Trap Vision: Difference between revisions

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(Added trap template)
(all versions of trap vision are the same radius. the tool and commander blade are on-use reveal. all others are constantly re-applied. revealed traps stay revealed until the player leaves the floor)
 
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|desc=Reveals traps that are hidden in rooms.
|desc=Reveals traps that are hidden in rooms.
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[[Trap Vision]] is a [[Tools|tool]] that reveals all {{Trap|traps}} in a radius around the player. Androids have built-in trap vision, while other classes may use special [[Weapons|weapons]] or [[Frames|armors]] that provide this ability.
[[Trap Vision]] is a [[Tools|tool]] that reveals all {{Trap|traps}} in a radius around the player. This effect does not reveal traps for other players. [[Androids]] have built-in trap vision, while other classes may use special [[Weapons|weapons]] or [[Frames|armors]] that provide this ability.


* {{Frame|rare|Lieutenant Mantle}} provides trap vision to all non-android classes
* {{Frame|rare|Lieutenant Mantle}} provides trap vision to all non-android classes
* {{Frame|rare|Sense Plate}} provides it to [[Classes#Hunters|hunters]] and [[Classes#Rangers|rangers]]
* {{Frame|rare|Sense Plate}} provides it to [[Classes#Hunters|hunters]] and [[Classes#Rangers|rangers]]
* {{Shield|rare|Rico's Glasses}} provides it exclusively to [[FOmarl]]
* {{Shield|rare|Rico's Glasses}} provides it exclusively to [[FOmarl]]
* {{Sword|rare|Commander Blade}} has a special attack that reveals traps within a radius roughly equivalent to [[Handguns|handgun]] range
* {{Sword|rare|Commander Blade}} has a special attack that reveals traps
 
All forms of trap vision reveal currently placed traps within a radius roughly equivalent to [[Handguns|handgun]] range (170 units).
 
{{PSO icon|tool}}Trap Vision and Commander Blade will not reveal traps placed after their usage without reuse. All other forms of trap vision are constantly reapplied and will reveal traps in the radius immediately as they are placed and will reveal traps already placed when the player character walks within range.
 
Traps will remain revealed if the player exits the radius but will need to be revealed again if the player leaves the floor such as via {{Tool|Telepipe}} or area teleporter.
==Availability==
==Availability==
===Shop===
===Shop===

Latest revision as of 18:27, 31 August 2025

Tool icon.pngTrap Vision
トラップビジョン
Trap Vision.png
Reveals traps that are hidden in rooms.
Type
:
Consumable
Max Stack
:
10
HUmr HUnl HUct HUcl
RAmr RAml RAct RAcl
FOmr FOml FOnm FOnl
Hex
:
030800

Trap Vision is a tool that reveals all Trap icon.pngtraps in a radius around the player. This effect does not reveal traps for other players. Androids have built-in trap vision, while other classes may use special weapons or armors that provide this ability.

All forms of trap vision reveal currently placed traps within a radius roughly equivalent to handgun range (170 units).

Tool icon.pngTrap Vision and Commander Blade will not reveal traps placed after their usage without reuse. All other forms of trap vision are constantly reapplied and will reveal traps in the radius immediately as they are placed and will reveal traps already placed when the player character walks within range.

Traps will remain revealed if the player exits the radius but will need to be revealed again if the player leaves the floor such as via Tool icon.pngTelepipe or area teleporter.

Availability

Shop

Trap Visions can be purchased from the Tools Shop for 100 Meseta.