Materials: Difference between revisions

From Ephinea PSO Wiki
(Created page with "'''Materials''' are tools that permanently add stats to a character. All characters have limits on material usage: HP and TP (if applicable) materials are limited to 125 each. Humans are limited to 250 other materials; androids and newmen are limited to 150. Material plans are available on the each class's respective page or guide. {{ToolTableHead}} {{ToolTableRow|HP Material|Adds 2 max HP|99|No}} {{ToolTableRow|TP Material|Adds 2 max TP|99|No}} {{ToolT...")
 
(Added note about /matcount chat command)
 
(21 intermediate revisions by 5 users not shown)
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'''Materials''' are [[tools]] that permanently add stats to a character. All characters have limits on material usage: HP and TP (if applicable) materials are limited to 125 each. Humans are limited to 250 other materials; androids and newmen are limited to 150.
: ''This article is about the item type. If you are looking for material plans for characters, please see the appropriate [[class guides|class guide]].
{{Tool|Materials}} are [[tools]] that permanently add [[stats]] to a character. All characters have limits on material usage: HP and TP (if applicable) materials are limited to 125 each, and all other materials have a combined limit of either 250 for [[humans]] or 150 for [[androids]] and [[newmans]].


Material plans are available on the [[Classes|each class's]] respective page or guide.
You can view your character's used materials with the chat command <code>/matcount</code> .


{{ToolTableHead}}
{{ToolTableHead}}
Line 12: Line 13:
{{ToolTableRow|Luck Material|Adds 2 base LCK|99|No}}
{{ToolTableRow|Luck Material|Adds 2 base LCK|99|No}}
|}
|}
__TOC__
==Resetting materials==
A character's material usage can be reset to zero by using the <code>/matreset</code> chat command twice in the [[Visual Lobby]]. Using this command will reset material usage for Power, Def, Mind, Evade, and Luck materials. HP and TP materials are not affected.
==Availability==
{{Tool|Materials}} can drop from [[Monsters]] or [[Item boxes]] in every area (with the exception of some early areas on Normal difficulty). However, on some areas and difficulties, only a certain set of Materials drop, while consecutive areas drop the remaining set of Materials.
When a monster's roll to [[DAR|drop anything]] is successful, there is a <code>1/3</code> chance of the item dropping as a {{Tool|Tool}}. The chance of obtaining Tools from item boxes depend on area and difficulty. The highest drop rates for Materials are on Ultimate difficulty. The following table shows the estimated drop rates of all Materials across all [[Section IDs]] in Ultimate difficulty.
{{#tag:tabber|
Episode 1=
<tabber>
Forest=
{| class="wikitable sticky" style="text-align:center;"
|- class="sticky-main"
![[Monsters]]
![[Power Material]]
![[Evade Material]]
![[Def Material|Defense Material]]
![[Mind Material]]
![[HP Material]]
![[Luck Material]]
|- class="sticky-sub"
! colspan=7 | Forest 1
|-
|[[Hildelt]]
|colspan=2|1/119
|1/178
|colspan=2|-
|1/1424
|-
|[[Hildetorr]]
|colspan=2|1/156
|1/235
|colspan=2|-
|1/1878
|-
|[[Mothvert]]
|colspan=2|1/402
|1/603
|colspan=2|-
|1/4823
|-
|[[El Rappy]]
|colspan=2|1/101
|1/152
|colspan=2|-
|1/1218
|-
|[[Pal Rappy]]
|colspan=2|1/170
|1/254
|colspan=2|-
|1/2035
|-
|[[Gulgus]]
|colspan=2|1/338
|1/506
|colspan=2|-
|1/4051
|-
|[[Gulgus-Gue]]
|colspan=2|1/223
|1/335
|colspan=2|-
|1/2679
|-
|[[Bartle]]
|colspan=2|1/338
|1/507
|colspan=2|-
|1/4056
|-
|[[Barble]]
|colspan=2|1/266
|1/399
|colspan=2|-
|1/3190
|-
|[[Tollaw]]
|colspan=2|1/287
|1/430
|colspan=2|-
|1/3442
|-
|[[Item box]]
|colspan=2|1/334
|1/501
|colspan=2|-
|1/4007
|- class="sticky-sub"
! colspan=7 | Forest 2
|-
|[[Hildelt]]
|colspan=2|-
|1/178
|colspan=2|1/119
|1/1424
|-
|[[Hildetorr]]
|colspan=2|-
|1/235
|colspan=2|1/156
|1/1878
|-
|[[Mothvert]]
|colspan=2|-
|1/603
|colspan=2|1/402
|1/4823
|-
|[[El Rappy]]
|colspan=2|-
|1/152
|colspan=2|1/101
|1/1218
|-
|[[Pal Rappy]]
|colspan=2|-
|1/254
|colspan=2|1/170
|1/2035
|-
|[[Gulgus]]
|colspan=2|-
|1/506
|colspan=2|1/338
|1/4051
|-
|[[Gulgus-Gue]]
|colspan=2|-
|1/335
|colspan=2|1/223
|1/2679
|-
|[[Bartle]]
|colspan=2|-
|1/507
|colspan=2|1/338
|1/4056
|-
|[[Barble]]
|colspan=2|-
|1/399
|colspan=2|1/266
|1/3190
|-
|[[Tollaw]]
|colspan=2|-
|1/430
|colspan=2|1/287
|1/3442
|-
|[[Item box]]
|colspan=2|-
|1/504
|colspan=2|1/336
|1/4030
|-|
Cave=
{| class="wikitable sticky" style="text-align:center;"
|- class="sticky-main"
![[Monsters]]
![[Power Material]]
![[Evade Material]]
![[Def Material|Defense Material]]
![[Mind Material]]
![[HP Material]]
![[Luck Material]]
|- class="sticky-sub"
! colspan=7 | Cave 1
|-
|[[Crimson Assassin]]
|colspan=2|1/183
|1/274
|colspan=2|-
|1/2192
|-
|[[Ob Lily]]
|colspan=2|1/405
|1/607
|colspan=2|-
|1/4859
|-
|[[Mil Lily]]
|colspan=2|1/174
|1/261
|colspan=2|-
|1/2087
|-
|[[Nano Dragon]]
|colspan=2|1/183
|1/274
|colspan=2|-
|1/2195
|-
|[[Vulmer]]
|colspan=2|1/338
|1/507
|colspan=2|-
|1/4055
|-
|[[Govulmer]]
|colspan=2|1/290
|1/434
|colspan=2|-
|1/3474
|-
|[[Melqueek]]
|colspan=2|1/670
|1/1005
|colspan=2|-
|1/8037
|-
|[[Pan Arms]]
|colspan=2|1/112
|1/167
|colspan=2|-
|1/1339
|-
|[[Migium]]
|colspan=2|1/226
|1/338
|colspan=2|-
|1/2707
|-
|[[Hidoom]]
|colspan=2|1/224
|1/337
|colspan=2|-
|1/2694
|-
|[[Item box]]
|colspan=2|1/334
|1/501
|colspan=2|-
|1/4010
|- class="sticky-sub"
! colspan=7 | Cave 2
|-
|[[Crimson Assassin]]
| -
|1/183
| -
|1/183
|1/274
|1/2192
|-
|[[Ob Lily]]
| -
|1/405
| -
|1/405
|1/607
|1/4859
|-
|[[Mil Lily]]
| -
|1/174
| -
|1/174
|1/261
|1/2087
|-
|[[Nano Dragon]]
| -
|1/183
| -
|1/183
|1/274
|1/2195
|-
|[[Vulmer]]
| -
|1/338
| -
|1/338
|1/507
|1/4055
|-
|[[Govulmer]]
| -
|1/290
| -
|1/290
|1/434
|1/3474
|-
|[[Melqueek]]
| -
|1/670
| -
|1/670
|1/1005
|1/8037
|-
|[[Pofuilly Slime]]
| -
|1/374
| -
|1/374
|1/167
|1/1339
|-
|[[Pouilly Slime]]
| -
|1/184
| -
|1/184
|1/338
|1/2707
|-
|[[Item box]]
| -
|1/334
| -
|1/334
|1/502
|1/4013
|- class="sticky-sub"
! colspan=7 | Cave 3
|-
|[[Ob Lily]]
|1/405
| -
|1/405
| -
|1/607
|1/4859
|-
|[[Mil Lily]]
|1/174
| -
|1/174
| -
|1/261
|1/2087
|-
|[[Nano Dragon]]
|1/183
| -
|1/183
| -
|1/274
|1/2195
|-
|[[Vulmer]]
|1/338
| -
|1/338
| -
|1/507
|1/4055
|-
|[[Govulmer]]
|1/290
| -
|1/290
| -
|1/434
|1/3474
|-
|[[Melqueek]]
|1/670
| -
|1/670
| -
|1/1005
|1/8037
|-
|[[Pofuilly Slime]]
|1/374
| -
|1/374
| -
|1/167
|1/1339
|-
|[[Pouilly Slime]]
|1/184
| -
|1/184
| -
|1/338
|1/2707
|-
|[[Pan Arms]]
|1/112
| -
|1/112
| -
|1/167
|1/1339
|-
|[[Migium]]
|1/226
| -
|1/226
| -
|1/338
|1/2707
|-
|[[Hidoom]]
|1/224
| -
|1/224
| -
|1/337
|1/2694
|-
|[[Item box]]
|1/336
| -
|1/336
| -
|1/504
|1/4031
|-|
Mine=
{| class="wikitable sticky" style="text-align:center;"
|- class="sticky-main"
![[Monsters]]
![[Power Material]]
![[Mind Material]]
![[Evade Material]]
![[HP Material]]
![[Def Material|Defense Material]]
![[Luck Material]]
|- class="sticky-sub"
! colspan=7 | Mine 1
|-
|[[Dubchich]]
| -
|1/335
| -
|1/335
|1/503
|1/4022
|-
|[[Gilchich]]
| -
|1/336
| -
|1/336
|1/504
|1/4036
|-
|[[Baranz]]
| -
|1/119
| -
|1/119
|1/178
|1/1424
|-
|[[Sinow Blue]]
| -
|1/168
| -
|1/168
|1/251
|1/2010
|-
|[[Sinow Red]]
| -
|1/182
| -
|1/182
|1/274
|1/2190
|-
|[[Canabin]]
| -
|1/290
| -
|1/290
|1/434
|1/3476
|-
|[[Canune]]
| -
|1/287
| -
|1/287
|1/431
|1/3448
|-
|[[Item box]]
| -
|1/345
| -
|1/345
|1/501
|1/4011
|-
|- class="sticky-sub"
! colspan=7 | Mine 2
|-
|[[Dubchich]]
|1/335
| -
|1/335
| -
|1/503
|1/4022
|-
|[[Gilchich]]
|1/336
| -
|1/336
| -
|1/504
|1/4036
|-
|[[Baranz]]
|1/119
| -
|1/119
| -
|1/178
|1/1424
|-
|[[Sinow Blue]]
|1/168
| -
|1/168
| -
|1/251
|1/2010
|-
|[[Sinow Red]]
|1/182
| -
|1/182
| -
|1/274
|1/2190
|-
|[[Canabin]]
|1/290
| -
|1/290
| -
|1/434
|1/3476
|-
|[[Canune]]
|1/287
| -
|1/287
| -
|1/431
|1/3448
|-
|[[Item box]]
|1/334
| -
|1/334
| -
|1/509
|1/4070
|-
|-|
Ruins=
{| class="wikitable sticky" style="text-align:center;"
|- class="sticky-main"
![[Monsters]]
![[Power Material]]
![[Mind Material]]
![[Evade Material]]
![[HP Material]]
![[Def Material|Defense Material]]
![[Luck Material]]
|- class="sticky-sub"
! colspan=7 | Ruins 1
|-
|[[Delsaber]]
| -
|1/223
| -
|1/223
|1/335
|1/2677
|-
|[[Gran Sorcerer]]
| -
|1/287
| -
|1/287
|1/430
|1/3441
|-
|[[Indi Belra]]
| -
|1/223
| -
|1/223
|1/334
|1/2676
|-
|[[Claw]]
| -
|1/338
| -
|1/338
|1/506
|1/4050
|-
|[[Bulk]]
| -
|1/287
| -
|1/287
|1/430
|1/3443
|-
|[[Bulclaw]]
| -
|1/223
| -
|1/223
|1/334
|1/2673
|-
|[[Arlan]]
| -
|1/337
| -
|1/337
|1/506
|1/4045
|-
|[[Merlan]]
| -
|1/288
| -
|1/288
|1/432
|1/3452
|-
|[[Del-D]]
| -
|1/287
| -
|1/287
|1/431
|1/3445
|-
|[[Item box]]
| -
|1/334
| -
|1/334
|1/502
|1/4013
|-
|- class="sticky-sub"
! colspan=7 | Ruins 2
|-
|[[Delsaber]]
|1/223
| -
|1/223
| -
|1/335
|1/2677
|-
|[[Dark Gunner]]
|1/223
| -
|1/223
| -
|1/334
|1/2675
|-
|[[Dark Bringer]]
|1/115
| -
|1/115
| -
|1/172
|1/1374
|-
|[[Claw]]
|1/338
| -
|1/338
| -
|1/506
|1/4050
|-
|[[Bulk]]
|1/287
| -
|1/287
| -
|1/430
|1/3443
|-
|[[Bulclaw]]
|1/223
| -
|1/223
| -
|1/334
|1/2673
|-
|[[Arlan]]
|1/337
| -
|1/337
| -
|1/506
|1/4045
|-
|[[Merlan]]
|1/288
| -
|1/288
| -
|1/432
|1/3452
|-
|[[Del-D]]
|1/287
| -
|1/287
| -
|1/431
|1/3445
|-
|[[Item box]]
|1/335
| -
|1/335
| -
|1/502
|1/4018
|-
|- class="sticky-sub"
! colspan=7 | Ruins 3
|-
|[[Gran Sorcerer]]
| -
|1/287
| -
|1/287
|1/430
|1/3441
|-
|[[Dark Gunner]]
| -
|1/223
| -
|1/223
|1/334
|1/2675
|-
|[[Dark Bringer]]
| -
|1/115
| -
|1/115
|1/172
|1/1374
|-
|[[Indi Belra]]
| -
|1/223
| -
|1/223
|1/334
|1/2676
|-
|[[Claw]]
| -
|1/338
| -
|1/338
|1/506
|1/4050
|-
|[[Bulk]]
| -
|1/287
| -
|1/287
|1/430
|1/3443
|-
|[[Bulclaw]]
| -
|1/223
| -
|1/223
|1/334
|1/2673
|-
|[[Arlan]]
| -
|1/337
| -
|1/337
|1/506
|1/4045
|-
|[[Merlan]]
| -
|1/288
| -
|1/288
|1/432
|1/3452
|-
|[[Del-D]]
| -
|1/287
| -
|1/287
|1/431
|1/3445
|-
|}
</tabber>
{{!}}-{{!}}
Episode 2=
<tabber>
VR Temple=
{| class="wikitable sticky" style="text-align:center;"
|- class="sticky-main"
![[Monsters]]
![[Power Material]]
![[Evade Material]]
![[Def Material|Defense Material]]
![[Mind Material]]
![[HP Material]]
![[Luck Material]]
|- class="sticky-sub"
|-
|[[Hildelt]]
|colspan=3|1/189
|colspan=2|1/252
|1/1262
|-
|[[Hildetorr]]
|1/254
|1/254
|1/339
|1/339
|1/254
|1/1696
|-
|[[Mothvert]]
|1/754
|1/754
|1/1005
|1/1005
|1/754
|1/5024
|-
|[[El Rappy]]
|1/151
|1/151
|1/201
|1/201
|1/151
|1/1005
|-
|[[Love Rappy]]
|1/421
|1/421
|1/562
|1/562
|1/421
|1/2808
|-
|[[Crimson Assassin]]
|1/378
|1/378
|1/504
|1/504
|1/378
|1/2518
|-
|[[Ob Lily]]
|1/507
|1/507
|1/676
|1/676
|1/507
|1/3380
|-
|[[Mil Lily]]
|1/301
|1/301
|1/401
|1/401
|1/301
|1/2003
|-
|[[Indi Belra]]
|1/431
|1/431
|1/574
|1/574
|1/431
|1/2871
|-
|[[Arlan]]
|1/189
|1/189
|1/252
|1/252
|1/189
|1/1262
|-
|[[Merlan]]
|1/189
|1/189
|1/252
|1/252
|1/189
|1/1262
|-
|[[Del-D]]
|1/189
|1/189
|1/252
|1/252
|1/189
|1/1262
|-
|[[St. Rappy]]
|1/189
|1/189
|1/252
|1/252
|1/189
|1/1262
|-
|[[Hallo Rappy]]
|1/189
|1/189
|1/252
|1/252
|1/189
|1/1262
|-
|[[Egg Rappy]]
|1/189
|1/189
|1/252
|1/252
|1/189
|1/1262
|-
|[[Item box]] Alpha
|1/189
|1/189
|1/252
|1/252
|1/189
|1/1262
|-
|[[Item box]] Beta
|1/189
|1/189
|1/252
|1/252
|1/189
|1/1262
|-
|-|
VR Spaceship=
|-|
CCA=
|-|
Seabed=
|-|
</tabber>
{{!}}-{{!}}
Episode 4=
<tabber>
Crater=
|-|
Desert=
|-|
</tabber>
{{!}}-{{!}}
}}
{{Tools}}

Latest revision as of 02:33, 12 April 2025

This article is about the item type. If you are looking for material plans for characters, please see the appropriate class guide.

Tool icon.pngMaterials are tools that permanently add stats to a character. All characters have limits on material usage: HP and TP (if applicable) materials are limited to 125 each, and all other materials have a combined limit of either 250 for humans or 150 for androids and newmans.

You can view your character's used materials with the chat command /matcount .

Item Name Usage Stack Limit
Tool icon.pngHP Material Adds 2 max HP 99
Tool icon.pngTP Material Adds 2 max TP 99
Tool icon.pngPower Material Adds 2 base ATP 99
Tool icon.pngDef Material Adds 2 base DFP 99
Tool icon.pngMind Material Adds 2 base MST 99
Tool icon.pngEvade Material Adds 2 base EVP 99
Tool icon.pngLuck Material Adds 2 base LCK 99

Resetting materials

A character's material usage can be reset to zero by using the /matreset chat command twice in the Visual Lobby. Using this command will reset material usage for Power, Def, Mind, Evade, and Luck materials. HP and TP materials are not affected.

Availability

Tool icon.pngMaterials can drop from Monsters or Item boxes in every area (with the exception of some early areas on Normal difficulty). However, on some areas and difficulties, only a certain set of Materials drop, while consecutive areas drop the remaining set of Materials.

When a monster's roll to drop anything is successful, there is a 1/3 chance of the item dropping as a Tool icon.pngTool. The chance of obtaining Tools from item boxes depend on area and difficulty. The highest drop rates for Materials are on Ultimate difficulty. The following table shows the estimated drop rates of all Materials across all Section IDs in Ultimate difficulty.

Monsters Power Material Evade Material Defense Material Mind Material HP Material Luck Material
Forest 1
Hildelt 1/119 1/178 - 1/1424
Hildetorr 1/156 1/235 - 1/1878
Mothvert 1/402 1/603 - 1/4823
El Rappy 1/101 1/152 - 1/1218
Pal Rappy 1/170 1/254 - 1/2035
Gulgus 1/338 1/506 - 1/4051
Gulgus-Gue 1/223 1/335 - 1/2679
Bartle 1/338 1/507 - 1/4056
Barble 1/266 1/399 - 1/3190
Tollaw 1/287 1/430 - 1/3442
Item box 1/334 1/501 - 1/4007
Forest 2
Hildelt - 1/178 1/119 1/1424
Hildetorr - 1/235 1/156 1/1878
Mothvert - 1/603 1/402 1/4823
El Rappy - 1/152 1/101 1/1218
Pal Rappy - 1/254 1/170 1/2035
Gulgus - 1/506 1/338 1/4051
Gulgus-Gue - 1/335 1/223 1/2679
Bartle - 1/507 1/338 1/4056
Barble - 1/399 1/266 1/3190
Tollaw - 1/430 1/287 1/3442
Item box - 1/504 1/336 1/4030