Terminology: Difference between revisions

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This page is intended to serve as a reference for terminology and abbreviations regularly used in discussion of ''Phantasy Star Online Blue Burst'' that may not be familiar to all players.
This page is intended to serve as a reference for terminology and abbreviations regularly used in discussion of ''Phantasy Star Online Blue Burst'' that may not be familiar to all players.


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!Term || Item Name
!Term || Item Name
|-
|-
|FS || style="text-align:left" | {{Gun|rare|Frozen Shooter}}
|CR || style="text-align:left" | {{Gun|rare|Cannon Rouge}}
|-
|-
|SN || style="text-align:left" | {{Gun|rare|Spread Needle}}
|DP || style="text-align:left" | [[Divine Punishment]], the special attack of Heaven Punisher, Heaven Striker (with {{Mag|rare|Striker Unit}}), and Mille Marteaux.
|-
|-
|CR || style="text-align:left" | {{Gun|rare|Cannon Rouge}}
|FS || style="text-align:left" | {{Gun|rare|Frozen Shooter}}
|-
|-
|HP || style="text-align:left" | {{Gun|rare|Heaven Punisher}}
|HP || style="text-align:left" | {{Gun|rare|Heaven Punisher}}
|-
|-
|HS || style="text-align:left" | {{Gun|rare|Heaven Striker}}
|HS || style="text-align:left" | {{Gun|rare|Heaven Striker}}
|-
|MM || style="text-align:left" | {{Gun|rare|Mille Marteaux}}
|-
|RM || style="text-align:left" | {{Gun|rare|Rambling May}}
|-
|SN || style="text-align:left" | {{Gun|rare|Spread Needle}}
|-
|}
|}


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|MP || style="text-align:left" | {{Cane|rare|Magical Piece}}
|MP || style="text-align:left" | {{Cane|rare|Magical Piece}}
|-
|-
|PW || style="text-align:left" | {{Cane|rare|Psycho Wand}}
|PW (or Pwand)|| style="text-align:left" | {{Cane|rare|Psycho Wand}}
|}
|}


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|Kasami || style="text-align:left" | {{Shield|rare|Kasami Bracer}}
|Kasami || style="text-align:left" | {{Shield|rare|Kasami Bracer}}
|-
|-
|RR || style="text-align:left" | {{Shield|rare|Red Ring}}
|RR || style="text-align:left" | {{Shield|rare|Red Ring}} (or {{Shield|rare|Ragol Ring}})
|-
|-
|SSS || style="text-align:left" | {{Shield|rare|Standstill Shield}}
|SSS || style="text-align:left" | {{Shield|rare|Standstill Shield}}
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|-
|-
|PoSS || style="text-align:left" | {{Unit|rare|Proof of Sword-Saint}}
|PoSS || style="text-align:left" | {{Unit|rare|Proof of Sword-Saint}}
|-
|SL || style="text-align:left" | {{Unit|rare|Swordsman Lore}}
|-
|}
|}


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|-
|-
|GDVD || style="text-align:left; white-space: nowrap" | {{Quest link|Gal Da Val's Darkness}} || -  
|GDVD || style="text-align:left; white-space: nowrap" | {{Quest link|Gal Da Val's Darkness}} || -  
|-
|LCV || style="text-align:left; white-space: nowrap" | {{Quest link|Lost CHARGE VULCAN}} || A quest that is ran mostly for {{Unit|rare|V502}} and {{Gun|rare|Heaven Punisher}}.
|-
|-
|MSB || style="text-align:left; white-space: nowrap" | {{Quest link|The Military Strikes Back}} || The multiplayer version of A New Hope. Does not include the two consecutive Gal Gryphon fight, but retains the unlockable VR Temple Alpha room.
|MSB || style="text-align:left; white-space: nowrap" | {{Quest link|The Military Strikes Back}} || The multiplayer version of A New Hope. Does not include the two consecutive Gal Gryphon fight, but retains the unlockable VR Temple Alpha room.
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|-
|-
|RL || style="text-align:left; white-space: nowrap" | {{Quest link|The Restless Lion}} || A single-player quest that offers multiple chances at getting high-[[Weapon attributes|attribute]] common weapons (up to 50% in three attributes, including Hit).
|RL || style="text-align:left; white-space: nowrap" | {{Quest link|The Restless Lion}} || A single-player quest that offers multiple chances at getting high-[[Weapon attributes|attribute]] common weapons (up to 50% in three attributes, including Hit).
|-
|SU'''#''' || style="text-align:left; white-space: nowrap" | {{PSO icon|Quest}}[[Quests#Extermination_3|Sweep-up Operation]] (series) || -
|-
|-
|WoL'''#''' || style="text-align:left; white-space: nowrap" | {{PSO icon|Quest}}[[Quests#Extermination_3|War of Limits]] (series) || -  
|WoL'''#''' || style="text-align:left; white-space: nowrap" | {{PSO icon|Quest}}[[Quests#Extermination_3|War of Limits]] (series) || -  
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|T> || Trading || Indicates that the poster is seeking to trade one item to another player in exchange for another.
|T> || Trading || Indicates that the poster is seeking to trade one item to another player in exchange for another.
|-
|-
|A> || Auction || Indicates that the poster is seeking to field offers of increasing value over a predefined period of time to sell the item to the highest bidder at the time the auction concludes. On Ephinea, auctions may only take place on the [https://www.pioneer2.net/community/forums/41 auction forums] (but this phrase can also be used elsewhere as a means of ''advertising'' the auction, typically alongside a link to the relevant auction post).
|A> || Auction || Indicates that the poster is seeking to field offers of increasing value over a predefined period of time to sell the item to the highest bidder at the time the auction concludes.  
'''On Ephinea, auctions may only take place on the [https://www.pioneer2.net/community/forums/41 auction forums]'''; however, this phrase can also be used elsewhere as a means of "advertising" the auction, typically alongside a link to the relevant auction post.
|-
|-
|PDA> || {{Tool|rare|Photon Drop}} Auction || Indicates an auction wherein the seller will only accept Photon Drops, and does not want to be offered any additional items.
|PDA> || {{Tool|rare|Photon Drop}} Auction || Indicates an auction wherein the seller will only accept Photon Drops, and does not want to be offered any additional items.
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|CC || Character Change (or Changing Character) || -
|CC || Character Change (or Changing Character) || -
|-
|-
|DAR || Drop Anything Rate || The percentage chance (typically expressed as a fraction in the drop tables) for an enemy to, upon death, drop ''any'' item. This value is multiplied with an enemy's rare drop rate to determine the final rate at which an enemy will drop its designated rare item.
|[[DAR]] || [[Drop anything rate]] || The percentage chance (typically expressed as a fraction in the drop tables) for an enemy to, upon death, drop ''any'' item. This value is multiplied with an enemy's rare drop rate to determine the final rate at which an enemy will drop its designated rare item.
|-
|-
|RER || Rare Enemy Rate || The percentage chance (typically expressed as a fraction, but nowhere in-game) for an enemy to spawn as its respective rare variant. By default, this chance is 1/500.
|[[RER]] || [[Rare enemy rate]] || The percentage chance (typically expressed as a fraction, but nowhere in-game) for an enemy to spawn as its respective rare variant. By default, this chance is 1/500 (1/10 for [[Kondrieu]]).
|-
|-
|RDR || Rare Drop Rate || The percentage chance (typically expressed as a fraction in the drop tables) for an enemy to, upon death, drop ''their designated rare'' item, ''if they drop an item at all''. This value is multiplied with an enemy's drop anything rate to determine the final rate at which an enemy will drop its designated rare item.
|[[RDR]] || [[Rare drop rate]] || The percentage chance (typically expressed as a fraction in the drop tables) for an enemy to, upon death, drop ''their designated rare'' item, ''if they drop an item at all''. This value is multiplied with an enemy's drop anything rate to determine the final rate at which an enemy will drop its designated rare item.
|-
|-
|style="white-space: nowrap" |DAR week || -  || One of Ephinea's four unique weekly boosts, during which time the drop anything rate of all monsters is multiplied by 25%.
|style="white-space: nowrap" |DAR week || -  || One of Ephinea's four unique weekly boosts, during which time the drop anything rate of all monsters is multiplied by 25%.

Latest revision as of 04:07, 8 November 2024

S

This page is intended to serve as a reference for terminology and abbreviations regularly used in discussion of Phantasy Star Online Blue Burst that may not be familiar to all players.

Items[edit | edit source]

Weapons[edit | edit source]

Melee weapons[edit | edit source]

Term Item Name
BKB Sword icon.pngBlack King Bar
CS Sword icon.pngChain Sawd
DF Sword icon.pngDark Flow
DLS Sword icon.pngDaylight Scar
DoB Sword icon.pngDiska of Braveman
Excal Sword icon.pngExcalibur
Gal Sword icon.pngGalatine (or Cane icon.pngGal Wind)
Lame Sword icon.pngLame d'Argent
MKB Sword icon.pngMonkey King Bar
RS Sword icon.pngRed Saber or Sword icon.pngRed Sword
S&Y Sword icon.pngSange & Yasha
SJS Sword icon.pngSealed J-Sword
SoF Sword icon.pngSlicer of Fanatic
TB Sword icon.pngTwin Blaze
TJS Sword icon.pngTsumikiri J-Sword

Ranged weapons[edit | edit source]

Term Item Name
CR Gun icon.pngCannon Rouge
DP Divine Punishment, the special attack of Heaven Punisher, Heaven Striker (with Mag icon.pngStriker Unit), and Mille Marteaux.
FS Gun icon.pngFrozen Shooter
HP Gun icon.pngHeaven Punisher
HS Gun icon.pngHeaven Striker
MM Gun icon.pngMille Marteaux
RM Gun icon.pngRambling May
SN Gun icon.pngSpread Needle

Technique weapons[edit | edit source]

Term Item Name
Elemental Wands Cane icon.pngFire Scepter: Agni
Cane icon.pngIce Staff: Dagon
Cane icon.pngStorm Wand: Indra
Gal Sword icon.pngGal Wind (or Sword icon.pngGalatine)
Glide Cane icon.pngGlide Divine
MP Cane icon.pngMagical Piece
PW (or Pwand) Cane icon.pngPsycho Wand

Frames[edit | edit source]

Term Item Name
13 Frame icon.pngThirteen
BOVN Frame icon.pngBlue Odoshi Violet Nimaidou
IC Frame icon.pngIgnition Cloak
Lafu or
Lafuteria
Frame icon.pngVirus Armor: Lafuteria
Mantle Frame icon.pngLieutenant Mantle
MG Frame icon.pngMother Garb
MG+ Frame icon.pngMother Garb+

Barriers[edit | edit source]

Term Item Name
3S Shield icon.pngThree Seals
ADR Shield icon.pngAnti-Dark Ring
ALR Shield icon.pngAnti-Light Ring
FTD Shield icon.pngFrom the Depths
Kasami Shield icon.pngKasami Bracer
RR Shield icon.pngRed Ring (or Shield icon.pngRagol Ring)
SSS Shield icon.pngStandstill Shield

Units[edit | edit source]

Term Item Name
101 Unit icon.pngV101
501 Unit icon.pngV501
502 Unit icon.pngV502
801 Unit icon.pngV801
H/Bat Unit icon.pngHeavenly/Battle
PoSS Unit icon.pngProof of Sword-Saint
SL Unit icon.pngSwordsman Lore

Mags[edit | edit source]

Term Item Name
GG Mag icon.pngGael Giel
Tellu Mag icon.pngTellusis

Tools[edit | edit source]

Term Item Name
PGF Tool icon.pngParasitic Gene "Flow"
PD Tool icon.pngPhoton Drop
PC Tool icon.pngPhoton Crystal
PS Tool icon.pngPhoton Sphere
PH Tool icon.pngPhoton Hoard

Techniques[edit | edit source]

Term Technique Name
SD Shifta.pngShifta and Deband.pngDeband
JZ Jellen.pngJellen and Zalure.pngZalure

Quests[edit | edit source]

Episode 1[edit | edit source]

Term Quest Name Description
FoaM Quest icon.pngFragments of a Memory -
LHP Quest icon.pngLost HELL PALLASCH -
LSB Quest icon.pngLost SOUL BLADE A quest that is particularly effective for farming both Sinow Beats and Sinow Golds. Players often quit out of the quest after the last room of Mine 1 to repeat the area, without continuing to Mine 2.
RFR Quest icon.pngRescue from Ragol -
TE Quest icon.pngTyrell's Ego A quest that serves as a sequel to Towards the Future. It features a large number of enemies in every Episode 1 area as well as the areas' respective bosses. It is notable for being an effective method for encountering Hildetorrs (by resetting the quest after finishing the Forest segment, which has a high number of Hildelts), as well as rewarding players with an Shield icon.pngAnti-Dark Ring if the quest is completed under certain conditions.
TTF Quest icon.pngTowards the Future A quest that is the fastest method for repeatedly fighting Dark Falz, as well as being an effective method of leveling characters.

Episode 2[edit | edit source]

Term Quest Name Description
ANH Quest icon.pngA New Hope An older, story-focused, one-player mode-only custom quest that is notable for including a fight with two consecutive Gal Gryphons. Also features VR Temple Alpha as an unlockable area, accessible only after clearing the rest of the quest, which offers an extremely large number of high-density enemy spawns in one room.
CCC Quest icon.pngCAL's Clock Challenge A quest that is very effective for unsealing certain equipment, as well as farming certain event drops.
GDVD Quest icon.pngGal Da Val's Darkness -
LCV Quest icon.pngLost CHARGE VULCAN A quest that is ran mostly for Unit icon.pngV502 and Gun icon.pngHeaven Punisher.
MSB Quest icon.pngThe Military Strikes Back The multiplayer version of A New Hope. Does not include the two consecutive Gal Gryphon fight, but retains the unlockable VR Temple Alpha room.
PW# Quest icon.pngPhantasmal World (series) High-enemy-density quest series for Episode 2 similar to the Endless Nightmare quests, taking place in Jungle/Seaside, Mountain/CCA, Seabed, and Control Tower (1-4, respectively). Notably, they award Lucky Coins for clearing.
RT Quest icon.pngRespective Tomorrow A quest that is the fastest method for repeatedly fighting Olga Flow, while also offering an encounter with Gal Gryphon, both of whom have coveted item drops.

Episode 4[edit | edit source]

Term Quest Name Description
BPD;
BPD1;
BPD2
Quest icon.pngBlack Paper's Dangerous Deal;
Quest icon.pngBlack Paper's Dangerous Deal 2
Quests that offer guaranteed chances at predetermined items in exchange for Photon Crystals.
BTH Quest icon.pngBeyond the Horizon -
CD5 Quest icon.pngClaire's Deal 5 A quest in which players can trade various items to the NPC Claire in exchange for other, unique items.
MAE4 Quest icon.pngMaximum Attack E: Episode 4 -
NMU# Quest icon.pngNew Mop-Up Operation (series) -
NMU3 Quest icon.pngNew Mop-Up Operation 3 A quest that is particularly effective both for leveling characters, as well as hunting Gun icon.pngHeaven Striker (or other Desert drops). It is notable for being a timed quest, and includes heated rooms that continuously damage players, which can make it difficult to complete if the party composition is poor or players are unfamiliar.
PoD Quest icon.pngPoint of Disaster A quest that quickly leads the party to a fight with Shambertin, making it particularly effective for repeated chances at encountering Kondrieu.

Note: Point of Disaster can only be selected from the quest menu and played if all players in the party are on a team with the quest unlocked (party members do not need to be on the same team).

RL Quest icon.pngThe Restless Lion A single-player quest that offers multiple chances at getting high-attribute common weapons (up to 50% in three attributes, including Hit).
SU# Quest icon.pngSweep-up Operation (series) -
WoL# Quest icon.pngWar of Limits (series) -

Community[edit | edit source]

Gameplay[edit | edit source]

Term Meaning Description
0FT Zero Freeze Traps Used by android players to indicate that they have depleted their stock of freeze traps and will be unable to control the next incoming spawn(s). Other android players in the party should attempt to step in if they still have freeze traps remaining.
CK Combo Kill A term used to refer to a character's ability to defeat an enemy in one full combo. The ability to "combo kill" certain enemies is often used as a measurement of a character or weapon's effectiveness .
DMC Damage Cancel An unintended game mechanic (no longer present on Ephinea) whereby players using techniques or dealing damage values (typically referring to lower damage values) could "override" the damage values of other characters, which often resulted in certain strategies being more effective at killing enemies than others (e.g. an enemy hit by a Force's lower-damage Rafoie.pngRafoie at the same time as another character's higher-damage charge weapon attack would only take the lower damage from the Rafoie).
CT
DT
FT
Confuse Trap
Damage Trap
Freeze Trap
The different kinds of traps android characters can deploy to damage enemies or inflict them with status effects.
NNN
NHS
(any combination of N/H/S)
Normal
Hard
Special
The different types of attacks used to make up a combo. The order of letters refers to the order in which attacks are used in a combo.
SNS Special
Normal
Special
A distinctly different combo process which allows for usage of the accuracy glitch.
NT No Target Used in reference to when an enemy desyncs or glitches for a certain player, leaving them unable to be targeted and thus struck with attacks.
OPM One Person Mode -
RT Retrap Used by android players to indicate that they are about to die intentionally and use a Tool icon.pngScape Doll to restore their traps. It is said in advance of the intentional death, as revival by the Scape Doll can be interrupted by the usage of a Tool icon.pngMoon Atomizer or Reverser.pngReverser, disrupting the process and not restoring the player's traps (and thus should be avoided).
TPD TP Death Used in Challenge mode to denote an intentional death for the purpose of using a Scape Doll to fully restore TP.
TP Can refer to either:
Tool icon.pngTelepipe
Team Point
For "Team Point," it is usually referring to the act of converting an item into Team Points (e.g. Player 1: "I just found <bad item>!" Player 2: "TP it LOL")
Twins Mylla & Youlla.pngMylla & Youlla A photon blast which grants Shifta.pngShifta and Deband.pngDeband, and can be used in chains to grant higher levels than techniques can normally provide.

Party names[edit | edit source]

Term Meaning Description
+Fo Plus Force The players currently in the party would like a Force to join, usually to provide Shifta.pngShifta/Deband.pngDeband and Jellen.pngJellen/Zalure.pngZalure.
NoFo No Force The players currently in the party already include a Force, and would prefer a character of a class other than Force to join.
Res Reserved Indicates a game that is reserved for specific or pre-determined players only. Use of this term is not ideal, as it is not a commonly-understood term, and may result in communication issues. Passwords do not have these problems.

Trading[edit | edit source]

Term Meaning Description
B> Buying Indicates that the poster is seeking to purchase the following item from another player.
S> Selling Indicates that the poster is seeking to sell the following item to another player.
T> Trading Indicates that the poster is seeking to trade one item to another player in exchange for another.
A> Auction Indicates that the poster is seeking to field offers of increasing value over a predefined period of time to sell the item to the highest bidder at the time the auction concludes.

On Ephinea, auctions may only take place on the auction forums; however, this phrase can also be used elsewhere as a means of "advertising" the auction, typically alongside a link to the relevant auction post.

PDA> Tool icon.pngPhoton Drop Auction Indicates an auction wherein the seller will only accept Photon Drops, and does not want to be offered any additional items.
PC> Price Check Indicates that the poster is seeking other players' inputs on the value of an item (in Photon Drops).
Res Reserve Bid Indicates the lowest amount a seller will accept to initiate an auction.

Symbol Chat[edit | edit source]

Symbol Chat can be used in-game and can mean many things depending on context.

"Hello" can mean:

  • Follow me
  • Come stand where I am (there may be an upcoming Delbiter or Dorphon which will charge when it spawns)
  • I have just used a telepipe so that you can warp to my location
  • I am ready to rejoin the main group and need someone to use a telepipe
  • I have rejoined the main group

"Goodbye" can mean:

  • Don't follow me
  • I'm temporarily leaving the main group to do something else
  • I think that the party should split up here

Miscellaneous[edit | edit source]

Term Meaning Description
CC Character Change (or Changing Character) -
DAR Drop anything rate The percentage chance (typically expressed as a fraction in the drop tables) for an enemy to, upon death, drop any item. This value is multiplied with an enemy's rare drop rate to determine the final rate at which an enemy will drop its designated rare item.
RER Rare enemy rate The percentage chance (typically expressed as a fraction, but nowhere in-game) for an enemy to spawn as its respective rare variant. By default, this chance is 1/500 (1/10 for Kondrieu).
RDR Rare drop rate The percentage chance (typically expressed as a fraction in the drop tables) for an enemy to, upon death, drop their designated rare item, if they drop an item at all. This value is multiplied with an enemy's drop anything rate to determine the final rate at which an enemy will drop its designated rare item.
DAR week - One of Ephinea's four unique weekly boosts, during which time the drop anything rate of all monsters is multiplied by 25%.
RER week - One of Ephinea's four unique weekly boosts, during which the chance for an enemy to spawn as its respective rare variant is multiplied by 50%.
RDR week - One of Ephinea's four unique weekly boosts, during which time the rare drop rate of all monsters is multiplied by 25%.
TA Time Attack -