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'''RAmarl''' is a Ranger with the best technique capabilities of all the rangers, along with the second highest ATA. This makes her a capable all-rounder class, able to assist the party with crowd control, potent area of effect attacks and assistance through support techniques. She is also self-sufficient, with her arsenal and techniques allowing her to tackle any content with relative ease, whether alone or with others.
<small><div class="noexcerpt">< Return to [[RAmarl]]</div></small>
{{Template:Stub}}
[[File:RAmarl.png|right]]
'''RAmarl''' is a human Ranger who is considered to be a true jack-of-all-trades class, being able to deal damage, provide good crowd control, and support herself and parties effectively. She does not excel in any one category, but is able to hold her own in both One Person and multiplayer games, regardless of what is required.
 
RAmarl has the second highest ATA in the game, but has the lowest ATP of all the non-Force types. In comparison to [[RAmar]], this does make her weaker in every situation as a damage dealer, but her access to level 20 {{Shifta}}, {{Deband}}, {{Jellen}}, {{Zalure}}, and {{Resta}}, along with various support boosting items, makes her much more effective at supporting than he is, and can make almost every situation become very low risk while playing alone or providing support for others.
 
RAmarl is perfect for players who wish to play a truly versatile type, but do not expect to offer anything better than what specialized types are able to offer.


==Pros and cons==
==Pros and cons==
RAmarl should be your choice of class to be a jack-of-all-trades, but master-of-none. You can fit in any party regardless of their setup, but will never offer any specialised strength that other classes can offer.
<big>Pros</big>
<big>Pros</big>
* Very high ATA - allows her to use all manners of special attacks effectively
* Very high ATA - Allows her to use all manners of [[File:Extra Attack.png|16px|middle|link=Attack#Special attack]][[Attack#Special attack|special attacks]] effectively, giving her good crowd control and ability to use [[Weapons#Special attacks|sacrificial specials]] very well
* Level 20 support techniques - allows her to buff herself and other party members well, as well as potent healing for early game and berserk usage
* Level 20 support techniques - Allows her to buff herself and other party members, as well as provide potent healing during the early game and for [[Weapons#Sacrificial_damage_increase|Berserk]] usage
* Ranger arsenal - with options such as [[Frozen Shooter]], [[ES Needle]], [[Heaven Striker]], and sacrificial [[Arms]], rangers have options for every situation.
* Ranger arsenal - With options such as {{Gun|rare|Frozen Shooter}}, {{Gun|es|ES Needle}}, {{Gun|rare|Heaven Striker}}, and sacrificial {{Gun|Arms}}, Rangers have options for every situation
* Good at both solo and multiplayer - even if not the best, all options are open to RAmarl
* Good at both single- and multiplayer - Even if not the best, all options are open to RAmarl
<big>Cons</big>
<big>Cons</big>
* Weaker than other classes in multiplayer - if there is another RAmarl, HUnewearl, or force present, another hunter or ranger would always be a stronger candidate
* Weaker than other classes in multiplayer - If there is another RAmarl, [[HUnewearl]], or Force present, another Hunter or Ranger would always be a stronger candidate
* Weaker than RAmar solo at high levels - RAmar works better solo due to higher ATP and ATA, and the existence of [[ES weapons]] for Zalure, though it should be noted that the RAmar only overtakes the RAmarl in base ATP at level 80 and in base HP at level 100
* Weaker than [[RAmar]] at high levels in One Person mode - RAmar works better alone due to higher ATP and ATA and the existence of [[ES weapons]] for {{Zalure}}, though it should be noted that RAmar only overtakes RAmarl in base ATP at level 80 and in base HP at level 100


==Section ID choice==
==Section ID choice==
As RAmarl, any ID is a good choice, as RAmarl does not have any major difficulties in any map, meaning the entire game is open to her for easy hunts. Below are some recommendations for RAmarl, but there are no wrong choices if you want another ID to hunt a specific item. Please note that not all good drops are listed under notable drops, there are still many more items worth hunting on each ID.
Note that the section ID choices below are merely suggestions, and are not required choices for playing RAmarl. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for RAmarl depending on what type of item coverage is preferred.
 
===Finding items for RAmarl===
<big>{{Greenill|32}}</big>
 
Greenill has access to many core Ranger items – namely {{Gun|rare|Heaven Striker}}, {{Gun|rare|Frozen Shooter}}, {{Gun|rare|Cannon Rouge}}, and {{Unit|rare|V502}}. Greenill also has access to {{Unit|rare|V101}} and {{Shield|rare|Red Ring}}, important items that are excellent hunts for any class.
 
<big>{{Purplenum|32}}</big>
 
Purplenum also receives many items that are excellent hunts for any Ranger. Like {{Greenill}}, it gets {{Gun|rare|Heaven Striker}}, {{Gun|rare|Frozen Shooter}}, and {{Unit|rare|V502}}; Purplenum also has several good {{Gun|rare|M&A60 Vise}} drops and an increased chance of finding common [[mechguns]], giving it the best chance at acquiring sacrificial {{Gun|attributes|Vulcan|Vulcans}} with high Hit.
 
===Finding items that RAmarl hunts well===
<big>{{Bluefull|32}}</big>
 
Rangers are incredibly good everywhere, but especially in Episode 2, where Bluefull has a very powerful Seabed, which includes {{Sword|rare|Yunchang}}, {{Sword|rare|Zanba}}, {{Cane|rare|Psycho Wand}}, and {{Tool|rare|Parasitic Gene "Flow"}}. On top of this, Bluefull can hunt {{Unit|rare|Limiter}} very well from [[Astark]]s, which is an easy hunt for Rangers as well. {{Gun|rare|Heaven Striker}} also makes an appearance in Episode 1 from [[Del-D]]s.
 
<big>{{Skyly|32}}</big>
 
Similarly to {{Bluefull}}, Skyly has many good items and hunts in Episode 2, where Ranger shines in comparison to other classes. While Skyly is usually thought of as a Hunter ID, Rangers will have an easier time hunting many of the core Skyly items, which include {{Gun|rare|Heaven Punisher}}, {{Sword|rare|Sealed J-Sword}}, {{Sword|rare|Monkey King Bar}}, {{Sword|rare|Vivienne}}, {{Sword|rare|Daylight Scar}}, and {{Sword|rare|Guren}}. On top of this, {{Sword|rare|Lame d'Argent}} can be found from [[Goran Detonator|Goran Detonators]], which is a very useful item for all classes, but especially Rangers.
 
===General good ID===
<big>{{Whitill|32}}</big>


{| class="wikitable"
Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as {{Bluefull}}, which focus players into certain areas. Whitill finds many good items such as {{Unit|rare|V502}}, {{Gun|rare|Heaven Striker}}, {{Sword|rare|Diska of Braveman}}, {{Gun|rare|Frozen Shooter}}, {{Sword|rare|Slicer of Fanatic}}, and more!
!ID
!Notable drops
!style="width:400px"|Description
|-
|[[File:Purplenum icon.png|32px|link=]]
|[[Frozen Shooter]], [[M&A60 Vise]], [[Spread Needle]], [[Heaven Punisher]], [[Parasitic Gene "Flow"]], [[V502]], [[V801]], [[Heaven Striker]]
|A good all rounder ID for ranger equipment, along with an increased drop rate of common mechguns, useful for finding high hit sacrificial Vulcans
|-
|[[File:Yellowboze icon.png|32px|link=]]
|[[Frozen Shooter]], [[V101]], [[Lame d'Argent]], [[Spread Needle]], [[Daylight Scar]], [[Cannon Rouge]], [[Swordsman Lore]]
|A powerful ID for the V101 and Lame d'Argent hunt, while getting other useful items for RAmarl or trading
|-
|[[File:Whitill icon.png|32px|link=]]
|[[Frozen Shooter]], [[Handgun: Milla]], [[Handgun: Guld]], [[Red Ring]], [[Rambling May]], [[Diska of Braveman]], [[V502]], [[Slicer of Fanatic]]
|A good all rounder ID for any class, having many useful and valuable items that can be hunted easily
|}
==Material Plans==
'''Important Stats Only''' - Maxes important stats as early as possible. Recommended for leveling.


'''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.
==Material and Mag plans==
'''Important Stats Only''' - Maxes important stats as early as possible. Recommended for leveling.<br>
'''Min-Max''' - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.<br>
'''Max Stats''' - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended.
'''Max Stats''' - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended.
{|class="wikitable" style="text-align: center;"
{|class="wikitable" style="text-align: center;"
|rowspan="2"|
! rowspan="2" |Plan
!rowspan="2"|Mag
!rowspan="2"|Mag
!rowspan="2"|Units
!rowspan="2"|Units
Line 53: Line 62:
!Unused
!Unused
|-
|-
|Important Stats Only (Clio: L180+)
|Important Stats Only<ref name="clio1">This plan allows for {{Cane|rare|Clio}} usage at level 180</ref>
|rowspan="2"|5/149/46/0
|5/149/46/0
|rowspan="2"|[[V101]]
|{{Unit|rare|V101}}
|rowspan="3"|[[Red Ring]]
|{{Shield|rare|Red Ring}}
|129
|129
| -
| -
Line 64: Line 73:
| -  
| -  
|-
|-
|Min-Max (Clio: L157+)
|Min-Max<ref name="clio2">This plan allows for Clio usage at level 157</ref>
|5/149/46/0
|{{Unit|rare|V101}}
|{{Shield|rare|Red Ring}}
|45
|45
|45
|45
Line 72: Line 84:
| -
| -
|-
|-
|Max Stats (Clio: L157+)
|Max Stats<ref name="clio2">This plan allows for Clio usage at level 157</ref>
|5/155/40/0
|5/155/40/0
|[[V101]], [[Centurion/Ability]]
|{{Unit|rare|V101}}, {{Unit|rare|Centurion/Ability}}
|{{Shield|rare|Red Ring}}
|24
|24
|51
|51
Line 81: Line 94:
|13  
|13  
|16
|16
|-
|}
|}
<references/>
=Equipment progression=
=Equipment progression=
==Early-game (Normal to Very Hard)==
==Early-game (Normal to Very Hard)==
Play the game as you wish and use what you find, but you will want to focus on finding the following as soon as possible:
Play the game as you wish and use what you find, but you will want to focus on finding the following as soon as possible:
* [[Shifta]] Lv 3+
* {{Disk|Shifta|Shifta LV3 disk}} or above
* [[Deband]] Lv 3+
* {{Disk|Deband|Deband LV3 disk}} or above
* [[Resta]] Lv 3+
* {{Disk|Resta|Resta LV3 disk}} or above
You may find these from the player shop as you progress, the later areas in Normal difficulty (Ruins, Seabed, Desert) or all areas in Hard/Very Hard. These will give you the starting foundation on RAmarl, as Shifta/Deband will increase your attack and defense, while Resta will allow you to make more mistakes as you learn to tackle enemies, as well as providing support for any other players you play with.


After progressing through the starting difficulties and finding some [[Photon Drop]]s, you will want to focus on procuring the following equipment through trade:
You may find these from the player shop as you progress, the later areas in Normal difficulty ([[Ruins]], [[Seabed]], [[Subterranean Desert]]), or all areas in Hard/Very Hard. These will give you the starting foundation on RAmarl, as Shifta and Deband will increase your attack and defense, while Resta will allow you to make more mistakes as you learn to tackle enemies, as well as providing support for any other players you play with.


* Charge [[Vulcan]] with 50% hit
After progressing through the starting difficulties and finding some {{Tool|rare|Photon Drop|Photon Drops}}, you will want to focus on procuring the following equipment through trade:
* Charge [[Arms]] with 50% hit
 
* Charge [[Raygun]] with 50% hit
* {{Gun|attributes|Vulcan|Charge Vulcan}} with 50 Hit
* [[Heavenly/Battle]]
* {{Gun|attributes|Arms|Charge Arms}} with 50 Hit
* Level 200 Mag with focus on POW/DEX if not feeding your own
* {{Gun|attributes|Raygun|Charge Raygun}} with 50 Hit
* {{Unit|rare|Heavenly/Battle}}
* Level 200 [[Mags|Mag]] with focus on POW/DEX if not feeding your own


These upgrades will help you make the jump into Very Hard, and also eventually into Ultimate once you reach there.
These upgrades will help you make the jump into Very Hard, and also eventually into Ultimate once you reach there.


Once you reach level 41, you will want to obtain [[Ranger Wall]] from [[Gallon's Shop]], which is the best barrier for RAmarls until level 180.
Once you reach level 41, you will want to obtain {{Shield|rare|Ranger Wall}} from {{Quest link|Gallon's Shop}}, which is the best barrier for RAmarl until level 180.
==Mid-game (early Ultimate)==
==Mid-game (early Ultimate)==
Once you enter Ultimate, you will want to focus on acquiring the following items, either by hunting or through trade:
Once you enter Ultimate, you will want to focus on acquiring the following items, either by hunting or through trade:


<big>'''Frozen Shooter'''</big>
<big>'''{{Gun|rare|Frozen Shooter}}'''</big>
 
Frozen Shooter is a Ranger staple, as its special attack will [[Freeze (status)|freeze]] an enemy with 100% success rate, providing the accuracy check is passed and the enemy is not immune to freeze. This makes a lot of content easier, especially where larger enemies are involved.
 
<big>'''{{Gun|rare|Spread Needle}}'''</big>
 
Spread Needle is a classic weapon that makes it very easy to clear content as a low-level Ranger. With normal-heavy-heavy combos, any enemy which is susceptible to knockback can be permanently stunlocked. The [[Weapons#Special attacks|special]] on RAmarl, however, is mostly useless, as [[Weapons#Paralysis|Seize]] is not very effective on her. Spread Needle should only be used when enemies have approached you, as your Hit {{Gun|attributes|Arms|Charge Arms}} will always do more damage otherwise.
 
Eventually, you will replace Spread Needle with various {{Gun|es|ES Needle|ES Needles}}, which are stronger and have more potent special attacks.
 
<big>'''{{Gun|rare|Cannon Rouge}}'''</big>
 
Cannon Rouge is a [[Launchers|launcher]] that fires a shot that explodes on detonation. This weapon cannot combo, but the explosion is very potent on enemies with multiple hitboxes, such as idle Lilies, [[Dragon]], and [[Gal Gryphon]]. The shot has infinite height, so it will connect with flying enemies by just firing a shot in their general direction.
 
<big>'''{{Gun|rare|Heaven Striker}}'''</big>
 
Heaven Striker is a [[Handguns|handgun]] with unrivaled ATP, [[Rifles|rifle]] range, and a unique [[Weapons#Sacrificial damage increase|Berserk]] attack. The special attack has a radius and range similar to a [[Shots|shot]], allowing you to attack enemies directly above you, or to your side. Heaven Striker is a fantastic weapon for picking off lone enemies, as the "auto-aim" mechanic of the special attack can save a lot of time.
 
You will need 200 ATA to equip this weapon, so it is recommended that you try to procure as many {{Unit|rare|Heavenly/Arms}} as possible.
 
==Strategy==
==Recommended endgame equipment==
'''Melee'''
 
*10 Targets: {{Sword|rare|Tyrell's Parasol}}
 
*3 Targets: {{Sword|rare|Excalibur}}
 
*1 Target Multi-Hit: {{Sword|rare|Daylight Scar}}, {{Sword|rare|Vivienne}}
 
'''Ranged'''
*10 Targets: {{Gun|rare|Cannon Rouge}}
 
*5 Targets: {{Gun|Arms}} (Charge, Berserk, Spirit), {{Gun|es|ES Needle}} (Berserk, Spirit), {{Gun|es|ES Launcher}} (Berserk, Spirit) {{Gun|rare|TypeSH/Shot}} (Charge, Berserk, Spirit)
 
*4 Targets: {{Gun|rare|Baranz Launcher}}
 
*1 Target: {{Gun|rare|Heaven Striker}}
 
*1 Target Multi-Hit: {{Gun|Vulcan}} (Charge, Berserk, Spirit), {{Gun|rare|M&A60 Vise}}, {{Gun|rare|Yasminkov 9000M}}
 
'''Specials'''
*10 Targets: {{Sword|es|ES Scythe}} (Hell)
 
*5 Targets: {{Gun|es|ES Needle}} (Arrest, Hell, Demon's), {{Gun|es|ES Shot}} (Arrest, Hell, Demon's),
 
*4 Targets: {{Gun|es|ES Launcher}} (Hell, Demon's)
 
*1 Target: {{Gun|Laser}} / {{Gun|Raygun}} (Arrest, Hell, Demon's), {{Gun|rare|Bringer's Rifle}}
 
*1 Target Multi-Hit: {{Gun|es|ES Mechgun}} (Hell, Demon's), {{Sword|rare|S-Beat's Blade}}
 
'''Special Purpose'''
*{{Gun|rare|Frozen Shooter}}, {{Gun|rare|Snow Queen}}


[[Frozen Shooter]] is a ranger staple, as its special attack will freeze an enemy with 100% success rate, providing the accuracy check is passed and the enemy is not resistant to freeze. This makes a lot of content easier, especially where larger enemies are involved.
*{{Sword|rare|Girasole}}


<big>'''Spread Needle'''</big>
*{{Gun|rare|Dark Meteor}}


[[Spread Needle]] is a classic weapon that makes it very easy to clear content as a low level ranger. With normal-heavy-heavy combos, any enemy which is susceptible to knockback can be permanently stunlocked. The special on RAmarl, however, is mostly useless as seize is not very effective on her. Spread Needle should only be used when enemies have approached you, as Charge Arms will always do more damage otherwise, and the [[damage cancel]] mechanic means you may hinder your party by using this weapon on enemies your party members are fighting, as it is not very strong.
*{{Sword|rare|Tyrell's Parasol}}


Eventually, you will replace Spread Needle with various [[ES Needle]]s, which are stronger and have more potent special attacks.
*{{Cane|rare|Clio}}


<big>'''Cannon Rouge'''</big>
*{{Sword|rare|Twin Blaze}}


[[Cannon Rouge]] is a launcher that fires a shot that explodes on detonation. This weapon cannot combo, but the explosion is very potent on enemies with multiple hitboxes, such as idle lilies, [[Dragon]], and [[Gal Gryphon]]. The shot has infinite height, so it will connect with flying enemies by just firing a shot in their general direction.
'''Armors'''
*{{Frame|rare|Sweetheart}}, {{Frame|rare|Stealth Suit}}, {{Frame|rare|Brightness Circle}}


<big>'''Heaven Striker'''</big>
'''Shields'''
*{{Shield|rare|Ranger Wall}}, {{Shield|rare|Red Ring}}, {{Shield|rare|Anti-Dark Ring}}, {{Shield|rare|God's Shield "Kouryu"}}


[[Heaven Striker]] is a handgun with unrivaled ATP, rifle range, and a unique berserk attack. The special attack has a radius and range similar to a shot weapon, allowing you to attack enemies directly above you, or to your side. Heaven Striker is a fantastic weapon for picking off lone enemies, as the "auto-aim" mechanic of the special attack can save a lot of time.
'''Units'''
*{{Unit|rare|V101}}, {{Unit|rare|V502}}, {{Unit|rare|V801}}


You will need 200 ATA to equip this weapon, so it is recommended that you try to procure as many [[Heavenly/Arms]] as possible.
{{Classes}}
{{Guides}}
[[Category:Guides]]

Latest revision as of 18:09, 28 August 2024

< Return to RAmarl
Viridia icon.png This article is currently a stub.
A stub is an article which does not cover all information available about the topic. You can help by expanding it.
RAmarl.png

RAmarl is a human Ranger who is considered to be a true jack-of-all-trades class, being able to deal damage, provide good crowd control, and support herself and parties effectively. She does not excel in any one category, but is able to hold her own in both One Person and multiplayer games, regardless of what is required.

RAmarl has the second highest ATA in the game, but has the lowest ATP of all the non-Force types. In comparison to RAmar, this does make her weaker in every situation as a damage dealer, but her access to level 20 Shifta.pngShifta, Deband.pngDeband, Jellen.pngJellen, Zalure.pngZalure, and Resta.pngResta, along with various support boosting items, makes her much more effective at supporting than he is, and can make almost every situation become very low risk while playing alone or providing support for others.

RAmarl is perfect for players who wish to play a truly versatile type, but do not expect to offer anything better than what specialized types are able to offer.

Pros and cons[edit | edit source]

Pros

  • Very high ATA - Allows her to use all manners of Extra Attack.pngspecial attacks effectively, giving her good crowd control and ability to use sacrificial specials very well
  • Level 20 support techniques - Allows her to buff herself and other party members, as well as provide potent healing during the early game and for Berserk usage
  • Ranger arsenal - With options such as Gun icon.pngFrozen Shooter, Gun icon.pngES Needle, Gun icon.pngHeaven Striker, and sacrificial Gun icon.pngArms, Rangers have options for every situation
  • Good at both single- and multiplayer - Even if not the best, all options are open to RAmarl

Cons

  • Weaker than other classes in multiplayer - If there is another RAmarl, HUnewearl, or Force present, another Hunter or Ranger would always be a stronger candidate
  • Weaker than RAmar at high levels in One Person mode - RAmar works better alone due to higher ATP and ATA and the existence of ES weapons for Zalure.pngZalure, though it should be noted that RAmar only overtakes RAmarl in base ATP at level 80 and in base HP at level 100

Section ID choice[edit | edit source]

Note that the section ID choices below are merely suggestions, and are not required choices for playing RAmarl. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for RAmarl depending on what type of item coverage is preferred.

Finding items for RAmarl[edit | edit source]

Greenill icon.pngGreenill

Greenill has access to many core Ranger items – namely Gun icon.pngHeaven Striker, Gun icon.pngFrozen Shooter, Gun icon.pngCannon Rouge, and Unit icon.pngV502. Greenill also has access to Unit icon.pngV101 and Shield icon.pngRed Ring, important items that are excellent hunts for any class.

Purplenum icon.pngPurplenum

Purplenum also receives many items that are excellent hunts for any Ranger. Like Greenill icon.pngGreenill, it gets Gun icon.pngHeaven Striker, Gun icon.pngFrozen Shooter, and Unit icon.pngV502; Purplenum also has several good Gun icon.pngM&A60 Vise drops and an increased chance of finding common mechguns, giving it the best chance at acquiring sacrificial Gun icon.pngVulcans with high Hit.

Finding items that RAmarl hunts well[edit | edit source]

Bluefull icon.pngBluefull

Rangers are incredibly good everywhere, but especially in Episode 2, where Bluefull has a very powerful Seabed, which includes Sword icon.pngYunchang, Sword icon.pngZanba, Cane icon.pngPsycho Wand, and Tool icon.pngParasitic Gene "Flow". On top of this, Bluefull can hunt Unit icon.pngLimiter very well from Astarks, which is an easy hunt for Rangers as well. Gun icon.pngHeaven Striker also makes an appearance in Episode 1 from Del-Ds.

Skyly icon.pngSkyly

Similarly to Bluefull icon.pngBluefull, Skyly has many good items and hunts in Episode 2, where Ranger shines in comparison to other classes. While Skyly is usually thought of as a Hunter ID, Rangers will have an easier time hunting many of the core Skyly items, which include Gun icon.pngHeaven Punisher, Sword icon.pngSealed J-Sword, Sword icon.pngMonkey King Bar, Sword icon.pngVivienne, Sword icon.pngDaylight Scar, and Sword icon.pngGuren. On top of this, Sword icon.pngLame d'Argent can be found from Goran Detonators, which is a very useful item for all classes, but especially Rangers.

General good ID[edit | edit source]

Whitill icon.pngWhitill

Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as Bluefull icon.pngBluefull, which focus players into certain areas. Whitill finds many good items such as Unit icon.pngV502, Gun icon.pngHeaven Striker, Sword icon.pngDiska of Braveman, Gun icon.pngFrozen Shooter, Sword icon.pngSlicer of Fanatic, and more!

Material and Mag plans[edit | edit source]

Important Stats Only - Maxes important stats as early as possible. Recommended for leveling.
Min-Max - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.
Max Stats - Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Not recommended.

Plan Mag Units Shield Materials
Power Def Mind Evade Luck Unused
Important Stats Only[1] 5/149/46/0 Unit icon.pngV101 Shield icon.pngRed Ring 129 - 93 - 28 -
Min-Max[2] 5/149/46/0 Unit icon.pngV101 Shield icon.pngRed Ring 45 45 132 - 28 -
Max Stats[2] 5/155/40/0 Unit icon.pngV101, Unit icon.pngCenturion/Ability Shield icon.pngRed Ring 24 51 117 29 13 16
  1. This plan allows for Cane icon.pngClio usage at level 180
  2. 2.0 2.1 This plan allows for Clio usage at level 157

Equipment progression[edit | edit source]

Early-game (Normal to Very Hard)[edit | edit source]

Play the game as you wish and use what you find, but you will want to focus on finding the following as soon as possible:

You may find these from the player shop as you progress, the later areas in Normal difficulty (Ruins, Seabed, Subterranean Desert), or all areas in Hard/Very Hard. These will give you the starting foundation on RAmarl, as Shifta and Deband will increase your attack and defense, while Resta will allow you to make more mistakes as you learn to tackle enemies, as well as providing support for any other players you play with.

After progressing through the starting difficulties and finding some Tool icon.pngPhoton Drops, you will want to focus on procuring the following equipment through trade:

These upgrades will help you make the jump into Very Hard, and also eventually into Ultimate once you reach there.

Once you reach level 41, you will want to obtain Shield icon.pngRanger Wall from Quest icon.pngGallon's Shop, which is the best barrier for RAmarl until level 180.

Mid-game (early Ultimate)[edit | edit source]

Once you enter Ultimate, you will want to focus on acquiring the following items, either by hunting or through trade:

Gun icon.pngFrozen Shooter

Frozen Shooter is a Ranger staple, as its special attack will freeze an enemy with 100% success rate, providing the accuracy check is passed and the enemy is not immune to freeze. This makes a lot of content easier, especially where larger enemies are involved.

Gun icon.pngSpread Needle

Spread Needle is a classic weapon that makes it very easy to clear content as a low-level Ranger. With normal-heavy-heavy combos, any enemy which is susceptible to knockback can be permanently stunlocked. The special on RAmarl, however, is mostly useless, as Seize is not very effective on her. Spread Needle should only be used when enemies have approached you, as your Hit Gun icon.pngCharge Arms will always do more damage otherwise.

Eventually, you will replace Spread Needle with various Gun icon.pngES Needles, which are stronger and have more potent special attacks.

Gun icon.pngCannon Rouge

Cannon Rouge is a launcher that fires a shot that explodes on detonation. This weapon cannot combo, but the explosion is very potent on enemies with multiple hitboxes, such as idle Lilies, Dragon, and Gal Gryphon. The shot has infinite height, so it will connect with flying enemies by just firing a shot in their general direction.

Gun icon.pngHeaven Striker

Heaven Striker is a handgun with unrivaled ATP, rifle range, and a unique Berserk attack. The special attack has a radius and range similar to a shot, allowing you to attack enemies directly above you, or to your side. Heaven Striker is a fantastic weapon for picking off lone enemies, as the "auto-aim" mechanic of the special attack can save a lot of time.

You will need 200 ATA to equip this weapon, so it is recommended that you try to procure as many Unit icon.pngHeavenly/Arms as possible.

Strategy[edit | edit source]

Recommended endgame equipment[edit | edit source]

Melee

Ranged

Specials

Special Purpose

Armors

Shields

Units