Materials: Difference between revisions

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(Mines drop table)
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|-|
|-|
Mine=
Mine=
{| class="wikitable sticky" style="text-align:center;"
|- class="sticky-main"
![[Monsters]]
![[Power Material]]
![[Mind Material]]
![[Evade Material]]
![[HP Material]]
![[Def Material|Defense Material]]
![[Luck Material]]
|- class="sticky-sub"
! colspan=7 | Mine 1
|-
|[[Dubchich]]
| -
|1/335
| -
|1/335
|1/503
|1/4022
|-
|[[Gilchich]]
| -
|1/336
| -
|1/336
|1/504
|1/4036
|-
|[[Baranz]]
| -
|1/119
| -
|1/119
|1/178
|1/1424
|-
|[[Sinow Blue]]
| -
|1/168
| -
|1/168
|1/251
|1/2010
|-
|[[Sinow Red]]
| -
|1/182
| -
|1/182
|1/274
|1/2190
|-
|[[Canabin]]
| -
|1/290
| -
|1/290
|1/434
|1/3476
|-
|[[Canune]]
| -
|1/287
| -
|1/287
|1/431
|1/3448
|-
|[[Item box]]
| -
|1/345
| -
|1/345
|1/501
|1/4011
|-
|- class="sticky-sub"
! colspan=7 | Mine 2
|-
|[[Dubchich]]
|1/335
| -
|1/335
| -
|1/503
|1/4022
|-
|[[Gilchich]]
|1/336
| -
|1/336
| -
|1/504
|1/4036
|-
|[[Baranz]]
|1/119
| -
|1/119
| -
|1/178
|1/1424
|-
|[[Sinow Blue]]
|1/168
| -
|1/168
| -
|1/251
|1/2010
|-
|[[Sinow Red]]
|1/182
| -
|1/182
| -
|1/274
|1/2190
|-
|[[Canabin]]
|1/290
| -
|1/290
| -
|1/434
|1/3476
|-
|[[Canune]]
|1/287
| -
|1/287
| -
|1/431
|1/3448
|-
|[[Item box]]
|1/334
| -
|1/334
| -
|1/509
|1/4070
|-
|-|
|-|
Ruins=
Ruins=
</tabber><br>
</tabber><br>
{{Tools}}
{{Tools}}

Revision as of 10:02, 19 August 2024

This article is about the item type. If you are looking for material plans for characters, please see the appropriate class guide.

Materials are tools that permanently add stats to a character. All characters have limits on material usage: HP and TP (if applicable) materials are limited to 125 each, and all other materials have a combined limit of either 250 for humans or 150 for androids and newmans.

Item Name Usage Stack Limit
Tool icon.pngHP Material Adds 2 max HP 99
Tool icon.pngTP Material Adds 2 max TP 99
Tool icon.pngPower Material Adds 2 base ATP 99
Tool icon.pngDef Material Adds 2 base DFP 99
Tool icon.pngMind Material Adds 2 base MST 99
Tool icon.pngEvade Material Adds 2 base EVP 99
Tool icon.pngLuck Material Adds 2 base LCK 99

Materials drop table

Materials can drop from Monsters or Item boxes in every area (with the exception of some early areas on Normal difficulty). However, on some areas and difficulties, only a certain set of Materials drop, while consecutive areas drop the remaining set of Materials.

When a monster's roll to drop anything is successful, there is a 1/3 chance of the item dropping as a Tool icon.pngTool. The chance of obtaining Tools from item boxes depend on area and difficulty. The highest drop rates for Materials are on Ultimate difficulty. The following table shows the estimated drop rates of all Materials across all Section IDs in Ultimate difficulty.


Monsters Power Material Mind Material Evade Material HP Material Defense Material Luck Material
Forest 1
Hildelt 1/119 - 1/119 - 1/178 1/1424
Hildetorr 1/156 - 1/156 - 1/235 1/1878
Mothvert 1/402 - 1/402 - 1/603 1/4823
El Rappy 1/101 - 1/101 - 1/152 1/1218
Pal Rappy 1/170 - 1/170 - 1/254 1/2035
Gulgus 1/338 - 1/338 - 1/506 1/4051
Gulgus-Gue 1/223 - 1/223 - 1/335 1/2679
Bartle 1/338 - 1/338 - 1/507 1/4056
Barble 1/266 - 1/266 - 1/399 1/3190
Tollaw 1/287 - 1/287 - 1/430 1/3442
Item box 1/334 - 1/334 - 1/501 1/4007
Forest 2
Hildelt - 1/119 - 1/119 1/178 1/1424
Hildetorr - 1/156 - 1/156 1/235 1/1878
Mothvert - 1/402 - 1/402 1/603 1/4823
El Rappy - 1/101 - 1/101 1/152 1/1218
Pal Rappy - 1/170 - 1/170 1/254 1/2035
Gulgus - 1/338 - 1/338 1/506 1/4051
Gulgus-Gue - 1/223 - 1/223 1/335 1/2679
Bartle - 1/338 - 1/338 1/507 1/4056
Barble - 1/266 - 1/266 1/399 1/3190
Tollaw - 1/287 - 1/287 1/430 1/3442
Item box - 1/334 - 1/334 1/501 1/4007

Monsters Power Material Mind Material Evade Material HP Material Defense Material Luck Material
Cave 1
Crimson Assassin 1/183 - 1/183 - 1/274 1/2192
Ob Lily 1/405 - 1/405 - 1/607 1/4859
Mil Lily 1/174 - 1/174 - 1/261 1/2087
Nano Dragon 1/183 - 1/183 - 1/274 1/2195
Vulmer 1/338 - 1/338 - 1/507 1/4055
Govulmer 1/290 - 1/290 - 1/434 1/3474
Melqueek 1/670 - 1/670 - 1/1005 1/8037
Pan Arms 1/112 - 1/112 - 1/167 1/1339
Migium 1/226 - 1/226 - 1/338 1/2707
Hidoom 1/224 - 1/224 - 1/337 1/2694
Item box 1/334 - 1/334 - 1/501 1/4010
Cave 2
Crimson Assassin - 1/183 - 1/183 1/274 1/2192
Ob Lily - 1/405 - 1/405 1/607 1/4859
Mil Lily - 1/174 - 1/174 1/261 1/2087
Nano Dragon - 1/183 - 1/183 1/274 1/2195
Vulmer - 1/338 - 1/338 1/507 1/4055
Govulmer - 1/290 - 1/290 1/434 1/3474
Melqueek - 1/670 - 1/670 1/1005 1/8037
Pofuilly Slime - 1/374 - 1/374 1/167 1/1339
Pouilly Slime - 1/184 - 1/184 1/338 1/2707
Item box - 1/334 - 1/334 1/502 1/4013
Cave 3
Ob Lily 1/405 - 1/405 - 1/607 1/4859
Mil Lily 1/174 - 1/174 - 1/261 1/2087
Nano Dragon 1/183 - 1/183 - 1/274 1/2195
Vulmer 1/338 - 1/338 - 1/507 1/4055
Govulmer 1/290 - 1/290 - 1/434 1/3474
Melqueek 1/670 - 1/670 - 1/1005 1/8037
Pofuilly Slime 1/374 - 1/374 - 1/167 1/1339
Pouilly Slime 1/184 - 1/184 - 1/338 1/2707
Pan Arms 1/112 - 1/112 - 1/167 1/1339
Migium 1/226 - 1/226 - 1/338 1/2707
Hidoom 1/224 - 1/224 - 1/337 1/2694
Item box 1/336 - 1/336 - 1/504 1/4031

Monsters Power Material Mind Material Evade Material HP Material Defense Material Luck Material
Mine 1
Dubchich - 1/335 - 1/335 1/503 1/4022
Gilchich - 1/336 - 1/336 1/504 1/4036
Baranz - 1/119 - 1/119 1/178 1/1424
Sinow Blue - 1/168 - 1/168 1/251 1/2010
Sinow Red - 1/182 - 1/182 1/274 1/2190
Canabin - 1/290 - 1/290 1/434 1/3476
Canune - 1/287 - 1/287 1/431 1/3448
Item box - 1/345 - 1/345 1/501 1/4011
Mine 2
Dubchich 1/335 - 1/335 - 1/503 1/4022
Gilchich 1/336 - 1/336 - 1/504 1/4036
Baranz 1/119 - 1/119 - 1/178 1/1424
Sinow Blue 1/168 - 1/168 - 1/251 1/2010
Sinow Red 1/182 - 1/182 - 1/274 1/2190
Canabin 1/290 - 1/290 - 1/434 1/3476
Canune 1/287 - 1/287 - 1/431 1/3448
Item box 1/334 - 1/334 - 1/509 1/4070