Class comparison: Difference between revisions
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Note: | Note: All ATP values shown in the tables above are the maximum ATP values. The game also displays them in the ingame menu. The real ATP values can be slightly less. The variance is: | ||
*1-6 ATP for all [[Hunter]] classes | *1-6 ATP for all [[Hunter]] classes | ||
*1-5 ATP for all [[Ranger]] classes | *1-5 ATP for all [[Ranger]] classes | ||
*1-3 ATP for all [[Force]] classes | *1-3 ATP for all [[Force]] classes | ||
E.g. for [[HUcast]] the maximum ATP is 1639 | E.g. for [[HUcast]] the maximum stat ATP in the table above (also shown ingame in golden font) is 1639. In reality, HUcast has a base ATP value of 1633, where an additional 1 to 6 ATP is added on top randomly on each attack. Overall this results in an ATP range of 1634-1639. | ||
''Note: ATP increases through {{Shifta}} | ''Note: The base ATP is of importance when considering ATP increases through {{Shifta}}. The percentage increase is only applied to this base ATP, e.g. in the case of HUcast 1633 (not 1639). | ||
===Solo ATP=== | ===Solo ATP=== |
Revision as of 12:02, 18 January 2025
Stat comparison tables
Legend:
- Green text = Best In-Class (Hunter, Ranger, Force)
- Red text = Worst In-Class (Hunter, Ranger, Force)
- Bolded green text = Highest Overall
- Bolded red text = Lowest Overall
Level 1
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 40 | 38 | 44 | 44 | 29 | 29 | 33 | 31 | 29 | 29 | 27 | 27 |
TP | 29 | 40 | - | - | 20 | 20 | - | - | 79 | 79 | 90 | 87 |
ATP | 45 | 40 | 45 | 45 | 23 | 23 | 30 | 25 | 16 | 16 | 16 | 13 |
DFP | 17 | 22 | 18 | 18 | 13 | 13 | 18 | 23 | 10 | 10 | 7 | 13 |
MST | 29 | 40 | - | - | 20 | 20 | - | - | 53 | 53 | 60 | 58 |
ATA | 68 | 63 | 64 | 71 | 80 | 72 | 75 | 77 | 63 | 63 | 61 | 61 |
EVP | 45 | 60 | 35 | 35 | 36 | 36 | 31 | 31 | 35 | 35 | 50 | 53 |
Level 200
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 1420 | 1308 | 1762 | 1380 | 1520 | 1315 | 1964 | 1890 | 1175 | 1273 | 1232 | 1148 |
TP | 793 | 1084 | - | - | 704 | 931 | - | - | 1783 | 1699 | 1945 | 2098 |
ATP | 943 | 835 | 1146 | 901 | 806 | 743 | 859 | 775 | 753 | 721 | 613 | 483 |
DFP | 422 | 538 | 501 | 399 | 359 | 426 | 505 | 562 | 321 | 351 | 408 | 334 |
MST | 594 | 885 | - | - | 505 | 732 | - | - | 990 | 934 | 1098 | 1200 |
ATA | 174 | 147 | 158 | 184 | 230 | 216 | 199 | 208 | 138 | 144 | 128 | 133 |
EVP | 682 | 666 | 585 | 777 | 639 | 798 | 626 | 713 | 551 | 513 | 531 | 735 |
Maximum stats
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 1670 | 1558 | 2012 | 1630 | 1770 | 1565 | 2214 | 2140 | 1425 | 1523 | 1482 | 1398 |
TP | 1181 | 1626 | - | - | 1114 | 1480 | - | - | 2558 | 2474 | 2798 | 3173 |
ATP | 1397 | 1237 | 1639 | 1301 | 1260 | 1145 | 1350 | 1175 | 1002 | 872 | 814 | 583 |
DFP | 579 | 589 | 601 | 525 | 515 | 577 | 606 | 688 | 470 | 498 | 463 | 390 |
MST | 732 | 1177 | - | - | 665 | 1031 | - | - | 1340 | 1284 | 1500 | 1750 |
ATA | 200 | 199 | 191 | 218 | 249 | 241 | 224 | 231 | 163 | 170 | 180 | 186 |
EVP | 756 | 811 | 660 | 877 | 715 | 900 | 699 | 787 | 651 | 588 | 679 | 883 |
Note: All ATP values shown in the tables above are the maximum ATP values. The game also displays them in the ingame menu. The real ATP values can be slightly less. The variance is:
E.g. for HUcast the maximum stat ATP in the table above (also shown ingame in golden font) is 1639. In reality, HUcast has a base ATP value of 1633, where an additional 1 to 6 ATP is added on top randomly on each attack. Overall this results in an ATP range of 1634-1639.
Note: The base ATP is of importance when considering ATP increases through Shifta. The percentage increase is only applied to this base ATP, e.g. in the case of HUcast 1633 (not 1639).
Solo ATP
The following table displays each class' ATP with their highest available level of self-Shifta and maximum ATP.
Hunters | Rangers | Forces | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |
![]() |
3 | 20 | 3 | 3 | 15 | 20 | - | - | 30 | 30 | 30 | 30 |
ATP | 1574 | 1666 | 1845 | 1464 | 1615 | 1542 | 1350 | 1175 | 1479 | 1287 | 1202 | 861 |
- Note: Hunters other than HUnewearl can gain access to
Shifta and
Deband Lv. 3 through the use of
S-Red's Blade.
Techniques
Maximum levels
Techniques | Maximum Level | |||||
---|---|---|---|---|---|---|
HUmar | HUnewearl | RAmar | RAmarl | Forces | ||
Attack | ![]() |
15 | 20 | 15 | 20 | 30 |
![]() | ||||||
![]() | ||||||
![]() ![]() |
- | 30 | ||||
Recovery | ![]() |
15 | 20 | 15 | 20 | 30 |
![]() |
5 | 7 | 5 | 7 | 7 | |
![]() |
- | Yes | ||||
Support | ![]() ![]() |
- | 20 | 15 | 20 | 30 |
![]() ![]() |
15 | 20 | - | 20 | 30 | |
![]() |
Yes |
Boosts
Class | Technique(s) | Boost |
---|---|---|
FOmar | ![]() ![]() ![]() ![]() |
+30% damage |
![]() ![]() |
+100% range | |
FOmarl | ![]() |
+50% damage |
![]() ![]() ![]() ![]() |
+100% range | |
FOnewm | ![]() ![]() ![]() |
+30% damage |
![]() ![]() ![]() | ||
FOnewearl | ![]() ![]() ![]() |
+30% damage |
![]() |
Pierces | |
![]() ![]() |
+100% range |
Trap growth
All android classes start with two of each Trap at level one, and gain more traps based on the formula
level/x
(where "x" depends on the specific class and kind of trap, indicated in the table below). This means trap count can be calculated for any level with the following formula:
Trap count = 2 + (level/x)
The maximum amount for all traps is 20.
The below table references "x" for each class. The numbers in parentheses indicate what level the class maxes out their trap count.
HUcast | HUcaseal | RAcast | RAcaseal | |
---|---|---|---|---|
Damage | 11 (198) | 9 (162) | 7 (126) | 7 (126) |
Freeze | 7 (126) | 10 (180) | 9 (162) | 11 (198) |
Confuse | 7 (126) | 10 (180) | 11 (198) | 9 (162) |
Classes | |
---|---|
Hunters | HUmar (Guide) • HUnewearl (Guide) • HUcast (Guide) • HUcaseal (Guide) |
Rangers | RAmar (Guide) • RAmarl (Guide) • RAcast (Guide) • RAcaseal (Guide) |
Forces | FOmar (Guide) • FOmarl (Guide) • FOnewm (Guide) • FOnewearl (Guide) |
Other | Class comparison |