Price guide: Difference between revisions

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==Guide info & notes==
==Price guide info and notes==
 
===Guidelines for editing===
=== Guidelines for editing ===
If editing the price guide, please follow these guidelines:  
If editing the price guide, please follow the below guidelines:


* Follow the same format for the entire thread.  
* Follow the same format for the entire thread.  
* Try to refrain from too much writing within tables and reserve this space for prices if possible.
* Try to refrain from too much writing within tables, reserving the space for prices if possible.
* See Price Information on how to price accordingly.
* For information on pricing accordingly, see [[Price guide#Price information|price information]] below.
* Any new items added should be added to the appropriate table, in alphabetical order, other than item sorting that makes sense non-alphabetically, such as grinders. If unsure about this, please ask in <span style="white-space: nowrap;"><code>#wiki-general</code></span> on the Ephinea Discord, located in the sidebar.
* Any new items added should be added to the appropriate table, in alphabetical order (other than item sorting that makes sense non-alphabetically, such as [[Price guide#Grinders|grinders]]).  
* N/A stands for '''not applicable''', which means a specified item cannot have these percents.
** If unsure about this, please ask in <span style="white-space: nowrap;"><code>#wiki-general</code></span> in the [https://discord.gg/pso Ephinea Discord] (also located in the sidebar).


'''Any user found manipulating the price guide for their own gain will be permanently restricted from editing this page'''. As this is a wiki, no edits are anonymous and action will be taken if deemed necessary.
'''Any user found manipulating the price guide for their own gain will be permanently restricted from editing this page'''. Because this is a wiki, no edits are anonymous and action will be taken if deemed necessary.


=== Guide notes ===
===Guide notes===
* This '''price guide''' serves to give players up-to-date information regarding the prices of various items on the market. This price guide can be edited freely by anyone. Please also note that prices are simply ballpark estimates, they are not fixed values.
* This '''price guide''' serves to give players up-to-date information regarding the prices of various items on the market. This price guide can be edited freely by anyone.  
* In many of the sections there will be specific bullet notes for that section; such as directly below for common weapons, be sure to read all of the relevant information before making decisions on trade.
** '''Note''' that all prices are '''estimates'''--they are ''not'' fixed values, and every player is within their rights to buy or sell items for more or less than any value listed here.
* The Guide contains a lot of information about items and their respective prices but it is all open so feel free to CTRL+F to find what you are after.
* Many sections will have specific bullet notes for that section (e.g. directly below for [[Price guide#Common weapons|common weapons]])--be sure to read ''all'' of the relevant information to make the most informed decisions on trades.
* This Guide contains a lot of information about items and their respective prices, but it is all information is visible by default, so you may wish to use the "find" function (CTRL+F on Windows) to find what you are after.
* Forum Trade: https://www.pioneer2.net/community/forums/trades.22/
* Forum Trade: https://www.pioneer2.net/community/forums/trades.22/


=== Price information ===
===Price information===
 
* All items are listed with their respective prices in {{Tool|rare|Photon Drop|Photon Drops}}.
* All items are listed in their appropriate prices in {{Tool|rare|Photon Drop|Photon Drops}}. Items worth less than 1 PD are listed as a decimal (e.g. 0.5). Items deemed worthless are listed as 0.
** Items worth less than 1 PD are listed as a decimal (e.g. 0.5).  
* An item listed as "Inestimable" is an item that is difficult or impossible to affix a value to. It's often recommended to auction these items rather than trying to sell them for a fixed amount.  
** Items deemed worthless are listed as 0.
* Please be aware that while the prices here listed are based on what people will buy/sell; often some of them may be more difficult to buy/sell than others due to the current supply and demand.
** An item listed as "Inestimable" is an item that is difficult or impossible to affix a value to.  
* Not all permutations of all items will be listed here; it is up to the player to make an informed judgement on the price of the item they wish to sell or buy. Certain statistics, such as [[Weapon attributes|attribute percentages]], will affect the price, but not be listed here, for example. If a combination weapon directs you to its constituent items, be aware that the total value of the items will usually drop once they're combined. If the prices of these vary too much, they'll be listed separately.
*** It is most often recommended to auction these items rather than trying to sell them for a fixed amount.  
* Please note that '''anything''' with high Hit can be worth auctioning or selling even if it is not a "useful" item/special or listed as no value, as there are many collectors who can and will pay for it.
** "N/A" stands for '''not applicable''', which means a specified item cannot have these percents.
 
* '''Note''' that while the prices listed here are based on what people will buy or sell at, general supply and demand can make certain items more or less difficult to buy or sell than others.
* Some items may have a huge variance starting with 0 or 1; this is because sometimes collectors have been known to fork out for stuff that is not necessarily useful or desired otherwise. It's usually better to assume low end on these items as the majority of people won't be paying for them, but as stated above auctioning for collectors might earn you something!
* It is not possible to account for every permutation of every item in this guide; it is up to every individual player to make an informed judgement on the price of the item they wish to buy or sell.  
* If an item has no value but you want it for whatever reason then just offer 1pd or some amount of meseta.
** For example, certain statistics, such as [[Weapon attributes|weapon attributes]], will affect the price without being listed here.  
* As mentioned previously prices are not set in stone and fluctuate with the market, asking in the [https://discord.gg/pso Ephinea Discord] Trade Channel and doing forum searches can also help you determine prices.
* If a combination weapon directs you to its constituent items, be aware that the total value of the items will usually drop once they're combined.  
 
** If the prices of these vary too much, they'll be listed separately.
==Weapons==
* '''Note''' that ''anything'' with high Hit can be worth auctioning or selling, even if it is not a "useful" item/special or listed as having no value, as there are many collectors who can and will pay for it.
===Common weapons===
* Some items may have a huge variance starting with 0 or 1; this is because collectors have been known to pay more for items that are not necessarily useful or otherwise sought-after.  
** It's usually better to assume the low end on these items, as the majority of people won't be paying for them, but as stated above auctioning for collectors might earn you something!
* If an item has no listed value and you wish to purchase it for yourself, the most common practice is to offer 1 PD or an equivalent amount of Meseta.
* '''Prices are not set in stone''' and fluctuate with the market; asking in <code>#trading</code> in the [https://discord.gg/pso Ephinea Discord] or searching the [https://www.pioneer2.net/community/forums/trades.22/ Ephinea Forums] can also help you determine a price.


==Common weapons==
* Values of lower weapon tiers can be found by comparing to the [[Price guide#Event commons|Event Commons]].
* Common [[charge]] weapons with less than 50 Hit have no worth, as these can be bought from the Arms Shop.  
* Common [[charge]] weapons with less than 50 Hit have no worth, as these can be bought from the Arms Shop.  
* "Elemental" refers to any fire or lightning special attacks. These items have some value due to interest in the elemental damage glitch being used on some bosses.
* If a special is not listed for a common, it can be assumed that it has no value unless it is usable as a [[Price guide#Combination commons|combination item]] or has high hit (80+), in which case it may be of interest to collectors.
* "Elemental" refers to the [[Weapons#Fire damage|fire damage]] and [[Weapons#Lightning damage|lightning damage]] special attacks. These items have some value due to interest in the elemental damage glitch being used on some bosses.


==== Melee commons ====
===Melee commons===
* [[Slicers|Slicer]]-type weapons (such as [[Diska]]) are considered to be Melee weapons for their in-game icons ({{PSO icon|sword}}) and for their [[ATP]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}).


* Values of lower weapon tiers can be found by comparing to the Event Commons.
{| class="wikitable sortable sticky-header" style="text-align:center"
* If a special is not listed for your common then you can assume it has no value unless it is usable as a combination item or has high hit (80+); because of collectors.
!class=unsortable rowspan="2" |Weapon Type
* Diska commons are classed as melee even if they are ranged (in-game sword symbol) and thus are listed here.
!class=unsortable rowspan="2" |Special
 
!class=unsortable colspan="11" |Hit Amount
{| class="wikitable" style="text-align:center"
! rowspan="2" |Weapon Type
! rowspan="2" |Special
! colspan="11" |Hit Amount
|-
|-
!|50%
!class=unsortable |50%
!|55%
!class=unsortable |55%
!|60%
!class=unsortable |60%
!|65%
!class=unsortable |65%
!|70%
!class=unsortable |70%
!|75%
!class=unsortable |75%
!|80%
!class=unsortable |80%
!|85%
!class=unsortable |85%
!|90%
!class=unsortable |90%
!|95%
!class=unsortable |95%
!|100%
!class=unsortable |100%
|-
|-
| rowspan="7" |[[Gladius]]
| rowspan="7" |[[Gladius]]
|Arrest
|Arrest
|1
|1 || colspan="3" | 2 || - || - || - || colspan="2" | 10-15 || colspan="2" | Inestimable
| colspan="3" |2
| -
| -
| -
| colspan="2" |10-15
| colspan="2" | Inestimable
|-
|-
|Berserk
|Berserk
Line 98: Line 95:
|15-20
|15-20
|25
|25
| colspan="3" | Inestimable
| colspan="3" |Inestimable
|-
|-
|Hell
|Hell
Line 122: Line 119:
| -
| -
| -
| -
| colspan="7" rowspan="3" |See Combination Commons
| colspan="7" rowspan="3" |See [[Price guide#Combination commons|Combination commons]] ({{Sword|Swords}})
|-
|-
|Charge
|Charge
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|150+
|150+
|Inestimable
|Inestimable
|-
!class=unsortable rowspan="2" |Weapon Type
!class=unsortable rowspan="2" |Special
!class=unsortable |50%
!class=unsortable |55%
!class=unsortable |60%
!class=unsortable |65%
!class=unsortable |70%
!class=unsortable |75%
!class=unsortable |80%
!class=unsortable |85%
!class=unsortable |90%
!class=unsortable |95%
!class=unsortable |100%
|-
!class=unsortable colspan="11" |Hit Amount
|}
|}


==== Ranged commons ====
===Ranged commons===
 
{| class="wikitable sortable sticky-header" style="text-align:center"
* Values of lower weapon tiers can be found by comparing to the Event Commons.
!class=unsortable rowspan="2" |Weapon Type
* If a special is not listed for your common then you can assume it has no value unless it is usable as a combination item or has high hit (80+); because of collectors.
!class=unsortable rowspan="2" |Special
 
!class=unsortable colspan="12" |Hit Amount
{| class="wikitable" style="text-align:center"
! rowspan="2" |Weapon Type
! rowspan="2" |Special
!
! colspan="11" |Hit Amount
|-
|-
!45%
!class=unsortable |45%
!|50%
!class=unsortable |50%
!|55%
!class=unsortable |55%
!|60%
!class=unsortable |60%
!|65%
!class=unsortable |65%
!|70%
!class=unsortable |70%
!|75%
!class=unsortable |75%
!|80%
!class=unsortable |80%
!|85%
!class=unsortable |85%
!|90%
!class=unsortable |90%
!|95%
!class=unsortable |95%
!|100%
!class=unsortable |100%
|-
|-
| rowspan="8" |[[Raygun]]
| rowspan="8" |[[Raygun]]
Line 427: Line 435:
|2
|2
|3
|3
|5
|15
|10
|30
|25-50
|50-60
| -
| 80
|105
|105
| colspan="4" |Inestimable
| colspan="4" |Inestimable
Line 548: Line 556:
|300
|300
| colspan="3" |Inestimable
| colspan="3" |Inestimable
|-
!class=unsortable rowspan="2" |Weapon Type
!class=unsortable rowspan="2" |Special
!class=unsortable |45%
!class=unsortable |50%
!class=unsortable |55%
!class=unsortable |60%
!class=unsortable |65%
!class=unsortable |70%
!class=unsortable |75%
!class=unsortable |80%
!class=unsortable |85%
!class=unsortable |90%
!class=unsortable |95%
!class=unsortable |100%
|-
!class=unsortable colspan="12" |Hit Amount
|}
|}


==== Technique commons ====
===Technique commons===
* While FO commons typically have very little usage outside of their small stat increases or for [[Price guide#Combination commons|combinations]], some can be useful with certain specials and high enough hit to melee enemies with.


* Values of lower weapon tiers can be found by comparing to the Event Commons.
{| class="wikitable sortable sticky-header" style="text-align:center"
* If a special is not listed for your common then you can assume it has no value unless it is usable as a combination item or has high hit (80+); because of collectors.
!class=unsortable rowspan="2" |Weapon Type
* While FO commons have very little usage outside of their tiny buffs or being used in Combinations some can be useful with certain specials and high enough hit to Melee enemies with.
!class=unsortable rowspan="2" |Special
 
!class=unsortable colspan="11" |Hit Amount
{| class="wikitable" style="text-align:center"
! rowspan="2" |Weapon Type
! rowspan="2" |Special
! colspan="11" |Hit Amount
|-
|-
!|50%
!class=unsortable |50%
!|55%
!class=unsortable |55%
!|60%
!class=unsortable |60%
!|65%
!class=unsortable |65%
!|70%
!class=unsortable |70%
!|75%
!class=unsortable |75%
!|80%
!class=unsortable |80%
!|85%
!class=unsortable |85%
!|90%
!class=unsortable |90%
!|95%
!class=unsortable |95%
!|100%
!class=unsortable |100%
|-
|-
| rowspan="6" |[[Scepter]]
| rowspan="6" |[[Scepter]]
Line 679: Line 701:
| -
| -
| -
| -
| -
| colspan="2" | Inestimable
|Inestimable
|-
|-
| rowspan="6" |[[Striker]]
| rowspan="6" |[[Striker]]
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| -
| -
|100
|100
|-
!class=unsortable rowspan="2" |Weapon Type
!class=unsortable rowspan="2" |Special
!class=unsortable |50%
!class=unsortable |55%
!class=unsortable |60%
!class=unsortable |65%
!class=unsortable |70%
!class=unsortable |75%
!class=unsortable |80%
!class=unsortable |85%
!class=unsortable |90%
!class=unsortable |95%
!class=unsortable |100%
|-
!class=unsortable colspan="11" |Hit Amount
|}
|}


==== Combination commons ====
===Combination commons===
 
* The common Weapon Types listed include ''all'' of their respective common type (e.g. "[[Swords]]" refers to [[Sword]], [[Gigush]], [[Breaker]], [[Claymore]], and [[Calibur]]).
* The Weapon Types listed specify all of their respective common type; for example, "[[Swords]]" refers to [[Sword]], [[Gigush]], [[Breaker]], [[Claymore]] & [[Calibur]].
* The "RL" column refers to {{Quest link|The Restless Lion}}, an Episode 4 quest in which weapons can be obtained from defeated NPC enemies. These weapons come with up to 50% in three attributes (including Hit).
* The "RL" column refers to {{Link|icon=quest|The Restless Lion|Restless Lion}}, an Episode 4 quest in which weapons can be obtained from defeated NPC enemies. These weapons come with up to 50% in three attributes (including Hit).
** Note that 55-65 Hit in the [[Swords]] & [[Shots]] categories with low stats are worth the prices listed due to players prioritizing having the extra attributes from Restless Lion weapons more than the relatively lower gain in Hit from non-Restless Lion weapons.
* '''Note''' that 55-65 Hit in the [[Swords]] & [[Shots]] categories with low stats are worth the prices mentioned because people deem the extra attributes from Restless Lion weapons worth more than the meager gain in Hit from non-Restless Lion weapons; if the other non-Hit attributes are similar to those that can be acquired in Restless Lion, that price can be added onto the total. When it comes to other attributes, people will generally value them in the order Dark > Machine > Native > A.Beast; there are, of course, examples where this is not always the case.
*** If the other non-Hit attributes are within the range of Restless Lion equivalents, that price can be added onto the total.  
* Common Force weaponry is generally worthless fodder for making rare weapons like {{Cane|rare|Summit Moon}} and {{Cane|rare|Magical Piece}}; if the requisite weapons for these have high Hit, they can often be sold for 0.5 PD or less in Meseta. High Hit and a useful special on one of these weapons may give it additional value.
*** For other attributes, the {{Note|there are, of course, examples where this is not always the case|priority is generally}} <code>Dark > Machine > Native > A.Beast</code>.
* Common Technique weapons are generally worthless fodder for making rare weapons (e.g. {{Cane|rare|Summit Moon}} and {{Cane|rare|Magical Piece}}); if the requisite weapons for these have high Hit, they can often be sold for 0.5 PD or less in Meseta. High Hit and a useful special on one of these weapons may give it additional value.


{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
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|}
|}


==== Claire's Deal 5 commons ====
===Claire's Deal 5 commons===
* As these items are used as trade-in requirements (and consumed in the process) in {{Quest link|Claire's Deal 5}}, attributes are considered irrelevant.
* As these items are used as trade-in requirements in {{Quest link|Claire's Deal 5}} (and consumed in the process), attributes are considered irrelevant.
* Items with a special marked in ''italics'' are more valuable, as the required tier of special cannot be purchased from the Arms Shop.
* Items with a special marked in ''italics'' are more valuable, as the required tier of special cannot be purchased from the Arms Shop.


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|}
|}


==== Event commons ====
===Event commons===
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
!Weapon Type
!Weapon Type
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!Price
!Price
|-
|-
|[[Shot]]
| rowspan="2" |[[Handgun]]
|Charge
|Arrest
|65
|65
| 5-10
| 5
|-
|Hell
|65
| 8-10
|-
| rowspan="2" |[[Autogun]]
|Arrest
|65
| 10-15
|-
|Hell
|65
| 30-50
|-
| rowspan="2" |[[Lockgun]]
|Arrest
|65
| 10-15
|-
|-
|[[Spread]]
|Hell
|Charge
|65
|65
| 5-10
| 30-50
|-
|-
| rowspan="2" |[[Rifle]]
| rowspan="2" |[[Rifle]]
Line 930: Line 985:
| 10-20
| 10-20
|-
|-
| rowspan="2" |[[Handgun]]
|[[Mechgun]]
|Arrest
|Charge
|70
| 50-75
|-
|[[Assault]]
|Charge
|65
|65
| 5
| 10-20
|-
|-
|Hell
|[[Repeater]]
|Charge
|65
|65
| 8-10
| 100-130
|-
|-
| rowspan="2" |[[Autogun]]
|[[Shot]]
|Arrest
|Charge
|65
|65
| 10-15
| 5-10
|-
|-
|Hell
|[[Spread]]
|65
| 30-50
|-
| rowspan="2" |[[Lockgun]]
|Arrest
|65
| 10-15
|-
|Hell
|65
| 30-50
|-
|[[Mechgun]]
|Charge
|70
| 50-75
|-
|[[Assault]]
|Charge
|Charge
|65
|65
| 10-20
| 5-10
|-
|-
|[[Repeater]]
|Charge
|65
| 100-130
|}
|}


===Rare weapons===
==Rare weapons==


* The "High Attribute Value" column is reserved for weapons with attribute percentages over 50%. Even without Hit, some weapons can significantly benefit from these high attributes; this often causes prices of weapons to increase in value regardless of the weapon's Hit. N, AB, M, and D refer to the Native, A.Beast, Machine, and Dark attributes respectively.
* The "High Attribute Value" column is reserved for weapons with attribute percentages over 50%. Even without Hit, some weapons can significantly benefit from these high attributes.
* 5-10 Hit weapons are not listed; these weapons are generally only obtained as a result of incorrectly tekking a weapon. See [[tekking]] for more information. Weapons with 5-10 Hit are mostly priced identically to the same weapon with 0 Hit; some exceptions could be particularly strong weapons, like a 10 Hit {{Sword|rare|Excalibur}} or {{Gun|rare|Heaven Striker}}, but even then, the difference would be negligible. The only exceptions to this are enemy part weapons, which can have 10 Hit; the values of these are generally 1 PD more than the price given to a 0 Hit version of the same weapon, as a result of requiring 1 {{Tool|rare|Photon Crystal}} to add the 10 Hit.
** N, AB, M, and D refer to the Native, A.Beast, Machine, and Dark attributes, respectively.
* Some players like to collect weapons with -5 Hit for novelty purposes. These can be obtained by deliberately tekking a 5 Hit weapon down; '''however, before considering this''', double-check whether the item is of worth before [[tekking]] it, as some weapons will have considerable worth at 15 Hit.
** This often causes prices of weapons to increase in value regardless of the weapon's Hit.
* [[Sealed items|Some items require unsealing]]. This service can be paid for, and those prices can be viewed at the bottom of this guide.  
* Weapons with 5-10 Hit are are not listed; these weapons are generally only obtained as a result of incorrectly [[tekking]] a weapon.  
** They are mostly worth the same as an equivalent weapon with 0 Hit; some exceptions could be particularly strong weapons, like a 10 Hit {{Sword|rare|Excalibur}} or {{Gun|rare|Heaven Striker}}, but even then, the difference would be negligible.  
*** The only exceptions to this are enemy part weapons (which can have 10 Hit without being mis-tekked)--the values of these are generally 1 PD more than the price given for a 0 Hit version of the same weapon, as a result of requiring 1 {{Tool|rare|Photon Crystal}} to add the 10 Hit.
* Some players like to collect weapons with -5 Hit for novelty purposes. These can be obtained by deliberately tekking a 5 Hit weapon down.
** '''Before considering this''', double-check whether the item is of worth ''before'' tekking it, as some weapons will have considerable worth at 15 Hit.
* Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices are listed toward the end of this guide.


==== Melee weapons ====
===Melee weapons===


===== Sabers =====
====Sabers====
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
!rowspan="2" style="width:175px"|Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="4" |High Attribute Value
!class=unsortable colspan="4" style="text-align:center" |High Attribute Value
! colspan="19" |Hit Amount
!class=unsortable colspan="19" |Hit Amount
|-
|-
!class=unsortable|N
!class=unsortable|N
Line 1,030: Line 1,074:
| colspan="18" |N/A
| colspan="18" |N/A
|-
|-
| style="text-align:left"|{{Sword|rare|Commander Blade}}
| style="text-align:left; white-space: nowrap"|{{Sword|rare|Commander Blade}}
| colspan="4" |N/A
| colspan="4" |N/A
|0.5
|0.5
Line 1,051: Line 1,095:
| colspan="7" |Inestimable
| colspan="7" |Inestimable
|-
|-
| style="text-align:left"|{{Sword|rare|DB's Saber (3069 Chris)}}
| style="text-align:left"|{{Sword|rare|DB's Saber (3069 Chris)|DB's Saber<br>(3069 Chris)}}
| colspan="16" |0.5
| colspan="16" |0.5
| colspan="7" |Inestimable
| colspan="7" |Inestimable
|-
|-
| style="text-align:left"|{{Sword|rare|DB's Saber (3069 Torato)}}
| style="text-align:left;|{{Sword|rare|DB's Saber (3069 Torato)|DB's Saber<br>(3069 Torato)}}
| colspan="16" |0.5
| colspan="16" |0.5
| colspan="7" |Inestimable
| colspan="7" |Inestimable
Line 1,145: Line 1,189:
| -
| -
| 5-15
| 5-15
| -
| 20
| 30-100
| 30-100
| 100-200
| 100-200
Line 1,181: Line 1,225:
|-
|-
| style="text-align:left"|{{Sword|rare|Lame d'Argent}}
| style="text-align:left"|{{Sword|rare|Lame d'Argent}}
| colspan="4" |See {{Sword|rare|Excalibur}} prices
| colspan="4" |See [[Price guide#Sabers|Sabers]] ({{Sword|rare|Excalibur}})
|1-3
|1-3
| colspan="18" |See {{Sword|rare|Excalibur}} prices
| colspan="18" |See [[Price guide#Sabers|Sabers]] ({{Sword|rare|Excalibur}})
|-
|-
| style="text-align:left"|{{Sword|rare|Lavis Cannon}}
| style="text-align:left"|{{Sword|rare|Lavis Cannon}}
Line 1,253: Line 1,297:
|}
|}


===== Swords =====
====Swords====
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
!rowspan="2" style="width:165px"|Item Name
!class=unsortable rowspan="2" style="width:175px"|Item Name
! colspan="20" |Hit Amount
!class=unsortable colspan="20" |Hit Amount
|-
|-
!class=unsortable|0%
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|15%
!!class=unsortable|20%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|30%
Line 1,420: Line 1,464:
| style="text-align:left"|{{Sword|rare|Red Sword}}
| style="text-align:left"|{{Sword|rare|Red Sword}}
| colspan="2" | 1
| colspan="2" | 1
| colspan="3" | 1-5
| 2
|3
|4
|5-20
|5-20
| 30-50
| 30-50
Line 1,499: Line 1,545:
|}
|}


===== Daggers =====
====Daggers====
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
!rowspan="2" style="width:175px"|Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="19" |Hit Amount
!class=unsortable colspan="19" |Hit Amount
|-
|-
!class=unsortable|0%
!class=unsortable|0%
Line 1,612: Line 1,658:
|-
|-
| style="text-align:left"|{{Sword|rare|S-Berill's Hands No. 1|S-Berill's Hands #1}}
| style="text-align:left"|{{Sword|rare|S-Berill's Hands No. 1|S-Berill's Hands #1}}
| colspan="19" |See {{Sword|rare|S-Berill's Hands No. 0|S-Berill's Hands #0}} & {{Tool|rare|Berill Photon}}
| colspan="19" |See [[Price guide#Daggers|Daggers]] ({{Sword|rare|S-Berill's Hands No. 0|S-Berill's Hands #0}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Berill Photon}})
|-
|-
| style="text-align:left"|{{Sword|rare|S-Red's Blade}}
| style="text-align:left"|{{Sword|rare|S-Red's Blade}}
Line 1,636: Line 1,682:
| colspan="15" |N/A
| colspan="15" |N/A
|-
|-
| style="text-align:left"|{{Sword|rare|Wok of Akiko's Shop}}
| style="text-align:left; white-space: nowrap;"|{{Sword|rare|Wok of Akiko's Shop}}
|0.5
|0.5
| colspan="18" |N/A
| colspan="18" |N/A
Line 1,650: Line 1,696:
| -
| -
| colspan="11" |Inestimable
| colspan="11" |Inestimable
|}
===== Partisans =====
{| class="wikitable" style="text-align:center"
!rowspan="2" style="width:150px"|Item Name
! colspan="19" |Hit Amount
|-
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|15%
Line 1,677: Line 1,718:
!class=unsortable|100%
!class=unsortable|100%
|-
|-
| style="text-align:left"|{{Sword|rare|Asteron Belt}}
!class=unsortable colspan="19" |Hit Amount
|1
|}
| -
 
====Partisans====
{| class="wikitable sortable sticky-header" style="text-align:center"
!class=unsortable rowspan="2" |Item Name
!class=unsortable colspan="19" |Hit Amount
|-
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
| style="text-align:left"|{{Sword|rare|Asteron Belt}}
|1
| -
| -
| -
| -
| -
Line 1,728: Line 1,797:
| colspan="9" |Inestimable
| colspan="9" |Inestimable
|-
|-
| style="text-align:left"|{{Sword|rare|Madam's Umbrella}}
| style="text-align:left; white-space: nowrap;"|{{Sword|rare|Madam's Umbrella}}
|1
|1
| -
| -
Line 1,764: Line 1,833:
|-
|-
| style="text-align:left"|{{Sword|rare|Plantain Huge Fan}}
| style="text-align:left"|{{Sword|rare|Plantain Huge Fan}}
| colspan="19" |See {{Cane|rare|Fatsia}} & {{Tool|rare|Magic Water}}
| colspan="19" |See [[Price guide#Rods|Rods]] ({{Cane|rare|Fatsia}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Water}})
|-
|-
| style="text-align:left"|{{Sword|rare|Red Partisan}}
| style="text-align:left"|{{Sword|rare|Red Partisan}}
Line 1,779: Line 1,848:
|-
|-
| style="text-align:left"|{{Sword|rare|Soul Eater}}
| style="text-align:left"|{{Sword|rare|Soul Eater}}
|1-2
|4-5
| colspan="18" |N/A
| colspan="18" |N/A
|-
|-
Line 1,841: Line 1,910:
|4250
|4250
| colspan="3" |Inestimable
| colspan="3" |Inestimable
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
!class=unsortable colspan="19" |Hit Amount
|}
|}


===== Slicers =====
====Slicers====
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
!rowspan="2" style="width:150px"|Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="19" |Hit Amount
!class=unsortable colspan="19" |Hit Amount
|-
|-
!class=unsortable|0%
!class=unsortable|0%
Line 1,868: Line 1,960:
!class=unsortable|100%
!class=unsortable|100%
|-
|-
| style="text-align:left"|{{Sword|rare|Diska of Braveman}}
| style="text-align:left; white-space: nowrap;"|{{Sword|rare|Diska of Braveman}}
| colspan="5" | 0
| data-attributes='{"name":"Diska of Braveman", "hit": [0,15,20,25,30]}' colspan="5" |0
|1
| data-attributes='{"name":"Diska of Braveman", "hit": 35}' |1
| 2-5
| data-attributes='{"name":"Diska of Braveman", "hit": 40}' |2-5
|10-20
| data-attributes='{"name":"Diska of Braveman", "hit": 45}' |10-20
| 50-100
| data-attributes='{"name":"Diska of Braveman", "hit": 50}' |50-100
|150-250
| data-attributes='{"name":"Diska of Braveman", "hit": 55}' |150-250
| 400-600
| data-attributes='{"name":"Diska of Braveman", "hit": 60}' |400-600
| 1000-1200
| data-attributes='{"name":"Diska of Braveman", "hit": 65}' |1000-1200
| colspan="7" |Inestimable
| data-attributes='{"name":"Diska of Braveman", "hit": [70,75,80,85,90,95,100]}' colspan="7" |Inestimable
|-
|-
| style="text-align:left"|{{Sword|rare|Diska of Liberator}}
| style="text-align:left"|{{Sword|rare|Diska of Liberator}}
| colspan="12" |0
| colspan="12" |0
Line 1,909: Line 2,001:
|-
|-
| style="text-align:left"|{{Sword|rare|Rainbow Baton}}
| style="text-align:left"|{{Sword|rare|Rainbow Baton}}
| colspan="19" |See {{PSO icon|sword}}[[Price guide#Slicers|Slicers]] & {{Tool|rare|Magic Stone "Iritista"}}
| colspan="19" |See [[Price guide#Combination commons|Combination commons]] ({{Sword|Slicers}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Stone "Iritista"}})
|-
|-
| style="text-align:left"|{{Sword|rare|Red Slicer}}
| style="text-align:left"|{{Sword|rare|Red Slicer}}
Line 1,933: Line 2,025:
| colspan="2" |600-700
| colspan="2" |600-700
| colspan="8" |Inestimable
| colspan="8" |Inestimable
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
!class=unsortable colspan="19" |Hit Amount
|}
|}


===== Double Sabers =====
====Double Sabers====
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
! rowspan="2" style="width:150px" |Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="19" |Hit Amount
!class=unsortable colspan="19" |Hit Amount
|-
|-
!class="unsortable" |0%
!class="unsortable" |0%
Line 2,034: Line 2,149:
| colspan="7" |Inestimable
| colspan="7" |Inestimable
|-
|-
| style="text-align:left"|{{Sword|rare|Partisan of Lightning}}
| style="text-align:left; white-space: nowrap;"|{{Sword|rare|Partisan of Lightning}}
| colspan="6" |0.5
| colspan="6" |0.5
| colspan="2" |2-3
| colspan="2" |2-3
Line 2,079: Line 2,194:
| -
| -
| colspan="10" |Inestimable
| colspan="10" |Inestimable
|}
===== Claws =====
{| class="wikitable" style="text-align:center"
! rowspan="2" style="width:150px" |Item Name
! colspan="19" |Hit Amount
|-
|-
!class=unsortable rowspan="2" |Item Name
!class="unsortable" |0%
!class="unsortable" |0%
!class="unsortable" |15%
!class="unsortable" |15%
Line 2,106: Line 2,216:
!class="unsortable" |100%
!class="unsortable" |100%
|-
|-
| style="text-align:left"|{{Sword|rare|Booma's Claw}}
!class=unsortable colspan="19" |Hit Amount
|0
|}
|N/A
 
| -
====Claws====
|N/A
{| class="wikitable sortable sticky-header" style="text-align:center"
| -
!class=unsortable rowspan="2" |Item Name
|N/A
!class=unsortable colspan="19" |Hit Amount
| -
|-
|N/A
!class="unsortable" |0%
| -
!class="unsortable" |15%
| colspan="10" |N/A
!class="unsortable" |20%
!class="unsortable" |25%
!class="unsortable" |30%
!class="unsortable" |35%
!class="unsortable" |40%
!class="unsortable" |45%
!class="unsortable" |50%
!class="unsortable" |55%
!class="unsortable" |60%
!class="unsortable" |65%
!class="unsortable" |70%
!class="unsortable" |75%
!class="unsortable" |80%
!class="unsortable" |85%
!class="unsortable" |90%
!class="unsortable" |95%
!class="unsortable" |100%
|-
| style="text-align:left"|{{Sword|rare|Booma's Claw}}
|0
|N/A
| -
|N/A
| -
|N/A
| -
|N/A
| -
| colspan="10" |N/A
|-
|-
| style="text-align:left"|{{Sword|rare|Dragon's Claw}}
| style="text-align:left"|{{Sword|rare|Dragon's Claw}}
Line 2,168: Line 2,306:
| colspan="9" |Inestimable
| colspan="9" |Inestimable
|-
|-
| style="text-align:left"|{{Sword|rare|Nei's Claw (Replica)}}
| style="text-align:left; white-space: nowrap;"|{{Sword|rare|Nei's Claw (Replica)}}
| -
| -
| colspan="18" |N/A
| colspan="18" |N/A
Line 2,212: Line 2,350:
| -
| -
|60-350
|60-350
|}
===== Katanas =====
{| class="wikitable" style="text-align:center"
! rowspan="2" style="width:150px" |Item Name
! colspan="19" |Hit Amount
|-
|-
!class=unsortable rowspan="2" |Item Name
!class="unsortable" |0%
!class="unsortable" |0%
!class="unsortable" |15%
!class="unsortable" |15%
Line 2,239: Line 2,372:
!class="unsortable" |100%
!class="unsortable" |100%
|-
|-
| style="text-align:left"|{{Sword|rare|Agito (1975)}}
!class=unsortable colspan="19" |Hit Amount
| 5
|}
| colspan="18" | N/A
 
|-
====Katanas====
| style="text-align:left"|{{Sword|rare|Agito (1977)}}
{| class="wikitable sortable sticky-header" style="text-align:center"
| colspan="19" |1
!class=unsortable rowspan="2" |Item Name
!class=unsortable colspan="19" |Hit Amount
|-
!class="unsortable" |0%
!class="unsortable" |15%
!class="unsortable" |20%
!class="unsortable" |25%
!class="unsortable" |30%
!class="unsortable" |35%
!class="unsortable" |40%
!class="unsortable" |45%
!class="unsortable" |50%
!class="unsortable" |55%
!class="unsortable" |60%
!class="unsortable" |65%
!class="unsortable" |70%
!class="unsortable" |75%
!class="unsortable" |80%
!class="unsortable" |85%
!class="unsortable" |90%
!class="unsortable" |95%
!class="unsortable" |100%
|-
| style="text-align:left"|{{Sword|rare|Agito (1975)}}
| 5
| colspan="18" | N/A
|-
| style="text-align:left"|{{Sword|rare|Agito (1977)}}
| colspan="19" |1
|-
|-
| style="text-align:left"|{{Sword|rare|Agito (1980)}}
| style="text-align:left"|{{Sword|rare|Agito (1980)}}
Line 2,258: Line 2,419:
| colspan="19" |1
| colspan="19" |1
|-
|-
| style="text-align:left"|{{Sword|rare|Akiko's Frying Pan}}
| style="text-align:left; white-space: nowrap;"|{{Sword|rare|Akiko's Frying Pan}}
|0.5
|0.5
| colspan="18" |N/A
| colspan="18" |N/A
Line 2,354: Line 2,515:
| 40
| 40
| colspan="12" | Inestimable
| colspan="12" | Inestimable
|-
!class=unsortable rowspan="2" |Item Name
!class="unsortable" |0%
!class="unsortable" |15%
!class="unsortable" |20%
!class="unsortable" |25%
!class="unsortable" |30%
!class="unsortable" |35%
!class="unsortable" |40%
!class="unsortable" |45%
!class="unsortable" |50%
!class="unsortable" |55%
!class="unsortable" |60%
!class="unsortable" |65%
!class="unsortable" |70%
!class="unsortable" |75%
!class="unsortable" |80%
!class="unsortable" |85%
!class="unsortable" |90%
!class="unsortable" |95%
!class="unsortable" |100%
|-
!class=unsortable colspan="19" |Hit Amount
|}
|}


===== Twin swords =====
====Twin Swords====
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
! rowspan="2" style="width:150px" |Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="19" |Hit Amount
!class=unsortable colspan="19" |Hit Amount
|-
|-
!class="unsortable" |0%
!class="unsortable" |0%
Line 2,395: Line 2,579:
| colspan="4" |Inestimable
| colspan="4" |Inestimable
|-
|-
| style="text-align:left"|{{Sword|rare|G-Assassin's Sabers}}
| style="text-align:left; white-space: nowrap;"|{{Sword|rare|G-Assassin's Sabers}}
|2
|2
|N/A
|N/A
Line 2,412: Line 2,596:
| -
| -
|8-15
|8-15
| 20-30
|20-30
|40-60
|40-60
| 100-180
|100-180
|200-300
|200-300
| -
| -
Line 2,420: Line 2,604:
| -
| -
| -
| -
| 1200-1500
|1200-1500
| colspan="6" |Inestimable
| colspan="6" |Inestimable
|-
|-
Line 2,456: Line 2,640:
|1-35
|1-35
| colspan="5" |Inestimable
| colspan="5" |Inestimable
|-
!class=unsortable rowspan="2" |Item Name
!class="unsortable" |0%
!class="unsortable" |15%
!class="unsortable" |20%
!class="unsortable" |25%
!class="unsortable" |30%
!class="unsortable" |35%
!class="unsortable" |40%
!class="unsortable" |45%
!class="unsortable" |50%
!class="unsortable" |55%
!class="unsortable" |60%
!class="unsortable" |65%
!class="unsortable" |70%
!class="unsortable" |75%
!class="unsortable" |80%
!class="unsortable" |85%
!class="unsortable" |90%
!class="unsortable" |95%
!class="unsortable" |100%
|-
!class=unsortable colspan="19" |Hit Amount
|}
|}


===== Fists =====
====Fists====
{| class="wikitable" style="text-align:center;"
{| class="wikitable sortable sticky-header" style="text-align:center;"
|+
|+
! rowspan="2" style="width:125px" |Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="4" |High Attribute Value
!class=unsortable colspan="4" |High Attribute Value
! colspan="19" |Hit Amount
!class=unsortable colspan="19" |Hit Amount
|-
|-
!class="unsortable" |N
!class="unsortable" |N
Line 2,505: Line 2,712:
| colspan="10" |Inestimable
| colspan="10" |Inestimable
|-
|-
| style="text-align:left"|{{Sword|rare|Sacred Duster}}
| style="text-align:left; white-space: nowrap;"|{{Sword|rare|Sacred Duster}}
| colspan="2" |N/A
| colspan="2" |N/A
| -
| -
Line 2,524: Line 2,731:
|0.5
|0.5
| colspan="18" |N/A
| colspan="18" |N/A
|}
==== Ranged weapons ====
===== Handguns =====
{| class="wikitable" style="text-align:center"
!rowspan="2" style="width:125px"|Item Name
! colspan="19" |Hit Amount
|-
|-
!class=unsortable|0%
!class=unsortable rowspan="2" |Item Name
!class=unsortable|15%
!class="unsortable" |N
!class=unsortable|20%
!class="unsortable" |AB
!class=unsortable|25%
!class="unsortable" |M
!class=unsortable|30%
!class="unsortable" |D
!class=unsortable|35%
!class="unsortable" |0%
!class=unsortable|40%
!class="unsortable" |15%
!class=unsortable|45%
!class="unsortable" |20%
!class="unsortable" |25%
!class="unsortable" |30%
!class="unsortable" |35%
!class="unsortable" |40%
!class="unsortable" |45%
!class="unsortable" |50%
!class="unsortable" |55%
!class="unsortable" |60%
!class="unsortable" |65%
!class="unsortable" |70%
!class="unsortable" |75%
!class="unsortable" |80%
!class="unsortable" |85%
!class="unsortable" |90%
!class="unsortable" |95%
!class="unsortable" |100%
|-
!class=unsortable colspan="4" |High Attribute Value
!class=unsortable colspan="19" |Hit Amount
|}
 
===Ranged weapons===
 
====Handguns====
{| class="wikitable sortable sticky-header" style="text-align:center"
!class=unsortable rowspan="2" |Item Name
!class=unsortable colspan="19" |Hit Amount
|-
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|55%
Line 2,557: Line 2,792:
| colspan="7" |Inestimable
| colspan="7" |Inestimable
|-
|-
| style="text-align:left"|{{Gun|rare|Custom Ray ver.00}}
| style="text-align:left; white-space: nowrap;"|{{Gun|rare|Custom Ray ver.00}}
| colspan="12" |0
| colspan="12" |0
| colspan="7" |Inestimable
| colspan="7" |Inestimable
Line 2,649: Line 2,884:
| colspan="12" |0
| colspan="12" |0
| colspan="7" |Inestimable
| colspan="7" |Inestimable
|}
===== Rifles =====
{| class="wikitable" style="text-align:center"
!rowspan="2" style="width:125px"|Item Name
! colspan="19" |Hit Amount
|-
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|15%
Line 2,676: Line 2,906:
!class=unsortable|100%
!class=unsortable|100%
|-
|-
| style="text-align:left"|{{Gun|rare|Angel Harp}}
!class=unsortable colspan="19" |Hit Amount
| colspan="4" |0
|}
|0-95
 
| -
====Rifles====
| -
{| class="wikitable sortable sticky-header" style="text-align:center"
| -
!class=unsortable rowspan="2" |Item Name
| colspan="11" |Inestimable
!class=unsortable colspan="19" |Hit Amount
|-
|-
| style="text-align:left"|{{Gun|rare|Ano Rifle}}
!class=unsortable|0%
| colspan="12" |2
!class=unsortable|15%
| colspan="7" |Inestimable
!class=unsortable|20%
|-
!class=unsortable|25%
| style="text-align:left"|{{Gun|rare|Anti Android Rifle}}
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
| style="text-align:left"|{{Gun|rare|Angel Harp}}
| colspan="4" |0
|0-95
| -
| -
| -
| colspan="11" |Inestimable
|-
| style="text-align:left"|{{Gun|rare|Ano Rifle}}
| colspan="12" |2
| colspan="7" |Inestimable
|-
| style="text-align:left; white-space: nowrap;"|{{Gun|rare|Anti Android Rifle}}
| colspan="9" |2
| colspan="9" |2
|2-5
|2-5
Line 2,710: Line 2,968:
|-
|-
| style="text-align:left"|{{Gun|rare|Egg Blaster}}
| style="text-align:left"|{{Gun|rare|Egg Blaster}}
| colspan="19" |See {{PSO icon|Gun}}[[Price guide#Handguns|Handguns]] & {{Tool|rare|Parts of Egg Blaster}}
| colspan="19" |See [[Price guide#Combination commons|Combination commons]] ({{Gun|Handguns}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Parts of Egg Blaster}})
|-
|-
| style="text-align:left"|{{Gun|rare|Frozen Shooter}}
| style="text-align:left"|{{Gun|rare|Frozen Shooter}}
Line 2,796: Line 3,054:
|20-50
|20-50
|40-100
|40-100
|100-150
|100-200
| -
| -
| colspan="10" |Inestimable
| colspan="10" |Inestimable
Line 2,822: Line 3,080:
| colspan="2" | 30-200
| colspan="2" | 30-200
| colspan="9" |Inestimable
| colspan="9" |Inestimable
|}
===== Mechguns =====
{| class="wikitable" style="text-align:center"
!rowspan="2" style="width:125px"|Item Name
! colspan="19" |Hit Amount
|-
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|15%
Line 2,849: Line 3,102:
!class=unsortable|100%
!class=unsortable|100%
|-
|-
| style="text-align:left"|{{Gun|rare|Dual Bird}}
!class=unsortable colspan="19" |Hit Amount
|16
|}
| colspan="18" |N/A
 
====Mechguns====
{| class="wikitable sortable sticky-header" style="text-align:center"
!class=unsortable rowspan="2" |Item Name
!class=unsortable colspan="19" |Hit Amount
|-
|-
| style="text-align:left"|{{Gun|rare|Guld Milla}}
!class=unsortable|0%
| -
!class=unsortable|15%
| colspan="2" |250-350
!class=unsortable|20%
|450
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
| style="text-align:left"|{{Gun|rare|Dual Bird}}
|16
| colspan="18" |N/A
|-
| style="text-align:left"|{{Gun|rare|Guld Milla}}
| -
| colspan="2" |250-350
|450
| -
| -
| -
| -
Line 2,891: Line 3,172:
| 200-300
| 200-300
|450-700
|450-700
| 700
| 800
| colspan="6" |Imestimable
| colspan="6" |Imestimable
|-
|-
Line 2,982: Line 3,263:
|500
|500
|-
|-
| style="text-align:left"|{{Gun|rare|Yasminkov 9000M}}
| style="text-align:left; white-space: nowrap;"|{{Gun|rare|Yasminkov 9000M}}
|1
|1
|2-5
|2-5
Line 2,990: Line 3,271:
|240
|240
| colspan="11" |Inestimable
| colspan="11" |Inestimable
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
!class=unsortable colspan="19" |Hit Amount
|}
|}


===== Shots =====
====Shots====
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
!rowspan="2" style="width:125px"|Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="19" |Hit Amount
!class=unsortable colspan="19" |Hit Amount
|-
|-
!class=unsortable|0%
!class=unsortable|0%
Line 3,017: Line 3,321:
!class=unsortable|100%
!class=unsortable|100%
|-
|-
| style="text-align:left"|{{Gun|rare|Baranz Launcher}}
| style="text-align:left; white-space: nowrap;"|{{Gun|rare|Baranz Launcher}}
| 1
| 1
| N/A
| N/A
Line 3,042: Line 3,346:
|-
|-
| style="text-align:left"|{{Gun|rare|Burning Visit}}
| style="text-align:left"|{{Gun|rare|Burning Visit}}
| colspan="19" |See {{Gun|rare|Flame Visit}} & {{Tool|rare|Photon Booster}}
| colspan="19" |See [[Price guide#Shots|Shots]] ({{Gun|rare|Flame Visit}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})
|-
|-
| style="text-align:left"|{{Gun|rare|Crush Bullet}}
| style="text-align:left"|{{Gun|rare|Crush Bullet}}
Line 3,072: Line 3,376:
|-
|-
| style="text-align:left"|{{Gun|rare|Iron Faust}}
| style="text-align:left"|{{Gun|rare|Iron Faust}}
| colspan="19" |See {{Gun|rare|Panzer Faust}} & {{Tool|rare|Photon Booster}}
| colspan="19" |See [[Price guide#Shots|Shots]] ({{Gun|rare|Panzer Faust}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})
|-
|-
| style="text-align:left"|{{Gun|rare|L&K38 Combat}}
| style="text-align:left"|{{Gun|rare|L&K38 Combat}}
Line 3,078: Line 3,382:
|1-4
|1-4
|5-10
|5-10
|5-20
|15-20
|20-35
|20-35
|40-70
|40-70
Line 3,115: Line 3,419:
|-
|-
| style="text-align:left"|{{Gun|rare|Power Maser}}
| style="text-align:left"|{{Gun|rare|Power Maser}}
| colspan="19" |See {{Gun|rare|Maser Beam}} & {{Tool|rare|Photon Booster}}
| colspan="19" |See [[Price guide#Shots|Shots]] ({{Gun|rare|Maser Beam}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})
|-
|-
| style="text-align:left"|{{Gun|rare|Rambling May}}
| style="text-align:left"|{{Gun|rare|Rambling May}}
Line 3,127: Line 3,431:
|500-700
|500-700
| colspan="10" |Inestimable
| colspan="10" |Inestimable
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
!class=unsortable colspan="19" |Hit Amount
|}
|}


===== Launchers =====
====Launchers====
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
|+
|+
! rowspan="2" style="width:125px" |Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="19" |Hit Amount
!class=unsortable colspan="19" |Hit Amount
|-
|-
!class=unsortable|0%
!class=unsortable|0%
Line 3,169: Line 3,496:
| colspan="7" |Inestimable
| colspan="7" |Inestimable
|-
|-
| style="text-align:left"|{{Gun|rare|Photon Launcher}}
| style="text-align:left; white-space: nowrap;"|{{Gun|rare|Photon Launcher}}
| colspan="12" |0
| colspan="12" |0
| colspan="7" |Inestimable
| colspan="7" |Inestimable
Line 3,178: Line 3,505:
|0-30
|0-30
| colspan="8" |Inestimable
| colspan="8" |Inestimable
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
!class=unsortable colspan="19" |Hit Amount
|}
|}


====== Bazookas ======
=====Bazookas=====
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
! rowspan="2" style="width:300px" |Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="4" |High Attribute Value
!class=unsortable colspan="4" |High Attribute Value
! colspan="19" |Hit Amount
!class=unsortable colspan="19" |Hit Amount
|-
|-
!style="width:75px" class="unsortable"|N
!class="unsortable"|N
!style="width:75px" class="unsortable"|AB
!class="unsortable"|AB
!style="width:75px" class="unsortable"|M
!class="unsortable"|M
!style="width:75px" class="unsortable"|D
!class="unsortable"|D
!style="width:75px" class="unsortable"|0%
!class="unsortable"|0%
!style="width:75px" class="unsortable"|15%
!class="unsortable"|15%
!style="width:75px" class="unsortable"|20%
!class="unsortable"|20%
!style="width:75px" class="unsortable"|25%
!class="unsortable"|25%
!style="width:75px" class="unsortable"|30%
!class="unsortable"|30%
!style="width:75px" class="unsortable"|35%
!class="unsortable"|35%
!style="width:75px" class="unsortable"|40%
!class="unsortable"|40%
!style="width:75px" class="unsortable"|45%
!class="unsortable"|45%
!style="width:75px" class="unsortable"|50%
!class="unsortable"|50%
!style="width:75px" class="unsortable"|55%
!class="unsortable"|55%
!style="width:75px" class="unsortable"|60%
!class="unsortable"|60%
!style="width:75px" class="unsortable"|65%
!class="unsortable"|65%
!style="width:75px" class="unsortable"|70%
!class="unsortable"|70%
!style="width:75px" class="unsortable"|75%
!class="unsortable"|75%
!style="width:75px" class="unsortable"|80%
!class="unsortable"|80%
!style="width:75px" class="unsortable"|85%
!class="unsortable"|85%
!style="width:75px" class="unsortable"|90%
!class="unsortable"|90%
!style="width:75px" class="unsortable"|95%
!class="unsortable"|95%
!style="width:75px" class="unsortable"|100%
!class="unsortable"|100%
|-
|-
| style="text-align:left"|{{Gun|rare|Ano Bazooka}}
| style="text-align:left"|{{Gun|rare|Ano Bazooka}}
Line 3,249: Line 3,599:
| colspan="18" |N/A
| colspan="18" |N/A
|-
|-
| style="text-align:left"|{{Gun|rare|NUG2000-Bazooka}}
| style="text-align:left; white-space: nowrap;"|{{Gun|rare|NUG2000-Bazooka}}
| -
| -
| -
| -
Line 3,263: Line 3,613:
| -
| -
| colspan="11" |Inestimable
| colspan="11" |Inestimable
|-
!class=unsortable rowspan="2" |Item Name
!style="width:75px" class="unsortable"|N
!style="width:75px" class="unsortable"|AB
!style="width:75px" class="unsortable"|M
!style="width:75px" class="unsortable"|D
!style="width:75px" class="unsortable"|0%
!style="width:75px" class="unsortable"|15%
!style="width:75px" class="unsortable"|20%
!style="width:75px" class="unsortable"|25%
!style="width:75px" class="unsortable"|30%
!style="width:75px" class="unsortable"|35%
!style="width:75px" class="unsortable"|40%
!style="width:75px" class="unsortable"|45%
!style="width:200px" class="unsortable"|50%
!style="width:75px" class="unsortable"|55%
!style="width:75px" class="unsortable"|60%
!style="width:75px" class="unsortable"|65%
!style="width:75px" class="unsortable"|70%
!style="width:75px" class="unsortable"|75%
!style="width:75px" class="unsortable"|80%
!style="width:75px" class="unsortable"|85%
!style="width:75px" class="unsortable"|90%
!style="width:75px" class="unsortable"|95%
!style="width:75px" class="unsortable"|100%
|-
!class=unsortable colspan="4" |High Attribute Value
!class=unsortable colspan="19" |Hit Amount
|}
|}


==== Technique weapons ====
===Technique weapons===


===== Canes =====
====Canes====


* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.


{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
! rowspan="2" style="width:125px" |Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="19" |Hit Amount
!class=unsortable colspan="19" |Hit Amount
|-
|-
!class=unsortable|0%
!class=unsortable|0%
Line 3,306: Line 3,684:
| colspan="11" |Inestimable
| colspan="11" |Inestimable
|-
|-
| style="text-align:left"|{{Cane|rare|Club of Laconium}}
| style="text-align:left; white-space: nowrap;"|{{Cane|rare|Club of Laconium}}
| colspan="12" | 0.5-1
| colspan="12" | 0.5-1
| colspan="7" |Inestimable
| colspan="7" |Inestimable
Line 3,334: Line 3,712:
|-
|-
| style="text-align:left"|{{Cane|rare|Summit Moon}}
| style="text-align:left"|{{Cane|rare|Summit Moon}}
| colspan="19" | See {{PSO icon|cane}}[[Price guide#Canes|Canes]] & {{Tool|rare|Magic Rock "Moola"}}
| colspan="19" | See [[Price guide#Combination commons|Combination commons]] ({{Cane|Canes}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock "Moola"}})
|-
|-
| style="text-align:left"|{{Cane|rare|Windmill}}
| style="text-align:left"|{{Cane|rare|Windmill}}
Line 3,340: Line 3,718:
| colspan="5" |0-2
| colspan="5" |0-2
| colspan="11" |Inestimable
| colspan="11" |Inestimable
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
!class=unsortable colspan="19" |Hit Amount
|}
|}


===== Rods =====
====Rods====


* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.


{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
! rowspan="2" style="width:125px" |Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="19" |Hit Amount
!class=unsortable colspan="19" |Hit Amount
|-
|-
!class=unsortable|0%
!class=unsortable|0%
Line 3,477: Line 3,878:
| colspan="7" |Inestimable
| colspan="7" |Inestimable
|-
|-
| style="text-align:left"|{{Cane|rare|Siren Glass Hammer}}
| style="text-align:left; white-space: nowrap;"|{{Cane|rare|Siren Glass Hammer}}
| colspan="3" |20-25
| colspan="3" |20-25
| 100
| 100
Line 3,499: Line 3,900:
|-
|-
| style="text-align:left"|{{Cane|rare|Striker of Chao}}
| style="text-align:left"|{{Cane|rare|Striker of Chao}}
| colspan="19" |See {{Cane|rare|Branch of Pakupaku}}
| colspan="19" |See [[Price guide#Rods|Rods]] ({{Cane|rare|Branch of Pakupaku}})
|-
|-
| style="text-align:left"|{{Cane|rare|Valkyrie}}
| style="text-align:left"|{{Cane|rare|Valkyrie}}
Line 3,505: Line 3,906:
|1-125
|1-125
| colspan="10" |Inestimable
| colspan="10" |Inestimable
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
!class=unsortable colspan="19" |Hit Amount
|}
|}


===== Wands =====
====Wands====
 
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.
 
{| class="wikitable sortable sticky-header" style="text-align:center"
{| class="wikitable" style="text-align:center"
!class=unsortable rowspan="2" |Item Name
{| class="wikitable" style="text-align:center"
!class=unsortable colspan="19"  |Hit Amount
! rowspan="2" style="width:150px" |Item Name
! colspan="19"  |Hit Amount
|-
|-
!class=unsortable|0%
!class=unsortable|0%
Line 3,536: Line 3,957:
!class=unsortable|100%
!class=unsortable|100%
|-
|-
| style="text-align:left"|{{Cane|rare|Earth Wand: Brownie}}
| style="text-align:left; white-space: nowrap;"|{{Cane|rare|Earth Wand: Brownie}}
| colspan="12" |0
| colspan="12" |0
| colspan="7" |Inestimable
| colspan="7" |Inestimable
Line 3,558: Line 3,979:
|-
|-
| style="text-align:left"|{{Cane|rare|Magical Piece}}
| style="text-align:left"|{{Cane|rare|Magical Piece}}
| colspan="19" | See {{PSO icon|cane}}[[Price guide#Wands|Wands]] & {{Tool|rare|Magic Rock "Heart Key"}}
| colspan="19" | See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock "Heart Key"}})
|-
|-
| style="text-align:left"|{{Cane|rare|Marina's Bag}}
| style="text-align:left"|{{Cane|rare|Marina's Bag}}
Line 3,565: Line 3,986:
|-
|-
| style="text-align:left"|{{Cane|rare|Plantain Fan}}
| style="text-align:left"|{{Cane|rare|Plantain Fan}}
| colspan="19" |See {{Cane|rare|Plantain Leaf}} & {{Tool|rare|Magic Water}}
| colspan="19" |See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Water}})
|-
|-
| style="text-align:left"|{{Cane|rare|Prophets of Motav}}
| style="text-align:left"|{{Cane|rare|Prophets of Motav}}
Line 3,600: Line 4,021:
|-
|-
| style="text-align:left"|{{Cane|rare|Twinkle Star}}
| style="text-align:left"|{{Cane|rare|Twinkle Star}}
| colspan="19" |See {{PSO icon|cane}}[[Price guide#Wands|Wands]] & {{Tool|rare|Star Amplifier}}
| colspan="19" |See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Star Amplifier}})
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
!class=unsortable colspan="19" |Hit Amount
|}
|}


===== Cards =====
====Cards====
{| class="wikitable" style="text-align:center"
* [[Cards|Card]]-type weapons (such as {{Cane|rare|Talis}}) are considered to be Technique weapons for their in-game icons ({{PSO icon|cane}}) and for their [[MST]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}).
! rowspan="2" style="width:125px" |Item Name
{| class="wikitable sortable sticky-header" style="text-align:center"
! colspan="19" |Hit Amount
!class=unsortable rowspan="2" |Item Name
!class=unsortable colspan="19" |Hit Amount
|-
|-
!class=unsortable|0%
!class=unsortable|0%
Line 3,636: Line 4,081:
| colspan="7" |Inestimable
| colspan="7" |Inestimable
|-
|-
| style="text-align:left"|{{Cane|rare|Dancing Hitogata}}
| style="text-align:left; white-space: nowrap;"|{{Cane|rare|Dancing Hitogata}}
| colspan="19" |See {{Cane|rare|Hitogata}} & {{Tool|rare|Book of Hitogata}}
| colspan="19" |See [[Price guide#Cards|Cards]] ({{Cane|rare|Hitogata}}) & [[Price guide#Combination items|Combination items]] ({{Tool|rare|Book of Hitogata}})
|-
|-
| style="text-align:left"|{{Cane|rare|Gal Wind}}
| style="text-align:left"|{{Cane|rare|Gal Wind}}
Line 3,762: Line 4,207:
| colspan="12" |1
| colspan="12" |1
| colspan="7" |Inestimable
| colspan="7" |Inestimable
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable|0%
!class=unsortable|15%
!class=unsortable|20%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|45%
!class=unsortable|50%
!class=unsortable|55%
!class=unsortable|60%
!class=unsortable|65%
!class=unsortable|70%
!class=unsortable|75%
!class=unsortable|80%
!class=unsortable|85%
!class=unsortable|90%
!class=unsortable|95%
!class=unsortable|100%
|-
!class=unsortable colspan="19" |Hit Amount
|}
|}


====ES weapons====
===ES weapons===
* [[ES weapons]] are often simply named after their special, (e.g. "{{Gun|es|HELL NEEDLE|nolink=1}}"). This '''does not mean''' that the ES Needle in question necessarily '''has''' a Hell special, as ES weapons are initially obtained and then named with no special at all. ES weapon prices typically reflect this; for example, a Hell Needle without a special would cost around 50 PD less than a Hell Needle with a special, as it costs 50 PD to add the Hell special to an ES weapon.
* [[ES weapons]] are obtained from completing [[Challenge]] mode, which requires several hours of coordinated group play, making them high value to start with.
* Players will often buy/sell ES weapons with specials added for 5-10 PD cheaper for faster sales. It can also be difficult to obtain ES weapons during events, so players will sometimes offer 5-10 PD extra.
** The type of ES weapons offered as a reward is based on which episode of challenge mode is completed. Episode one challenge generally takes longer to complete, which is reflected in  higher prices.
* When an ES weapon isn't named after its special (ES weapons can have any custom name added), it can also decrease its value.
* Many players will play challenge mode for the purpose of obtaining ES weapons to sell, or to enjoy the game mode on its own, selling the weapons as an added bonus.
* ES weapons can have custom names, but will typically be named after a special that is intended to be added (e.g. "{{Gun|es|HELL NEEDLE|nolink=1}}"). This serves to indicate and distinguish it from other identical ES weapons more easily in a player's inventory (as opposed to more personalized names, which would not).
** This '''does not mean''' that the ES Needle in question necessarily '''has''' a Hell special, as ES weapons are initially obtained and then named with no special at all.  
*** ES weapon prices typically reflect this; for example, a "Hell Needle" ''without'' a special would cost around the base price, whereas a "Hell Needle" ''with'' the special would cost the base price plus 50 PDs, as it costs 50 PDs to add the Hell special to an ES weapon.
**** See the [[Price guide#Specials|specials table]] below for the value of PDs each specific special will add to the base price of a weapon.
* When an ES weapon ''isn't'' named after its special (ES weapons can have any custom name added), it may decrease its value.
** ES weapons requested with custom names used to cost an additional 5 PDs to reflect this, but this has not been the case for some time, as a request for a custom name typically comes with the intention to purchase the weapon as long as the weapon is named correctly, which guarantees the sale.
* Players will often buy or sell ES weapons with specials added for 5-10 more or less PDs to facilitate faster sales.
** Challenge mode often sees a decrease in activity during events as well, which can result in prices increasing as much as 5-10 more PDs.


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
!Weapon
!Weapon
!Custom
!Price
!Premade
!Weapon
!Price
|+
|+
!colspan=3|Episode 1 Weapons
!colspan=2|Episode 1 Weapons
!colspan=2|Episode 2 Weapons
|-
|-
| style="text-align:left"|{{Sword|es|ES Blade}}
| style="text-align:left"|
| rowspan="14" | 35-40
{{Sword|es|ES Blade}}<br>{{Cane|es|ES Cane}}<br>{{Sword|es|ES Claw}}<br>{{Gun|es|ES Gun}}<br>{{Gun|es|ES Mechgun}}<br>{{Sword|es|ES Partisan}}<br>{{Gun|es|ES Rifle}}<br>{{Cane|es|ES Rod}}<br>{{Sword|es|ES Saber}}<br>{{Gun|es|ES Shot}}<br>{{Sword|es|ES Slicer}}<br>{{Sword|es|ES Sword}}<br>{{Sword|es|ES Twin}}<br>{{Cane|es|ES Wand}}
| -
| rowspan="1" | 35-40
| style="text-align:left"|
{{Sword|es|ES Axe}}<br>{{Gun|es|ES Bazooka}}<br>{{Cane|es|ES Cards}}<br>{{Sword|es|ES Harisen}}<br>{{Sword|es|ES Hammer}}<br>{{Sword|es|ES J-Cutter}}<br>{{Sword|es|ES Katana}}<br>{{Sword|es|ES Knuckle}}<br>{{Gun|es|ES Launcher}}<br>{{Cane|es|ES Moon}}<br>{{Gun|es|ES Needle}}<br>{{Gun|es|ES Psychogun}}<br>{{Sword|es|ES Punch}}<br>{{Sword|es|ES Scythe}}<br>{{Sword|es|ES Swords}}<br>{{Cane|es|ES Windmill}}
| rowspan="1" | 30-35
|-
|-
| style="text-align:left"|{{Cane|es|ES Cane}}
!Weapon
| -
!Price
!Weapon
!Price
|}
 
====Specials====
* These [[Weapons#Special attacks|specials]] may be added to the above [[ES weapons]] in {{Quest link|Gallon's Shop}}.
* These specials are not all useful; it's recommended to research the specific ES weapon the special is being applied to.
{|class="wikitable" style="text-align: center;"
!Special Rank
!Specials Offered
!Photon Drops
|-
|-
| style="text-align:left"|{{Sword|es|ES Claw}}
|D-Rank
| -
|[[HP/Revival|HP Revival]]*, [[TP/Revival|TP Revival]]*
|20
|-
|-
| style="text-align:left"|{{Gun|es|ES Gun}}
|C-Rank
|40
|[[Weapons#Freezing|Blizzard]], [[Weapons#Fire damage|Burning]], [[Weapons#Lightning damage|Tempest]]
|30
|-
|-
| style="text-align:left"|{{Gun|es|ES Mechgun}}
|B-Rank
|[[Weapons#Sacrificial damage increase|Berserk]], [[Weapons#Confusion|Chaos]], [[Weapons#TP drain|Geist]], [[Weapons#HP drain|Gush]], [[Weapons#EXP steal|King's]], [[Weapons#Sacrificial damage increase|Spirit]]
|40
|40
|-
|-
| style="text-align:left"|{{Sword|es|ES Partisan}}
|A-Rank
| -
|[[Weapons#Paralysis|Arrest]], [[Weapons#HP cut|Demon's]], [[Weapons#Instant kill|Hell]]
|50
|-
|-
| style="text-align:left"|{{Gun|es|ES Rifle}}
|S-Rank
|40
|{{Jellen}} (Lv. 21), {{Zalure}} (Lv. 21)
|60
|}
: <sup>* ''Note: HP Revival and TP Revival refer to passive recovery over time, similar to the {{Unit|rare|HP/Revival}} and {{Unit|rare|TP/Revival}} units.''</sup>
 
===TypeM weapons===
* Many [[TypeM weapons]] with fixed specials and Hit amounts are available from various Ephinea events. See the [[TypeM weapons#Event TypeM weapons|TypeM weapons]] page for more information.
{| class="wikitable sortable sticky-header" style="text-align:center;"
|+
!class=unsortable rowspan="2" |Item Name
!class=unsortable rowspan="2" |Special
!class=unsortable colspan="6" |Hit Amount
|-
|-
| style="text-align:left"|{{Cane|es|ES Rod}}
!class=unsortable|0%
| -
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|50%
|-
|-
| style="text-align:left"|{{Sword|es|ES Saber}}
|style="text-align:left" |{{Sword|rare|TypeSA/Saber}}
| -
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Gun|es|ES Shot}}
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeSW/J-Sword}}
|40
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES Slicer}}
|Spirit
|40
| colspan="2" |N/A
|5-10
| colspan="3" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES Sword}}
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeSW/Slicer}}
| -
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES Twin}}
|Blizzard
|40
| colspan="2" |N/A
|0
| colspan="3" |N/A
|-
|-
| style="text-align:left"|{{Cane|es|ES Wand}}
|style="text-align:left" |{{Sword|rare|TypeSW/Sword}}
| -
|None
|+
|0
!colspan=3|Episode 2 Weapons
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES Axe}}
|style="text-align:left" |{{Sword|rare|TypeBL/Blade}}
| rowspan="16" | 30-35
|None
| -
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Gun|es|ES Bazooka}}
|style="text-align:left" |{{Sword|rare|TypeHA/Rod}}
| -
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Cane|es|ES Cards}}
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeSL/Slicer}}
|35
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES Harisen}}
|Charge
| -
|N/A
|0
| colspan="4" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES Hammer}}
|style="text-align:left" |{{Sword|rare|TypeSL/Saber}}
| -
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES J-Cutter}}
|style="text-align:left" |{{Sword|rare|TypeSL/Claw}}
|35
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES Katana}}
|style="text-align:left" |{{Sword|rare|TypeSL/Katana}}
| -
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES Knuckle}}
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeDS/D.Saber}}
| -
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Gun|es|ES Launcher}}
|Arrest
|35
| colspan="2" |N/A
|Inestimable
| colspan="3" |N/A
|-
|-
| style="text-align:left"|{{Cane|es|ES Moon}}
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeDS/Rod}}
| -
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Gun|es|ES Needle}}
|Devil's
|35
| colspan="2" |N/A
|1-5
| colspan="3" |N/A
|-
|-
| style="text-align:left"|{{Gun|es|ES Psychogun}}
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeDS/Wand}}
| -
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES Punch}}
|Arrest
| -
| colspan="2" |N/A
|1-5
| colspan="3" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES Scythe}}
|style="text-align:left" |{{Sword|rare|TypeCL/Claw}}
|35
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Sword|es|ES Swords}}
|style="text-align:left" |{{Sword|rare|TypeJS/J-Sword}}
| -
|None
|0
| colspan="5" |N/A
|-
|-
| style="text-align:left"|{{Cane|es|ES Windmill}}
|style="text-align:left" |{{Sword|rare|TypeJS/Saber}}
| -
|None
|0
| colspan="5" |N/A
|-
|-
!Weapon
|style="text-align:left" |{{Sword|rare|TypeJS/Slicer}}
!Custom
|None
!Premade
|0
|}
| colspan="5" |N/A
 
=====Specials=====
* These [[Weapons#Special attacks|specials]] are added to the above [[ES weapons]] in {{Quest link|Gallon's Shop}}.
* These specials are not all useful; it's recommended to research the specific ES weapon the special is being applied to.
{|class="wikitable" style="text-align: center;"
!Special Rank
!Specials Offered
!Photon Drops
|-
|-
|D-Rank
|style="text-align:left" |{{Sword|rare|TypeSS/Swords}}
|[[HP/Revival|HP Revival]]*, [[TP/Revival|TP Revival]]*
|None
|20
|0
| colspan="5" |N/A
|-
|-
|C-Rank
|style="text-align:left" |{{Sword|rare|TypeKN/Blade}}
|[[Weapons#Freezing|Blizzard]], [[Weapons#Fire damage|Burning]], [[Weapons#Lightning damage|Tempest]]
|None
|30
|0
| colspan="5" |N/A
|-
|-
|B-Rank
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeKN/Claw}}
|[[Weapons#Sacrificial damage increase|Berserk]], [[Weapons#Confusion|Chaos]], [[Weapons#TP drain|Geist]], [[Weapons#HP drain|Gush]], [[Weapons#EXP steal|King's]], [[Weapons#Sacrificial damage increase|Spirit]]
|None
|40
|0
| colspan="5" |N/A
|-
|-
|A-Rank
|Berserk
|[[Weapons#Paralysis|Arrest]], [[Weapons#HP cut|Demon's]], [[Weapons#Instant kill|Hell]]
| colspan="5" |N/A
|50
|1
|-
|-
|S-Rank
|style="text-align:left" rowspan="5" |{{Gun|rare|TypeGU/Hand}}
| style="text-align:left"|{{Jellen}} (Lv. 21), {{Zalure}} (Lv. 21)
|60
|}
: <sup>* ''Note: HP Revival and TP Revival refer to passive recovery over time, similar to the {{Unit|rare|HP/Revival}} and {{Unit|rare|TP/Revival}} units.''</sup>
 
==== TypeM weapons ====
{| class="wikitable" style="text-align:center;"
|+
! rowspan="2" |Item Name
! rowspan="2" |Special
! colspan="6" |Hit Amount
|-
!class=unsortable|0%
!class=unsortable|25%
!class=unsortable|30%
!class=unsortable|35%
!class=unsortable|40%
!class=unsortable|50%
|-
|style="text-align:left" |{{Sword|rare|TypeSA/Saber}}
|None
|None
|0
|0
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeSW/J-Sword}}
|Berserk
|None
| colspan="4" |N/A
|0
|2-5
| colspan="5" |N/A
|N/A
|-
|Charge
| colspan="4" |N/A
|2-5
|N/A
|-
|-
|Spirit
|Spirit
| colspan="2" |N/A
| colspan="4" |N/A
|1
|N/A
|-
|Hell
| colspan="4" |N/A
|5-10
|5-10
| colspan="3" |N/A
|N/A
|-
|-
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeSW/Slicer}}
|style="text-align:left" rowspan="5" |{{Gun|rare|TypeGU/Mechgun}}
|None
|None
|0
|0
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
|Blizzard
|Berserk
| colspan="3" |N/A
|2-5
| colspan="2" |N/A
| colspan="2" |N/A
|0
| colspan="3" |N/A
|-
|-
|style="text-align:left" |{{Sword|rare|TypeSW/Sword}}
|Charge
| colspan="3" |N/A
|2-5
| colspan="2" |N/A
|-
|Spirit
| colspan="3" |N/A
|1
| colspan="2" |N/A
|-
|Hell
| colspan="3" |N/A
|5-10
| colspan="2" |N/A
|-
|style="text-align:left" rowspan="2" |{{Gun|rare|TypeRI/Rifle}}
|None
|None
|0
|0
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
|style="text-align:left" |{{Sword|rare|TypeBL/Blade}}
|Hell
|None
| colspan="4" |N/A
|0
|5-10
| colspan="5" |N/A
|N/A
|-
|-
|style="text-align:left" |{{Sword|rare|TypeHA/Rod}}
|style="text-align:left; white-space: nowrap;" rowspan="4" |{{Gun|rare|TypeME/Mechgun}}
|None
|None
|0
|0
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeSL/Slicer}}
|Berserk
|None
| colspan="4" |N/A
|0
|8
| colspan="5" |N/A
|N/A
|-
|-
|Charge
|Charge
| colspan="4" |N/A
|10-15
|N/A
|N/A
|0
|-
|Spirit
| colspan="4" |N/A
| colspan="4" |N/A
|
|N/A
|-
|-
|style="text-align:left" |{{Sword|rare|TypeSL/Saber}}
|style="text-align:left" rowspan="4" |{{Gun|rare|TypeSH/Shot}}
|None
|None
|0
|0
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
|style="text-align:left" |{{Sword|rare|TypeSL/Claw}}
|Berserk
|None
| colspan="4" |N/A
|0
|2-5
| colspan="5" |N/A
|N/A
|-
|-
|style="text-align:left" |{{Sword|rare|TypeSL/Katana}}
|Charge
|None
| colspan="4" |N/A
|0
|2-5
| colspan="5" |N/A
|N/A
|-
|-
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeDS/D.Saber}}
|Spirit
|None
| colspan="4" |N/A
|0
|2
| colspan="5" |N/A
|N/A
|-
|-
|Arrest
|style="text-align:left" |{{Cane|rare|TypeRO/Rod}}
| colspan="2" |N/A
|Inestimable
| colspan="3" |N/A
|-
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeDS/Rod}}
|None
|None
|0
|0
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
|Devil's
|style="text-align:left" |{{Cane|rare|TypeRO/Halbert}}
| colspan="2" |N/A
|1-5
| colspan="3" |N/A
|-
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeDS/Wand}}
|None
|None
|0
|0
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
|Arrest
|style="text-align:left" |{{Cane|rare|TypeRO/Sword}}
| colspan="2" |N/A
|1-5
| colspan="3" |N/A
|-
|style="text-align:left" |{{Sword|rare|TypeCL/Claw}}
|None
|None
|0
|0
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
|style="text-align:left" |{{Sword|rare|TypeJS/J-Sword}}
|style="text-align:left" |{{Cane|rare|TypeWA/Wand}}
|None
|None
|0
|0
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
|style="text-align:left" |{{Sword|rare|TypeJS/Saber}}
! rowspan="2" |Item Name
|None
! rowspan="2" |Special
|0
!0%
| colspan="5" |N/A
!25%
!30%
!35%
!40%
!50%
|-
|-
|style="text-align:left" |{{Sword|rare|TypeJS/Slicer}}
! colspan="6" |Hit Amount
|None
|}
|0
 
| colspan="5" |N/A
==Frames==
{| class="wikitable" style="text-align:center;"
|+
!
!1-3 slots
!4 slots
|-
|-
|style="text-align:left" |{{Sword|rare|TypeSS/Swords}}
|[[Frames#Common frames|Common frames]]
|None
|0
|0
| colspan="5" |N/A
|0.5-1
|-
|-
|style="text-align:left" |{{Sword|rare|TypeKN/Blade}}
|[[Frames#Common armors|Common armors]]
|None
|0
|0
| colspan="5" |N/A
|0.5-1
|}
 
===Rare frames===
* '''Note''' that most frames with maximum stats will sell relatively high due to collectors.
* Slots don't often impact the price of rare frames, as four {{Tool|rare|AddSlot|AddSlots}} would only cost 2 PDs.
* In the case of {{Frame|rare|Stink Frame}}, anything below stats of [50/85] DFP and [20/85] EVP is valued at 0, while one above these stats is valued anywhere in the 1-5 range.
** This is due to these stats being the minimum required to turn a Stink Frame into a max-stat {{Frame|rare|Virus Armor: Lafuteria}}.
{| class="wikitable sortable sticky-header" style="text-align:center;"
|+
!class=unsortable rowspan="2" |Item Name
!class=unsortable rowspan="1" colspan="5" |Stat Amount
|-
|-
|style="text-align:left" rowspan="2" |{{Sword|rare|TypeKN/Claw}}
!class=unsortable |Min Stat
|None
!class=unsortable |Med Stat
|0
!class=unsortable |High Stat
| colspan="5" |N/A
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
|Berserk
| style="text-align:left" |{{Frame|rare|Alliance Uniform}}
| colspan="5" |N/A
| colspan="5" |0
|1
|-
|-
|style="text-align:left" rowspan="5" |{{Gun|rare|TypeGU/Hand}}
| style="text-align:left" |{{Frame|rare|Attribute Plate}}
|None
| colspan="3" |1
|0
| -
| colspan="5" |N/A
| -
|-
| style="text-align:left" |{{Frame|rare|Aura Field}}
|2
| 5
|10-20
|40-100
| -
|-
|-
|Berserk
| style="text-align:left" |{{Frame|rare|Black Hound Cuirass}}
| colspan="4" |N/A
|1
|2-5
|1
|N/A
|1
| colspan="2" |5-10
|-
|-
|Charge
| style="text-align:left" |{{Frame|rare|Brightness Circle}}
| colspan="4" |N/A
| colspan="2" |See [[Price guide#Rare frames|Rare frames]] ({{Frame|rare|Spirit Garment}})<br>& [[Price guide#Combination items|Combination items]] ({{Tool|rare|Star Amplifier}})
|2-5
|10-25
|N/A
|30-50
| -
|-
|-
|Spirit
| style="text-align:left" |{{Frame|rare|Chu Chu Fever}}
| colspan="4" |N/A
|1
|1
|N/A
|-
|Hell
| colspan="4" |N/A
| colspan="4" |N/A
|5-10
|N/A
|-
|-
|style="text-align:left" rowspan="5" |{{Gun|rare|TypeGU/Mechgun}}
| style="text-align:left" |{{Frame|rare|Commander Uniform}}
|None
| colspan="5" |0
|0
| colspan="5" |N/A
|-
|-
|Berserk
| style="text-align:left; white-space: nowrap" |{{Frame|rare|Custom Frame ver.OO}}
| colspan="3" |N/A
| colspan="5" |0
|2-5
| colspan="2" |N/A
|-
|-
|Charge
| style="text-align:left" |{{Frame|rare|DB's Armor}}
| colspan="3" |N/A
| colspan="4" |0
|2-5
|20
| colspan="2" |N/A
|-
| style="text-align:left" |{{Frame|rare|DF Field}}
| colspan="2" |1-2
|5
|5-15
|110
|-
|-
|Spirit
| style="text-align:left" |{{Frame|rare|Dress Plate}}
| colspan="3" |N/A
|20-25
|1
| colspan="4" |N/A
| colspan="2" |N/A
|-
|-
|Hell
| style="text-align:left" |{{Frame|rare|Electro Frame}}
| colspan="3" |N/A
| colspan="2" |2-3
|5-10
|5-10
| colspan="2" |N/A
|15-20
|350
|-
|-
|style="text-align:left" rowspan="2" |{{Gun|rare|TypeRI/Rifle}}
| style="text-align:left" |{{Frame|rare|Flame Garment}}
|None
| colspan="3" |1-3
|0
|5-15
| colspan="5" |N/A
| -
|-
|-
|Hell
| style="text-align:left" |{{Frame|rare|Flowen's Frame}}
| colspan="4" |N/A
| colspan="5" |0
|5-10
|N/A
|-
|-
|style="text-align:left" rowspan="4" |{{Gun|rare|TypeME/Mechgun}}
| style="text-align:left" |{{Frame|rare|Force Field}}
|None
| colspan="5" |0
|0
| colspan="5" |N/A
|-
|-
|Berserk
| style="text-align:left" |{{Frame|rare|Graviton Plate}}
| colspan="4" |N/A
| colspan="4" |0
|8
|2
|N/A
|-
| style="text-align:left" |{{Frame|rare|Guard Wave}}
| colspan="3" |1-3
|5-25
| -
|-
|-
|Charge
| style="text-align:left" |{{Frame|rare|Hunter Field}}
| colspan="4" |N/A
| colspan="5" |0
|10-15
|N/A
|-
|-
|Spirit
| style="text-align:left" |{{Frame|rare|Infantry Gear}}
| colspan="4" |N/A
| colspan="5" |0
|
|N/A
|-
|-
|style="text-align:left" rowspan="4" |{{Gun|rare|TypeSH/Shot}}
| style="text-align:left" |{{Frame|rare|Infantry Mantle}}
|None
| colspan="5" |0
|0
| colspan="5" |N/A
|-
|-
|Berserk
| style="text-align:left" |{{Frame|rare|Kroe's Sweater}}
| colspan="4" |N/A
| colspan="5" | 0
|2-5
|N/A
|-
|-
|Charge
| style="text-align:left" |{{Frame|rare|Lieutenant Gear}}
| colspan="4" |N/A
| colspan="5" |0
|2-5
|N/A
|-
|-
|Spirit
| style="text-align:left" |{{Frame|rare|Lieutenant Mantle}}
| colspan="4" |N/A
|1
|1
|2
|2
|N/A
|5-10
|20-30
|-
|-
|style="text-align:left" |{{Cane|rare|TypeRO/Rod}}
| style="text-align:left" |{{Frame|rare|Love Heart}}
|None
| colspan="2" |30-70
|0
|100-200
| colspan="5" |N/A
| colspan="2" |Inestimable
|-
| style="text-align:left" |{{Frame|rare|Luminous Field}}
| colspan="2" |1-3
| colspan="2" |5-30
| -
|-
|-
|style="text-align:left" |{{Cane|rare|TypeRO/Halbert}}
| style="text-align:left" |{{Frame|rare|Officer Uniform}}
|None
| colspan="5" |0
|0
| colspan="5" |N/A
|-
|-
|style="text-align:left" |{{Cane|rare|TypeRO/Sword}}
| style="text-align:left" |{{Frame|rare|Parasite Wear: De Rol}}
|None
| colspan="4" |0
|0
|6-10
| colspan="5" |N/A
|-
|-
|style="text-align:left" |{{Cane|rare|TypeWA/Wand}}
| style="text-align:left" |{{Frame|rare|Parasite Wear: Nelgal}}
|None
| colspan="4" |0
|0
|12-20
| colspan="5" |N/A
|-
|-
! rowspan="2" |Item Name
| style="text-align:left" |{{Frame|rare|Parasite Wear: Vajulla}}
! rowspan="2" |Special
| colspan="4" |0
!0%
|18-30
!25%
!30%
!35%
!40%
!50%
|-
|-
! colspan="6" |Hit Amount
| style="text-align:left" |{{Frame|rare|Ranger Field}}
|}
| colspan="5" |0
 
|-
==Frames==
| style="text-align:left" |{{Frame|rare|Revival Cuirass}}
{| class="wikitable" style="text-align:center;"
| colspan="5" |0
|+
!
!1-3 slots
!4 slots
|-
|-
|[[Frames#Common frames|Common frames]]
| style="text-align:left" |{{Frame|rare|Revival Garment}}
|0
| colspan="5" |0
|0.5-1
|-
|-
|[[Frames#Common armors|Common armors]]
| style="text-align:left" |{{Frame|rare|Sacred Cloth}}
|0
| colspan="2" |1-3
|0.5-1
|5
|}
|10-20
 
|50-100
=== Rare frames ===
 
* '''Note''' that most frames with maximum stats will sell relatively high due to collectors.
* Slots don't often impact the price of rare frames, as a full 4 {{Tool|rare|AddSlot|AddSlots}} only cost 2 PD.
{| class="wikitable" style="text-align:center;"
! rowspan="2" |Item Name
! colspan="5" |Stat Amount
|-
|-
!Min Stat
| style="text-align:left" |{{Frame|rare|Sense Plate}}
!Med Stat
| colspan="4" |0
!High Stat
|0-10
!Max DFP
!Max Stat
|-
|-
| style="text-align:left" |{{Frame|rare|Alliance Uniform}}
| style="text-align:left" |{{Frame|rare|Smoking Plate}}
| colspan="5" |0
| colspan="2" |1
|2
|5
|45
|-
|-
| style="text-align:left" |{{Frame|rare|Attribute Plate}}
| style="text-align:left" |{{Frame|rare|Spirit Cuirass}}
| colspan="3" |1
| colspan="3" |1
| -
| -
| -
| -
|-
|-
| style="text-align:left" |{{Frame|rare|Aura Field}}
| style="text-align:left" |{{Frame|rare|Spirit Garment}}
|2
| colspan="3" |1
| 5
|1-5
|10-20
|10-30
|40-100
| -
|-
|-
| style="text-align:left" |{{Frame|rare|Black Hound Cuirass}}
| style="text-align:left" |{{Frame|rare|Star Cuirass}}
|1
| colspan="5" |0
|1
|-
|1
| style="text-align:left" |{{Frame|rare|Stealth Suit}}
| colspan="2" |5-10
|10-12
|25
|100-200
| N/A
|200-450
|-
|-
| style="text-align:left" |{{Frame|rare|Brightness Circle}}
| style="text-align:left" |{{Frame|rare|Stink Frame}}
| colspan="2" |See {{Frame|rare|Spirit Garment}} & {{Tool|rare|Star Amplifier}}
| colspan="5" |See note above
|10-25
|30-50
| -
|-
|-
| style="text-align:left" |{{Frame|rare|Chu Chu Fever}}
| style="text-align:left" |{{Frame|rare|Union Field}}
|1
|0
| colspan="4" |N/A
| colspan="4" |N/A
|-
|-
| style="text-align:left" |{{Frame|rare|Commander Uniform}}
| style="text-align:left" |{{Frame|rare|Virus Armor: Lafuteria}}
| colspan="5" |0
| colspan="4" |0
|24-40
|-
|-
| style="text-align:left" |{{Frame|rare|Custom Frame ver.OO}}
| style="text-align:left" |{{Frame|rare|Wedding Dress}}
| colspan="5" |0
|2
| colspan="4" |N/A
|-
|-
| style="text-align:left" |{{Frame|rare|DB's Armor}}
!class=unsortable rowspan="2" |Item Name
| colspan="4" |0
!class=unsortable |Min Stat
|20
!class=unsortable |Med Stat
!class=unsortable |High Stat
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Frame|rare|DF Field}}
!class=unsortable rowspan="1" colspan="5" |Stat Amount
| colspan="2" |1-2
|}
|5
 
|5-15
====Offensive frames====
|110
{| class="wikitable sortable sticky-header" style="text-align:center;"
|+
!class=unsortable rowspan="2" |Item Name
!class=unsortable colspan="5" |Stat Amount
|-
|-
| style="text-align:left" |{{Frame|rare|Dress Plate}}
!class=unsortable |Min Stat
|20-25
!class=unsortable |Med Stat
| colspan="4" |N/A
!class=unsortable |High Stat
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Frame|rare|Electro Frame}}
| style="text-align:left" |{{Frame|rare|Black Odoshi Domaru}}
| colspan="2" |2-3
| colspan="4" |1
|5-10
|1-10
|15-20
|350
|-
|-
| style="text-align:left" |{{Frame|rare|Flame Garment}}
| style="text-align:left" |{{Frame|rare|Black Odoshi Red Nimaidou}}
| colspan="3" |1-3
| colspan="5" |0
|5-15
| -
|-
|-
| style="text-align:left" |{{Frame|rare|Flowen's Frame}}
| style="text-align:left; white-space: nowrap;" |{{Frame|rare|Blue Odoshi Violet Nimaidou}}
| colspan="5" |0
|1
| colspan="2" |2-3
|5
|15-30
|-
|-
| style="text-align:left" |{{Frame|rare|Force Field}}
| style="text-align:left" |{{Frame|rare|Crimson Coat}}
| colspan="5" |0
| colspan="2" |1
|2
|5-10
|20-30
|-
|-
| style="text-align:left" |{{Frame|rare|Graviton Plate}}
| style="text-align:left" |{{Frame|rare|D-Parts ver1.01}}
| colspan="5" |0
| colspan="2" |1-4
|6-8
|10
|35-85
|-
|-
| style="text-align:left" |{{Frame|rare|Guard Wave}}
| style="text-align:left" |{{Frame|rare|D-Parts ver2.10}}
| colspan="3" |1-3
| colspan="4" |0
|5-25
| -
| -
|-
|-
| style="text-align:left" |{{Frame|rare|Hunter Field}}
| style="text-align:left" |{{Frame|rare|Morning Prayer}}
| colspan="5" |0
| colspan="4" |0
|1-10
|-
|-
| style="text-align:left" |{{Frame|rare|Infantry Gear}}
| style="text-align:left" |{{Frame|rare|Red Coat}}
| colspan="5" |0
| colspan="3" |0
|1
|10-12
|-
|-
| style="text-align:left" |{{Frame|rare|Infantry Mantle}}
| style="text-align:left" |{{Frame|rare|Red Odoshi Domaru}}
| colspan="5" |0
| colspan="5" |1
|-
|-
| style="text-align:left" |{{Frame|rare|Kroe's Sweater}}
| style="text-align:left" |{{Frame|rare|Samurai Armor}}
| colspan="5" | 0
|1
| colspan="4" |N/A
|-
|-
| style="text-align:left" |{{Frame|rare|Lieutenant Gear}}
| style="text-align:left" |{{Frame|rare|Sweetheart}}
| colspan="5" |0
| colspan="5" |See [[Price guide#Rare frames|Rare frames]] ({{Frame|rare|Love Heart}})<br>& [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock "Heart Key"}})
|-
|-
| style="text-align:left" |{{Frame|rare|Lieutenant Mantle}}
| style="text-align:left" |{{Frame|rare|Thirteen}}
|1
| colspan="3" |1-3
|1
|2
|5-10
|5-10
|20-30
|20-50
|-
|-
| style="text-align:left" |{{Frame|rare|Love Heart}}
!class=unsortable rowspan="2" |Item Name
| colspan="2" |30-70
!class=unsortable |Min Stat
|100-200
!class=unsortable |Med Stat
| colspan="2" |Inestimable
!class=unsortable |High Stat
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Frame|rare|Luminous Field}}
!class=unsortable rowspan="1" colspan="5" |Stat Amount
| colspan="2" |1-3
|}
| colspan="2" |5-30
 
| -
====Technique frames====
{| class="wikitable sortable sticky-header" style="text-align:center;"
|+
!class=unsortable rowspan="2" |Item Name
!class=unsortable colspan="5" |Stat Amount
|-
|-
| style="text-align:left" |{{Frame|rare|Officer Uniform}}
!class=unsortable |Min Stat
| colspan="5" |0
!class=unsortable |Med Stat
!class=unsortable |High Stat
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Frame|rare|Parasite Wear: De Rol}}
| style="text-align:left" |{{Frame|rare|Congeal Cloak}}
| colspan="4" |0
| colspan="3" | 2-3
|6-10
|5-10
| 10-30
|-
|-
| style="text-align:left" |{{Frame|rare|Parasite Wear: Nelgal}}
| style="text-align:left" |{{Frame|rare|Cursed Cloak}}
| colspan="4" |0
| colspan="3" | 1
|12-20
|5-10
| 10-30
|-
|-
| style="text-align:left" |{{Frame|rare|Parasite Wear: Vajulla}}
| style="text-align:left; white-space: nowrap;" |{{Frame|rare|Dirty Lifejacket}}
| colspan="4" |0
|1
|18-30
| colspan="4" |N/A
|-
|-
| style="text-align:left" |{{Frame|rare|Ranger Field}}
| style="text-align:left" |{{Frame|rare|Ignition Cloak}}
| colspan="5" |0
| colspan="2" |15-20
| colspan="2" |20
|70-100
|-
|-
| style="text-align:left" |{{Frame|rare|Revival Cuirass}}
| style="text-align:left" |{{Frame|rare|Mother Garb}}
| colspan="5" |0
| colspan="3" |3
| -
| -
|-
|-
| style="text-align:left" |{{Frame|rare|Revival Garment}}
| style="text-align:left" |{{Frame|rare|Mother Garb+}}
| colspan="5" |0
| colspan="2" |10-15
|20
| -
| -
|-
|-
| style="text-align:left" |{{Frame|rare|Sacred Cloth}}
| style="text-align:left" |{{Frame|rare|Select Cloak}}
| colspan="2" |1-3
| colspan="3" |5-8
|5
|10
|10-20
| 30-50
|50-100
|-
|-
| style="text-align:left" |{{Frame|rare|Sense Plate}}
| style="text-align:left" |{{Frame|rare|Tempest Cloak}}
| colspan="4" |0
| colspan="3" | 2-3
|0-10
|5-10
| 10-30
|-
|-
| style="text-align:left" |{{Frame|rare|Smoking Plate}}
!class=unsortable rowspan="2" |Item Name
| colspan="3" |0
!class=unsortable |Min Stat
|5
!class=unsortable |Med Stat
|45
!class=unsortable |High Stat
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Frame|rare|Spirit Cuirass}}
!class=unsortable colspan="5" |Stat Amount
| colspan="3" |1
|}
| -
 
| -
==Barriers==
{| class="wikitable" style="text-align:center;"
!Item Name
!Price
|-
|-
| style="text-align:left" |{{Frame|rare|Spirit Garment}}
|[[Barriers#Common_Barriers|Common Barriers]]
| colspan="3" |1
|0
|1-5
|10-30
|-
|-
| style="text-align:left" |{{Frame|rare|Star Cuirass}}
|[[Barriers#Common_Shields|Common Shields]]
| colspan="5" |0
|-
| style="text-align:left" |{{Frame|rare|Stealth Suit}}
|10-12
|25
|25-100
| N/A
|200
|-
| style="text-align:left" |{{Frame|rare|Stink Frame}}
| colspan="5" |See Note*
|-
| style="text-align:left" |{{Frame|rare|Union Field}}
|0
|0
| colspan="4" |N/A
|-
| style="text-align:left" |{{Frame|rare|Virus Armor: Lafuteria}}
| colspan="4" |0
|24-40
|-
| style="text-align:left" |{{Frame|rare|Wedding Dress}}
|2
| colspan="4" |N/A
|-
|}
|}
* In the case of {{Frame|rare|Stink Frame}}, anything below the requirement of [50/85 | 20/85] is valued at 0, while one above these stats is valued anywhere in the 1-5 range. This is due to these stats being the minimum required to turn a Stink Frame into a max-stat {{Frame|rare|Virus Armor: Lafuteria}}.


==== Offensive frames ====
=== Rare barriers ===
{| class="wikitable" style="text-align:center;"
* '''Note''' that most frames with maximum stats will sell relatively high due to collectors.
* Unlike most other frames and barriers, the value of {{Shield|rare|Rico's Earring}} is mostly based on its EVP rather than its DFP.
** This is because it has more EVP than any other shield in the game, which makes it useful for boosting the damage of {{PSO icon|Estlla|30px}}[[Photon Blasts#Estlla|Estlla]].
* "High Stat" for {{Shield|rare|Stink Shield}} is [70/75] DFP and [70/75] EVP for '''both''' {{Shield|rare|De Rol Le Shield}} (if used with a {{Tool|rare|De Rol Le Shell}}), or {{Shield|rare|Epsiguard}} (if used with a {{Tool|rare|Cladding of Epsilon}}).
{| class="wikitable sortable sticky-header" style="text-align:center;"
|+
|+
! rowspan="2" |Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="5" |Stat Amount
!class=unsortable colspan="6" |Stat Amount
|-
|-
!Min Stat
!class=unsortable |Min Stat
!Med Stat
!class=unsortable |Med Stat
!High Stat
!class=unsortable |High Stat
!Max DFP
!class=unsortable |Max EVP
!Max Stat
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Frame|rare|Black Odoshi Domaru}}
| style="text-align:left" |{{Shield|rare|Angel Ring}}
| colspan="4" |1
|See {{Quest link|Claire's Deal 5|CD5}}
|1-10
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Frame|rare|Black Odoshi Red Nimaidou}}
| style="text-align:left" |{{Shield|rare|Attribute Wall}}
| colspan="5" |0
| colspan="3" |1
|N/A
| -
| -
|-
|-
| style="text-align:left" |{{Frame|rare|Blue Odoshi Violet Nimaidou}}
| style="text-align:left" |{{Shield|rare|Black Gear}}
|1
| colspan="6" |5-10
| colspan="2" |2-3
|5
|15-30
|-
|-
| style="text-align:left" |{{Frame|rare|Crimson Coat}}
| style="text-align:left" |{{Shield|rare|Bunny Ears}}
| colspan="2" |1
|3
|2
| colspan="5" |N/A
|5-10
|20-30
|-
|-
| style="text-align:left" |{{Frame|rare|D-Parts ver1.01}}
| style="text-align:left" |{{Shield|rare|Cat Ears}}
| colspan="2" |1-4
|3
|6-8
| colspan="5" |N/A
|10
|35-85
|-
|-
| style="text-align:left" |{{Frame|rare|D-Parts ver2.10}}
| style="text-align:left; white-space: nowrap;" |{{Shield|rare|Custom Barrier ver.OO}}
| colspan="4" |0
| colspan="3" |0
|N/A
| -
| -
| -
|-
|-
| style="text-align:left" |{{Frame|rare|Morning Prayer}}
| style="text-align:left" |{{Shield|rare|DB's Shield}}
| colspan="4" |0
| colspan="3" |0
|1-10
|N/A
| -
|0-10
|-
|-
| style="text-align:left" |{{Frame|rare|Red Coat}}
| style="text-align:left" |{{Shield|rare|De Rol Le Shield}}
| colspan="4" |0
|10-12
|-
| style="text-align:left" |{{Frame|rare|Red Odoshi Domaru}}
| colspan="5" |1
|-
| style="text-align:left" |{{Frame|rare|Samurai Armor}}
|1
|1
| colspan="4" |N/A
| -
| -
|N/A
| -
| -
|-
|-
| style="text-align:left" |{{Frame|rare|Sweetheart}}
| style="text-align:left" |{{Shield|rare|DF Shield}}
| colspan="5" |See {{Frame|rare|Love Heart}} & {{Tool|rare|Magic Rock "Heart Key"}}
|20-30
| -
| -
|N/A
| -
| -
|-
|-
| style="text-align:left" |{{Frame|rare|Thirteen}}
| style="text-align:left" |{{Shield|rare|Epsiguard}}
| colspan="3" |1-3
|2
|5-10
| -
|20-50
| -
|}
|N/A
 
| -
==== Technique frames ====
| -
{| class="wikitable" style="text-align:center;"
|+
! rowspan="2" |Item Name
! colspan="5" |Stat Amount
|-
|-
!Min Stat
| style="text-align:left" |{{Shield|rare|Flowen's Shield}}
!Med Stat
| colspan="3" |1
!High Stat
|N/A
!Max DFP
| -
!Max Stat
|5
|-
|-
| style="text-align:left" |{{Frame|rare|Congeal Cloak}}
| style="text-align:left" |{{Shield|rare|From the Depths}}
| colspan="3" | 2-3
|See {{Quest link|Claire's Deal 5|CD5}}
|5-10
| colspan="5" |N/A
| 10-30
|-
|-
| style="text-align:left" |{{Frame|rare|Cursed Cloak}}
| style="text-align:left" |{{Shield|rare|Genpei}}
| colspan="3" | 1
|3-5
|5-10
| colspan="5" |N/A
| 10-30
|-
| style="text-align:left" |{{Shield|rare|Gods Shield "Byakko"}}
|2-3
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Frame|rare|Dirty Lifejacket}}
| style="text-align:left" |{{Shield|rare|Gods Shield "Genbu"}}
|1
|1
| colspan="4" |N/A
| colspan="5" |N/A
|-
| style="text-align:left" |{{Shield|rare|Gods Shield "Kouryu"}}
|6-8
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Frame|rare|Ignition Cloak}}
| style="text-align:left" |{{Shield|rare|Gods Shield "Seiryu"}}
| colspan="2" |15-20
|1
| colspan="2" |20
| colspan="5" |N/A
|70-100
|-
|-
| style="text-align:left" |{{Frame|rare|Mother Garb}}
| style="text-align:left" |{{Shield|rare|Gods Shield "Suzaku"}}
| colspan="5" |1
|2-3
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Frame|rare|Mother Garb+}}
| style="text-align:left" |{{Shield|rare|Gratia}}
| colspan="2" |10-15
| colspan="3" |0
|20
|N/A
| -
|1
| -
|2-5
|-
|-
| style="text-align:left" |{{Frame|rare|Select Cloak}}
| style="text-align:left" |{{Shield|rare|Honeycomb Reflector}}
| colspan="3" |5-8
|15-20
|10
| colspan="5" |N/A
| 30-50
|-
|-
| style="text-align:left" |{{Frame|rare|Tempest Cloak}}
| style="text-align:left" |{{Shield|rare|Hunter's Shell}}
| colspan="3" | 2-3
| colspan="6" |0-5
|5-10
|-
| 10-30
| style="text-align:left" |{{Shield|rare|Invisible Guard}}
|}
| colspan="3" |1
 
|N/A
==Barriers==
|3-5
{| class="wikitable" style="text-align:center;"
|25
!Item Name
!Price
|-
|-
|[[Barriers#Common_Barriers|Common Barriers]]
| style="text-align:left" |{{Shield|rare|Light Relief}}
|0
| colspan="3" |1
|N/A
|1
| 2-5
|-
|-
|[[Barriers#Common_Shields|Common Shields]]
| style="text-align:left" |{{Shield|rare|Proto Regene Gear}}
| colspan="3" |0
|N/A
|0
|0
|}
| -
 
=== Rare barriers ===
* '''Note''' that most frames with maximum stats will sell relatively high due to collectors.
* Unlike most other frames and barriers, the value of {{Shield|rare|Rico's Earrings}} is mostly based on its EVP rather than its DFP. This is because it has more EVP than any other shield in the game, which makes it useful for boosting the damage of {{PSO icon|Estlla|30px}}[[Photon Blasts#Estlla|Estlla]].
* "High Stat" for {{Shield|rare|Stink Shield}} is [70/75] DFP and [70/75] EVP for '''both''' {{Shield|rare|De Rol Le Shield}} (if used with a {{Tool|rare|De Rol Le Shell}}), or {{Shield|rare|Epsiguard}} (if used with a {{Tool|rare|Cladding of Epsilon}}).
{| class="wikitable" style="text-align:center;"
|+
! rowspan="2" |Item Name
! colspan="6" |Stat Amount
|-
|-
!Min Stat
| style="text-align:left" |{{Shield|rare|Ragol Ring}}
!Med Stat
|0.5
!High Stat
!Max EVP
!Max DFP
!Max Stat
|-
| style="text-align:left" |{{Shield|rare|Angel Ring}}
|See {{Quest link|Claire's Deal 5|CD5}}
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Attribute Wall}}
| style="text-align:left" |{{Shield|rare|Regene Gear Adv.}}
| colspan="4" |1
| colspan="2" |1-10
| -
|N/A
| -
| -
| -
| -
|-
|-
| style="text-align:left" |{{Shield|rare|Black Gear}}
| style="text-align:left" |{{Shield|rare|Regenerate Gear}}
| colspan="6" |5-10
| colspan="3" |0
|-
|N/A
| style="text-align:left" |{{Shield|rare|Bunny Ears}}
|0
|3
|
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Cat Ears}}
| style="text-align:left" |{{Shield|rare|Regenerate Gear B.P.}}
|3
| colspan="3" |0
| colspan="5" |N/A
|N/A
|0
|
|-
|-
| style="text-align:left" |{{Shield|rare|Custom Barrier ver.OO}}
| style="text-align:left" |{{Shield|rare|Rico's Earring}}
| colspan="6" |0
| colspan="2" |1
|5*
|10
| -
| -
|-
|-
| style="text-align:left" |{{Shield|rare|DB's Shield}}
| style="text-align:left" |{{Shield|rare|Rico's Glasses}}
| colspan="5" |0
|1
|0-10
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|De Rol Le Shield}}
| style="text-align:left" |{{Shield|rare|Rupika}}
| colspan="6" |1
| colspan="3" |10
|N/A
| -
| -
|-
|-
| style="text-align:left" |{{Shield|rare|DF Shield}}
| style="text-align:left" |{{Shield|rare|S-Parts ver1.16}}
| colspan="6" |20-30
| colspan="3" |0
|N/A
| -
| -
|-
|-
| style="text-align:left" |{{Shield|rare|Epsiguard}}
| style="text-align:left" |{{Shield|rare|Sacred Guard}}
| colspan="6" |2
| colspan="3" |1
|N/A
| -
| -
|-
|-
| style="text-align:left" |{{Shield|rare|Flowen's Shield}}
| style="text-align:left" |{{Shield|rare|Safety Heart}}
| colspan="5" |1
|35-50
|5
|50-100
| colspan="2" |100-500
| colspan="2" |Inestimable
|-
|-
| style="text-align:left" |{{Shield|rare|From the Depths}}
| style="text-align:left" |{{Shield|rare|Secret Gear}}
|See {{Quest link|Claire's Deal 5|CD5}}
| colspan="3" |1
| colspan="5" |N/A
|N/A
| 1
|2-5
|-
|-
| style="text-align:left" |{{Shield|rare|Genpei}}
| style="text-align:left" |{{Shield|rare|Secure Feet}}
| colspan="3" |2
|N/A
|3-5
|3-5
|6-20
|-
| style="text-align:left" |{{Shield|rare|Shield of Delsaber}}
|2
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Gods Shield "Byakko"}}
| style="text-align:left" |{{Shield|rare|Standstill Shield}}
|2-3
|2
| colspan="5" |N/A
| colspan="2" |2-3
|N/A
|5-20
| -
|-
|-
| style="text-align:left" |{{Shield|rare|Gods Shield "Genbu"}}
| style="text-align:left" |{{Shield|rare|Stink Shield}}
|1
|1
| colspan="5" |N/A
| 2-8
| 10-20
|15-50
|15-50
| -
|-
| style="text-align:left" |{{Shield|rare|Striker Plus}}
| colspan="3" |0
|N/A
|0-1
|2-5
|-
|-
| style="text-align:left" |{{Shield|rare|Gods Shield "Kouryu"}}
| style="text-align:left" |{{Shield|rare|Three Seals}}
|6-8
|1-3
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Gods Shield "Seiryu"}}
| style="text-align:left" |{{Shield|rare|Tripolic Reflector}}
| colspan="2" |0
|1
|N/A
|1-20
| -
|-
| style="text-align:left" |{{Shield|rare|Tripolic Shield}}
| colspan="2" |0
|1
|1
| colspan="5" |N/A
|N/A
|1-35
| 1-50
|-
|-
| style="text-align:left" |{{Shield|rare|Gods Shield "Suzaku"}}
| style="text-align:left" |{{Shield|rare|Union Guard}}
|2-3
|0.5
| colspan="5" |N/A
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Gratia}}
| style="text-align:left" |{{Shield|rare|Works Guard}}
| colspan="4" |0
| colspan="6" | -
|1
|1-5
|-
|-
| style="text-align:left" |{{Shield|rare|Honeycomb Reflector}}
!class=unsortable rowspan="2" |Item Name
| colspan="6" |15-20
!class=unsortable |Min Stat
!class=unsortable |Med Stat
!class=unsortable |High Stat
!class=unsortable |Max EVP
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Shield|rare|Hunter's Shell}}
!class=unsortable colspan="6" |Stat Amount
| colspan="6" |0-5
|}
 
==== Offensive barriers ====
{| class="wikitable sortable sticky-header" style="text-align:center;"
|+
!class=unsortable  rowspan="2" |Item Name
!class=unsortable  colspan="5" |Stat Amount
|-
|-
| style="text-align:left" |{{Shield|rare|Invisible Guard}}
!class=unsortable |Min Stat
| colspan="4" |1
!class=unsortable |Med Stat
|3-5
!class=unsortable |High Stat
|25
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Shield|rare|Light Relief}}
| style="text-align:left" |{{Shield|rare|Combat Gear}}
| colspan="6" |1
|1
| colspan="4" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Proto Regene Gear}}
| style="text-align:left" |{{Shield|rare|Force Wall}}
| colspan="6" |0
| colspan="5" |0
|-
|-
| style="text-align:left" |{{Shield|rare|Ragol Ring}}
| style="text-align:left" |{{Shield|rare|Hunter Wall}}
|0.5
| colspan="5" |0
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Regene Gear Adv.}}
| style="text-align:left" |{{Shield|rare|Kasami Bracer}}
| colspan="2" |1-10
| colspan="2" |3-4
| colspan="2" | -
|5-10
| -
|10-50
| -
| -
|-
|-
| style="text-align:left" |{{Shield|rare|Regenerate Gear}}
| style="text-align:left" |{{Shield|rare|Ranger Wall}}
| colspan="6" |0
| colspan="5" |2
|-
|-
| style="text-align:left" |{{Shield|rare|Regenerate Gear B.P.}}
| style="text-align:left; white-space: nowrap" |{{Shield|rare|S-Parts ver2.01}}
| colspan="6" |0
| colspan="2" |20-25
| colspan="2" |25
|35-50
|-
|-
| style="text-align:left" |{{Shield|rare|Rico's Earring}}
| style="text-align:left" |{{Shield|rare|Yata Mirror}}
| colspan="2" |1
| colspan="2" |1
|5*
|3
|10*
| 5
| -
| 10-15
| -
|-
|-
| style="text-align:left" |{{Shield|rare|Rico's Glasses}}
!class=unsortable rowspan="2" |Item Name
|1
!class=unsortable |Min Stat
| colspan="5" |N/A
!class=unsortable |Med Stat
!class=unsortable |High Stat
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Shield|rare|Rupika}}
!class=unsortable colspan="5" |Stat Amount
| colspan="4" |10
|}
| -
 
| -
====Technique merges====
* Technique merge prices are determined by a combination of the prices of the corresponding [[Barriers#Technique Barriers|Technique barrier]] and [[Tools#Amplifiers|Amplifier]].
** Pricings for Technique barriers are listed below, while pricings for amplifiers are listed in the [[Price guide#Amplifiers|tools section]] of this guide.
*** The table directly below shows which Merges require which Technique barrier. The Amplifier required shares the name of the Merge it is used to create.
 
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
! colspan="2" class="nowrap" | Merges and Barriers
|-
|-
| style="text-align:left" |{{Shield|rare|S-Parts ver1.16}}
!Merge
| colspan="6" |0
!Barrier
|-
|-
| style="text-align:left" |{{Shield|rare|Sacred Guard}}
| style="text-align:left" |{{Shield|rare|Foie Merge}}
| colspan="6" |1
| rowspan="4" |{{Shield|rare|Red Barrier}}
|-
|-
| style="text-align:left" |{{Shield|rare|Safety Heart}}
| style="text-align:left" |{{Shield|rare|Gifoie Merge}}
|35-50
|50-100
| colspan="2" |100-500
| colspan="2" |Inestimable
|-
|-
| style="text-align:left" |{{Shield|rare|Secret Gear}}
| style="text-align:left" |{{Shield|rare|Rafoie Merge}}
| colspan="5" |1
|-
|1-5
| style="text-align:left" |{{Shield|rare|Red Merge}}
|-
|-
| style="text-align:left" |{{Shield|rare|Secure Feet}}
| style="text-align:left" |{{Shield|rare|Barta Merge}}
| colspan="4" |2
| rowspan="4" |{{Shield|rare|Blue Barrier}}
|2-5
|2-20
|-
|-
| style="text-align:left" |{{Shield|rare|Shield of Delsaber}}
| style="text-align:left" |{{Shield|rare|Gibarta Merge}}
| colspan="6" |2
|-
|-
| style="text-align:left" |{{Shield|rare|Standstill Shield}}
| style="text-align:left" |{{Shield|rare|Rabarta Merge}}
|2
| colspan="3" |2-3
|5-20
| -
|-
|-
| style="text-align:left" |{{Shield|rare|Stink Shield}}
| style="text-align:left" |{{Shield|rare|Blue Merge}}
|1
| 2-8
| colspan="2" | 10-20
|15-50
| -
|-
|-
| style="text-align:left" |{{Shield|rare|Striker Plus}}
| style="text-align:left" |{{Shield|rare|Zonde Merge}}
| colspan="4" |0
| rowspan="4" |{{Shield|rare|Yellow Barrier}}
|0-1
|0-5
|-
|-
| style="text-align:left" |{{Shield|rare|Three Seals}}
| style="text-align:left" |{{Shield|rare|Gizonde Merge}}
| colspan="6" |3
|-
|-
| style="text-align:left" |{{Shield|rare|Tripolic Reflector}}
| style="text-align:left" |{{Shield|rare|Razonde Merge}}
| colspan="2" |0
| colspan="2" |1
|1-20
| -
|-
|-
| style="text-align:left" |{{Shield|rare|Tripolic Shield}}
| style="text-align:left" |{{Shield|rare|Yellow Merge}}
| colspan="2" |0
| colspan="2" |1
|1-35
| 1-50
|-
|-
| style="text-align:left" |{{Shield|rare|Union Guard}}
| style="text-align:left" |{{Shield|rare|Resta Merge}}
|0.5
| rowspan="2" |{{Shield|rare|Recovery Barrier}}
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Works Guard}}
| style="text-align:left" |{{Shield|rare|Anti Merge}}
| colspan="6"
| -
|}
 
==== Offensive barriers ====
{| class="wikitable" style="text-align:center;"
|+
! rowspan="2" |Item Name
! colspan="5" |Stat Amount
|-
|-
!Min Stat
| style="text-align:left" |{{Shield|rare|Shifta Merge}}
!Med Stat
| rowspan="2" |{{Shield|rare|Assist Barrier}}
!High Stat
!Max DFP
!Max Stat
|-
|-
| style="text-align:left" |{{Shield|rare|Combat Gear}}
| style="text-align:left" |{{Shield|rare|Deband Merge}}
|1
| colspan="4" |N/A
|-
| style="text-align:left" |{{Shield|rare|Force Wall}}
| colspan="5" |0
|-
| style="text-align:left" |{{Shield|rare|Hunter Wall}}
| colspan="5" |0
|-
| style="text-align:left" |{{Shield|rare|Kasami Bracer}}
| colspan="2" |3-4
|5-10
|10-50
| -
|-
| style="text-align:left" |{{Shield|rare|Ranger Wall}}
| colspan="5" |2
|-
| style="text-align:left" |{{Shield|rare|S-Parts ver2.01}}
| colspan="2" |20-25
| colspan="2" |25
|35-50
|-
|-
| style="text-align:left" |{{Shield|rare|Yata Mirror}}
!Merge
| colspan="2" |1
!Barrier
|3
| 5
| 10-15
|}
|}


==== Technique barriers ====
=====Technique barriers=====
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
! rowspan="2" style="width:175px" |Item Name
!class=unsortable rowspan="2" |Item Name
! colspan="5" |Stat Amount
!class=unsortable colspan="5" |Stat Amount
|-
|-
! style="width:75px" |Min Stat
!class=unsortable |Min Stat
! style="width:75px" |Med Stat
!class=unsortable |Med Stat
! style="width:75px" |High Stat
!class=unsortable |High Stat
! style="width:75px" |Max DFP
!class=unsortable |Max DFP
!Max Stat
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Shield|rare|Assist Barrier}}
| style="text-align:left" |{{Shield|rare|Assist Barrier}}
Line 4,795: Line 5,347:
|3-5
|3-5
|-
|-
| style="text-align:left" |{{Shield|rare|Recovery Barrier}}
| style="text-align:left; white-space: nowrap" |{{Shield|rare|Recovery Barrier}}
| colspan="4" |1
| colspan="4" |1
|3-5
|3-5
Line 4,809: Line 5,361:
|2
|2
|3-5
|3-5
|-
!class=unsortable rowspan="2" |Item Name
!class=unsortable |Min Stat
!class=unsortable |Med Stat
!class=unsortable |High Stat
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
!class=unsortable colspan="5" |Stat Amount
|}
|}


===== Amplifiers and merges =====
==== Rings ====
{| class="wikitable" style="text-align:center"
* "High Stat" for {{Shield|rare|Red Ring}} specifically means over 80 DFP.
! style="width:175px" |Amplifier
{| class="wikitable sortable sticky-header" style="text-align:center;"
! style="width:75px" |Price
|+
! style="width:175px"|Merge
!class=unsortable rowspan="2" |Item Name
! style="width:75px"|Price
!class=unsortable colspan="6" |Stat Amount
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Anti}}
!class=unsortable |Min Stat
|0
!class=unsortable |Med Stat
| style="text-align:left" |{{Shield|rare|Anti Merge}}
!class=unsortable |Med-High Stat
| rowspan="16" |See relevant Amplifier & Barrier
!class=unsortable |High Stat
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Resta}}
| style="text-align:left" |{{Shield|rare|Anti-Dark Ring}}
|5
|20-25
| style="text-align:left" |{{Shield|rare|Resta Merge}}
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Deband}}
| style="text-align:left; white-space: nowrap" |{{Shield|rare|Anti-Light Ring}}
|0
|1
| style="text-align:left" |{{Shield|rare|Deband Merge}}
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Shifta}}
| style="text-align:left" |{{Shield|rare|Black Ring}}
|0
| colspan="6" |0
| style="text-align:left" |{{Shield|rare|Shifta Merge}}
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Blue}}
| style="text-align:left" |{{Shield|rare|Blue Ring}}
|0.5
| colspan="6" |0
| style="text-align:left" |{{Shield|rare|Blue Merge}}
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Barta}}
| style="text-align:left" |{{Shield|rare|Green Ring}}
|0.5
| colspan="6" |0
| style="text-align:left" |{{Shield|rare|Barta Merge}}
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Gibarta}}
| style="text-align:left" |{{Shield|rare|Purple Ring}}
|0.5
| colspan="6" |0
| style="text-align:left" |{{Shield|rare|Gibarta Merge}}
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Rabarta}}
| style="text-align:left" |{{Shield|rare|Red Ring}}
|1-2
|65-80
| style="text-align:left" |{{Shield|rare|Rabarta Merge}}
|80-150
|150-250
|250-450
|1000
|Inestimable
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Red}}
| style="text-align:left" |{{Shield|rare|White Ring}}
|0.5
| colspan="6" |0
| style="text-align:left" |{{Shield|rare|Red Merge}}
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Foie}}
| style="text-align:left" |{{Shield|rare|Yellow Ring}}
|0.5
| colspan="6" |0
| style="text-align:left" |{{Shield|rare|Foie Merge}}
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Gifoie}}
!class=unsortable rowspan="2" |Item Name
|7-12
!class=unsortable |Min Stat
| style="text-align:left" |{{Shield|rare|Gifoie Merge}}
!class=unsortable |Med Stat
!class=unsortable |Med-High Stat
!class=unsortable |High Stat
!class=unsortable |Max DFP
!class=unsortable |Max Stat
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Rafoie}}
!class=unsortable colspan="6" |Stat Amount
|1-2
|}
| style="text-align:left" |{{Shield|rare|Rafoie Merge}}
 
== Units ==
===Common units===
* While most of these have no value, some of them can be useful enough to sell for 50-200k Meseta.
{| class="wikitable" style="text-align:center"
|+
!Item Name
!Price
|-
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Yellow}}
|[[Units|Common Units]]
|0.5
|0-0.5
| style="text-align:left" |{{Shield|rare|Yellow Merge}}
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Zonde}}
|0.5
| style="text-align:left" |{{Shield|rare|Zonde Merge}}
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Gizonde}}
| 1
| style="text-align:left" |{{Shield|rare|Gizonde Merge}}
|-
| style="text-align:left" |{{Shield|rare|Amplifier of Razonde}}
|0.5
| style="text-align:left" |{{Shield|rare|Razonde Merge}}
|}
|}


==== Rings ====
===Rare units===
* "High Stat" for {{Shield|rare|Red Ring}} specifically means over 80 DFP.
* A "{{PSO icon|unit}}<span class="rare">Cure/</span>""""" set" is comprised of all the [[Units#Cure Units|"Cure/" units]], with or without {{Unit|rare|Cure/Poison}}.
{| class="wikitable" style="text-align:center;"
* Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices can be viewed at the bottom of this guide.  
|+
{| class="wikitable sortable sticky-header" style="text-align:center"
! rowspan="2" |Item Name
!class=unsortable |Item Name
! colspan="6" |Stat Amount
!class=unsortable |Price
|-
|-
!Min Stat
| style="text-align:left" |{{Unit|rare|Adept}}
!Med Stat
|38-40
!Med-High Stat
!High Stat
!Max DFP
!Max Stat
|-
|-
| style="text-align:left" |{{Shield|rare|Anti-Dark Ring}}
| style="text-align:left" |{{Unit|rare|Centurion/Ability}}
|20-25
|8-10
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Anti-Light Ring}}
| style="text-align:left" |{{Unit|rare|Cure/Confuse}}
|1
|1
| colspan="5" |N/A
|-
|-
| style="text-align:left" |{{Shield|rare|Black Ring}}
| style="text-align:left" |{{Unit|rare|Cure/Freeze}}
| colspan="6" |0
|1
|-
| style="text-align:left" |{{Unit|rare|Cure/Paralysis}}
|1
|-
|-
| style="text-align:left" |{{Shield|rare|Blue Ring}}
| style="text-align:left" |{{Unit|rare|Cure/Poison}}
| colspan="6" |0
|0
|-
|-
| style="text-align:left" |{{Shield|rare|Green Ring}}
| style="text-align:left" |{{Unit|rare|Cure/Shock}}
| colspan="6" |0
|1
|-
|-
| style="text-align:left" |{{Shield|rare|Purple Ring}}
| style="text-align:left" |{{Unit|rare|Cure/Slow}}
| colspan="6" |0
|1
|-
|-
| style="text-align:left" |{{Shield|rare|Red Ring}}
| style="text-align:left" |{{PSO icon|unit}}<span class="rare">Cure/</span>""""" set
|65-80
|3
|80-150
|150-250
|250-450
|1000
|Inestimable
|-
|-
| style="text-align:left" |{{Shield|rare|White Ring}}
| style="text-align:left" |{{Unit|rare|Divine Protection}}
| colspan="6" |0
|0.5
|-
|-
| style="text-align:left" |{{Shield|rare|Yellow Ring}}
| style="text-align:left" |{{Unit|rare|Devil/Technique}}
| colspan="6" |0
|0.5
|}
 
== Units ==
===Common units===
* While most of these have no value, some of them can be useful enough to sell for 50-200k Meseta.
{| class="wikitable" style="text-align:center"
|+
!Item Name
!Price
|-
|-
|[[Units|Common Units]]
| style="text-align:left" |{{Unit|rare|Friend Ring}}
|0-0.5
|}
 
===Rare units===
* A cure set is comprised of all the "Cure/" units, with or without {{Unit|rare|Cure/Poison}}.
* Some items require [[Sealed items|unsealing]]. This service can be paid for, and those prices can be viewed at the bottom of this guide.
{| class="wikitable" style="text-align:center"
! style="width:175px" |Item Name
! style="width:75px" |Price
|-
| style="text-align:left" |{{Unit|rare|Adept}}
|38-40
|-
| style="text-align:left" |{{Unit|rare|Centurion/Ability}}
|8-10
|-
| style="text-align:left" |{{Unit|rare|Cure/Confuse}}
|1
|-
| style="text-align:left" |{{Unit|rare|Cure/Freeze}}
|1
|-
| style="text-align:left" |{{Unit|rare|Cure/Paralysis}}
|1
|-
| style="text-align:left" |{{Unit|rare|Cure/Poison}}
|0
|-
| style="text-align:left" |{{Unit|rare|Cure/Shock}}
|1
|-
| style="text-align:left" |{{Unit|rare|Cure/Slow}}
|1
|-
| style="text-align:left" |{{PSO icon|unit}}<span class="rare">Cure/</span>""""" set
|3
|-
| style="text-align:left" |{{Unit|rare|Divine Protection}}
|0.5
|-
| style="text-align:left" |{{Unit|rare|Devil/Technique}}
|0.5
|-
| style="text-align:left" |{{Unit|rare|Friend Ring}}
|0
|0
|-
|-
Line 5,075: Line 5,573:
|0.5
|0.5
|-
|-
| style="text-align:left" |{{Unit|rare|Proof of Sword-Saint}}
| style="text-align:left; white-space: nowrap" |{{Unit|rare|Proof of Sword-Saint}}
|20-25
|20-25
|-
|-
Line 5,104: Line 5,602:
| style="text-align:left" |{{Unit|rare|Yasakani Magatama}}
| style="text-align:left" |{{Unit|rare|Yasakani Magatama}}
|0.5
|0.5
|-
!class=unsortable |Item Name
!class=unsortable |Price
|}
|}


Line 5,113: Line 5,614:
* '''Pure Stat Mags''': These Mags have the maximum amount possible (185+) of a given stat. Not to be confused with Console Mags.
* '''Pure Stat Mags''': These Mags have the maximum amount possible (185+) of a given stat. Not to be confused with Console Mags.
* '''Console''': While these mags are also considered "pure stat," they are much easier to feed, though they ''cannot have [[Photon Blasts]]''.
* '''Console''': While these mags are also considered "pure stat," they are much easier to feed, though they ''cannot have [[Photon Blasts]]''.
* '''Custom Mags''': Custom Mag orders vary greatly both in stats and value; the price will depend on the Mag ordered and the specific stats. It's generally safe to assume that these will be of similar pricing to other Mags with some slight extra value.
* '''Custom Mags''': Custom Mag orders vary greatly both in stats and value; the price will depend on the Mag ordered and the specific stats.  
** It's generally safe to assume that these will be of similar pricing to other Mags with some slight extra value.
* '''{{Mag|Kama}}''': These Mags are specifically sold as a base to make {{Mag|rare|Tellusis}}, one of the best Mags.
* '''{{Mag|Kama}}''': These Mags are specifically sold as a base to make {{Mag|rare|Tellusis}}, one of the best Mags.
* '''{{Mag|Garuda}}''': These Mags are specifically sold as a base to make {{Mag|rare|Striker Unit}}, a popular mag that grants [[Divine Punishment]] usage with {{Gun|rare|Heaven Striker}}
* '''{{Mag|Garuda}}''': These Mags are specifically sold as a base to make {{Mag|rare|Striker Unit}}, a popular mag that grants [[Divine Punishment]] usage with {{Gun|rare|Heaven Striker}}
* Basic {{Mag|Mag|Mags}} only hold this value if they are [[Mags#Ephinea-exclusive colors|Ephinea-exclusive colors]] found as a drop. Other normal colors that can be made with each new character have little to no value, although a Mag farmer may pay 1 PD for 10 or more of them.
* Basic {{Mag|Mag|Mags}} only hold this value if they are [[Mags#Ephinea-exclusive colors|Ephinea-exclusive colors]] found as a drop.  
** Other normal colors that can be made with each new character have little to no value, although a Mag farmer may pay 1 PD for 10 or more of them.


{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
Line 5,167: Line 5,670:


=== Cells ===
=== Cells ===
* For premade mag cell mags, you can assume a similar price to the cell (but also dependent on if the stats are useful or not which can lower the value)
* For premade cell mags, the price will typically be the price of the mag (as listed above) plus the price of the cell, listed below. Whether or not the stats are useful can raise or lower the price.
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable sticky-header" style="text-align:center"
!|Item Name
!class=unsortable |Item Name
!|Price
!class=unsortable |Price
|-
|-
| style="text-align:left" |{{Tool|rare|Amitie's Memo}}
| style="text-align:left" |{{Tool|rare|Amitie's Memo}}
Line 5,270: Line 5,773:
| style="text-align:left" |{{Tool|rare|Yahoo!'s engine}}
| style="text-align:left" |{{Tool|rare|Yahoo!'s engine}}
|5-10
|5-10
|-
!class=unsortable |Item Name
!class=unsortable |Price
|}
|}


Line 5,275: Line 5,781:
===Currencies===
===Currencies===
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
! style="width:175px" |Item Name
!Item Name
! style="width:75px" | Price
!Price
|-
|-
| style="text-align:left" |{{Tool|rare|Photon Crystal}}
| style="text-align:left" |{{Tool|rare|Photon Crystal}}
|0.7-1
|1
|-
|-
| style="text-align:left" |{{Tool|rare|Photon Hoard}}
| style="text-align:left" |{{Tool|rare|Photon Hoard}}
Line 5,290: Line 5,796:
=== Grinders ===
=== Grinders ===
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
! style="width:175px" |Item Name
!Item Name
! style="width:75px" |Amount per 1 PD
!Amount per 1 PD
|-
|-
| style="text-align:left" |{{Tool|Monogrinder}}
| style="text-align:left" |{{Tool|Monogrinder}}
Line 5,305: Line 5,811:
=== Materials ===
=== Materials ===
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
! style="width:175px" |Item Name
!Item Name
! style="width:75px" |Amount per 1 PD
!Amount per 1 PD
|-
|-
| style="text-align:left" |{{Tool|Def Material}}
| style="text-align:left" |{{Tool|Def Material}}
Line 5,331: Line 5,837:


===Enemy parts===
===Enemy parts===
* For the pricing of [[Tools#Enemy parts|enemy parts]], refer to the corresponding item. This is usually a weapon with 0 Hit, e.g. for {{Tool|rare|Parts of Baranz}}'s price, refer to a 0 Hit {{Gun|rare|Baranz Launcher}}, but can also include some other items such as {{Tool|rare|Cladding of Epsilon}} (which makes {{Shield|rare|Epsiguard}}).
* For the pricing of [[Tools#Enemy parts|enemy parts]], refer to the corresponding item.  
** This is usually a weapon with zero Hit (e.g. for {{Tool|rare|Parts of Baranz}}'s price, refer to a zero Hit {{Gun|rare|Baranz Launcher}}), but can also include other items, such as {{Shield|rare|Epsiguard}} (which is made from {{Tool|rare|Cladding of Epsilon}}).


=== Combination items ===
=== Combination items ===
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
! style="width:175px" |Item Name
!Item Name
! style="width:75px" | Price
!Price
|-
|-
| style="text-align:left" |{{Tool|rare|Berill Photon}}
| style="text-align:left" |{{Tool|rare|Berill Photon}}
Line 5,342: Line 5,849:
|-
|-
| style="text-align:left" |{{Tool|rare|Blue-black Stone}}
| style="text-align:left" |{{Tool|rare|Blue-black Stone}}
|40-50
|35-45
|-
|-
| style="text-align:left" |{{Tool|rare|Book of Hitogata}}
| style="text-align:left" |{{Tool|rare|Book of Hitogata}}
Line 5,378: Line 5,885:
|}
|}


====Aesthetic items====
===== Amplifiers=====
* {{Tool|rare|Neutralizer}} and {{Tool|rare|Red Paint}} should never be paid for, as they are available for free at all times in the quest {{Quest link|The Forge#RAmar|The Forge}}.
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
|+
!Amplifier
!Item Name
!Price
!Price
|-
|-
| style="text-align:left" |{{Tool|rare|Neutralizer}}
| style="text-align:left" |{{Shield|rare|Amplifier of Foie}}
|0
|0.5
|-
|-
| style="text-align:left" |{{Tool|rare|Photon Filter}}
| style="text-align:left" |{{Shield|rare|Amplifier of Gifoie}}
|25-30
|7-12
|-
|-
| style="text-align:left" |{{Tool|rare|Red Paint}}
| style="text-align:left" |{{Shield|rare|Amplifier of Rafoie}}
|0
|1-2
|}
 
=====Weapon hearts=====
* If a {{Tool|rare|Neutralizer}} is used to remove a skin from a weapon, the weapon heart '''will not''' be returned!
{| class="wikitable" style="text-align:center;"
! style="width:300px" |Item Name
! style="width:75px" |Price
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Ancient Saber}}
| style="text-align:left" |{{Shield|rare|Amplifier of Red}}
|80-120
|0.5
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Angel Harp}}
| style="text-align:left" |{{Shield|rare|Amplifier of Barta}}
|150
|0.5
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Chameleon Scythe}}
| style="text-align:left" |{{Shield|rare|Amplifier of Gibarta}}
|60-200
|0.5
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Crazy Tune}}
| style="text-align:left" |{{Shield|rare|Amplifier of Rabarta}}
| 60-90
|1-2
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Daisy Chain}}
| style="text-align:left" |{{Shield|rare|Amplifier of Blue}}
| 50-100
|0.5
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of DB's Saber}}
| style="text-align:left" |{{Shield|rare|Amplifier of Zonde}}
| 20-65
|0.5
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Delsaber's Buster}}
| style="text-align:left" |{{Shield|rare|Amplifier of Gizonde}}
|50-70
| 1
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Diska of Liberator}}
| style="text-align:left" |{{Shield|rare|Amplifier of Razonde}}
| 25-55
|0.5
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Egg Blaster}}
| style="text-align:left" |{{Shield|rare|Amplifier of Yellow}}
| -
|0.5
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Flamberge}}
| style="text-align:left" |{{Shield|rare|Amplifier of Resta}}
|250-350
|5
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Izmaela}}
| style="text-align:left" |{{Shield|rare|Amplifier of Anti}}
| 20-50
|0
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Laconium Axe}}
| style="text-align:left" |{{Shield|rare|Amplifier of Shifta}}
| 50-100
|0
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Lollipop}}
| style="text-align:left" |{{Shield|rare|Amplifier of Deband}}
| 25-70
|0
|}
====Aesthetic items====
* {{Tool|rare|Neutralizer}} and {{Tool|rare|Red Paint}} should never be paid for, as they are available for free at all times in the quest {{Quest link|The Forge#RAmar|The Forge}}.
{| class="wikitable" style="text-align:center"
|+
!Item Name
!Price
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Plantain Huge Fan}}
| style="text-align:left" |{{Tool|rare|Neutralizer}}
| 10-15
|0
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Rabbit Wand}}
| style="text-align:left" |{{Tool|rare|Photon Filter}}
| 40
|25-30
|-
|-
| style="text-align:left" |{{Tool|rare|Heart of Rianov 303SNR}}
| style="text-align:left" |{{Tool|rare|Red Paint}}
| 20
|0
|-
|}
| style="text-align:left" |{{Tool|rare|Heart of Ruby Bullet}}
|75-90
|-
| style="text-align:left" |{{Tool|rare|Heart of Samba Maracas}}
| 40-60
|-
| style="text-align:left" |{{Tool|rare|Heart of Sorcerer's Cane}}
| 20-40
|-
| style="text-align:left" |{{Tool|rare|Heart of Soul Banish}}
| 100-120
|-
| style="text-align:left" |{{Tool|rare|Heart of Suppressed Gun}}
| 40-60
|-
| style="text-align:left" |{{Tool|rare|Heart of Tension Blaster}}
| 100
|-
| style="text-align:left" |{{Tool|rare|Heart of The Sigh of a God}}
| 80-100
|-
| style="text-align:left" |{{Tool|rare|Heart of Yasminkov 9000M}}
| 45-100
|}


=====Ring paints=====
=====Weapon hearts=====
{| class="wikitable" style="text-align:center"
* If a {{Tool|rare|Neutralizer}} is used to remove a skin from a weapon, the weapon heart '''will not''' be returned!
|+
{| class="wikitable" style="text-align:center;"
!Item Name
!Item Name
!Price
!Price
|+
!colspan=2|Old Paints
|-
|-
| style="text-align:left" |{{Tool|rare|Black Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Ancient Saber}}
|rowspan=6 | 2-3
|80-120
|-
|-
| style="text-align:left" |{{Tool|rare|Blue Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Angel Harp}}
|150
|-
|-
| style="text-align:left" |{{Tool|rare|Green Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Chameleon Scythe}}
|60-200
|-
|-
| style="text-align:left" |{{Tool|rare|Purple Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Crazy Tune}}
| 60-90
|-
|-
| style="text-align:left" |{{Tool|rare|Yellow Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Daisy Chain}}
| 50-100
|-
|-
| style="text-align:left" |{{Tool|rare|White Paint}}
| style="text-align:left" |{{Tool|rare|Heart of DB's Saber}}
| 20-65
|-
|-
!colspan=2|New Paints
| style="text-align:left" |{{Tool|rare|Heart of Delsaber's Buster}}
|50-70
|-
|-
| style="text-align:left" |{{Tool|rare|Chartreuse Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Diska of Liberator}}
|rowspan=7 | 5
| 25-55
|-
|-
| style="text-align:left" |{{Tool|rare|Cyan Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Egg Blaster}}
| -
|-
|-
| style="text-align:left" |{{Tool|rare|Onyx Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Flamberge}}
|250-350
|-
|-
| style="text-align:left" |{{Tool|rare|Orange Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Izmaela}}
| 20-50
|-
|-
| style="text-align:left" |{{Tool|rare|Rose Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Laconium Axe}}
| 50-100
|-
|-
| style="text-align:left" |{{Tool|rare|Ultramarine Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Lollipop}}
| 25-70
|-
|-
| style="text-align:left" |{{Tool|rare|Violet Paint}}
| style="text-align:left" |{{Tool|rare|Heart of Plantain Huge Fan}}
|}
| 10-15
 
=====Ring platings=====
{| class="wikitable" style="text-align:center"
!Item Name
!Price
|-
|-
| style="text-align:left" |{{Tool|rare|Angel Plating}}
| style="text-align:left" |{{Tool|rare|Heart of Rabbit Wand}}
|rowspan=9|See {{Quest link|The Forge}}<br>and required materials
| 40
|-
|-
| style="text-align:left" |{{Tool|rare|Bunny Plating}}
| style="text-align:left" |{{Tool|rare|Heart of Rianov 303SNR}}
| 20
|-
|-
| style="text-align:left" |{{Tool|rare|Cat Plating}}
| style="text-align:left" |{{Tool|rare|Heart of Ruby Bullet}}
|75-90
|-
|-
| style="text-align:left" |{{Tool|rare|Deep Plating}}
| style="text-align:left" |{{Tool|rare|Heart of Samba Maracas}}
| 40-60
|-
|-
| style="text-align:left" |{{Tool|rare|Delsaber Plating}}
| style="text-align:left" |{{Tool|rare|Heart of Sorcerer's Cane}}
| 20-40
|-
|-
| style="text-align:left" |{{Tool|rare|Epsilon Plating}}
| style="text-align:left" |{{Tool|rare|Heart of Soul Banish}}
| 100-120
|-
|-
| style="text-align:left" |{{Tool|rare|Heart Plating}}
| style="text-align:left" |{{Tool|rare|Heart of Suppressed Gun}}
| 40-60
|-
|-
| style="text-align:left" |{{Tool|rare|Honeycomb Plating}}
| style="text-align:left" |{{Tool|rare|Heart of Tension Blaster}}
| 100
|-
|-
| style="text-align:left" |{{Tool|rare|Standstill Plating}}
| style="text-align:left" |{{Tool|rare|Heart of The Sigh of a God}}
|}
| 80-100
|-
| style="text-align:left" |{{Tool|rare|Heart of Yasminkov 9000M}}
| 45-100
|}
 
=====Ring paints=====
{| class="wikitable" style="text-align:center"
|+
!Item Name
!Price
!Item Name
!Price
|+
!colspan=2|Old Paints
!colspan=2|New Paints
|-
| style="text-align:left" |{{Tool|rare|Black Paint}}<br>{{Tool|rare|Blue Paint}}<br>{{Tool|rare|Green Paint}}<br>{{Tool|rare|Purple Paint}}<br>{{Tool|rare|Yellow Paint}}<br>{{Tool|rare|White Paint}}
| 2-3
| style="text-align:left" |{{Tool|rare|Chartreuse Paint}}<br>{{Tool|rare|Cyan Paint}}<br>{{Tool|rare|Onyx Paint}}<br>{{Tool|rare|Orange Paint}}<br>{{Tool|rare|Rose Paint}}<br>{{Tool|rare|Ultramarine Paint}}<br>{{Tool|rare|Violet Paint}}
| 5
|}
 
=====Ring platings=====
{| class="wikitable" style="text-align:center"
!Item Name
!Price
|-
| style="text-align:left" |{{Tool|rare|Angel Plating}}
|rowspan=4|See {{Quest link|The Forge}}<br>and required materials
|-
| style="text-align:left" |{{Tool|rare|Bunny Plating}}
|-
| style="text-align:left" |{{Tool|rare|Cat Plating}}
|-
| style="text-align:left" |{{Tool|rare|Deep Plating}}
|-
| style="text-align:left" |{{Tool|rare|Delsaber Plating}}
|100
|-
| style="text-align:left" |{{Tool|rare|Epsilon Plating}}
|rowspan=4|See {{Quest link|The Forge}}<br>and required materials
|-
| style="text-align:left" |{{Tool|rare|Heart Plating}}
|-
| style="text-align:left" |{{Tool|rare|Honeycomb Plating}}
|-
| style="text-align:left" |{{Tool|rare|Standstill Plating}}
|}


===Miscellaneous===
===Miscellaneous===
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
! style="width:175px" |Item Name
!Item Name
! style="width:75px" |Price
!Price
! style="width:75px" |Amount per 1 PD
!Amount per 1 PD
|-
|-
| style="text-align:left" |{{Tool|rare|AddSlot}}
| style="text-align:left" |{{Tool|rare|AddSlot}}
Line 5,576: Line 6,116:
===Event items===
===Event items===
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
! style="width:175px" |Item Name
!Item Name
! style="width:75px" | Price
!Price
|-
|-
| style="text-align:left" |{{Tool|rare|Christmas Present}}
| style="text-align:left" |{{Tool|rare|Christmas Present}}
Line 5,593: Line 6,133:
| style="text-align:left" |{{Tool|Present (Christmas)|Present}}
| style="text-align:left" |{{Tool|Present (Christmas)|Present}}
| 5
| 5
|-
| style="text-align:left" |{{Tool|rare|Present}}
| -
|-
|-
| style="text-align:left" |{{Tool|rare|Valentine's Chocolate}}
| style="text-align:left" |{{Tool|rare|Valentine's Chocolate}}
Line 5,603: Line 6,140:
====Event currencies====
====Event currencies====
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
! style="width:175px" |Item Name
!Item Name
! style="width:75px" | Price
!Price
! style="width:75px" |Amount per 1 PD
!Amount per 1 PD
|-
|-
| style="text-align:left" |{{Tool|Item Ticket}}
| style="text-align:left" |{{Tool|Item Ticket}}
Line 5,642: Line 6,179:
== Techniques ==
== Techniques ==
* [[Techniques]] are either sold individually or in technique "sets."  
* [[Techniques]] are either sold individually or in technique "sets."  
* Technique sets are identified by compatible classes (e.g. "[[HUmar]] set," "[[RAmarl]] set") and are comprised of disks for every technique the class can learn and of the class's maximum level for those techniques.  
* Technique sets are identified by compatible classes (e.g. "[[HUmar]] set," "[[RAmarl]] set") and are comprised of disks for every technique the class can learn, of the class's maximum level for those techniques.  
* Force technique sets are the exception. Force technique sets will only contain level '''29''' attack technique disks, and level 25+ (but not 30) disks for {{Grants|n}} and {{Megid|n}}. This is because level 30 attack techniques being exceedingly rare, which results in them always being sold individually.
* Force technique sets are the exception. Force technique sets will only contain level '''29''' attack technique disks, and level 25+ (but not 30) disks for {{Grants|n}} and {{Megid|n}}.  
** For example, a [[HUnewearl]] technique set would be the following:
** This is because level 30 attack techniques are exceedingly rare, which results in them always being sold individually.
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 
|+
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; white-space:nowrap"
!Technique(s)
|+ Example HUnewearl technique set:
|-
!Technique disks
!Level
!Level
|-
|-
|[[Techniques#Simple techniques|Simple techniques]]
|{{Foie|n}}, {{Barta|n}}, {{Zonde|n}}
|rowspan=4|20
|rowspan=4|20
|-
|-
|[[Techniques#Normal techniques|Normal techniques]]
|{{Gifoie|n}}, {{Gibarta|n}}, {{Gizonde|n}}
|-
|-
|[[Techniques#Hard techniques|Hard techniques]]
|{{Rafoie|n}}, {{Rabarta|n}}, {{Razonde|n}}
|-
|-
|{{Resta}}
|{{Resta|n}}
|-
|-
|{{Anti}}
|{{Anti|n}}
|7
|7
|-
|-
|[[Techniques#Support techniques|Support techniques]]
|{{Shifta|n}}, {{Deband|n}}<br>{{Jellen|n}}, {{Zalure|n}}
|20
|20
|-
|-
|{{Ryuker}}
|{{Ryuker|n}}
|n/a
| -
|}
|}
===Technique sets===
===Technique sets===
Line 5,689: Line 6,228:
! colspan="8" |Price
! colspan="8" |Price
|-
|-
! style="width:75px" |Level 15
!Level 15
! style="width:75px" |Level 20
!Level 20
!Level 25
!Level 25
! style="width:75px" |Level 26
!Level 26
! style="width:75px" |Level 27
!Level 27
! style="width:75px" |Level 28
!Level 28
! style="width:75px" |Level 29
!Level 29
! style="width:75px" |Level 30
!Level 30
|-
|-
| style="text-align:left" |{{Foie}}
| style="text-align:left" |{{Foie}}
Line 5,778: Line 6,317:
|}
|}


====Support techniques====
====Recovery and Support techniques====
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
! rowspan="2" |Technique
! rowspan="2" |Technique
! colspan="6" |Price
! colspan="6" |Price
|-
|-
! style="width:75px" |Level 1
!Level 1
! style="width:75px" |Level 5
!Level 5
! style="width:75px" |Level 7
!Level 7
! style="width:75px" |Level 15
!Level 15
! style="width:75px" |Level 20
!Level 20
! style="width:75px" |Level 30
!Level 30
|-
| style="text-align:left" |{{Resta}}
| colspan="3" |0
| 0.125
| 0.25
|0.5
|-
| style="text-align:left" |{{Anti}}
|0
|0.25-0.5
|0.5-1
| colspan="3" | -
|-
| style="text-align:left" |{{Reverser}}
|0.25-0.5
| colspan="5" | -
|-
|-
| style="text-align:left" |{{Shifta}}
| style="text-align:left" |{{Shifta}}
Line 5,813: Line 6,368:
| 0.5
| 0.5
|0.5-1
|0.5-1
|-
| style="text-align:left" |{{Resta}}
| colspan="3" |0
| 0.125
| 0.25
|0.5
|-
| style="text-align:left" |{{Anti}}
|0
|0.25-0.5
|0.5-1
| colspan="3" | -
|-
|-
| style="text-align:left" |{{Ryuker}}
| style="text-align:left" |{{Ryuker}}
|0.25-0.5
| colspan="5" | -
|-
| style="text-align:left" |{{Reverser}}
|0.25-0.5
|0.25-0.5
| colspan="5" | -
| colspan="5" | -
Line 5,852: Line 6,391:


{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
! style="width:175px" |Item Name
!Item Name
! style="width:75px" |Price
!Price
|-
|-
|{{Sword|rare|Lame d'Argent}}
|style="text-align:left" |{{Sword|rare|Lame d'Argent}}
| 10
| 10
|-
|-
|{{Unit|rare|Limiter}}
|style="text-align:left" |{{Unit|rare|Limiter}}
| -
| -
|-
|-
|{{Sword|rare|Sealed J-Sword}}
|style="text-align:left" |{{Sword|rare|Sealed J-Sword}}
| 23
| 23
|-
|-
|{{Unit|rare|Swordsman Lore}}
|style="text-align:left" |{{Unit|rare|Swordsman Lore}}
| -
| -
|}
|}
Line 5,870: Line 6,409:
=== Instant unsealing ===
=== Instant unsealing ===
* "Instant unseals" work differently than the above.  
* "Instant unseals" work differently than the above.  
* For instant unseals, the player offering the service will already have a stock of unsealed items available. They then accept other players' sealed items, plus a number of PDs based on the item (similar to the above).  
* For instant unseals, the player offering the service will already have a stock of unsealed items available. They then accept other players' sealed items, plus a number of PDs based on the item (similar to the above) in exchange for the unsealed item.
* In this way, the value of the ''sealed'' item is effectively set against the ''purchase'' of the ''unsealed'' version, reducing the total cost of the unsealed item.
* In this way, the value of the ''sealed'' item is effectively set against the ''purchase'' of the ''unsealed'' version, reducing the total cost of the unsealed item.
** Another way to look at instant unseals is that the player requesting the instant unseal is paying PDs (and trading an item) for the cost of the ''already-completed'' unsealing process.
** Another way to look at instant unseals is that the player requesting the instant unseal is paying PDs (and trading an item) for the cost of the ''already-completed'' unsealing process.
Line 5,876: Line 6,415:


{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
!rowspan="2" style="width:175px" |Item Name
!rowspan="2" |Item Name
!colspan="2" |Price
!colspan="2" |Price
|-
|-
Line 5,882: Line 6,421:
!Total
!Total
|-
|-
|{{Sword|rare|Lame d'Argent}}
|style="text-align:left" |{{Sword|rare|Lame d'Argent}}
|1 per 1250
|1 per 1250
| 8
| 8
|-
|-
|{{Unit|rare|Limiter}}
|style="text-align:left" |{{Unit|rare|Limiter}}
|1 per 2500
|1 per 2500
|8
|8
|-
|-
|{{Sword|rare|Sealed J-Sword}}
|style="text-align:left" |{{Sword|rare|Sealed J-Sword}}
|1 per 1150
|1 per 1150
| 20-30
| 20-30
|-
|-
|{{Unit|rare|Swordsman Lore}}
|style="text-align:left" |{{Unit|rare|Swordsman Lore}}
|1 per 2500
|1 per 2500
|8
|8

Latest revision as of 02:24, 30 April 2024

Redria icon.png Some information in this article may not be current.
Prices fluctuate depending on supply and demand, so this article should be used as a reference only.

Price guide info and notes[edit | edit source]

Guidelines for editing[edit | edit source]

If editing the price guide, please follow these guidelines:

  • Follow the same format for the entire thread.
  • Try to refrain from too much writing within tables, reserving the space for prices if possible.
  • For information on pricing accordingly, see price information below.
  • Any new items added should be added to the appropriate table, in alphabetical order (other than item sorting that makes sense non-alphabetically, such as grinders).
    • If unsure about this, please ask in #wiki-general in the Ephinea Discord (also located in the sidebar).

Any user found manipulating the price guide for their own gain will be permanently restricted from editing this page. Because this is a wiki, no edits are anonymous and action will be taken if deemed necessary.

Guide notes[edit | edit source]

  • This price guide serves to give players up-to-date information regarding the prices of various items on the market. This price guide can be edited freely by anyone.
    • Note that all prices are estimates--they are not fixed values, and every player is within their rights to buy or sell items for more or less than any value listed here.
  • Many sections will have specific bullet notes for that section (e.g. directly below for common weapons)--be sure to read all of the relevant information to make the most informed decisions on trades.
  • This Guide contains a lot of information about items and their respective prices, but it is all information is visible by default, so you may wish to use the "find" function (CTRL+F on Windows) to find what you are after.
  • Forum Trade: https://www.pioneer2.net/community/forums/trades.22/

Price information[edit | edit source]

  • All items are listed with their respective prices in Tool icon.pngPhoton Drops.
    • Items worth less than 1 PD are listed as a decimal (e.g. 0.5).
    • Items deemed worthless are listed as 0.
    • An item listed as "Inestimable" is an item that is difficult or impossible to affix a value to.
      • It is most often recommended to auction these items rather than trying to sell them for a fixed amount.
    • "N/A" stands for not applicable, which means a specified item cannot have these percents.
  • Note that while the prices listed here are based on what people will buy or sell at, general supply and demand can make certain items more or less difficult to buy or sell than others.
  • It is not possible to account for every permutation of every item in this guide; it is up to every individual player to make an informed judgement on the price of the item they wish to buy or sell.
    • For example, certain statistics, such as weapon attributes, will affect the price without being listed here.
  • If a combination weapon directs you to its constituent items, be aware that the total value of the items will usually drop once they're combined.
    • If the prices of these vary too much, they'll be listed separately.
  • Note that anything with high Hit can be worth auctioning or selling, even if it is not a "useful" item/special or listed as having no value, as there are many collectors who can and will pay for it.
  • Some items may have a huge variance starting with 0 or 1; this is because collectors have been known to pay more for items that are not necessarily useful or otherwise sought-after.
    • It's usually better to assume the low end on these items, as the majority of people won't be paying for them, but as stated above auctioning for collectors might earn you something!
  • If an item has no listed value and you wish to purchase it for yourself, the most common practice is to offer 1 PD or an equivalent amount of Meseta.
  • Prices are not set in stone and fluctuate with the market; asking in #trading in the Ephinea Discord or searching the Ephinea Forums can also help you determine a price.

Common weapons[edit | edit source]

  • Values of lower weapon tiers can be found by comparing to the Event Commons.
  • Common charge weapons with less than 50 Hit have no worth, as these can be bought from the Arms Shop.
  • If a special is not listed for a common, it can be assumed that it has no value unless it is usable as a combination item or has high hit (80+), in which case it may be of interest to collectors.
  • "Elemental" refers to the fire damage and lightning damage special attacks. These items have some value due to interest in the elemental damage glitch being used on some bosses.

Melee commons[edit | edit source]

  • Slicer-type weapons (such as Diska) are considered to be Melee weapons for their in-game icons (Sword icon.png) and for their ATP requirements, despite behaving akin to Ranged weapons (including being affected by Unit icon.pngSmartlink).

Ranged commons[edit | edit source]

Technique commons[edit | edit source]

  • While FO commons typically have very little usage outside of their small stat increases or for combinations, some can be useful with certain specials and high enough hit to melee enemies with.

Combination commons[edit | edit source]

  • The common Weapon Types listed include all of their respective common type (e.g. "Swords" refers to Sword, Gigush, Breaker, Claymore, and Calibur).
  • The "RL" column refers to Quest icon.pngThe Restless Lion, an Episode 4 quest in which weapons can be obtained from defeated NPC enemies. These weapons come with up to 50% in three attributes (including Hit).
    • Note that 55-65 Hit in the Swords & Shots categories with low stats are worth the prices listed due to players prioritizing having the extra attributes from Restless Lion weapons more than the relatively lower gain in Hit from non-Restless Lion weapons.
      • If the other non-Hit attributes are within the range of Restless Lion equivalents, that price can be added onto the total.
      • For other attributes, the priority is generally Dark > Machine > Native > A.Beast.
  • Common Technique weapons are generally worthless fodder for making rare weapons (e.g. Cane icon.pngSummit Moon and Cane icon.pngMagical Piece); if the requisite weapons for these have high Hit, they can often be sold for 0.5 PD or less in Meseta. High Hit and a useful special on one of these weapons may give it additional value.
Weapon Type Special Hit Amount
50% RL 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%
Swords N/A 0 2-8 1 5-10 10-30 100-300 300-500 800-1500 - 2000-5000 - 3600-9000
Slicers 0.5 1 2-4 10 15-20 30-100 100 120-240
Handguns 0 1 2-5 - - 25-100
Shots 0 2-5 0 1-5 10-20 - 50-100
Wands 0.5 1 - - 1-8 - - 50-125
Canes 0.5 1-5 10-30
Rods 0.5 1-30 - 1-100

Claire's Deal 5 commons[edit | edit source]

  • As these items are used as trade-in requirements in Quest icon.pngClaire's Deal 5 (and consumed in the process), attributes are considered irrelevant.
  • Items with a special marked in italics are more valuable, as the required tier of special cannot be purchased from the Arms Shop.
Weapon Type Special Price
Saber Shock 1
Sword Ice 1
Edge Soul 3-5
Halbert Riot 1
Cutter Flame 3-5
Autogun Master's 1
Sniper Shadow 1
Beam Devil's 3-5
Launcher Seize 3-5
Wand Heart 1
Mace Draw 1
Striker King's 3-5

Event commons[edit | edit source]

Weapon Type Special Hit Price
Handgun Arrest 65 5
Hell 65 8-10
Autogun Arrest 65 10-15
Hell 65 30-50
Lockgun Arrest 65 10-15
Hell 65 30-50
Rifle Demon's 70 2-5
Hell 70 10-15
Sniper Demon's 70 2-5
Hell 65 10-15
Blaster Demon's 65 2-5
Hell 65 10-20
Mechgun Charge 70 50-75
Assault Charge 65 10-20
Repeater Charge 65 100-130
Shot Charge 65 5-10
Spread Charge 65 5-10

Rare weapons[edit | edit source]

  • The "High Attribute Value" column is reserved for weapons with attribute percentages over 50%. Even without Hit, some weapons can significantly benefit from these high attributes.
    • N, AB, M, and D refer to the Native, A.Beast, Machine, and Dark attributes, respectively.
    • This often causes prices of weapons to increase in value regardless of the weapon's Hit.
  • Weapons with 5-10 Hit are are not listed; these weapons are generally only obtained as a result of incorrectly tekking a weapon.
    • They are mostly worth the same as an equivalent weapon with 0 Hit; some exceptions could be particularly strong weapons, like a 10 Hit Sword icon.pngExcalibur or Gun icon.pngHeaven Striker, but even then, the difference would be negligible.
      • The only exceptions to this are enemy part weapons (which can have 10 Hit without being mis-tekked)--the values of these are generally 1 PD more than the price given for a 0 Hit version of the same weapon, as a result of requiring 1 Tool icon.pngPhoton Crystal to add the 10 Hit.
  • Some players like to collect weapons with -5 Hit for novelty purposes. These can be obtained by deliberately tekking a 5 Hit weapon down.
    • Before considering this, double-check whether the item is of worth before tekking it, as some weapons will have considerable worth at 15 Hit.
  • Some items require unsealing. This service can be paid for, and those prices are listed toward the end of this guide.

Melee weapons[edit | edit source]

Sabers[edit | edit source]

Swords[edit | edit source]

Daggers[edit | edit source]

Partisans[edit | edit source]

Slicers[edit | edit source]

Double Sabers[edit | edit source]

Claws[edit | edit source]

Katanas[edit | edit source]

Twin Swords[edit | edit source]

Fists[edit | edit source]

Ranged weapons[edit | edit source]

Handguns[edit | edit source]

Rifles[edit | edit source]

Mechguns[edit | edit source]

Shots[edit | edit source]

Launchers[edit | edit source]

Bazookas[edit | edit source]

Technique weapons[edit | edit source]

Canes[edit | edit source]

  • While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.

Rods[edit | edit source]

  • While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.

Wands[edit | edit source]

  • While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.

Cards[edit | edit source]

  • Card-type weapons (such as Cane icon.pngTalis) are considered to be Technique weapons for their in-game icons (Cane icon.png) and for their MST requirements, despite behaving akin to Ranged weapons (including being affected by Unit icon.pngSmartlink).

ES weapons[edit | edit source]

  • ES weapons are obtained from completing Challenge mode, which requires several hours of coordinated group play, making them high value to start with.
    • The type of ES weapons offered as a reward is based on which episode of challenge mode is completed. Episode one challenge generally takes longer to complete, which is reflected in higher prices.
  • Many players will play challenge mode for the purpose of obtaining ES weapons to sell, or to enjoy the game mode on its own, selling the weapons as an added bonus.
  • ES weapons can have custom names, but will typically be named after a special that is intended to be added (e.g. "Gun icon.pngHELL NEEDLE"). This serves to indicate and distinguish it from other identical ES weapons more easily in a player's inventory (as opposed to more personalized names, which would not).
    • This does not mean that the ES Needle in question necessarily has a Hell special, as ES weapons are initially obtained and then named with no special at all.
      • ES weapon prices typically reflect this; for example, a "Hell Needle" without a special would cost around the base price, whereas a "Hell Needle" with the special would cost the base price plus 50 PDs, as it costs 50 PDs to add the Hell special to an ES weapon.
        • See the specials table below for the value of PDs each specific special will add to the base price of a weapon.
  • When an ES weapon isn't named after its special (ES weapons can have any custom name added), it may decrease its value.
    • ES weapons requested with custom names used to cost an additional 5 PDs to reflect this, but this has not been the case for some time, as a request for a custom name typically comes with the intention to purchase the weapon as long as the weapon is named correctly, which guarantees the sale.
  • Players will often buy or sell ES weapons with specials added for 5-10 more or less PDs to facilitate faster sales.
    • Challenge mode often sees a decrease in activity during events as well, which can result in prices increasing as much as 5-10 more PDs.
Weapon Price Weapon Price
Episode 1 Weapons Episode 2 Weapons

Sword icon.pngES Blade
Cane icon.pngES Cane
Sword icon.pngES Claw
Gun icon.pngES Gun
Gun icon.pngES Mechgun
Sword icon.pngES Partisan
Gun icon.pngES Rifle
Cane icon.pngES Rod
Sword icon.pngES Saber
Gun icon.pngES Shot
Sword icon.pngES Slicer
Sword icon.pngES Sword
Sword icon.pngES Twin
Cane icon.pngES Wand

35-40

Sword icon.pngES Axe
Gun icon.pngES Bazooka
Cane icon.pngES Cards
Sword icon.pngES Harisen
Sword icon.pngES Hammer
Sword icon.pngES J-Cutter
Sword icon.pngES Katana
Sword icon.pngES Knuckle
Gun icon.pngES Launcher
Cane icon.pngES Moon
Gun icon.pngES Needle
Gun icon.pngES Psychogun
Sword icon.pngES Punch
Sword icon.pngES Scythe
Sword icon.pngES Swords
Cane icon.pngES Windmill

30-35
Weapon Price Weapon Price

Specials[edit | edit source]

  • These specials may be added to the above ES weapons in Quest icon.pngGallon's Shop.
  • These specials are not all useful; it's recommended to research the specific ES weapon the special is being applied to.
Special Rank Specials Offered Photon Drops
D-Rank HP Revival*, TP Revival* 20
C-Rank Blizzard, Burning, Tempest 30
B-Rank Berserk, Chaos, Geist, Gush, King's, Spirit 40
A-Rank Arrest, Demon's, Hell 50
S-Rank Jellen.pngJellen (Lv. 21), Zalure.pngZalure (Lv. 21) 60
* Note: HP Revival and TP Revival refer to passive recovery over time, similar to the Unit icon.pngHP/Revival and Unit icon.pngTP/Revival units.

TypeM weapons[edit | edit source]

  • Many TypeM weapons with fixed specials and Hit amounts are available from various Ephinea events. See the TypeM weapons page for more information.

Frames[edit | edit source]

1-3 slots 4 slots
Common frames 0 0.5-1
Common armors 0 0.5-1

Rare frames[edit | edit source]

  • Note that most frames with maximum stats will sell relatively high due to collectors.
  • Slots don't often impact the price of rare frames, as four Tool icon.pngAddSlots would only cost 2 PDs.
  • In the case of Frame icon.pngStink Frame, anything below stats of [50/85] DFP and [20/85] EVP is valued at 0, while one above these stats is valued anywhere in the 1-5 range.
    • This is due to these stats being the minimum required to turn a Stink Frame into a max-stat Frame icon.pngVirus Armor: Lafuteria.

Offensive frames[edit | edit source]

Technique frames[edit | edit source]

Barriers[edit | edit source]

Item Name Price
Common Barriers 0
Common Shields 0

Rare barriers[edit | edit source]

  • Note that most frames with maximum stats will sell relatively high due to collectors.
  • Unlike most other frames and barriers, the value of Shield icon.pngRico's Earring is mostly based on its EVP rather than its DFP.
    • This is because it has more EVP than any other shield in the game, which makes it useful for boosting the damage of Estlla.pngEstlla.
  • "High Stat" for Shield icon.pngStink Shield is [70/75] DFP and [70/75] EVP for both Shield icon.pngDe Rol Le Shield (if used with a Tool icon.pngDe Rol Le Shell), or Shield icon.pngEpsiguard (if used with a Tool icon.pngCladding of Epsilon).

Offensive barriers[edit | edit source]

Technique merges[edit | edit source]

  • Technique merge prices are determined by a combination of the prices of the corresponding Technique barrier and Amplifier.
    • Pricings for Technique barriers are listed below, while pricings for amplifiers are listed in the tools section of this guide.
      • The table directly below shows which Merges require which Technique barrier. The Amplifier required shares the name of the Merge it is used to create.
Merges and Barriers
Merge Barrier
Shield icon.pngFoie Merge Shield icon.pngRed Barrier
Shield icon.pngGifoie Merge
Shield icon.pngRafoie Merge
Shield icon.pngRed Merge
Shield icon.pngBarta Merge Shield icon.pngBlue Barrier
Shield icon.pngGibarta Merge
Shield icon.pngRabarta Merge
Shield icon.pngBlue Merge
Shield icon.pngZonde Merge Shield icon.pngYellow Barrier
Shield icon.pngGizonde Merge
Shield icon.pngRazonde Merge
Shield icon.pngYellow Merge
Shield icon.pngResta Merge Shield icon.pngRecovery Barrier
Shield icon.pngAnti Merge
Shield icon.pngShifta Merge Shield icon.pngAssist Barrier
Shield icon.pngDeband Merge
Merge Barrier
Technique barriers[edit | edit source]

Rings[edit | edit source]

  • "High Stat" for Shield icon.pngRed Ring specifically means over 80 DFP.

Units[edit | edit source]

Common units[edit | edit source]

  • While most of these have no value, some of them can be useful enough to sell for 50-200k Meseta.
Item Name Price
Common Units 0-0.5

Rare units[edit | edit source]

  • A "Unit icon.pngCure/""""" set" is comprised of all the "Cure/" units, with or without Unit icon.pngCure/Poison.
  • Some items require unsealing. This service can be paid for, and those prices can be viewed at the bottom of this guide.

Mags[edit | edit source]

Mag types[edit | edit source]

  • Basic Mag (where [DEF/POW/DEX/MIND] is usually [5/150/45/0] or [5/145/50/0]): These Mags are generally decent--but not optimized--for most classes.
    • Level 50 or 100 Mag: These Mags are generally sold at these levels so that Mag cells can be used on them immediately.
  • Min/Max Mag: These Mags are built specifically around material plans for a max stats at level 200 on a specific class.
  • Pure Stat Mags: These Mags have the maximum amount possible (185+) of a given stat. Not to be confused with Console Mags.
  • Console: While these mags are also considered "pure stat," they are much easier to feed, though they cannot have Photon Blasts.
  • Custom Mags: Custom Mag orders vary greatly both in stats and value; the price will depend on the Mag ordered and the specific stats.
    • It's generally safe to assume that these will be of similar pricing to other Mags with some slight extra value.
  • Mag icon.pngKama: These Mags are specifically sold as a base to make Mag icon.pngTellusis, one of the best Mags.
  • Mag icon.pngGaruda: These Mags are specifically sold as a base to make Mag icon.pngStriker Unit, a popular mag that grants Divine Punishment usage with Gun icon.pngHeaven Striker
  • Basic Mag icon.pngMags only hold this value if they are Ephinea-exclusive colors found as a drop.
    • Other normal colors that can be made with each new character have little to no value, although a Mag farmer may pay 1 PD for 10 or more of them.
Mag Type Level Price
Basic 50 3
100 5
200 6-8
Min/Max 200 8-10
Pure 8-10
Console 6-8
Custom Varies
Mag icon.pngKama 50-100 6-8
200 8-10
Mag icon.pngGaruda 50-100 6-8
200 8-10
Basic Mag icon.pngMag 5 2-3

Cells[edit | edit source]

  • For premade cell mags, the price will typically be the price of the mag (as listed above) plus the price of the cell, listed below. Whether or not the stats are useful can raise or lower the price.

Tools[edit | edit source]

Currencies[edit | edit source]

Item Name Price
Tool icon.pngPhoton Crystal 1
Tool icon.pngPhoton Hoard 99
Tool icon.pngPhoton Sphere 97-99

Grinders[edit | edit source]

Item Name Amount per 1 PD
Tool icon.pngMonogrinder 99-198
Tool icon.pngDigrinder 50-99
Tool icon.pngTrigrinder 33-66

Materials[edit | edit source]

Item Name Amount per 1 PD
Tool icon.pngDef Material 50
Tool icon.pngEvade Material 99
Tool icon.pngHP Material 14
Tool icon.pngLuck Material 3-4
Tool icon.pngMind Material 20-25
Tool icon.pngPower Material 13-14
Tool icon.pngTP Material 3

Enemy parts[edit | edit source]

Combination items[edit | edit source]

Item Name Price
Tool icon.pngBerill Photon 10-15
Tool icon.pngBlue-black Stone 35-45
Tool icon.pngBook of Hitogata 5-10
Tool icon.pngMagic Rock "Heart Key" 45-50
Tool icon.pngMagic Rock "Moola" 0.5
Tool icon.pngMagic Stone "Iritista" 10-15
Tool icon.pngMagic Water -
Tool icon.pngParasitic Cell Type D 6-20
Tool icon.pngParasitic Gene "Flow" 45-55
Tool icon.pngParts of Egg Blaster 0.5
Tool icon.pngPhoton Booster 45-50
Tool icon.pngStar Amplifier 0.5-1
Tool icon.pngSyncesta 40-45
Amplifiers[edit | edit source]
Amplifier Price
Shield icon.pngAmplifier of Foie 0.5
Shield icon.pngAmplifier of Gifoie 7-12
Shield icon.pngAmplifier of Rafoie 1-2
Shield icon.pngAmplifier of Red 0.5
Shield icon.pngAmplifier of Barta 0.5
Shield icon.pngAmplifier of Gibarta 0.5
Shield icon.pngAmplifier of Rabarta 1-2
Shield icon.pngAmplifier of Blue 0.5
Shield icon.pngAmplifier of Zonde 0.5
Shield icon.pngAmplifier of Gizonde 1
Shield icon.pngAmplifier of Razonde 0.5
Shield icon.pngAmplifier of Yellow 0.5
Shield icon.pngAmplifier of Resta 5
Shield icon.pngAmplifier of Anti 0
Shield icon.pngAmplifier of Shifta 0
Shield icon.pngAmplifier of Deband 0

Aesthetic items[edit | edit source]

Item Name Price
Tool icon.pngNeutralizer 0
Tool icon.pngPhoton Filter 25-30
Tool icon.pngRed Paint 0
Weapon hearts[edit | edit source]
  • If a Tool icon.pngNeutralizer is used to remove a skin from a weapon, the weapon heart will not be returned!
Item Name Price
Tool icon.pngHeart of Ancient Saber 80-120
Tool icon.pngHeart of Angel Harp 150
Tool icon.pngHeart of Chameleon Scythe 60-200
Tool icon.pngHeart of Crazy Tune 60-90
Tool icon.pngHeart of Daisy Chain 50-100
Tool icon.pngHeart of DB's Saber 20-65
Tool icon.pngHeart of Delsaber's Buster 50-70
Tool icon.pngHeart of Diska of Liberator 25-55
Tool icon.pngHeart of Egg Blaster -
Tool icon.pngHeart of Flamberge 250-350
Tool icon.pngHeart of Izmaela 20-50
Tool icon.pngHeart of Laconium Axe 50-100
Tool icon.pngHeart of Lollipop 25-70
Tool icon.pngHeart of Plantain Huge Fan 10-15
Tool icon.pngHeart of Rabbit Wand 40
Tool icon.pngHeart of Rianov 303SNR 20
Tool icon.pngHeart of Ruby Bullet 75-90
Tool icon.pngHeart of Samba Maracas 40-60
Tool icon.pngHeart of Sorcerer's Cane 20-40
Tool icon.pngHeart of Soul Banish 100-120
Tool icon.pngHeart of Suppressed Gun 40-60
Tool icon.pngHeart of Tension Blaster 100
Tool icon.pngHeart of The Sigh of a God 80-100
Tool icon.pngHeart of Yasminkov 9000M 45-100
Ring paints[edit | edit source]
Item Name Price Item Name Price
Old Paints New Paints
Tool icon.pngBlack Paint
Tool icon.pngBlue Paint
Tool icon.pngGreen Paint
Tool icon.pngPurple Paint
Tool icon.pngYellow Paint
Tool icon.pngWhite Paint
2-3 Tool icon.pngChartreuse Paint
Tool icon.pngCyan Paint
Tool icon.pngOnyx Paint
Tool icon.pngOrange Paint
Tool icon.pngRose Paint
Tool icon.pngUltramarine Paint
Tool icon.pngViolet Paint
5
Ring platings[edit | edit source]
Item Name Price
Tool icon.pngAngel Plating See Quest icon.pngThe Forge
and required materials
Tool icon.pngBunny Plating
Tool icon.pngCat Plating
Tool icon.pngDeep Plating
Tool icon.pngDelsaber Plating 100
Tool icon.pngEpsilon Plating See Quest icon.pngThe Forge
and required materials
Tool icon.pngHeart Plating
Tool icon.pngHoneycomb Plating
Tool icon.pngStandstill Plating

Miscellaneous[edit | edit source]

Item Name Price Amount per 1 PD
Tool icon.pngAddSlot 0.5 2
Tool icon.pngBook of Katana 1 See Quest icon.pngCD5
Tool icon.pngBook of Katana 2 See Quest icon.pngCD5
Tool icon.pngBook of Katana 3 See Quest icon.pngCD5
Tool icon.pngMusic disks 0.125 8
Tool icon.pngPhoton Ticket 0.5 2
Tool icon.pngScape Doll - 50-60
Tool icon.pngTeam Points - 250

Event items[edit | edit source]

Item Name Price
Tool icon.pngChristmas Present -
Tool icon.pngEaster Egg -
Tool icon.pngFlower Bouquet -
Tool icon.pngJack-O'-Lantern 2-3
Tool icon.pngPresent 5
Tool icon.pngValentine's Chocolate -

Event currencies[edit | edit source]

Item Name Price Amount per 1 PD
Tool icon.pngItem Ticket 2-3 -
Tool icon.pngEvent Egg 0.5 2
Tool icon.pngAnniv. Bronze Badge - 16
Tool icon.pngAnniv. Silver Badge 0.1 10
Tool icon.pngAnniv. Gold Badge 1 1
Tool icon.pngAnniv. Platinum Badge 250-300 N/A
Tool icon.pngHalloween Cookie 4-5 -
Tool icon.pngCoal - 8

Techniques[edit | edit source]

  • Techniques are either sold individually or in technique "sets."
  • Technique sets are identified by compatible classes (e.g. "HUmar set," "RAmarl set") and are comprised of disks for every technique the class can learn, of the class's maximum level for those techniques.
  • Force technique sets are the exception. Force technique sets will only contain level 29 attack technique disks, and level 25+ (but not 30) disks for Grants.pngGrants and Megid.pngMegid.
    • This is because level 30 attack techniques are exceedingly rare, which results in them always being sold individually.
Example HUnewearl technique set:
Technique disks Level
Foie.pngFoie, Barta.pngBarta, Zonde.pngZonde 20
Gifoie.pngGifoie, Gibarta.pngGibarta, Gizonde.pngGizonde
Rafoie.pngRafoie, Rabarta.pngRabarta, Razonde.pngRazonde
Resta.pngResta
Anti.pngAnti 7
Shifta.pngShifta, Deband.pngDeband
Jellen.pngJellen, Zalure.pngZalure
20
Ryuker.pngRyuker -

Technique sets[edit | edit source]

Class Price
HUmar, RAmar 2-3
HUnewearl, RAmarl 3-5
Force 5-8

Individual techniques[edit | edit source]

Attack techniques[edit | edit source]

Technique Price
Level 15 Level 20 Level 25 Level 26 Level 27 Level 28 Level 29 Level 30
Foie.pngFoie 0.125-0.25 0.25-0.5 0 0.5-1 50-100
Gifoie.pngGifoie 0.125-0.25 0.25-0.5 0 0.5-1 150-175
Rafoie.pngRafoie 0.125-0.25 0.25-0.5 0 0.5-1 30-70
Barta.pngBarta 0.125-0.25 0.25-0.5 0 0.5-1 20-40
Gibarta.pngGibarta 0.125-0.25 0.25-0.5 0 0.5-1 50-100
Rabarta.pngRabarta 0.125-0.25 0.25-0.5 0 0.5-1 30-70
Zonde.pngZonde 0.125-0.25 0.25-0.5 0 0.5-1 20-40
Gizonde.pngGizonde 0.125-0.25 0.25-0.5 0 0.5-1 20-40
Razonde.pngRazonde 0.125-0.25 0.25-0.5 0 0.5-1 20-40
Grants.pngGrants 0 0.25 0.5-1 1-3 3-5 25-50
Megid.pngMegid 0 0.25 0.5-1 1-3 3-5 25-50

Recovery and Support techniques[edit | edit source]

Technique Price
Level 1 Level 5 Level 7 Level 15 Level 20 Level 30
Resta.pngResta 0 0.125 0.25 0.5
Anti.pngAnti 0 0.25-0.5 0.5-1 -
Reverser.pngReverser 0.25-0.5 -
Shifta.pngShifta 0 0.25 0.5 0.5-1
Deband.pngDeband 0 0.25 0.5 0.5-1
Jellen.pngJellen 0 0.25 0.5 0.5-1
Zalure.pngZalure 0 0.25 0.5 0.5-1
Ryuker.pngRyuker 0.25-0.5 -

Meseta[edit | edit source]

Amount per 1 PD
400,000-500,000

Services[edit | edit source]

Unsealing[edit | edit source]

  • An unsealing service is a trust-based service. Players offering this service temporarily will accept sealed items from others (such as Sword icon.pngLame d'Argent or Unit icon.pngLimiter), accumulate the acquired number of kills to convert the item into its unsealed equivalent, then return the item to the owner, at which time a previously-agreed-upon price is paid in Tool icon.pngPhoton Drops.
    • Players that offer unsealing services commonly adjust prices for the service based on already-accumulated kills--they may request 10 PDs to unseal a freshly-found Lame d'Argent, but only 5 PDs if that Lame d'Argent already has 5,000 kills on it.
Item Name Price
Sword icon.pngLame d'Argent 10
Unit icon.pngLimiter -
Sword icon.pngSealed J-Sword 23
Unit icon.pngSwordsman Lore -

Instant unsealing[edit | edit source]

  • "Instant unseals" work differently than the above.
  • For instant unseals, the player offering the service will already have a stock of unsealed items available. They then accept other players' sealed items, plus a number of PDs based on the item (similar to the above) in exchange for the unsealed item.
  • In this way, the value of the sealed item is effectively set against the purchase of the unsealed version, reducing the total cost of the unsealed item.
    • Another way to look at instant unseals is that the player requesting the instant unseal is paying PDs (and trading an item) for the cost of the already-completed unsealing process.
  • Players offering this service may price it on a per-kill basis, or offer one total price, so both are displayed.
Item Name Price
Per Kills Total
Sword icon.pngLame d'Argent 1 per 1250 8
Unit icon.pngLimiter 1 per 2500 8
Sword icon.pngSealed J-Sword 1 per 1150 20-30
Unit icon.pngSwordsman Lore 1 per 2500 8