Trap Vision: Difference between revisions
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(all versions of trap vision are the same radius. the tool and commander blade are on-use reveal. all others are constantly re-applied. revealed traps stay revealed until the player leaves the floor) |
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{{Item | {{Item | ||
|icon=tool | |icon=tool | ||
|image=Trap Vision.png | |||
|stack=10 | |stack=10 | ||
|jp = トラップビジョン | |||
|class=110011001111 | |class=110011001111 | ||
|hex=030800 | |hex=030800 | ||
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|desc=Reveals traps that are hidden in rooms. | |desc=Reveals traps that are hidden in rooms. | ||
}} | }} | ||
[[Trap Vision]] is | [[Trap Vision]] is a [[Tools|tool]] that reveals all {{Trap|traps}} in a radius around the player. This effect does not reveal traps for other players. [[Androids]] have built-in trap vision, while other classes may use special [[Weapons|weapons]] or [[Frames|armors]] that provide this ability. | ||
* {{Frame|rare|Lieutenant Mantle}} provides trap vision to all non-android classes | |||
* {{Frame|rare|Sense Plate}} provides it to [[Classes#Hunters|hunters]] and [[Classes#Rangers|rangers]] | |||
* {{Shield|rare|Rico's Glasses}} provides it exclusively to [[FOmarl]] | |||
* {{Sword|rare|Commander Blade}} has a special attack that reveals traps | |||
All forms of trap vision reveal currently placed traps within a radius roughly equivalent to [[Handguns|handgun]] range (170 units). | |||
{{PSO icon|tool}}Trap Vision and Commander Blade will not reveal traps placed after their usage without reuse. All other forms of trap vision are constantly reapplied and will reveal traps in the radius immediately as they are placed and will reveal traps already placed when the player character walks within range. | |||
Traps will remain revealed if the player exits the radius but will need to be revealed again if the player leaves the floor such as via {{Tool|Telepipe}} or area teleporter. | |||
==Availability== | ==Availability== | ||
===Shop=== | ===Shop=== |
Latest revision as of 18:27, 31 August 2025
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Trap Vision is a tool that reveals all traps in a radius around the player. This effect does not reveal traps for other players. Androids have built-in trap vision, while other classes may use special weapons or armors that provide this ability.
Lieutenant Mantle provides trap vision to all non-android classes
Sense Plate provides it to hunters and rangers
Rico's Glasses provides it exclusively to FOmarl
Commander Blade has a special attack that reveals traps
All forms of trap vision reveal currently placed traps within a radius roughly equivalent to handgun range (170 units).
Trap Vision and Commander Blade will not reveal traps placed after their usage without reuse. All other forms of trap vision are constantly reapplied and will reveal traps in the radius immediately as they are placed and will reveal traps already placed when the player character walks within range.
Traps will remain revealed if the player exits the radius but will need to be revealed again if the player leaves the floor such as via Telepipe or area teleporter.
Availability
Shop
Trap Visions can be purchased from the Tools Shop for 100 Meseta.