" style="text-align:left" |[[File:Foie.png|16px|link=]][[Techniques#Simple techniques|Simple]]
| rowspan="3" |15
| rowspan="3" |20
| rowspan="3" |15
| rowspan="3" |20
| rowspan="3" |30
|-
|-
!Attack/Resta
| colspan="1" style="text-align:left" |[[File:Gibarta.png|16px|link=]][[Techniques#Normal techniques|Normal]]
|15
|20
|15
|20
|30
|-
|-
!Grants/Megid
| colspan="1" style="text-align:left" |[[File:Razonde.png|16px|link=]][[Techniques#Hard techniques|Hard]]
|colspan="4"| -
|- style="border-bottom: solid 2px #aaa;"
|30
| colspan="1" style="text-align:left" |{{Grants}}<br>{{Megid}}
| colspan="4" rowspan="1" | -
| rowspan="1" |30
|-
|-
!Shifta/Deband
! rowspan="3" colspan="1" |[[Techniques#Recovery techniques|Recovery]]
| -
| colspan="1" style="text-align:left" |{{Resta}}
|20
|15
|15
|20
|20
|30
|-
!Jellen/Zalure
|15
|15
|20
| -
|20
|20
|30
|30
|-
|-  
!Anti
| colspan="1" style="text-align:left" |{{Anti}}
|5
|5
|7
|7
Line 444: Line 455:
|7
|7
|7
|7
|- style="border-bottom: solid 2px #aaa;"
| colspan="1" style="text-align:left" |{{Reverser}}
| colspan="4" | -
|Yes
|-
|-
!Ryuker
! rowspan="5" colspan="1" |[[Techniques#Support techniques|Support]]
|colspan="5"|Yes
| colspan="1" style="text-align:left" |{{Shifta}}<br>{{Deband}}
| rowspan="1" | -
| rowspan="1" |20
| rowspan="1" |15
| rowspan="1" |20
| rowspan="1" |30
|-
|-
!Reverser
| colspan="1" style="text-align:left" |{{Jellen}}<br>{{Zalure}}
|colspan="4"| -
| rowspan="1" |15
|Yes
| rowspan="1" |20
| rowspan="1" | -
| rowspan="1" |20
| rowspan="1" |30
|-
| colspan="1" style="text-align:left" |{{Ryuker}}
| colspan="5" |Yes
|}
|}
===Technique boosts===
 
===Boosts===
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
|+
|+
Line 461: Line 488:
! rowspan="2" |[[FOmar]]
! rowspan="2" |[[FOmar]]
|{{TechImg|Gi|24px}} {{TechImg|Grants|24px}}
|{{TechImg|Gi|24px}} {{TechImg|Grants|24px}}
| +30% Damage
| +30% damage
|- style="border-bottom: solid 2px #aaa;"
|- style="border-bottom: solid 2px #aaa;"
|{{TechImg|Buffs|24px}}
|{{TechImg|Buffs|24px}}
| +100% Range
| +100% range
|-
|-
! rowspan="2" |[[FOmarl]]
! rowspan="2" |[[FOmarl]]
|{{TechImg|Grants|24px}}
|{{TechImg|Grants|24px}}
| +50% Damage
| +50% damage
|- style="border-bottom: solid 2px #aaa;"
|- style="border-bottom: solid 2px #aaa;"
|{{TechImg|Buffs&Recovery|24px}}
|{{TechImg|Buffs&Recovery|24px}}
| +100% Range
| +100% range
|-
|-
! rowspan="2" |[[FOnewm]]
! rowspan="2" |[[FOnewm]]
|{{TechImg|Gi|24px}}
|{{TechImg|Gi|24px}}
| rowspan="2" | +30% Damage
| rowspan="2" | +30% damage
|- style="border-bottom: solid 2px #aaa;"
|- style="border-bottom: solid 2px #aaa;"
|{{TechImg|Ra|24px}}
|{{TechImg|Ra|24px}}
Line 481: Line 508:
! rowspan="3" |[[FOnewearl]]
! rowspan="3" |[[FOnewearl]]
|{{TechImg|Simple|24px}}
|{{TechImg|Simple|24px}}
| +30% Damage
| +30% damage
|-
|-
|{{TechImg|Megid|24px}}
|{{TechImg|Megid|24px}}
Line 487: Line 514:
|-
|-
|{{TechImg|Healing|24px}}
|{{TechImg|Healing|24px}}
| +100% Range
| +100% range
|}
|}


==Trap growth==
==Trap growth==
All androids start with 2 of each trap at level 1, and then gain traps based on their level/x. This means you can calculate trap count by the formula 2 + (level/x). Trap count cannot go higher than 20.
All android classes start with two of each {{Trap|Traps#Player traps|Trap}} at level one, and gain more traps based on the formula <code>level/x</code> (where "x" depends on the specific class and kind of trap, indicated in the table below). This means trap count can be calculated for any level with the following formula:
* <code>Trap count = 2 + (level/x)</code>
The maximum amount for all traps is 20.


The below table references x for each class. The max rows are what level the class maxes out their trap count.
The below table references "x" for each class. The numbers in parentheses indicate what level the class maxes out their trap count.
{|class="wikitable" style="text-align: center;"
{|class="wikitable" style="text-align: center;"
!
!
!HUct
!HUcast
!HUcl
!HUcaseal
!RAct
!RAcast
!RAcl
!RAcaseal
|-
|-
!Damage
!Damage
|11
|'''11''' (198)
|9
|'''9''' (162)
|7
|'''7''' (126)
|7
|'''7''' (126)
 
|-
|-
!Freeze
!Freeze
|7
|'''7''' (126)
|10
|'''10''' (180)
|9
|'''9''' (162)
|11
|'''11''' (198)
|-
|-
!Confuse
!Confuse
|7
|'''7''' (126)
|10
|'''10''' (180)
|11
|'''11''' (198)
|9
|'''9''' (162)
|-
|-
!Damage Max
|198
|162
|126
|126
|-
!Freeze Max
|126
|180
|162
|198
|-
!Confuse Max
|126
|180
|198
|162
|}
|}
{{Classes}}
{{Classes}}
{{Guides}}
{{Guides}}
[[Category:Guides]]

Latest revision as of 17:54, 9 November 2024

Stat comparison tables[edit | edit source]

Legend:

  • Green text = Best In-Class (Hunter, Ranger, Force)
  • Red text = Worst In-Class (Hunter, Ranger, Force)
  • Bolded green text = Highest Overall
  • Bolded red text = Lowest Overall

Level 1[edit | edit source]

HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
HP 40 38 44 44 29 29 33 31 29 29 27 27
TP 29 40 - - 20 20 - - 79 79 90 87
ATP 45 40 45 45 23 23 30 25 16 16 16 13
DFP 17 22 18 18 13 13 18 23 10 10 7 13
MST 29 40 - - 20 20 - - 53 53 60 58
ATA 68 63 64 71 80 72 75 77 63 63 61 61
EVP 45 60 35 35 36 36 31 31 35 35 50 53

Level 200[edit | edit source]

HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
HP 1420 1308 1762 1380 1520 1315 1964 1890 1175 1273 1232 1148
TP 793 1084 - - 704 931 - - 1783 1699 1945 2098
ATP 943 835 1146 901 806 743 859 775 753 721 613 483
DFP 422 538 501 399 359 426 505 562 321 351 408 334
MST 594 885 - - 505 732 - - 990 934 1098 1200
ATA 174 147 158 184 230 216 199 208 138 144 128 133
EVP 682 666 585 777 639 798 626 713 551 513 531 735

Maximum stats[edit | edit source]

HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
HP 1670 1558 2012 1630 1770 1565 2214 2140 1425 1523 1482 1398
TP 1181 1626 - - 1114 1480 - - 2558 2474 2798 3173
ATP 1397 1237 1639 1301 1260 1145 1350 1175 1002 872 814 583
DFP 579 589 601 525 515 577 606 688 470 498 463 390
MST 732 1177 - - 665 1031 - - 1340 1284 1500 1750
ATA 200 199 191 218 249 241 224 231 163 170 180 186
EVP 756 811 660 877 715 900 699 787 651 588 679 883

Note: while the maximum ATP values shown in the table above are also displayed ingame in golden font, the real ATP values slightly deviate at random on each attack. This variance is:

  • 5 ATP for all Hunter classes
  • 4 ATP for all Ranger classes
  • 2 ATP for all Force classes

E.g. for HUcast the maximum ATP is 1639 and the variation 5 ATP, meaning on each attack it varies from 1634-1639 ATP.

Solo ATP[edit | edit source]

The following table displays each class' ATP with their highest available level of self-Shifta.pngShifta and maximum ATP.

Hunters Rangers Forces
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
Shifta.pngShifta Lv. 3 20 3 3 15 20 - - 30 30 30 30
ATP 1574 1666 1845 1464 1615 1542 1350 1175 1479 1287 1202 861
Note: Hunters other than HUnewearl can gain access to Shifta.pngShifta and Deband.pngDeband Lv. 3 through the use of Sword icon.pngS-Red's Blade.

Techniques[edit | edit source]

Maximum levels[edit | edit source]

Techniques Maximum Level
HUmar HUnewearl RAmar RAmarl Forces
Attack Foie.pngSimple 15 20 15 20 30
Gibarta.pngNormal
Razonde.pngHard
Grants.pngGrants
Megid.pngMegid
- 30
Recovery Resta.pngResta 15 20 15 20 30
Anti.pngAnti 5 7 5 7 7
Reverser.pngReverser - Yes
Support Shifta.pngShifta
Deband.pngDeband
- 20 15 20 30
Jellen.pngJellen
Zalure.pngZalure
15 20 - 20 30
Ryuker.pngRyuker Yes

Boosts[edit | edit source]

Class Technique(s) Boost
FOmar Gifoie.pngGibarta.pngGizonde.png Grants.png +30% damage
Shifta.pngDeband.png +100% range
FOmarl Grants.png +50% damage
Resta.pngAnti.pngShifta.pngDeband.png +100% range
FOnewm Gifoie.pngGibarta.pngGizonde.png +30% damage
Rafoie.pngRabarta.pngRazonde.png
FOnewearl Foie.pngBarta.pngZonde.png +30% damage
Megid.png Pierces
Resta.pngAnti.png +100% range

Trap growth[edit | edit source]

All android classes start with two of each Trap icon.pngTrap at level one, and gain more traps based on the formula level/x (where "x" depends on the specific class and kind of trap, indicated in the table below). This means trap count can be calculated for any level with the following formula:

  • Trap count = 2 + (level/x)

The maximum amount for all traps is 20.

The below table references "x" for each class. The numbers in parentheses indicate what level the class maxes out their trap count.

HUcast HUcaseal RAcast RAcaseal
Damage 11 (198) 9 (162) 7 (126) 7 (126)
Freeze 7 (126) 10 (180) 9 (162) 11 (198)
Confuse 7 (126) 10 (180) 11 (198) 9 (162)